#I feel like durability shouldnt degrade the stats of items until they are criticaly low
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i think that's the neat part
being able to swap in 'lower material grade' components which are better coz they're in better shape
i.e. brand new crafted iron blade > a looted but damaged blue steel blade
there should be incentive to optimize for durability if the type of dungeon has a lot of enemies, vs big burst dmg with fragile wpns that u can save/swap in for boss fights
otherwise it's a linear minmax meta and everyone is just running damascus
Well. The thing is that damascus is the GOAL, its just one that will hopefully be hard to optain.
I just dont want to worry about my values going down WHILE I PLAY THE GAME, unless i actually neglect my gear.
hah fair enough
i think a realistic damascus steel would be way too OP tho
supposedly it doesn't ever lose its sharpness

The idea is to GET OP so you can eventually fight enemies that makes the ogre in the playtest look like a sweatty bowlingball in size comparison.
Really?
Huh. Did not know that.
The steels were famous because they were tough and sharp and strong and better than competing steel swords — they’d defeat them in a contest, they’d break them, they wouldn’t themselves be fractured — and they had this unusual surface pattern. The surface pattern has many descriptors; they’re very elegant, some of them, like sands moving across the desert or like waves on the surface of water.
European warriors broadly learned about Damascus steel through contact with Middle Eastern fighters during the Crusades in the 11th century, and were impressed by their sharpness, elasticity and hardness, as well as the patterned look of the blades, which could not be damaged even by the worst wear and tear
yeah, it's pretty badass
I think they're just very durable, not impossible to wear down
maybe such 'legendary' steel should be indestructible in game but with a different cost..
it's so rare and highly coveted that wielding them causes corruption

That sounds like an idea for a fantsy matierial.