#Entropy - A Very Chaotic Balatro Mod
1 messages Β· Page 5 of 1
its not on the release version, right?
real
it works but you have to press ctrl+space on rubys keyboard specifically
god
true
btw can someone go into pointer.lua and remove the debug mode checks? its put on pointerlib now
yea i just double checked rn and it works
i just checked on my own keyboard and it did what cass said so clearly its true that it must be my keyboard specifically
ill mess with pointer in a little bit i gotta go to the store soon though
draC pihsrebmeM
-# Legendary?
X2 Mult for every Joker Slot you have.
When defeating a Boss Blind with no empty Joker Slots, gain +1 Joker Slot.
just throwing my hat into the ring
it doesnt quite follow the spirit of member card
and it will likely just be entropy members
powmult per member in the Entropy thread
tru
theres also entropy server (i didnt know til i was invited like an hour ago)
+2 glop per member in entropy thread
real
make it ^mult
also no jokr slots
keep it in spirit of the almighty cryptidcord
am i missing something?
Get the lateset cryptid and talisman version
The latest release, or the latest dev version?
those are different?
Yes. The latest dev version has big num compatibility incorporated where as the latest release currently doesn't.
Click the green code button, then local, then download zip on the github.
huh, there's no local button
oh wait, it finally worked
thanks and sorry for the bother
i didnt know Ace Aequilibrium could create entropic jokers
pretty sure that shouldnt happen .,.
yeah
something something blacklist compat
blacklistlib before the next release
Idk what causes this or if it is even entropy at all but all meme packs are mr bones and all exotic packs are all regular jimbos
Something weird just happened when I used Burnt M and Rigged Boredom. It counted the cards and then applied Solar AFTER scoring, and then the event cue just kept incrementing forever.
Nvm it's Burnt M in general
Notice anything wrong here?
can i redefine a Queen of Diamonds into a 2 of Hearts and then have the card count as both suits and ranks?
Another thing I noticed is that Consumable blinds cannot be taken/used from boosters
I think Entropy is the only mod that manages to make Newcalc lag a little bit.
It might just be event cues or late endless fuckery, but the ascension calculations cause a few hiccups before and after playing a hand
Itβs negligible though
Its only when playing the hand. Otherwise itself still fine
double scale:
this must be the part where he kills you
wip
shinyer tags
true
holy shit
reference
finally,
level 3 cat tags
they scale as a degree 2 polynomial btw
Crash when I open entropy jokers in collection π¦
saint...
goog lorg the canvas is plentiful
nefarious
negatives + external scaling + entropy = minus joker slots. aaaah
sanity check (same version of cryptid+talisman+smods, just without entropy)
(also happens with oil lamp)
im losing my goddamn mind trying to fix this but it MIGHT be fixed
Love the new stuff, but I there's still the burnt M softlock
Also, how will you combat people selling their jokers to negate the effects of Beyond?
Viewing the booster packs crashes the game too.
Update Steamodded?
if its in a pack rn you cant sell
also try updating entropy
Ooooh
This is the brand new version you added.
It might be a Steamodded problem
this shouldve been fixed cause this was a bug that i encountered and then fixed
uhhh try updating again
see if it occurs still
for me i see this
No wait We're Good now. My downloads were ordered incorrectly lmao
Also thoughts on the Entropic Buffoon Pack?
You can thank Mariofan for that!
its nice
I meant to ask. Since it's odds of appearing are 0.01%, Can you put those odds into perspective?
on average you will need to visit 10000 shops before you see one of these
you are only 4x more likely to find 2 of these in a row than you are to win the lottery in my country
WOW
damnn
Maybe it should be 0.05?
Or maybe I should make a Tag that increases the odds of it appearing by 0.01?
If so, what would such a tag be called?
exousia should prob have a cap on the amount of tags it can create right
0.1% might be better it depends how op this mod wants to be
since getting basically any entropic is a guaranteed win unless youre dumb
In that case, maybe I should stick to that Value. Exotic Boosters are 0.1
300 dollars fee makes it less op since yknow thats hard to get without being broken still but its just something to keep in mind
π
infinite ascended tags
The Fee and rarity also makes sense since you are essentially getting an Entropic Joker without the need to banish any Jokers
Joke Idea:
The Big Red Button.
Creates The Zenith Joker. Removes Save game.
Oh and uhhhh.... Burnt M Still causes a softlock
Let me whip up an example
maybe you can make entropy rarities immunable perhaps
i know its like. a mod meant to be broken
but i think itd be good as a seperate setting for the mod
i just limited it like how energia is limited
fair
but i still think having an entropy rarity immunable toggle would be neat
especially since sometimes it breaks with specific entropy card combinations π
tf did you do
I wish I knew
I need to play thjs
shiny saint tag
It's already been fixed, but Entropy was briefly causing a bug where ONLY Regular Buffoon Packs would appear in the shop.
it was for a really dumb reason too
Is it ok to ask why/how?
some packs accidentally had a negative weight
which messes with balatro for some reason
Weird af
same w/ 0
0 works
well
idk
since im using in_pool now
but idk if i had issues with 0 or not
ctrl+c the full crash log
just press ctrl+c on while on this grayscreen
and paste it here
this seems like a lot of mods that could have compat conflicts
its just outdated cryptid
oh shit yeah its 0.5.5a
not even 0.5.5b, and should use the dev version
i updated
Blueprint
im pretty sure Blueprint has a lot of conflicts
and im not sure if thats still current but probably should use Talisman Experimental branch
talisman is nested too (seemingly)
and cryptid is 0.5.5c
or 0.5.5d on demicolon branch
it appears twice
and picky abt folder name
this mod setup is quite a mess
im only familiar with some issues
also deck creator is outdated as hell
from last i checked
unless its a different one
big_num_blacklist
this page should. probably be reordered lol
uh oh
yeah we're freestyling it for now
what is xA ascension power do?
Ascended Hands scale faster
it's just another way to increase exponentially
sort of
Quickload causes a Shop Banner to cover up the score for the rest of the run
that's funny
you gotta
no
make ascension multi past 1.8e308 possible
we're working on it, trust
it should be possible and idk why it isnt
most jokers from Entropy mod crash the game when hovering @bronze patio
i think this is a compat issue but idk with which mod i can prob fix it anyway
send the crash
im pretty sure i know why it happens but i dont know why some other mods are causing it to go wrong there
(The Joker that cost 150)
yea same as someone else had
Entropic and Legendary? Jokers just crash the game
im trying to move over to using a smods gradient for the rarity badge of the jokers instead of a weird hack but im having the same problem i originally had where it only updates the color when i stop hovering and rehover
from stable version
try updating see if that fixes it or not
Any idea what causes this softlock?
omg, I just noticed it now, crazy...
it should be fixed now
i forgot to return true to end an event
that 45Β° tilted purple cartomances infuriates me
???
more fluff
I'm using latest unless You're planning to add that. It sure looks promising
oops its not commited yet
v0.3b?
oh this is based on my suggestion
probably i dont remember tbh
i approve 
maybe change the money gained to be based on the ratio of jokers to joker slots? (encouraging the player to prioritise not having empty joker slots)
Of course you do, since you're a singularity yourself
So uhhhh.... I've seen this twice today
All my luck probably went into making that appear though :/
i'm not a black hole, i just look like one
i've had to say this SO many times
Sorry about being the 100001st person
anyway
@bronze patio have you made any entropic variants of exotic jokers that give exponential mult
stuff like stella mortis, facile, exponentia etc.
stella mortis has plans but rn no
ah
rn theres
gemini -> epitachyno
helios (this was based on universum but i have better plans for that now)
redeo -> xekanos
crustulum -> ieros
trecedim -> dekatria
scalae -> anaptyxi
parakmi (this ones unique)
energia -> exousia
tenebris -> akyros
What the
This is so funny
Why? It's because the base is tetrated by 3
What's that 5th rarity tag
Entropic?
And there's a free canvas instead of brainstorm
entropic yeah
entropic 2
after entropic is copying tag
no its entropic 2
this is not $13
its 18 anyway
wait i just realised tredecim gives exponential mult
what does dekatria do?

huh
this works the same as pairamount btw where 4oak is 12 pairs
well not quite
but by that i mean it counts all the combinations
yea so it's just the choose function
so for 8 pairs it's +13, 16 pairs X13, 32 pairs ^13?
is this correct?
yeah and then theres 4 left over
wait no
well its correct still
but i misread what you meant
What purpose do Flesh Cards serve? Deck Fixing while scoring?
Theyβre a bit like Yucky Cards in a way
yucky cards are for when played
flesh are for when discarded
but yeah theyre deckfixing thingamabobs
getting rid of the cards you dont want while not making it trivial, what else
also flesh cards are just better π₯
Impossible ahh blind
too easy smh
just get all entropics and exotics and e3e308 dollars and push -f on the first round
fr
True
there should be hashtags in the score
and patience
semicolon/run?
then you need to reroll until you naturally get epics which is possible and you need ngpc and commit from it
okay ruby
but
no Zenith
can you still do it?
capped at Entropic jokers
how do you deal with it now
anaptyxi glitched kciroy epitachyno and ieros
or no glitched kciroy and just get run
truly
you just need some way to scale without requiring scoring
nonsensical words
some of these words are in the bible tho
yeah "and"
new gameshow
"All of these words are in the bible"
contestants are presented with a bunch of fucked up sentences and they have to figure out which one of them contains a word which is not in the bible
tv should hire me fr
when extra xchips/xmult gets fixed you should do something with that
true
(it's broken rn, i tried using it myself earlier)
a mod could get around it with shenanigans but nothing rn should be able to assuming ideal implementation
π
now i gotta make a 4th eventually
will prolly be Transcendant hands whenever theyre added
w h a t
you gain bonuses from playing hand that has 5 of the same type ie 5 joker playing cards or 2+ of the exact same card ie 2 ice cream playing cards
ie if your hand has a second hand where card sets are suits and card keys are ranks
oh that's funny
jokers as playing cards? whats next? playing cards as jokers?
LOL
oops
either way how's the run looking
wait so whats the point of this
triples the chips then debuffs them???
chip increase remains after they become undebuffed
well yeah they become undebuffed after the end of round
holy shit.......
you're welcome
now you can play a Transcendant Flush Five with your Flush Five
selecting a booster pack in my consumables also crashes the game
me on my way to play the Transcendant None :clueless:
just play 0 of a kind where all the cards are None Pack
tru
Transcendent hands are real
make it transgend-
I Like how it's cyan
Or light blue
Where bigger blind come from.
More fluff right?
morefluff's new voucher
Adds an extra blind right?
This is peak
What that bigger guy do
1 bigger blind, 1 boss blind and 1 DX boss blind every ante
m
What
Transcended??
wait what version of cryptid i need aagain
excuse me
What jokers do you have
fixed
Crash when hovering over a Joker. Got everything updated too. Am I missing something?
In particular it's when I hover over Akyros
Updated Entropy and crashed
Chaos did this
chaos moment
holdon
m
alway demicolon
o
The virgin Polterworx vs The Chad Entropy
ugh i missed a detail and now i gotta redo all the effects
now it should look fine
Reminds of those deep fried memes from years ago
you can see me progressively putting slightly more effort with each one
sad
life used to be simple
Yes
I'm gonna be honest this is better than polterworx
all it misses is tetr-
not the highest bar
we do have that already tho
a couple jokers have it
I still didn't try it out
π€―
demicolon branch
Ok then
newest build, not release
All I need is wait to be able to use my pc and enjoy
So I need to download it from that download zip button or something
Right..?
yup
yo can we get a pinned release or uhhh
the git repo is pinned
this blind isnt supposed to spawn on A8 @bronze patio ??
might have to be hardcoded?
i mean it doesnt even really need to be classified as a showdown
so i can prob just remove that and see if it fixes
https://youtu.be/zHPtRDfxspU The Entropic Joker theme is now on yt!
Download Entropy here: https://github.com/lord-ruby/Entropy
Entropy is an add-on for the Cryptid mod, balanced around the Madness gameset and adding heaps of new overpowered content. These additions include Entropic Jokers, a new rarity above Exotic, with game-winning effects. This is the cover of the Balatro theme I created that plays when you...
this is truly an entropic humor buddy moment
How come the drum beat kind of off sync?
Otherwise, excellent song
the humble polyrhythm:
the percussion seems on-beat to me
rhythm not meter sorry
theres just extra flourishes
drums are in 4/4 the rest of the song is in 7/4
ye
does 3/4 + 7/4 work for the other one?
like 4 is an obvious anchor, and to feel in danger you gotra get rid of the anchor
I'll take a listen again, it's not even the polyrhythm thing idk
Maybe I'm missing smth
i listened carefully and i'm 100% sure the rhythms align and everything is on beat
i'm music student
it's somehow both
same tempo
same starting beat and stuff
but its like
yeah its a 4/4 drum pattern that i stretched to fit
this makes perfect sense
i could prob conjure a better fitting one i think
do you have a version without the drums?
are mods allowed to pin this
yeah
i could make one but honestly i dont really want it to fit perfectly
thank you noneva
why not?
discongruent is the word i think i was looking for but google says it doesnt exist
but i know for a fact it does
its supposed to be weird and chaotic
youre thinking of incongruent
no i'm not, different words
dis- and in- are different prefixes
i also took english class
dis means not
in means not
divergent?
i also took english class you fool
so are these (ignore appear)
i never took english i just was born like that
girl if you look up discongruent it corrects you to incongruent because thats the correct word
grammar aside no im not making any changes to the song at this juncture and if i were to i would do it myself
Is this slowed down or smth
oh my god
yes, Curate overrides Edition Tags
it should do that for vanilla tags too iirc but i think it wont do that for ascended edition tags
nvm the ascended tags apply but they just get set back to the edition deck cards again
i should probably fix this or make them say nope atleast
?
game crash
wait
im trying to screenshot it but
i have to copy paste huh
Syntax error: card.lua:5591: 'end' expected (to close 'function' at line 845) near '<eof>'
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0423c-STEAMODDED
LΓVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
===============
(3) C function 'function: 0x2d0dbbf8'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 888
(6) global C function 'require'
(7) LΓVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x2d0df0b0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x2d0df100, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LΓVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LΓVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LΓVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LΓVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LΓVE Function)' (defined at line 355 of chunk [love "boot.lua"])
bunco.....
try it with just entropy talisman and cryptid
its prob a mod incompatinility and/or not entropy's fault but i wanna make sure
yes
it was bunco
the only reason why i added it because cool blinds
but wom wom it's gone now
i think that might be a broken bunco version since theres a fork somewhere out there but i dont have a link
i vibe checked it right
endless entropy will be the coolest blind that exists anyway
true
we already have a bunch of cool blinds
and on top of that hyperblinds tomorrow so youll have plenty of blinds
i did not know my cool blind could be a blind token
its automatic
thats why they just use the blind sprite instead of being custom
since i wanted it to have crossmod support
it looks relatively okay anyway so i think its fine
i'd add some separation between item description and blind description
cuz it looks kinda iffy sometimes
yeah i wanna fix up the tooltip but that can be done automatically too anyway
maybe make the 1st like slightly gray or sth
smods has support for multiple boxes in tooltips now anyway which is like the 1 use this mod has for that feature
let me actually showcase what i mean
but ill need to update smods
this seems like not whats meant to happen
ideally it would be below the name thoughh
mkill missue
shouldve bignumed
what
Two things I wanted to mention. Ascended Edition tags should take effect like βAll jokers in next shop are [edition]β that way the player can still encounter other editions.
The other thing is, Some Blinds that are disabled can still appear in shops
it doesnt apply after rerolls but it applies to more than just jokers which is why it doesnt specify
it makes boosters and vouchers editioned too
blinds thing i can prob fix
i need to do a lot of fixes for that anyway since endless entropy should prob not be able to show up as a token or atleast theres some technical stuff that i wanna have not show up
Akyros still causes a crash when hovered over. Is it dependant on the branch of Cryptid? I overheard the Demicolon Branch is reccomended.
I'm guessing it has something to do with the unique function of Akyros.
All fixed! Thanks β€οΈ
also yeah demicolon branch should be better but i dont think its required
it always helps to get some more testing with that though in entropy and in cryptid
all of entropy should be compatible rn
demicolon2 specifically
So I don't think this crash is related to Entropy, but just in case.
Crashed when I opened a booster. I got a log, but when it appeared in game, it was almost completely blank with only half of the first line printing.
Might have something to do with the Demicolon Branch. Seems alright for now though
Since the Tesseract is apparently a troll joker (At least from what you told me), Would it make sense for it to possibly appear in meme packs?
Actually yeah it's Entropy related. Something to do with Bonus cards.
erm
how am I meant to get through this
by the way starting a new run after this crashes the game
is the only solution a reroll / disabling it
its meant to spawn on ante 32 only
and the only solution is to be fucking busted since it wont be rerollable or debuffable
"be busted" IT GETS RID OF ALL YOUR CARDS !!
not all of them
you just have to be careful when selecting them
dont handy shortcut
This entropy boss bro
The only thing that makes it bad is the select card destroy and turquoise tornado
I tried it Helios and solar deck
But no work :(
wait so is it all bosses at once
no like
I opened the blind and it started destroying all my cards, without me touching anything p sure
ah, skill issue then
So I'm the only one experiencing the error related to Bonus cards?
wheres the crash log
maybe
here
you have 20 mods
I can't play my pairs.
I disabled them and still the same thing. I guess I can delete some that I'm not using.
of course it does, it's bunco
I don't have any mod that adds blinds too
I guess all showdowns
Thankfully I don't have that installed
It crashes my game if entrooy
I deleted it
The only reason I had it because incredibly cool blinds
And uhh
is there any plans to make secret hand stars only appear once you play that secret hand
ever heard of the Virgin Bouquet?
I have an idea for a joker.
So basically thereβs a thing called tetration in math and it would be really broken in balatro I think (i can send a video where it explains it)
dekatria uses all hyperoperations technically
Tetration is pretty common in Cryptid addons. Highest I've seen in a Balatro mod is hexation, in terms of Joker effects. POLTERWORX has a Joker that can take the chip-mult operator itself much higher.
dekatria has infinite hyperoperation scaling you just need a better computer
(Stupid Enter and Shift being next to each other)
unlike kosmos its also uncapped because idc if your computer kills itself
LMAO
hey im just saying im just saying hey hey
Oh mb I didnβt know I guess I just scratched the surface of entropy
But maybe it would be cool to make it like evolve from x^y to tetration and so on?
that's what dekatria does
this {50000} means theres 50000 ^s
I knew that oneπ
hah
Just make an atomic reactor at this pointβ¦
dekatria goes from
= -> + -> x -> ^ -> ^^ -> ^^^ ...
π
Whatβs coming to entropy?
The boss blind that comes every 8 ante (I forgot whatβs it called)
?
But on antes 8, 16, 24 and 32 instead of the normal boss blinds appear the finisher blinds or whatever they are called
Showdown
Where hexation (no polterworx)
Showdown blinds
Endless entropy appears and only appear on 32
If only it spawned on 128 too...
am i crazy for thinking this wouldn't make sense
like i feel like entropy and Almanac have way different takes on this concept
and they wouldn't make much sense mixed
i am currently playing both and its quite fun
what does this even mean
I don't think polterworx works well with most other addons
it's a very contrasting coat of paint
Polterworx might make cross mod content with another mod or whatever idk
to me if there was going to be a new mod that has crossmod with polterworx
i think something like morefluff but again would make more sense
a tame mod, thats now overpowered because of polterworx
compatibility with each other by collaboration I suppose
lmao
i wasn't laughing at you!
at least from what happened with morefluff, it's moreso just
existing mod content becomes in line with polterworx content
also just to know
if this got polterworx crosscompat
a bunch of things are 100% getting banne dlmfao
yeah
knowing jen yeah
knowing jen he'll ban every entropic joker
lmfao
my main statement about this before was idk if i wanna put in the effort just for most of the interesting ideas to get banned anyway
you (could) actually feel like that h ow it is right now (with no compat) is more fun to play then when the cards are all banned
but like, it wont change this mod in itself
its just added smoothly to polterworx's gameplay loop
literally my number 1 and 2 favourite things in the mod rn would get banned
because of kosmos
yeah
and idk if i wanna put in effort just for that to happen
typically Jen doesn't alter jokers
he justb ans them
kosmos is my prettiest baby boy and nothing is allowed to compete with him
dekatria stronger
kosmos isn't even fun
since like
if the entire identity of Entropy is that it's unbalanced
and that's also the identity of polterworx
its just differing ideas of how to go about that
and jen is going to change anything that is too unbalanced with entropy to fit with his mod
then whats the point really
but diffrent kinds of unbalanced
Jen claims its unbalanced and yet bans everything he thinks is unbalanced, explain this atheists
I like that polterworx is getting difficulty/balance settings
kinda holding off on it myself until that is added though
if polterworx is gonna get compat with entropy
or at least till 0.1
i would only be interested if entropy is actually part of the core of the mod
idk how much ill say of my true thoughts about polterworx or whatever but its just like it does a lot of things in ways i disagree with
yeah
i feel the same way
all the interesting stuff is gonna get banned instead
just make a blacklist for all the almanac stuff /j
if theres gonna be any compat business, it would have to be initiated from Jen's side i imagine
Changing the convo a bit, is there like, any spritework for entropy needed right now
I mean, wasn't morefluff the same
Same.
not really
theres some jokers that arent implemented yet but they dont count cause they arent implemented yet
The only reason I played almanac is tetration and shit
arent you gonna add a bunch of new jokrts soon tho?
like we just discussed a couple that could use sprites
personally
im horrible at spritework π
I do not know
yeah they will need sprites but they dont rn cause they dont exist yet
i feel like polterworx is entirely seperate from cryptid in how it does its unbalance
mkay
Guys guys should I make an ascension related normal bli- wait that doesn't go right
entropy fits more with the design language of cryptid
polterworx is just a completely different thing
Yeah
I dont forgive jen for banning my baby (oil lamp)
but like, almanac is still a fun mod either way I wont lie
It doesn't change it that much
this is my main goal anyway
polterworx 100% has good things
it's not for me, but you do you
but this is why i won't recommend it to people who played cryptid, and want more
i dont want to just change up everthing the only change rn actually is to make oil lamp epic which should probably happen in cryptid anyway
tbh I just recommend this mod for that
^^
rn i think entropy is the best option for that and that'll be even more true the further it goes in development
^
Entropy is honestly prospecting REALLY well
i'm really impressed with how fast ruby works
I guess I could recommend Ascensio too but its still too early in developmnent
Ok uhh
Will there be any more blinds other than sun and op "epic" blind
we just added like 4
i literally have no responsibilities im ngl
also someone here might wanna tell the almanac discord that you dont want polterworx compat for entropy
Oh I forgot about those
I'm trying to make astronomica build off the same idea too, but i work slowly
i spend all day working on entropy
Omg
have you considered setting up like a donations page or smth
like literally all day thats not even a joke
i can
waow
Rest
if people want that
dont get burnt out babygirl
like I dont have money cuz im unemployed but id be happy for you
RIGHT?
i have nothing else i actually want to do rn other than play but i always have entropy on so it counts as working on entropy anyway
since im playtesting
the best I can do is free spritework
ruby if you ever set up a kofi i want 10%
i need that kind of energy fr
cuz im cool and deserve it
we'll add a bunch of non-showdowns later
still need to get some evil blind music at some point
I love the entropic joker slot joker its so cool
For ee right?
i also want astronomica to be compat with entropy too and not step on its feet so ive been developing around that a lot
is gemstonez working on it or
Betterr tenebris
It's so funny when it gives the money it just repeats the sound a quadrillion times in a second
Whats astronomica like? I've seen it released not too long ago
right now it doesn't have a lot of content, but it has a few unique concepts I haven't seen anyone do
it's a very ambitious mod
and it's my first coding experience
Like + X ^ ^^score
Honestly, there is only ONE joker in cryptid I really do not like
and thats googol play card
Adds to your score
same
im not good at coding or spritework but ive been attempting both
I like the concept but it doesnt work when SEED exists
i wanna add some more gabling-esque mechanics in line with googol play card but balanced tbh
i had one idea earlier
i asked gemstonez btw
waiting for None in Cryptid so it's also in Entropy
I hate ee bro
I'm just enjoying life until
||π»|| (didn't find a suitable emoji or symbol)
wait possibly
none entropic is something i actually wanna do
none hand none exotic none synergy with none hand none entropic
the none stuff that doesnt fit in cryptid could maybe go in here
Ascended none
i feel like it'd be a good fit
Imagine
what is none even
maybe
_ _
is it the nil suit?
no
0 cards played
its playing 0 cards
kinda
likely
the hand itself being added is 100% official btw
we love none
YEHHHH
if some of the stuff from the doc thats not fit for cryptid doesnt get added here anwyay ill think of some ideas for it since i do want to add stuff for it either way
it just depends on if people want the extra ideas here or just into the void
I have 16 ideas in my pocket
Working on doc
either way we gotta wait for it to get added to cryptid first
when none gets added ill likely make content around it in ast too
i am like 100% adding an entropic that synergises with none at some point even if it isnt directly none centric
I'm excited to see how none will be implemented
none tomorrow
NONE TOMORROWW
ee tomorrow
jk theres like barely anything done for it
unironic none synergy though
atleast in the last phase of it
i mean it destroys cards
and None would at the very least be more consistent against it
im fine with that since the same is true for high card anyway
its just slightly better
yea
but the small advantage is meaningless for beating the blind itself
it just makes your run suck a small bit less afterwards
i probably need to do another icon for ee btw since the first part of it will probably just be defeat this blind with no extra effects added on
the upside down delta will be last, then the other two symbols which might be changed eventually are equilibrium and decay
but they dont have concrete effects yet i have really really unfinished ideas though
Decay sounds like Lavender Loop type value manip
equilibrium is gonna be the puzzle-ish part of it and decay will mess with your setup in some unknown way
i dont want it to completely kill your run after the blind though
and then of course entropy aka the last section of it is just apply all showdowns
the ^^3 blind size from the original idea though probably not staying
the blind size in the last 2 parts will be higher than the first though
the second part is special since itll probably be independant of your setup so idk
i already have the phase system setup other than i want to change the blind sprite and display a new message each phase
which is probably as easy as just having 4 seperate blinds
then somehow hiding them in the collection
you did figure out hoe to hide that one joker so ivm sure you'll manage
well there's native support for hiding jokers idk about blinds though
I wanted to hide blind tokens as a whole category too but I didn't figure it out yet
for future reference, what is it?
no_collection = true
and you can't just add that to non-joker items?
idk if its supported or not is the issue i should test though
it doesnt work for consumable types though i know that cause i asked
you might have to add it individually to each one
i mean i can but it will be like the maluses from chocolate dice where it shows up as an empty set still
at which point id rather just have them show up
ah
I always wonder what unique cards are
they are for the maluses specifically
and the potions
those are maluses
well no
the maluses get applied by potions my bad
but we are talking about the same thing
oh
ts only appears when entropy exists
try reinstalling talisman idk
it also only appeared when i installed the newest ver of morefluff
woah cool! i really like the usage of the ui for being really ominous (the reroll message, the blind descriptions)
There should be an achievement that if you have naneinf money, you can reroll, but it just rerolls into the same boss. It would be called "Told you not to"
the infinity is only visual right noww
i could add it
there was a bug the other day in entropy where you could get talisman Infinity money but idk how
not really.
i'd be more than happy to help collaborate with you to make an amalgamation of unbalance if you so please
the only actual incompatibility is probably just ui related stuff but idk how to fix that tbh i think all the crossmod systems should be setup in a good enough way for anyone to be able to do entropy related stuff if they want to though as long as it works on newest cryptid
i hear you, UI in pwx was a heavily requested thing but it's pretty delicate code
all ive heard about ui in steamodded is that nodes and whack and weird
outside of like one deck though it should be fine to add compatibility to though
what would happen to the uhh
well whenever you want to reach out to me for collaboration, the window's always open
not now though as i've yet to even begin working on 0.1.0
this is like the most rube goldberg machine setup btw
nothing. it'll remain the same.
it needs 2 different value manipulation jokers
you need a below 1 oil lamp and epitachyno also
since the operation is immutable its done by making the requirements really low
i assume Endless Entropy will have to be changed though
kinda conflicts with epic/legendary blinds
probably
The ever-looming exotic blind
entropic blind (just 1 im not adding multiple)
cause there are some blinds in pwx that endless entropy wouldn't mix together well
not mix together well how?
if its just because of all showdowns theres a blacklist
since obsidian orb and lavender loop were causing issues already
i think the main things for compatibilities rn unless there are issues are
rarity related stuff, enhancement related stuff, and a few blacklists
e.g. consider all the epic blinds that make the player lose instantly if the played hand does not contain a specific suit
all four of them active is a really tight bottleneck
they can just be considered not showdowns for these purposes anyway by being blacklisted
1 other thing that im a little concerned about is probably the ban status of the easter egg joker(s)
theres 1 rn therell be multiple eventually but its like fortnite skins
where theres no tangible difference

i assume you gotta ban that lol
you could probably easily add all the other rarities if you wanted to but theres not a system in place for it rn
i mean its essentially unobtainable unless youre on creative mode already anyway
with almanac, the blinds scale very fast
in addition to epic bilnds existing
you can have the ability to create every joker and still lose
oh yeah i forgot about the glorious invention that is straddle and its 3 unexplained gauges
π΅βπ«
theres just so much to account for
not even about straddle
but idk if mixing the two together is great
just the new ante scaling
tomorrow im gonna try to brainstorm for inverse tarots
AFTER im done with my assignment before the adhd brain hits
inverse tarots wont be for a while anyway
that's true, being able to never ever lose kind of defeats the point of continuing to play the run
it basically becomes completely endless, at least until the save file gets too large or something
well i mean thats like the whole point of the joker, you get everything so youre basically guaranteed to win always unless youre dumb so here you go heres an additional secret
i mean Kosmos is easier to obtain than that
this is a pretty difficult feat outside of doe but its really easy to never lose on doe anyway
you just get a bunch of apollos and youre done
the thing is that in almanac, if you have everything you still might lose.
at least from what I know
i disagree tbh
it took me hours to obtain kosmos for the first time
you can still lose just crash ace to remove the joker
and MANY attempts
and how many times have you obtained Zenith legitimately so far?
once
outside of doe i should add
^
doe is really dumb so it doesnt count
Your run ends because you cant reach the score
My run ends because im not waiting for everything to calculate
it took me one try
i dont count doe as legit
ah
whats a doe
well doc might allow for it but entropy scaling needs to be nerfed anyway
equilibrium deck
like the whole aspect of Beyond banishing your shit? skipped
ah