#CONNECTIVITY ISSUES TEST GROUP — PARTICIPANTS WANTED

1 messages · Page 1 of 1 (latest)

misty jetty
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We’re looking for users who have experienced connectivity issues while self-hosting dedicated server, especially those running a server from their own home environment.

If you’ve encountered such problems and are open to testing a beta patch, please reply in this thread. Your feedback would be greatly appreciated.

obsidian ermine
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I bought Nitrado service today after downloading the game to get an online dedicated server going. As soon as it was set up, I tried to connect to it and it said "Connection error" and that is it. I couldnt even start the game in the dedicated server, currently just exploring locally as a temporary activity.

misty jetty
graceful forum
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Been running my own server on my own local hardware. Nothing super strong but I use it for most games like this. Valheim/palworld/etc they all work well. This game is no exception, other than the outage today the only problem we've had is a short delay from breaking a resource node to the resource actually appearing in game (break grass -> wait 1-2s -> grass appears)
2-3 players
att
NA/CST

crisp hornet
graceful forum
woeful hull
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I host it on a separate machine within my local network using the SteamCMD variant.

Player count at the time of crash were 2, but we're a group of up to 5 people.

Haven't checked in again within the last ~2 hours.

Can upload you folks the log file from the time of the crash.

EU/Germany

crisp hornet
woeful hull
crisp hornet
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@unique spoke @sacred zephyr Any of you guys available for testing by any chance? (sorry for ping)

crisp hornet
woeful hull
graceful forum
# crisp hornet Yes please

I use the simple start for reference. Server loaded up, I joined in no problem. Both client and server are on the same subnet

crisp hornet
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Awesome, will you be able to test our beta branch tonight a little bit?

faint mesa
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I am open for testing. I run a home server and experience server shutdown issues when no one is online. This always requires a server reset for players to connect.
-Server shows offline and requires a reboot for anyone to connect. current work around is forcing startserverforeground to attempt to run every hour which keeps the ports open

  • 3-4 players from various locations play
  • comcast/xfinity
  • USA/virginia
graceful forum
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Depending on how you define tonight yes. I'm heading out in about an hour, then I'll be back around 5p cst I think

crisp hornet
crisp hornet
graceful forum
faint mesa
crisp hornet
real gazelle
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Hi there, since last update, me (local hosting dedi server) and my friend have issue : when he try to join my game , after very long loading time his game crash

slate grotto
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I am also experiencing connectivity issues with dedicated server hosting on AMP.
Can I please be added to the test?

Salom hammaga. Do‘stimning serveriga ulana olmayapman. Sinovda ishtirok etmoqchiman.

fallen pine
jaunty rock
# crisp hornet It's mainly about connectivity, so crashes may still persist, but would be good ...

Would that connectivity term include this error:

018c:err:eventlog:ReportEventW L"             [002401] FR5NetModule::StartupModule::<lambda>              ASSERTION FAILED: result.bytes_transferred == buffer_->Length() [D:\\Source\\Build\\work\\grpcRepoCheckoutDir\\src\\core\\lib\\event_engine\\windows\\windows_endpoint.cc:355] [D:\\Source\\Build\\work\\gameRepoCheckou"...```
As of couple hours or so ago it crahes the server everytime some1 tries to join. Had no problem with the server at all since launch. (Note: running wine inside docker)
crisp hornet
mild gulch
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@crisp hornet Can I test too? 🙂

crisp hornet
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And we need to make sure nothing breaks

crisp hornet
mild gulch
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perfect

crisp hornet
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You have locally hosted dedicated as well?

mild gulch
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yes

crisp hornet
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Adding you to the test group

crisp hornet
fallen pine
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Can I please be added too, running a dedicated self hosted server. Thanks )

crisp hornet
marsh cloak
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I host on a miniPC in my house. Located in Houston, ISP is Comcast/Xfinity. Connection works fine, but ping is usually ~140. It's ~100 this morning. The server is on the same gigabit network as my desktop. I have one other player who's in Atlanta, ISP unknown. Direct IP connection is what I've used for Valheim, Enshrouded, and Conan Exiles without issue. Hoping it'll fix things for Windrose.

jaunty rock
crisp hornet
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Would be much appreciated

marsh cloak
real gazelle
deft agate
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Im down to help

•I'm using Nitrado dedicated server. The server shows in recent played but greyed out. Plus the Nitrado server seems to go into a restarting loop.
• 2 - 3 players
• Spectrum (No Security Shield active)
• USA - Ohio

crisp hornet
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We;re looking for testers with their own dedicated servers, not 3rd party ones

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Thanks for offering though!

balmy skiff
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I have 1000/1000 internet and I can normally access my server, but a friend who bought the game can’t connect anymore. It works the same the other way around — I can’t join him either. I join, stand on the beach for 3 seconds, and then it kicks me back to the main menu without any message. It’s as if something is wrong with the ports, I’m not sure, because another friend can join me normally and play without getting kicked. At the moment, to play together, we’re forced to buy a server from some hosting because I don’t see any other solution.

deft agate
ancient latch
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hosting a server thru game just 2 people i can play fine but as soon as my other buddy try to join it crashes me back to main menu

balmy skiff
crisp hornet
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Sorry, but we're not solveing specific issues here, we're looking for test participants with their own dedicated servers (not 3rd party hosted)

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Sorry if it was worded not clear enough

tender oak
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I run a few servers from home. They're running via windows 2022 server behind a FortiGate corporate firewall. This is the only game I can't host due to the lack of dedicated network ports.

I have Spectrum Business internet located in Minnesota, USA. All ISP "security services" are disabled. Using steam CMD

jaunty rock
crisp hornet
crisp hornet
tender oak
crisp hornet
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Adding you then, thanks

fresh lily
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I can also try if needed

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Have a server through nitraido

crisp hornet
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Thanks, but you won't be able to test it though nitrado sadly

quick breach
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I am interested in joining for me and my wife to help fix the issue

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We are playing on the same network too

crisp hornet
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Awesome, let me add ay

crisp hornet
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Awesome, let me add ya

safe moth
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We’ve been experiencing connectivity issues in our setup:

• One player using ISP INEA (behind CGNAT) is unable to connect at all
• The server is hosted on a connection with a static public IP (outside CGNAT) from Netia
• The other two players are on the same local network as the server and can connect without issues
• Co-op group: 3 players total, all located in Poland

We’d be happy to participate in testing the beta patch 👍

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also we are gonna play all weekend so we have time for testing

crisp hornet
safe moth
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in fact we will probably do it in an hour or so

lost bramble
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just had issues getting a session with just friends and couldnt hold a connection

misty cypress
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Just a message from Denmark as well. Me and and buddy tried to join each other and failed. Then a dedicated server, same issue. We load in, connect okay, but then are disconnected within a second. We hear the waves from the beach in the client, then are ejected again.

Will be happy to post further details later on when not playing D&D 🙂

uncut sky
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Have seen some issues with our setup hosted on a Proxmox server, hereby our situation:

  • Network devices: Full Unifi Hardware.
  • Player count: 2 players both in The Netherlands
  • Provider: KPN
  • Location: The Netherlands, South-Holland

The server seems to be getting less performance when running for a longer time, noticable in the sea animations/stuters:

Hypervisor (VM Host) has 12 CPU cores assigned with 16GB of RAM, running on a AM4 game pc.

hazy temple
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We have a self hosted server on our own server rack, Our current ISP is Starlink but we typically host through a VPS for connectivity. This has helped us host private MMO servers and anything behind CGNAT. But this doesn't seem to be important for a P2P platform like Windrose. Our Coop size is 4 players right now with a 5th to be. We're all based in the US.

The main issues we've faced is ping through the roof, even I, in very close proximity to our server am getting around 140-180 ms ping. And across the country, they're getting roughly the same. This shouldn't be the case but has been majorly problematic to the new players for parrying/blocking.

TL;DR:
Bad ping
5 player total
Starlink ISP (CGNAT but connectivity is not a problem. Only ping)
USA
Self hosted on our server rack

We would be MORE than happy to test the patch

terse bay
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I'm self hosting my own docker container on a dedicated server that isn't local.

5 players but desync found after 2 - 3 players on the server.

The host has been given a ceiling of 62 GB of ram.

server specs

  • E3-1270v5
  • Memory 64GB Ram
indigo ridge
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I am hosting my own Docker container on VM in Proxmox and started encountering issues with connecting after patch on Friday, what solved it for me is to change hostname from windrose to localhost. I can share my docker-compose.yml or any other useful info. The three os us are playing in this server and are from Poland. My ISP is Orange and my two mates have INEA and they are able to connect without any issues. We spent a little over 30h on the server so far
Server specs:
AMD 3600X
16GB RAM VM

crisp hornet
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Sorry, but we're not solving specific issues here, we're looking for test participants with their own dedicated servers (not 3rd party hosted), who can test our beta branch today on their own dedi

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If you're willing to participate - tag me please

hazy temple
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@crisp hornet We're hosting on our own server through unraid. We're playing now and would be happy to test

crisp hornet
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Awesome, let me add ya

opal vine
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I don't think I can help with a beta test but I do have my logs from both client and server side that I can share, I sent them to Drake also but can share them here also

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Self hosted on LAN with R710 poweredge server. one thing of note with mine also, I have to run SDE since my CPU don't support that instruction set

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Server specs

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System Manufacturer: Dell Inc.
System Model: PowerEdge R710
BIOS: Phoenix ROM BIOS PLUS Version 1.10 6.4.0 (type: BIOS)
Processor: Intel(R) Xeon(R) CPU E5620 @ 2.40GHz (16 CPUs), ~2.4GHz
Memory: 65536MB RAM
Available OS Memory: 65524MB RAM

misty cypress
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@crisp hornet I can run dedicated on linux(debian) or Windows to test. Just let me know. Available to test tomorrow and send feedback and logs. (I'm a developer myself which might make things easier).

crisp hornet
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Our testing window is probably 5-ish more hours

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and then we're done

misty cypress
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Okay, I'll try to get things tested within next hour.

crisp hornet
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Let me add ya then

pastel wharf
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@crisp hornet tagging incase you missed
I run a community self-hosted dedicated server on Windows, and experienced connectivity issues last night on the server if someone wants to reach out to me.

System Specs:
OS: Windows 11 Pro 25H2
Processor: AMD Ryzen 9 3900X 12-Core Processor (3.80 GHz)
Memory: 32GB
Region - US Central

Logs available. Experienced an issue where the server lost connection with "...eProxyForSocketSubsystem::PrintInactiveStats [[0x1f0831f05c8]] Delay between datagrams"

ocean kestrel
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• Your connectivity experience - I had none
• Co-op group size/setup - 2-3 players
• ISP used - Vodafone 1Gig connection symmetrical
• Country/region - Czech republic

I used Nitrado but due to some issues I hosted my own dedicated with the save I had. So far no issues but can help anyway if its needed. Running the dedicated on standalone home server with i5-14th gen, 32GB RAM. I will be up for next 4-5 hours - love this game so far, so if anything can be done on my end to improve game experience I will try to assist 🙂

brazen ether
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idk why but its stucking in loading screen while connecting... i played demo it was working in demo....

faint mesa
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Did the test happen?

crisp hornet
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Ongoing right now

faint mesa
crisp hornet
terse bay
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@crisp hornet willing to test. But I'm uk so heading to bed in a min

crisp hornet
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Thanks, we're full for now

pastel wharf
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Available if another tester is needed.

blissful pasture
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I have a group willing to test.

  • 2-3 players
  • Windows server
  • US West coast
  • One player has some 200 ping making it difficult to do any combat.
tropic trellis
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I would be willing to participate in the beta patch. I have:

  • Windows server (6 Cores AMD EPYC CPU, 24Gb RAM)
  • 2-3 other players
  • Server is located in Germany
neat parrot
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im down to help yall out if need 1 more

opal vine
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Can we get an update to status or any update if it helps servers with connection issues? Missed the test but would like to know for updates to my server since haven't had mine working yet

ancient crest
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I think this is where I would post this. I’m using Xfinity internet. And it keeps blocking this from windrose, I host and play with my kids over steam. And get occasional lag, but when it hits it full stops the game for a few secs.

misty cypress
thorn delta
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The games is running very well for us. I have a Cloud root windows Server with 8cores and 16GB Ram. The CPU is at 15%-20% load. but now when we chop a tree f.e. the wood takes sooo long to drop. sometimes minutes. The boarding battles on a ship are pretty laggy too now und when a friend is teleporting, it somtimes lags for 3sec for everyone on the server. I would be willing to try out new beta patches for the dedicated server

terse bay
misty cypress
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I used the invite link, but the server said "direct ip". I'm afraid I do not know 🙂 There's a steam update and news posted.

harsh sierra
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Hey! I'm up to play if there's a room 🙂

simple birch
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Have had a Nitrado server since launch that will no longer work. Any fix? Am willing to try whatever.

latent compass
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My friend's Nitrado server is greyed out. I can't select it from the Recently Played section of the Find Servers page.

marsh cloak
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If it's been switched to direct IP connection, the join code won't work. As I understand it, it's one or the other.

crisp hornet
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Yes it's one or other

thorn delta
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Hey Benjamin, is there some kind of automatic shutdown for the selfhosted dedicated server? Mine went instantly off when the update came out

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If yes, is it still on if i switched my server to direct-ip?

verbal wharf
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Good eveing, just got this running on my home server.

2-4 Players
Linux based server (proxmox -> Ubuntu with Docker and Wine)
Network devices: TPlink switch, Asus router (running openwrt), Frontier provided ONT
ISP: Frontier/Verizon (2 gig fiber)
Location: Continental US

Have had issues connecting to the server since getting it up and running, unsure if the issue is server-side or client side as of yet. Happy to be a guinea pig, completley understand if yall are mainly looking for people using the windows version of the server.

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just looked back through the chat and see that its likely done for the time being, happy to help if there's more testing coming, free most of the week from noon to midnight.

river dagger
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did u ever fix the problem ?

crisp hornet
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We might have few more tests later into the week for our native linux server which we plan to roll out soon, poke me if you want to be added

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@verbal wharf

sacred zephyr
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@crisp hornet I am open to help test. i was out this weekend but am available all week and have about 5 players I am currently running with.

crisp hornet
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Awesome, let me add ya

tired kernel
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If you need more people, we have a own server on a Windwos SErver22 Machine static ip, and server player using it. Lag is there for people outside, the one in same house has no lagg. Oh and server Admin was a System Admin in real live

feral harbor
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One of the things that helps me in a good way is restart the server every 3 h. Otherwise im struggling

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I know we are on beta phase, so ive got faith , we will see 😄

maiden isle
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I've encountered this issue, and my friend can't join me

maiden isle
sonic anvil
balmy knoll
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My friend was using the Nitrado servers, and he just choosed to upgrade the server ram, but now he is unable to lauch the server for over 30 min, is there a solution to this?

flat lagoon
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Anyone got a server I can try connecting to? I wanted to see if the latest patch fixed my loading issue

verbal wharf
quick breach
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@crisp hornet does that mean steam deck servers or something else either way I'm interested.

marsh cloak
quick breach
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Not dedicated the native ones

crisp hornet
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It's native linux dedi

quick breach
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Oh ok well never mind then i just really want to host mine and my wife server together on steam decks

marsh cloak
quick breach
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Pm me how I believe i tried everything but I guess I haven't done everything

marsh cloak
# quick breach How I have tried everything

Game runs great on Linux with proton, though I funny have a deck to say how well that hardware runs it. Just launch a co-op session and give your wife the join code. If you want a dedicated server, you'll need another machine to host it.

quick breach
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Oh ok

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Which proton version

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The first few minutes my session starts it crashes shortly after that

marsh cloak
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I'm using GE-Proton. 10-32, IIRC.

quick breach
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What does IIRC mean

marsh cloak
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If I recall correctly.

quick breach
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Okay thanks

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I just tested the GE Proton 10-32 and I still crashed out in a few minutes of playing it co-op

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Is there anything else I have to do like port forwarding or something

marsh cloak
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Does it crash when you play solo?

quick breach
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Yes

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No not solo just coop

marsh cloak
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Running out of memory, perhaps?

quick breach
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I don't

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Know how can I check the

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Are you talking about Vram or Ram memory

marsh cloak
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RAM. You could be getting an OOM kill.

quick breach
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Oom kill?

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I just went into the bios and brought the Vram to the lowest it can go so I have 15 GB ram now should that work for co-op now

marsh cloak
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You're gonna need the VRAM to run the game... This is the biggest problem with the deck. Not enough memory.

quick breach
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So now what do I do

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If I had another handheld which one would work for coop

marsh cloak
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Have any non-handheld systems that could run a dedicated server?

quick breach
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I have a laptop but I really love the handheld comfortability and being able to play on the go.

marsh cloak
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You could have the laptop run the server and you can play on your deck.

quick breach
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I figured it out thanks for everything

tired kernel
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From what i expirence with my server, the cpu spikes of the dedicated are very high. And the game needs ram for sure, not as much as the wiki says but 6GB can happen.

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Not sure if a Laptop or Steamdeck can handel that

unreal wing
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@scenic dagger

unreal wing
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anyone had the issue of having a dedicated server via nitrado and not get passed the loading screen when trying to connect?

meager fossil
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@quick crown is a thief. do not let him in your world

thorny pulsar
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Is this the correct spot to participate in the playtest and apply for it? I can help either when it comes to dedicated server testing or local.

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I see alot of potential in this game and like to contribute to its success 😄

strange sonnet
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hey i just want to share my issue regarding connectivity issues.

i Host my own server using pelican panel with my home server, but the IP is forward using tailscale to VPS based on Singapore ( so i dont need to manualy open port in my local internet)
• Your connectivity experience (what issues you faced) : averange ping or 200 - 400 to all player
• Co-op group size/setup (if any) : 3 - 5
• ISP used : MyRepublic 300 mbps
• Country/region : Indonesia

having wierd connection issue averaging 200 ping and sometime even go to 400 ping to all player and never lower than 200 ping.

elfin roost
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doubt i can do this over the weekend because i got my kid this weekend but after that i can. going to host it on a pc at home

gritty rivet
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I host from home, however I've yet to have any connection issues. That being said I'm willing to help beta test any patches

feral harbor
wild olive
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my rented server is crashing like crazy due to cpu spikes

wind violet
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Ive ran sever severs at home Mostly run uo Crap but yea i can help ive hosted 3 for this game. it seems that the avg ping is around 200 to 400 m.s

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im in cental il.

hot acorn
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Friend is trying to connect to my hosted server on HostHavoc, I have no problem connecting, however, he gets booted immediately after connecting.

R5.log

hot acorn
wind violet
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region locked ? closed ports? any number of resons.