1: '' (UR5DataKeeperForServer_Account::OnCoopAccountBLConnected): Waits 27 ticks. Added at 12503. Character nullptr, PlayerState nullptr, Controller nullptr, Account R5DataKeeperForServer_Account_2147150989, LastIsNotReadyReport !DefaultPlayerView. (D:\Source\Build\work\gameRepoCheckoutDir\Source\R5DataKeepers\Private\R5DataKeeperForServer_Account.cpp:361)
[D:\Source\Build\work\gameRepoCheckoutDir\Source\R5DataKeepers\Private\R5DkAccountTracker.cpp:558]
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error: === Crash Stack Trace: ===
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error:
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error: [Callstack] 0x000000014ba5bc98 WindroseServer-Win64-Shipping.exe!UnknownFunction []
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error: [Callstack] 0x000000014ba59f6e WindroseServer-Win64-Shipping.exe!UnknownFunction []
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error: [Callstack] 0x000000014bf890ef WindroseServer-Win64-Shipping.exe!UnknownFunction []
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error: [Callstack] 0x000000007b627e49 kernel32.dll!BaseThreadInitThunk() [Z:\home\steam\server-files\R5\Binaries\Win64\dlls\kernel32\thread.c:61]
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error: [Callstack] 0x000000017005dca8 ntdll.dll!RtlUserThreadStart() [Z:\home\steam\server-files\R5\Binaries\Win64\dlls\ntdll\thread.c:285]
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error: [Callstack] 0x000000014bf89040 WindroseServer-Win64-Shipping.exe!UnknownFunction []
[2026.04.15-23.35.18:432][543]LogOutputDevice: Error: [Callstack] 0x00000000036eea70 UnknownFunction []
[2026.04.15-23.35.18:433][543]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
[2026.04.15-23.35.18:433][543]LogOutputDevice: Error:
Server ran fine for 8 of us last night playing for 5-6 hours, now it randomly crashes and reboots when certain clients/players connect. All players can get into single player games without issue. I really wish it wouldn't take the entire server down hah.
Any insights?