#Tsunami - Fusing Splash with every Joker
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what's your favourite cryptid joker
jolly joker
i do wanna get that jolly joker splash fusion in but i remember it had a bug that made the effect never go away even if you sold it
wow; i wonder why
so ive been putting it off cause i dont understand the extra card selection code
The first one
ok now that I think about it
You could just manually deselect the hand when the joker is sold
yeah that makes sense
i don't know if i still have the code around here it'll be in the main thread though
You’d just have to add a remove_from_deck function that deselects every card in G.hand
m
what is iterum
Retrigger all playing cards 1 additional time, playing cards give X2 Mult when triggered
Oh
It’s just a symbol representing its effect, and like a building
That’s a repeating motif in some exotic art
♻️
oh
how does that fuse with splash
effect wise it doesn't seem hard
i think a lot of them will be very easy effect wise but
theming is hard
I’d imagine something like that for held in hand
i was gonna make it retrigger extra scored cards 2 extra times and give it X2 mult and X2 chips instead of just X2 mult
i guess a recycling building (if iterum's thing is just recycling?) then some kind of water purification plant makes sense?
having another look through all the cryptid jokers the theming is the hard part
there's obvious ones like sapling just becoming a tree and making 2 splash fusion jokers on sell after x number of unscored cards played
and i guess kaleidoscope could be like a parascope on a submarine (is that what it's called?)
i guess the ultrakill reference ones could just become corresponding references to something else but i don't play any games with water as a prominent feature so idk
the bonus/mult/gold joker and etc could all fuse into the same joker when I eventually make an enhancement and it can be a counterpart to those
weebonacci could be funny if i scaled down my fib fusion although weebonacci really feels like a fusion itself
pot of jokes i definitely could fuse to make like silent wobby equivalent but for once i don't know what effect to do for that one
i'm definitely making a cotton candy splash fusion that destroys itself when set_ability hits because cotton candy does not mix with water
mondrian has a very easy effect fusion but again idk what to do for theming
white bloon makes enough sense for red bloon cause white bloon is immune to ice and ice is water
it could then give $5 at the end of the round for 5 rounds before turning into a red bloon again
white -> pink -> yellow -> green -> blue -> red
is that too good for a common fusion?
action game similar to ultrakill that interacts with water often, hmmm
i know nothing about neon white id need art/theming assistance there
tried to find any water related chess move and found magnus' water bottle gambit where he goes and makes coffee for 4 minutes and then wins the game in 30 seconds???
i don't think queen's gambit is getting a fusion lol
dropshot could be like rock skipping
WATER BOTTLE GAMBIT IS WILD 


of course magnus did that
honestly though, feels more like a hikaru thing 💀
ah
i... have no clue
one for all seems like a one-off type thing, but i don't know about the whip
Blue Mondrian 
both actually
one for all is the mha thing
all for one is the mha thing
oh
you could reference the anarchy chess game
i don't think there were any water references in there though
could still go with something like that, make up a fake move
oh in the current version of the mod still water doesn't work i'm pushing a fix for that in a few minutes
i still can't get the custom color working
Hotfix to Still Water, it couldn't be fused before.
Added Gold Reflection fusion, and art update to:
Reflection
Gold Reflection
Gold Splish-Splash
Splish-Splash
still water is wild
just make them into the Wrath levels
true
i don't know what that means
i didn't get past like the fourth level on ultrakill
so THAT'S WHY THEY USE RANK 7
the main issue with that is just that actually fusing it would be a nightmare
granted ditpyrc is using wrath
especially if you haven't seen the fusion before (although all are discovered)
cause the wrath ones would become rank 5 support instead of rank 7 support
so your build could just die from fusing it
which i don't want
uh, 7-1, 7-2, and 7-4 all feature some sort of blood / water
idk about 7-3 but there's probably something
¯_(ツ)_/¯
i'll never be able to do art for those so i cant really do much on the theming side
ive been putting this off for too long
need to get holy water effect to not persist if the joker isnt there anymore
so i can add it to the mod
i made it deselect on remove_from_deck and that deselected the cards but i can still select additional cards to form pairs so
i don't understand any of the code that does this so i can't exactly progress from here
i fixed it with a silly solution because the issue was also silly
You feed the trees blood
actually if there is no blood in your ultrakill level, then you are either in a secret level, at the end of the entire game, or not playing ultrakill