#Potion effects fade out way too quickly, I can barely see what happens on 0.25x speed.
1 messages · Page 1 of 1 (latest)
I think they might not speed up based on game speed
choco dice also does not show which potion effect is currently active
fixed this, leaving it open since Squiddy's point isn't added yet
The choco dice has a designated box that shows "Potion:" but that box is empty even after youve used a potion
remember to expand the box if the player for whatever reason uses multiple potions, or if the choco dice forces all 3 to be active
Plus, I forgot to mention that the choco dice does not auto-delete the potions after all 3 effects are forced on the player
actually, does it force all 3 effects to begin with after the small blind?
it's meant to display the general potion tooltip but that bugs
it deletes them after passing the small blind
it does
this actually makes it worse, you might want to intentionally use an extra so you can buy a consumable
i kinda like it
that is a wasted opportunity for your idea thuogh