#crash on using justice on card enhanced with consumable card
14 messages · Page 1 of 1 (latest)
Are you on the latest source? Should already be fixed
Also a duplicate of https://discord.com/channels/1264429948970733782/1266832354891137178
download source code version of Cryptid, Talisman, and Steamodded
i did this and it is now crashing on boot
Oops! The game crashed:
main.lua:1371: attempt to call a nil value
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0725b-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6
Stack Traceback
(3) main chunk of file 'main.lua' at line 1371
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x34b3efa0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table : 0x34b3eff0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
Make sure all the files are named properly like in the release (no -main)
Name matters for Cryptid and Talisman