#🚧│tech-support

1 messages · Page 19 of 1

manic mulch
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mind you it was working untell this last update 🙂

median raptor
#

i have ipconfig open right now

marsh glen
marsh glen
#

that is your machine's local LAN address

median raptor
#

ok

#

i'll try that real quick

marsh glen
#

typically 192.168.X.X

median raptor
#

starts with 10

marsh glen
#

that can be the case as well

median raptor
#

ok

marsh glen
#

10.0.0 subnets are also internal networks

fleet mulch
marsh glen
#

sorry missed this, also check the guide in the pins

fleet mulch
marsh glen
#

it applies to local hosting as well, but you have to adjust a little, and you'll mainly be bringing back a backup of your world

fleet mulch
marsh glen
marsh glen
fleet mulch
fleet mulch
cold steppe
#

DriectX12 not supported? Anyone run into this?

fleet mulch
fleet mulch
# marsh glen

the patch reset video settings, my best guess is my base is a bit heavy? i don't know really, i'm very confused, all i did was load another empty save i had, did my video settings, left, joined my original world that i host with friends, and it fully loaded in.

marsh glen
valid orchid
#

Anyone able to HOST their own worlds? Can't do it today, just a hung LOADING... screen.

fleet mulch
marsh glen
fleet mulch
#

well, it seems the problem extend past even being able to load in, seems like the game decides to freeze and hit me with the application has hung, hopefully a new patch comes along addressing these issues, seems a fair bit of people are hit with these issues.

marsh glen
fleet mulch
#

its early access tho lol, its bound to happen once in a while

marsh glen
#

I'd be curious to see a a copy of your log file, look at the error if there is one

fleet mulch
#

is it in the game directory or the usual Windows + R?

marsh glen
#

the R5 log

fleet mulch
#

sure i can send it, but tbh idk where i can find that, let me snoop around a bit

#

i see.

jaunty tide
#

Alt+F4 will do the trick, you just need to get used to using it.

fleet mulch
jaunty tide
marsh glen
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just the R5.log you can post it here, or DM it to me, nothing security sensitive in there

#

cool I'll get back to ya

cold steppe
marsh glen
#

interesting,.. no real errors..

This is the log from your last play session that crashed right? you haven't run the game since?

cosmic coral
#

hi guys , hope all are well , question , how do i solve this issue

fleet mulch
marsh glen
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have you opened the game since the hang?

fleet mulch
#

i did on a different savefile, hold on and let me get the right log, it happened within 3 minutes anyway so it won't take long

marsh glen
#

sure

cold steppe
cosmic coral
#

same

jaunty tide
cosmic coral
#

desktop

fleet mulch
# marsh glen sure

well good news, no crashes, it seems its a bethesda thing i guess, just a random crash, probably a hiccup.

#

thank you again

cloud canyon
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For whatever reason, the game keeps freezing at a loading screen.

I’ve tried backing up & deleting files, I’ve tried uninstalling & reinstalling the game. Nothing works, just constantly getting stuck at loading screen.

Thought this was due to the memory leak that was happening & was supposed to be updated a few days ago, but I guess not.

What can I do to fix my game?

marsh glen
#

are your cloud saves turned off?

cloud canyon
#

Yes

marsh glen
dull igloo
#

Anyone have issues getting Dr. Galen to spawn while doing the I need a bigger boat quest

marsh glen
#

check the bonfire?

dull igloo
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not there. talked to him multiple times before hand too

ruby dew
#

Hi i have a gtx 1660 ti, I was playing this game I was having no problems last week and now the game runs like garbage

trim wind
#

are there steps to setup a dedicated server?

lime topaz
lime topaz
lyric sparrow
#

OK, so just turned Steam cloud saves back on. I am getting the special window that says I've got a bad save, yet it looks like the most recent one. The game is working fine saving locally. Is there a way for me to check that I'm not deleting all my progress?

warm jasper
#

This must be why I'm still having weird loading issues.

lyric sparrow
warm jasper
#

Trying redoing your graphics.

#

It seems to hiccup the freeze and let me in

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....most of the time.

uneven magnet
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I want to start a server for my world ive been playing with friends. The world save if on my friends PC is there a way for us to upload that map to nitrado or do we have to start a new world/map?

lyric sparrow
#

Allrighty then.... being bold and brave, I clicked confirm. All seems well... at least with cloud save turn off

warm jasper
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Leave cloud save off there's still something wrong with it.

#

Problem moved from being world specific to character or something else based on what others reporting

warm jasper
cerulean hollow
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does anyone else have two row no matter what backpack they use?

pulsar kayak
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I have a couple of spots on my map where there are death markers but when I go there, there's nothing to pick up and I can't make the markers go away. Not sure how to fix it.

cerulean hollow
naive mountain
#

hey can somebody help me with my character being messed up?

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it doesnt say there is anything wrong with it in the launch screens but it wont load into any worlds:(

frail warren
buoyant drum
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So I rented a server from Nitrado and loaded in the world but got into a blank world that I've never been to before, with almost nothing revealed on the map. When I try to click host/join my own world, it kicks me back to the main menu without me being able to load in my world. whats going on?

zenith cave
#

Would Tech support be a good place to trouble shoot Ram issues and SSD Issues? When I first started my Ram memory was taken up to about 2.5KMB now it reads as high as 7-9K after only a few days, and the game over heats the Computer and hard crashes it to shutdown. What is going on? It feels like the Ram requirements scare upwards the longer you play and out of my systems specs in no time. I only get a half hour of play before the hard crash occurs

lime topaz
#

A game does not overheat your PC, a lack of sufficient cooling does.
Like on my 6900XT the hotspot now gets to 102°C because i'm too lazy to disassemble this old thing and repaste it.

mental scaffold
#

Ok, I followed the Pinned guide to get my local save game running on my dedicated server and it is loading a... version of the correct world, but it is quite outdated, basically missing the entirity of the changes we made around our base in the last play session. But, when I load the same world locally it is fine. (I didn't copy from the RocksDB_V2_Backups folder, and I did copy both RocksDB and RocksDB_V2)

next harness
#

I am Experiencing a couple of technical issues i need help with please

hollow hull
next harness
#

Anyone?

mental scaffold
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@next harness Ask your question, don't ask permission to ask. 😛

next harness
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i am using a 2070 super nvidia card and since about 2am this morning i am get 2 fps now and a UE-R5 fatall error

lime topaz
cosmic coral
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@lime topazif u can pls friend me

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i did try send u 1

lime topaz
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I do not and will not be accepting DMs, upload it here or create a thread in #1493364524705775657 and upload it there GunnerIcon

cosmic coral
#

did that

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but im running on dx12

mental scaffold
#

Or just restart your game?

next harness
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yes i have reinstalled game 15-20 times restarted my computer and it gives me same error or crashes my display

rare cedar
#

Hi I've been playing for a couple weeks now and my son has come to my server but I never went to anyone's server until tonight. I saw a server open for invites and decided to check out playing on someone's server. I logged into that server and the game worked just fine. I played there for about two hours. I then decided to go back and play my single player. Now I can not play my single player game. All it does is hang on the loading screen. Also if I host my game it takes a long time to load and then crashes to the main menu. I even tried to load into my son's hosted map and it just crashed both of us to the main menu. His game seems fine as he was able to load back into his game. Mine just kept doing the same thing, freezing up or crashing to the main menu.

I then made a new character and loaded into my main map save and that character loaded in just fine. I then made a new map and the new character loaded in just fine. I then tried my main character and again same thing it just froze or crashed to the main menu.

I reloaded the game, reloaded my computer, checked for any updates, did a verify files on steam (All 560 files successfully validated),

Any idea how to fix this and not lose my progress or items or my new ship?

mental scaffold
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@next harness Is there a Graphics driver update?

next harness
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@mental scaffold no sir i do not have any updates for my graphics card

#

i have checked

mental scaffold
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Check that your in game graphics settings haven't gotten accidentally turned up or changed?

cosmic coral
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why am i encountering this

next harness
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im running on low settings

mental scaffold
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And, did you do anything or change anything in game before the lag started happing? Like throw out a bunch of resources in to the ocean or anything?

cosmic coral
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im on dx12

mental scaffold
mental scaffold
cosmic coral
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i have no idea how to do that

#

i7 and a small intel card

mental scaffold
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@cosmic coral Do you know what specific Intel card it is? If you hit Windows + R and type 'dxdiag' and hit enter, it'll open a screen that will give you the info.

next harness
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@mental scaffold i installed 1 mod for more ship inv space and thats when all this started happening i have allready deleted that mod and have done all the fixes that i have been by google research

lime topaz
lime topaz
mental scaffold
#

@next harness Hmm, I don't know enough about how mods for this game work so I don't know if the Inventory space mod could have done something to your save that would cause lag to persist after the mod was removed.

next harness
#

to where do i upload this too?

#

then paste here?

cosmic coral
next harness
#

@mental scaffold did i do something wrong?

mental scaffold
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I'm not sure, I honestly don't know enough about Mods with Windrose.

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@next harness I'd suggest maybe asking in the modding support channel.

next harness
#

pk what about the UE-R5 fatal error

lime topaz
next harness
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and the game crashing and crashes to my moniter?

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Warning: Falling back to imperfect hashmap for container '../../../R5/Content/Paks/~mods/MoreMineralResources 1h 10x/BetterWaterBuilding_P.utoc'

lime topaz
#

Remove your mods and upload the log from that specific event of the game crashing.

next harness
#

what does that mean?

mental scaffold
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Ok, I followed the Pinned guide to get my local save game running on my dedicated server and it is loading an old version of the correct world, but it is quite outdated, basically missing the entirity of the changes we made around our base in the last play session. But, when I load the same world locally it is fine. (I didn't copy from the RocksDB_V2_Backups folder, and I did copy both RocksDB and RocksDB_V2)

next harness
#

@lime topaz ok mods are removed launching

lime topaz
mental scaffold
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@lime topaz In the RocksDB folder, the most recently modified file is 5/4/2026, in the RocksDB_v2 they are all from the last time I loaded the save on 5/7/2026 like 15 minutes ago.. But if I don't include the RocksDB folder then the server won't load the save at all and instead creates a new fresh world.

lime topaz
lime topaz
cosmic coral
#

then speak up and tell me what to buy to fix it

lime topaz
#

You have, to this point, not shared the dxdiag yet 😅

halcyon yew
cosmic coral
#

its a kids pc

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for my son

cosmic coral
halcyon yew
#

They already asked u to upload your dxdiag by going Windows button + r and type in dxdiag and send a screenshot

#

I structions could not be clearer

cosmic coral
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did that

uneven tiger
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its possible to get my money back due to not being able to connect servers to play

cosmic coral
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ye i want mine back too

lime topaz
uneven tiger
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the comapny should check the entire game if its fit to be released and shouldnt dare to release a broken game

halcyon yew
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Everyone freaking out about a “broken game” needs to understand what an Early Access game is, nothing is guaranteed when it clearly states its early access, if ur not technical enough to troubleshoot things that go wrong or have patience..please don’t buy early access games

next harness
#

here is the crash report as you asked after removing the mods and my display lost signal again

uneven tiger
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its not my part to troubleshoot a game this should be tested before it should be released we tried to troubleshoot what we could but i dont mess with a server which is not mine

halcyon yew
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If u don’t do your due dilligence and just jump on the hype train you will 10000% have a bad time

uneven tiger
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its not an excuse that is a early acess game the game got worse after the latest update and its not playable on a server the server is in my list but we are not able to connect

mental scaffold
halcyon yew
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A bunch of us did a whole lot of testing Monday and spent almost 8 hours to get our servers back up and running yet some people ask the same questions every 15 minutes but can’t be bothered to look at the pinned post when @marsh glen wrote it up extremely straight forward

lime topaz
# next harness here is the crash report as you asked after removing the mods and my display los...

LogD3D12RHI: Error: Device->GetResidencyManager().ExecuteCommandLists( D3DCommandQueue, D3DCommandLists.GetData(), ResidencySets.GetData(), D3DCommandLists.Num() ) failed
at D:\Source\Build\work\engineRepoCheckoutDir\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12Device.cpp:2233
with error DXGI_ERROR_DEVICE_REMOVED

That's your GPU device crashing.
Have you tried any troubleshooting steps such as capping the framerate, not using FG, etc. ?

mental scaffold
next harness
#

@lime topaz no and dont know how to do that

halcyon yew
#

Apologies for the venting but it infuriates me when people get this upset over early access games knowing it’s early access

lime topaz
next harness
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@lime topaz ok ty i will try later today i might just have to wait and buy a new computer

uneven tiger
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thanks for sharing the information but i am not such a profound technical person to do it on my own sorry in my eys the game is not working and end of the discussion

next harness
#

]\

jaunty tide
# next harness here is the crash report as you asked after removing the mods and my display los...

Is your entire system crashing, or does the game screen just stay black until you close it?

This could be caused by mods. Many broke after the last update. Also, some mods leave leftover files, and the game will try to load them even if you disable the mod. It's easier and more reliable to clean up the game folder and re-download it.

One of your logs mentions a GPU crash. If this log is from the desktop client, it's best if you upgrade your GPU drivers. If it's already on the latest version, downgrade it to a Pro/Studio version. They tend to be more reliable.

plush viper
#

did they fix ssd issue?

steady quarry
#

hey all,
I copied all content of my "SaveProfiles" Folder of my dedicated server to a new one. the local one is running in p2p mode and the remote one with direct connection.
When i connect with the game it is loading forever. same save game works on the local one. i dont know if i can get upnp working on oracle network, for that reason i am running in direct mode.

Any idea what the root cause could be?

proven token
#

since the update my server cant connect at all

cunning python
#

What's up with windrose turning my pc into an industrial AC since the update

lime topaz
#

Some settings may have reset.

jaunty tide
# steady quarry hey all, I copied all content of my "SaveProfiles" Folder of my dedicated server...

Direct IP mode requires forwarding port 7777 (tcp+udp) to the virtual machine instance. This is usually done via the provider control panel. Then, you should check if the port is allowed in the OS firewall.

Invite code mode UseDirectConnection: false doesn't use UPnP or require explicit port forwarding. It should work out of the box on most networks.

If it still doesn't work in both modes, try this, one step at a time:

  • For Docker, set network_mode: host for the container.
  • Configure P2pProxyAddress with an IP address visible by the game server. Use the internal container IP if you are mapping each port via Docker "ports" setting; server main network adapter IP otherwise (network_mode=host or a non-Docker install).

You can also start the server fresh to rule out world/database issues, then copy your current world there (and configure WorldIslandId accordingly) after you fix the connection issue.

steady quarry
# jaunty tide Direct IP mode requires forwarding port 7777 (tcp+udp) to the virtual machine in...

Yep. it is not a server network issue. When i let the server create a new world. everything works flawlessly and i can connect and play. and thats working on an ARM Server with Linux 😄
But if i copy my save game to the rocksdbv2 and rocksdbv2_backup folder the server starts crashing. when i remove the new savegame it loads my old savegame but on connection nothing happens how i showed you in the log.

#

i saved the R5 log for all 3 setups. only new save game, only old save game, both in place.

#

should i provide it to you?

#

maybe it is also wine related. i would not rule that out

jaunty tide
# steady quarry Yep. it is not a server network issue. When i let the server create a new world....

The fact that you are running on an ARM64 Linux machine doesn't help since the server is meant for Windows x86_64, but it's a good sign that it works with a fresh world.

Do a clean copy (remove everything under R5/Saved/SaveProfiles/Default/ beforehand) of the whole RocksDB_v2 folder to the new server.

Do not change the files inside RocksDB_v2/0.10.0/Worlds/<WorldID>/ directly. They are tied to the WorldID in the directory structure. You must change WorldIslandId in ServerDescription.json to match your <WorldID> if you are swapping worlds between machines.

steady quarry
jaunty tide
steady quarry
#

all right. then i have to migrate to some other machine 🙂 thank you!

indigo granite
#

Hello
i have trouble with server windrose 4PlayerNet
Impossible to edit WorldDescription.json
everytime.. ( 15 tests ), my edit file is override by default json.
All is good : case sensitive, preset Custom or not...all time => probleme of ooverride (see file join.. )
i have test to edit with notepad, webstorm, phpstorm => sameprobleme
alltime i stop server before to go on ftp.
alltime i check if upload BEFORe restart is ok and with good values

The support of 4PlayerNet say me to search solution here about "maybe" probleme with new folder RocksDB to RocksBD_v2

Other guy with this problem ?

jaunty tide
# proven token since the update my server cant connect at all
  • If you installed any mods, remove all server folders but R5/Saved/(where your world is stored) and reinstall the server.

  • Check P2pProxyAddress. I also got these counterintuitive "data inconsistent" messages when I set this field incorrectly. Try 0.0.0.0 first, then try using the primary network adapter address.

  • Try with a fresh database. Move your data out of R5/Saved/SaveProfiles/Default, leaving it empty and test.

digital drift
#

Not a lot we can do but jump through the hoops of the game for now 😅 but yes it is a game bug, not a host issue

indigo granite
#

hooo thanks...noow i can stop to harass support from 4playerNet

dreamy ivy
#

I cant shoot my cannons on single player or on the dedicated server, Does anyone know why?

jaunty tide
worn moon
#

hi i brought the game yday, but then saw the thing about it cooking ssds, am i gonna be alright? only have 2.5hours played so far and kinda worried

jaunty tide
worn moon
summer kernel
#

Anybody figure anything out about why AMD builds might be frequently crashing?

median raptor
#

@marsh glen I tried the direct IP last night one more time and she was able to load in and play around before we went to bed so I THINK its taken care of

lime topaz
rugged oyster
#

Hi guys, i tried to give my save to someone but the other person always load on old save.
Wich files is the good one now ? cause there is Rockdb / Rockdb_V2 / rockdbv2_backup

rugged oyster
#

we tried to put all of my files and keep player and account from the other person, but now he have the right save but we cannot connect in the same times, it make us crash in local host

ivory oriole
split egret
#

Hello, I lost part of my progress in Windrose after playing recently. Some of my saved progress disappeared and I would really appreciate it if you could help restore or fix it.

Thank you.

rugged oyster
#

we fixed the connection problem, it had a conflict with the 2 account ID

But put the rockDB_V2 world still didn't load the last save

sinful veldt
#

I think my inventory was full when it came time to get the boar whistle and I think there is a bug with it because it was never even dropped on the ground.. Is there anything that can be done about this? I feel robbed

rare cedar
#

Hi, I posted this last night but I never got any reply what so ever so I'm a post it again.

Hi I've been playing for a couple weeks now and my son has come to my server but I never went to anyone's server until tonight. I saw a server open for invites and decided to check out playing on someone's server. I logged into that server and the game worked just fine. I played there for about two hours. I then decided to go back and play my single player. Now I can not play my single player game. All it does is hang on the loading screen. Also if I host my game it takes a long time to load and then crashes to the main menu. I even tried to load into my son's hosted map and it just crashed both of us to the main menu. His game seems fine as he was able to load back into his game. Mine just kept doing the same thing, freezing up or crashing to the main menu.

I then made a new character and loaded into my main map save and that character loaded in just fine. I then made a new map and the new character loaded in just fine. I then tried my main character and again same thing it just froze or crashed to the main menu.

I reloaded the game, reloaded my computer, checked for any updates, did a verify files on steam (All 560 files successfully validated),

Any idea how to fix this and not lose my progress or items or my new ship?

lapis pewter
#

who has set up a server on bisect hosting? I cant get my custom server settings to stay it just reverts back to medium

spice elbow
#

Hi. my friend how can I send you my game save files, or how can I access these files?

lament tulip
#

what is the best stable nvidia driver version for the game? im currently using 591.86. been having crashes every 10min or so

lapis pewter
spice elbow
# lapis pewter what do you mean

My friend wants to send me their save file. Which files do they need to send, and where should I upload them? Can I use their world?

lament tulip
hallow jacinth
#

I was having huge frame drops so i just edited the Engine.ini file and turned off all the stuff I think is unnecessary for smooth gameplay. I now have zero frame drops, smooth FPS. No downlaods or intalls, just a text file edit.

marsh glen
#

I'm catching up from yesterday, I'll read through and respond to any that look to be unanswered still/needing help, if I can.

hallow jacinth
#

It's Unreal Engine so all previous optimizations from the past decade still apply to some degree. I copied my old Ark:SE settings and ini files, threw them into windrose, bish bash bosh, job done.

subtle thistle
#

studio drivers are more stable as well

heady abyss
#

Quest turn ins crashing server. Unsure of the causes. But for one main quest where you get the tablets, if i turn in to John, it immediately crashes the entire server and requires a restart of it, i have to replace the game files with an older version. So, i've lost a few hours of items/quests, as this has happened 5x total. I tried deleting the campfire, to dismiss the npc's and then resummon John, and it had no effect, still crashed. I'm now running into the same problem with a different quest, the smugglers lvl 3 turn in, last step. I'd given up on the main quest until something changes, but didn't expect the other quest to also present the same problem.

TLDR - quest turn ins, not all but some, are causing an entire server crash and the files are corrupted, which requires a former save file to work again. My steam sync has been off during these events.

lapis pewter
lament tulip
#

does anyone knows how to solve the fatal error issue? i also included a event log

my spec
GPU: rtx 4070s
CPU: i7-14700F
RAM: 32GB

hallow jacinth
fading obsidian
#

so i have a very simple to explain issue: my world setting changes do not apply at all

lapis pewter
#

yeah Im trying to edit a server I bought and it keeps creating a new world id instead of using the 1st created one. just reverts back to Normal (High Seas) every time.

hallow jacinth
# lament tulip

Google a tool called DDU, it will completely uninstall your graphics drivers, before running it make sure you have downloaded the latest Nvidia drivers, run the DDU tool, when it has wiped your current drivers, restart you computer, the install the new driver you downloaded, I'd recommend restarting the PC again but it's not 100% necessary.

lament tulip
hallow jacinth
blissful stirrup
#

I see some ppl playing with gtx1050 at 20 fps which is fine for me wanting to do some base building but my laptop can't even get past the menu screen with the gtx1050 (3gb vram), even at 800x600 res 🫠

#

Anyone cooked up a way to play on a potato

blissful stirrup
#

Are you asking for mine or just saying

hallow jacinth
#

gimmie a minute I have goats and wolves kickin ma butt i'll be more specific in a bit

open shard
#

Just some info for the devs. I am hosting a server on a Windows VM, the VM never crashed but windrose did at some point, the backup must not have been working because we lost a days worth of progress on the server (not player progress though). And every time I start a new server it creates a new one in the background.

hallow jacinth
# blissful stirrup Are you asking for mine or just saying

Right, so you can setup a Pagfile on your system which your computer will use as RAM but on your harddisk. I have one set to 16gb because I only have 16gb physically installed on my motherboard, so I use my SSD as extra RAM to prevent crashes and make games run smoother

blissful stirrup
hallow jacinth
#

You can also make changes to the games .ini settings, but this will drastically affect the way the game appears, but will also boost FPS

blissful stirrup
#

Which file is the configuration file in r5

hallow jacinth
#

I can DM you my Engine.ini if you like

blissful stirrup
#

Is it encrypted?

#

Or can just edit it with notepad

hallow jacinth
blissful stirrup
#

Where is it located ?

#

Ty btw

#

Steamapps>common>windrose

hallow jacinth
#

dm sent, one sec i'll get you the location

dull kite
#

any news yet about all the issues with connecting to servers ?

marsh glen
lapis pewter
hard holly
#

Did the devs ever fix the damage issues with weapons between the different "C,B,A,S tiers"? @P4wnyhof did a great video on this about 10 days ago... the math for damage to skill to weapon type is flawed badly

marsh glen
hard holly
marsh glen
#

The one thing that does change between tiers is the abilities on weapons, added and stronger abilities the higher the tier, I believe this is the point of tiers.

#

so there is a point

hard holly
#

hopfully this is corrected combat is argubly a PITA in this game anyways... the random hits while being 2 steps back is fustrating enough lol but building in the game TOP TIER haha

marsh glen
#

To further my point, go upgrade "Ascend" jewlery look what happens to the abilities on them as they upgrade tiers...

#

Here's my main point and I'll leave it at that, just because it's not doing what you, (or others), want/expect, doesn't mean it's not what the developer intended. We don't know. However, it doesn't mean it's not a different system that's not broken.

You can easily see and test your damage and it's increase in value as you level your weapons.
Damage increase doesn't have to be in two places because we expect it to.

again not saying it's right or not, only the devs can answer that. I am saying there IS a place to increase damage at scale

split egret
#

Hello, I lost part of my progress in Windrose after playing recently. Some of my saved progress disappeared and I would really appreciate it if you could help restore or fix it.

Thank you.

marsh glen
hard holly
oblique warren
#

how do I fix the problem of only having 1 server and the others N/A ?

split egret
marsh glen
marsh glen
split egret
marsh glen
#

or just choose solo in game?

split egret
marsh glen
marsh glen
neon prism
#

I was plaing a Solo / Offline game on my own a few days ago. A bunch of updates have dropped since, and now I can't load my old save files. Just not appearing when I launch the game at all. I can still see my old saves at \AppData\Local\R5\Saved\SaveProfiles though. I read some stuff about the save system being overhauled to prevent SDDs from getting grilled, I'm guessing it's related to that? Can I manually migrate my saves or something?

split egret
marsh glen
marsh glen
marsh glen
#

I understand there is a language barrier, and you likely have someone translating for you, I'm trying to be patient.

split egret
marsh glen
#

they are two completely different save systems

split egret
#

“I lost my player progress.”

marsh glen
#

ok, give me a minute

neon prism
split egret
#

And a little mission

marsh glen
marsh glen
# split egret And a little mission

Turn off Steam cloud saves for your game, in steam

Using file explorer:

In side the folders located in:

%localappdata%\R5\Saved\SaveProfiles\YourSTEAMid\

One of them is a backup folder.

RocksDB_v2_Backups

in this folder you will find backups of your Player and Accounts folders

you can copy the contents of these folders and replace the same folders in:

RocksDB\0.10.0\ AND RocksDB_v2\0.10.0\ from your Steam ID folder (up one level)

I highly recommend backing up the contents of these two folders first

If this does not solve the issue there is another backup location we can try pulling from.

split egret
split egret
#

Xd

marsh glen
#

A quick, (maybe not so quick), update, as I'm catching up from yesterday evening:

  1. I'm going to update the guide to include bringing back and forth specifically the *_Bacukps folders as well as the RocksDB & RocksDB_v2 folders
    (New information has been brought to my attention the save state maybe prioritizing the backup folder, and it would not hurt anything to include these in the process. I believe this was discovered by @digital drift and his team at Bisect)

All of the following will be added to the guide

  1. If you are having issues changing world settings (such as difficulty) its likely this is where you would start with that issue
    https://discord.com/channels/1260209458924224542/1501430959701098507
    Again credit to @digital drift and the Bisect team.
    (I haven't tested yet, but personally I would start by editing the WorldDescription.json which is buried in your world save folder under RocksDB AS WELL AS THE ONE IN RocksDB_v2)

  2. If you are having hang-ups / crashing / GPU crashes / DX12 Crashing / or any other kind of system crashing while in game
    IT IS ON YOU TO DO BASIC TROUBLESHOOTING, OR AT THE LEAST PROVIDE LOGS AT THE TIME OF CRASH

  3. If you are using mods, you are fully taking on the risk of it completely bricking your game and save files. This happens even in fully released games. It could happen from one mod, having multiple mods, or just two mods together that break the game and your saves. If you're not taking precautionary backups, it's on you, esp in a work in progress title.

side note
I'm half tempted to make a comment to the few and their behavior toward the folks helping out in this discussion out of the kindness of their hearts, but I'll let that drama die, all I have to say is those that felt so entitled to belittle others trying to help, you should be ashamed of yourselves. Keep acting like that and you'll have no one interested in helping, I know I certainly won't..

odd ibex
#

Is the loading screen forever issue fixed?

marsh glen
# rare cedar Hi, I posted this last night but I never got any reply what so ever so I'm a pos...

Ping me next time your around and have some time to try and solve. If I'm available, I'll see what I can do to help, but my starting point is going to be make a backup of your player files located in

%localappdata%\R5\Saved\SavedProfiles\YourSTEAMid\

Then using the backup folders between the ones in that same directory and the ones inside the STEAMid folder under RocksDB_v2_Backups begin replacing the files in RocksDB\0.10.0\ AND RocksDB_v2\0.10.0\ with the folders from your backups. not the Worlds folder at least not yet until you can load in and verify if the world state / Map reveal is correct.

marsh glen
clever crescent
#

I think that they need to update the respawn rate of some of the resouces or make it so you can buy them with your markets. I think that would help some of theuse of needing mods or cheats to get more resources. Make things more available to get to level up so you do not have to wait forever to get them or find them,

terse kite
#

Does someone have knowledge about port configuration for windrose server??

clever crescent
#

Such as the ores

odd ibex
clever crescent
#

There is no way there is enough if you have 10 people on a server at the rate they respawn

#

Or make it so we can adjust it ourselves

#

How do you turn off your cloud saves

marsh glen
clever crescent
marsh glen
odd ibex
clever crescent
marsh glen
#

feel free to send friend adds to my buddy, it'll really piss him off 🙃

queen wolf
#

So I have an i9 14900K with a 4080 Super. 96gig DDR5 Ram why the hell am i get screen tear and 40 FPS in this game

queen wolf
#

Hello no its garbage

marsh glen
#

Hello! are yourunning vsync?

unborn yew
#

Anyone have fixes for 'fatal error'? nothing else in the pop up message than that

queen wolf
marsh glen
#

well not too far up I posted a link to a pretty good guide for great visual settings in windrose.
I know you have a wonderful PC, but specifically in this game, fidelity does not really improve beyond Medium settings. (but i have big manly computer i run max settings) I know... I have a 4090, and hitting Medium feels bad too, however 200+ FPS feels better.

#🚧│tech-support message

Check it if you want.

marsh glen
#

if you launched the game since then, you'd have to find the log that has the info, as every time you open the game it starts a new log

unborn yew
queen wolf
#

like this is nuts

marsh glen
#

I'm seeing 71 fps

queen wolf
#

Yeah at that moment

#

no reason I can pull 600+ FPS on max graphics on Cyberpunk with shader mods and get only this I just think they optimized it poorly so far

marsh glen
marsh glen
granite vessel
#

I don't think its the fault of the devs more but rather UE5 as even with my crazy hardware (5070ti ryzen 9 9950x3d) I struggle to get above 80 unless I am at sea. I am playing on high settings tho.

marsh glen
marsh glen
queen wolf
# marsh glen sec

Tanked my frames to 20 your settings will not work with what i have

marsh glen
#

aight man, you came in here looking to pick fights, and argue, i'm done, someone else can deal with you

queen wolf
#

I was not fighting or anything I just said what it did lol you cannot depict emotion through a text

open shard
marsh glen
#

but yeah if it runs constant you'll not get backups made

open shard
marsh glen
unborn yew
queen wolf
lapis pewter
#

Ok just so everyone knows. idk if it effects already created but all new servers for atleast Nitrado and Bisect Hosting, you cant edit the World Settings as in damage and health, it will just reset back to default which is high seas both companies told me that today while trying to get servers up and running

marsh glen
# unborn yew

Looks like a GPU crash, a dump file was written, if you can grab that dump file, location at the end of this log excerpt, and your DX diag I might be able to see what exactly cause it

    - Device 0 Removed: DXGI_ERROR_DEVICE_HUNG

[2026.05.07-18.12.39:448][219]LogD3D12RHI: Error: Shader diagnostic messages and asserts:

    Device: 0, Queue 3D:
        No shader diagnostics found for this queue.

    Device: 0, Queue Copy:
        No shader diagnostics found for this queue.

    Device: 0, Queue Compute:
        No shader diagnostics found for this queue.

[2026.05.07-18.12.39:539][219]LogD3D12RHI: Starting late shader associations...
[2026.05.07-18.12.40:540][219]LogD3D12RHI: Late shader associations ignored 34 pipelines based on frame fences
[2026.05.07-18.12.40:657][219]LogD3D12RHI: Created late shader associations, took 1119.300500.5ms
[2026.05.07-18.12.40:707][219]LogRHICore: Error: Shader debug data not found (6101537083868511544)
[2026.05.07-18.12.40:710][219]LogRHICore: Error: Shader debug data not found (6101537083868511544)
[2026.05.07-18.12.40:710][219]LogRHICore: Error: Shader debug data not found (6101537083868511544)
[2026.05.07-18.12.40:711][219]LogRHICore: Error: Shader debug data not found (6101537083868511544)
[2026.05.07-18.12.40:711][219]LogRHICore: Error: Shader debug data not found (6101537083868511544)
[2026.05.07-18.12.40:711][219]LogRHICore: Error: Shader debug data not found (6101537083868511544)
[2026.05.07-18.12.40:712][219]LogRHICore: Error: Shader debug data not found (6101537083868511544)
[2026.05.07-18.12.40:712][219]LogRHICore: Error: Shader debug data not found (6101537083868511544)
[2026.05.07-18.12.40:712][219]LogNvidiaAftermath: Error: 

Writing Aftermath dump to: C:/Users/hobie/AppData/Local/R5/Saved/Logs/D3D12.0.2026.05.07-20.12.39.nv-gpudmp
    Succeeded in writing Aftermath dump file.```
#

it looks like from this you ran out of video memory, ... possibly

queen wolf
#

Nah, let's clear this up real quick. I wasn't upset, wasn't arguing, and sure as hell wasn't picking any fights. I was just talking straight.
You read all that tension and drama into a normal conversation and decided to bail with the whole "someone else can deal with you" exit? That's a wild overreaction on your part. Projecting much? I'm perfectly calm over here. Maybe next time don't assume someone's mad just because you couldn't handle the discussion.

unborn yew
marsh glen
marsh glen
#

3050Ti laptop?

unborn yew
marsh glen
#

what in game settings to you run, "roughly" ?

high / Med / Low

granite vessel
#

Can this game run on 4Gb of vram? Mine goes over 9Gb consistantly

marsh glen
# unborn yew Yeah

are you also running the windrose dedicated server in steam at the same time on your laptop?

unborn yew
unborn yew
marsh glen
marsh glen
#

do you have and upscaling or DLSS settings on?

unborn yew
unborn yew
marsh glen
#

do you have frame gen on?

#

I imagine not

unborn yew
marsh glen
#

ok..

#

sounds like you're at base settings... are you running full screen or borderless?

unborn yew
# marsh glen ok..

Anti-aliasing was on epic, the only thing that was possible to turn down
Full screen

marsh glen
#

and what resolution are you running in game, not just native to your desktop

#

or are you running native?

#

take down the AA for now

unborn yew
marsh glen
#

ok that res, should be fine on your GPU..

robust coral
#

hello, i need help my game keep crashing with the error: ue-r5 game has crashed and will close yesterday worked fine

marsh glen
robust coral
marsh glen
unborn yew
marsh glen
fading obsidian
#

so i have a very simple to explain issue: my world setting changes do not apply at all

unborn yew
hallow jacinth
# robust coral yes

That particular error is usually related to outdated GPU drivers, corrupted files, or hardware instability

hallow jacinth
void zenith
#

Currently trying to move a local save to a dedicated server on another PC. The windrose server keeps rewriting the ServerDescription.json and won't take the edit I make directing it to the correct world folder. I've stopped the server before editing everytime and nothing is helping.

granite vessel
#

I was having crashing on NVIDIA 595 driver reverting to 590 fixed it for me.

marsh glen
devout venture
#

having issues with creating a eu game for my friends

gleaming forge
#

I need help setting up a Windrose G-Portal server.....I am trying to use the save file from my friend on steam we have been playing on. Where do we find the save file location and where do we place it in the G-Portal files?

gleaming forge
gleaming forge
marsh glen
#

the guide as all the file locations specifically to your case you're focusing on the LOCAL parts and the last 4 steps.

gleaming forge
marsh glen
#

have you read the guide in the pins? and the links I first replied to you with?

gleaming forge
#

Let me check the pins.......

marsh glen
#

good idear

granite vessel
hot hull
#

I’m having a problem joining servers and hosting a game, can anyone help

granite vessel
#

No just an unemployed guy who a bit board

#

I am not associated with any server hosters or the game devs

hot hull
#

I’m just lost bc I can’t host a game or join server so I need help 🥲🥲

granite vessel
#

Are you able to elaborate what exactly is not working?
Are you trying to set up a dedicated server or the host game?
Are you able to load into the world?
Are people outside your network able to connect?
I am not sure what you issues is and need more details to help

glossy skiff
#

Question about server hosting. I have the indifferentbroccoli docker container set up and working great but I want to change the Coop.StatsCorrectionModifier to 0.3. I shut down the server. Make the change and start it back up. It reverts back to the default everytime. Any ideas?

gleaming forge
# marsh glen good idear

I don't have a "RocksDB" on the G-Portal server files I have RocksDB_v2 only not "RocksDB".....

marsh glen
stray hearth
#

Has anyone had this issue? It looks like the server is in this loop (for about 40 min so far)

marsh glen
stray hearth
#

no, the server does not show up for any of the clients right now. I'm trying to bring in a back up from 5/2. The last time I was able to log in the map was 100% fog and I don't think I was where I was when I logged off

marsh glen
stray hearth
#

ok

hot hull
#

It kicks me back to main menu after few minutes

granite vessel
#

Does this also happen in singleplayer and or other server, hosted games?

gleaming forge
marsh glen
rustic island
#

Guys my game crashes when i try to play online with my friend its about video memory do you have any solutions?
We played yesterday but can't play today

half kestrel
#

Hey, i cant join a Multiplayer Lobby after a short Loading it Jump back to the Menu -.-

digital drift
#

Plus then it ensures its able to be uploaded (everyone loves zips) ha

stray hearth
#

@marsh glen I went through the process from 5/4 @ 11:18 PM: I was able to open the save on the client. Copied the files back to the server. I still don't see the server listed and the InviteCode says no server found. The console on the server had:

marsh glen
vivid spade
#

Any fix yet for a corrupted character and not being able to join or host servers

stray hearth
#

I brought the file over from the client but I'll double check it..

#

Yes, it looks as expected

marsh glen
#

where is your server hosted? Locally through the steam dedicated, remote (Another Machine) ?

stray hearth
#

on a local workstation right next to me. installed via SteamCmd

marsh glen
#

ok, are you able to test the connection connecting locally via Direct IP through your LAN subnet?

you will set the json to direct connect, you won't need to open ports in your firewall (yet) as we're just testing connection locally to the LAN ip of the host. (you will need to specify port 777 in game when connecting)

stray hearth
#

yes, I attempted that before this process but I'll check now that the updated saves are in there..

marsh glen
#

I'm trying to test this it may be an issue with the proxy server used to host the invite code system.

(I've also found sometime it takes a little bit of time for your dedicated server to propagate on those proxy servers)

stray hearth
#

oh, I missed that that was set for direct in the client ServerDescription.json.. turned it off and restarting 🙂

stray hearth
#

🙂 yea I was just looking at the ID to make sure it was right and did not notice the other. InviteCode shows the server.. trying a connect now..

fossil light
#

Hi! I know next to nothing about IT, and English isn't my language, so I'm using a translator. Here's my situation: I host a server in the game. It's not a dedicated one. We share the same ISP. My friend can't connect to my server as "Character 1." She's kicked out of the game's main menu. She creates her own server, and I can't access it anymore. She deletes the character and files from the RocksDB folder and still can't log in. She creates a new "Character 2." Same thing. My question: is this on my end or hers? What should I do to fix this? I apologize in advance, I honestly tried to read about similar cases and couldn't find a solution.

stray hearth
#

succcess! Thank you so much .. you da man

marsh glen
fossil light
obsidian oriole
#

Having an issue with 2 dedicated servers hosted locally that I installed through Steamcmd that crash every time there's an update. Is there a fix for this somewhere that I'm not seeing?

half kestrel
#

Servus, kennt jemand ne Lösung für die Verbindungsprobleme?
Werde immer wieder ins Menü geschmissen egal ob ich einem Game beitrete oder selber hosten möchte.

fossil light
next harness
#

anyone know how to roll back gpu drivers on a 2070 super nvidia?

#

i keep getting an update from april 28 th 2026

stray hearth
#

One more question.. when connecting to my server I see "Captain's Choice" Where is that set? Or I assume in my case not set.

marsh glen
jaunty tide
marsh glen
#

☝🏼 yeah that's it

scarlet rover
#

Is there an update regarding fixing the broken saved data? I haven't had an issue until today.

scarlet rover
#

Looks like I just had to spam click confirm to get to the game.

#

I'm not tech savvy

marsh glen
#

Hey if it doesn't fit,... Force it.

stray hearth
#

ah ok, thanks @marsh glen and @jaunty tide

stone spade
#

Is there a way to roll back a character I have a g force server and I cut on windrose plus and up the xp but the backpacks are bugged when I cut it off the sever detects that my level is to high so boots me

jaunty tide
scarlet rover
marsh glen
marsh glen
#

I see a lot of trial and error in your future

marsh glen
fossil light
languid plover
#

Is there a problem with the game, im unable to get past the map loading screen - again

marsh glen
marsh glen
languid plover
fossil light
marsh glen
#

ok, .. let me re read yuor op again, lol

marsh glen
languid plover
#

@marsh glen theres just been a patch update on Steam - that could be it lol

fossil light
marsh glen
languid marsh
#

The game is stuck on the loading screen, please help.

stone spade
fossil light
marsh glen
stone spade
#

Do I need to type this in somewhere on steam

#

Cause it’s not in the files

marsh glen
# fossil light Yes, they all connected using the invitation code.

ok,.. my first suggestion would be setting up Direct IP and testing that, because the invite code relies on proxy servers hosted by the dev, and they have proven from time to time to be finiky, or just down.

However,.. Direct IP may not work because of your ISP...

marsh glen
#

REMOVE the last part YourSTEAMid

marsh glen
marsh glen
languid marsh
#

ı try

marsh glen
languid marsh
#

I can't even join the server in the normal game.

languid plover
#

@marsh glen heres a new one - Win64 shipping - lol

fossil light
marsh glen
languid plover
#

@marsh glen ok - I launched the game from the main folder - it worked

#

@marsh glen now im in I need to log off lol bed time ffs cheers for the help my friend

marsh glen
# fossil light Okay. I feel bad asking again, but is there a guide for the ignorant on how to s...

no need to feel bad, there are guides in the FAQ provided by KrakenExpress. I'd start there, it's pretty straight forward, you just need to edit the ServerDescription.json located in your steam game directory

\SteamLibrary\steamapps\common\Windrose\R5

and set the "UseDirectConnection": to true

You will also need to add port forwarding in your gateway for ports 7777 and 7778 to your computers local IP on your LAN from your router.

You will then have to provide your External IP (your gateway), to your friends, and they will use that IP under Direct Connect in game, with port 7777 as well as what ever password you set in the json file. (and yes set a password)

When you turn this on, invite codes will no longer work, it is one or the other. If you want to revert back to invite codes, you have to edit your json back

This is the basics of setting it up.

fossil light
stone spade
stone spade
#

It was but wouldn’t load the character so I tried to load with it turned on

marsh glen
#

are cloud saves on
They were, but I tried with them on

did you mean you tried with them off? or they were off, then you tired with them on? or you tried with them on both of the times?

#

you want to turn them off btw

stone spade
#

Sorry fat fingers it wasn’t on but wouldn’t load so tried with it on

marsh glen
#

chances are, you will have corrupted character saves because you used a highly unstable mod. you will likely have to dig through backups until you find one that works.

Just on a side note, I know that particular mod really only works with new characters, like you have to start with a new character.

You may not be able to just turn it off on a leveled character it was used on. So I can't even promise a backup profile will "work"

stone spade
#

I’m pretty sure I just lost my character my computer decided to over write my backup files

median raptor
#

@marsh glen no bueno, we were playing for 20 min or so and she crashed, direct ip and everything

marsh glen
buoyant cosmos
#

I had some kind of Windows crash while I was away earlier and now my dedicated server will not load.

Attached end of R5.log

rare cedar
#

Hi, I posted this last night but I never got any reply what so ever so I'm a post it again.

Hi I've been playing for a couple weeks now and my son has come to my hosted singleplayer but I never went to his hosted singleplayer or anyone's server until tonight. I saw a server open for invites and decided to check out playing on someone's server. I logged into that server and the game worked just fine. I played there for about two hours. I then decided to go back and play my single player. Now I can not play my single player game. All it does is hang on the loading screen. Also if I host my game it takes a long time to load and then crashes to the main menu. I even tried to load into my son's hosted map and it just crashed both of us to the main menu. His game seems fine as he was able to load back into his game. Mine just kept doing the same thing, freezing up or crashing to the main menu.

I then made a new character and loaded into my main map save and that character loaded in just fine. I then made a new map and the new character loaded in just fine. I then tried my main character and again same thing it just froze or crashed to the main menu.

I reloaded the game, reloaded my computer, checked for any updates, did a verify files on steam (All 560 files successfully validated),

Any idea how to fix this and not lose my progress or items or my new ship?

median raptor
median raptor
marsh glen
median raptor
#

should i open the port through my firewall?

marsh glen
#

if you are on the same LAN you do not need to

#

You said you were already playing together, so connection is not the issue

buoyant cosmos
# marsh glen jsut saw this gimme a sec

Thanks, Jedi! I ran an sfc /scannow and an online DISM repair, updated all drivers and windows updates and it still happens 100% of the time. I tried doing an uninstall and reinstall of the sever tool in Steam with no difference. Just to document my repair steps so far

marsh glen
median raptor
#

@marsh glen gonna message the file to you

stone spade
# marsh glen <:sadge:1492966884117577850>

So I was able to get him back I guess I’m stuck with windrose plus now kinda dumb that it’s that broke and g force gives no help or warning and I can’t even find a official page for it

marsh glen
#

@rare cedar I prefer not to use DM's I can help you here.

rare cedar
#

All good

#

All I know is that my son and I, with me hosting my singleplayer game for him to join, played together since EA release. Last night I decided to check out a nitrado server I found and played for about 2 hours that server. Then when I tried going back to my own single player, it just wont load. It freezes and/or crashes. I can't even join my sons single player or join a new map I make.

marsh glen
buoyant cosmos
# marsh glen thanks for this info

Not sure if any of this is relevant but figured I'd include it

Processor AMD Ryzen 9 9950X3D 16-Core Processor (4.30 GHz)
Installed RAM 64.0 GB (61.6 GB usable)
Graphics card NVIDIA GeForce RTX 4060 Ti (16 GB)
AMD Radeon(TM) Graphics (2 GB)
Storage 2.00 TB of 2.73 TB used
System type 64-bit operating system, x64-based processor
Windows 11 Pro

rare cedar
#

You mean these steps:

"𝕁𝕖𝕕𝕚𝕎𝕒𝕓𝕓𝕚𝕥 [HUNT], — 1:06 PM
Ping me next time your around and have some time to try and solve. If I'm available, I'll see what I can do to help, but my starting point is going to be make a backup of your player files located in

%localappdata%\R5\Saved\SavedProfiles\YourSTEAMid\

Then using the backup folders between the ones in that same directory and the ones inside the STEAMid folder under RocksDB_v2_Backups begin replacing the files in RocksDB\0.10.0\ AND RocksDB_v2\0.10.0\ with the folders from your backups. not the Worlds folder at least not yet until you can load in and verify if the world state / Map reveal is correct. "

marsh glen
marsh glen
buoyant cosmos
marsh glen
rare cedar
#

In SavedProfiles I have two folders with the same numbers except one has backups after the numbers. The folder without the "backup" ending has the RocksDB folders in it; of which has the RocksDB_v2 backups folder in it. Which backup folder should i be copying form?

buoyant cosmos
marsh glen
rare cedar
#

and copy the newest backup into the RocksDB and RocksDBv2?

novel cove
#

So I am attempted to upload my coop world into the Nitrado server. I am using WinSCP, however I managed to upload the correct world and the stuff. But it keeps using a very very old save file. I have attempted to remove everything from the winscp folder and recopy everything but it keeps doing the same thing. Can I have any tips on how can I upload the most recent save?

marsh glen
versed fractal
#

I can't play the game anymore. I've got 63 hours on it and have been playing for hours on end... but then suddenly I've started crashing lately. I can run the game for a few minute intervals and then it crashes. Today, it's gotten even worse. Once I join the dedicated server I usually play on, it instantly crashes to desktop. I thought it was my computer but playing another game doesn't have this issue.

marsh glen
# buoyant cosmos Yes, and was working well until this random crash

The crash you experienced "may" have corrupted your world files. You may want to begin teh process of restoring a backup

Be warned, if you are not running your own backups you will likely experience progress loss, as the auto backups until the patch 5/4 only ran at server shut down/start (I never remember which)

marsh glen
buoyant cosmos
marsh glen
rare cedar
#

I copied over, what should i do next?

median raptor
#

@marsh glensent

marsh glen
rare cedar
#

im sorry the what?

marsh glen
#

launch the game and give it a go

marsh glen
#

I'm seeing Windrose-Win64-Shipping.exe error which is the server executable.

median raptor
#

mine

marsh glen
#

and this log is from hers which is crashing, just to confirm, corect?

median raptor
#

correct

marsh glen
#

ok one sec

rare cedar
#

I am back in! Thx!

marsh glen
# median raptor correct

ok, it's only one line, but it looks like a GPU timout that leads to a render error. It's likely this has caused the crash.

median raptor
#

thats so odd

marsh glen
#

Then it crashes

[2026.05.07-22.44.08:850][900]LogRendererCore: Error: GameThread timed out waiting for RenderThread after 120.00 seconds:```

And then it ends in a Kernal crash
median raptor
#

what could cause that? especially when it was running fine 2 days ago

marsh glen
#

I can't tell exactly, but I have been seeing GPU related crashes on the rise today.

What GPU is in her PC?

median raptor
#

5070

marsh glen
#

ok, that should definitely not be the issue... how up to date are the drivers?

median raptor
#

updated

marsh glen
#

hmmm

#

ok how bout this... try playing again. If it crashes again immediately go into the logs and grab me that log before starting the game again.

median raptor
#

i keep both machines updated

#

ok

marsh glen
#

there really should be a crash report in here, I'm not seeing it. This may not be the exact log from the time of crash, but it's pointing toward the issue

median raptor
#

most of the time her crashed lock up her pc, like full restart needed to get back to desktop

marsh glen
#

that's fine, just grab the newest log in the folder after restart, before starting the game again

#

the one that's just R5.log

marsh glen
# median raptor most of the time her crashed lock up her pc, like full restart needed to get bac...

ok, it's the same thing right before the crash:

[2026.05.07-23.22.20:700][ 98]LogRendererCore: Error: GameThread timed out waiting for RenderThread after 120.00 seconds:
[2026.05.07-23.22.20:700][ 98]LogRendererCore: Error:   0x00007ffe65925754 ntdll.dll!UnknownFunction []
[2026.05.07-23.22.20:700][ 98]LogRendererCore: Error:   0x00007ffe657caf4f ntdll.dll!UnknownFunction []
[2026.05.07-23.22.20:701][ 98]LogRendererCore: Error:   0x00007ffe657cc66f ntdll.dll!UnknownFunction []
[2026.05.07-23.22.20:701][ 98]LogRendererCore: Error:   0x00007ffe657cd8e2 ntdll.dll!UnknownFunction []```

It's not giving a sepcific reason for the crash other than the RenderThread is timing out.  I would possibly start by Cleaning the GPU drivers, and installing fresh, maybe even rolling back the GPU driver to a previous version.
#

crazy thing is it's crashing the crash report client too... which would give us more info..

#

it might even be worth while to back up the saved folders and reinstall the game.

median raptor
median raptor
marsh glen
#

let us know how it works out if this resolves it

cold steppe
#

Any fix for DirectX12 yet? I missed anything in the comments beyond updating gpu drivers, modifying launch options, etc. All of which yeilded nill. Any further responses got lost in the sea of 200+ comments since yesterday. XD

median raptor
#

i just built her this new pc like 4 months ago lol

cold steppe
#

Thanks for keeping an eye out Jedi. My friend is on the verge of returning the game. It's sad.

gleaming forge
#

Everytime I restart the G-Portal server it makes new saves instead of loading the one I am trying to load....... 🙁

#

Send help....

marsh glen
marsh glen
# gleaming forge Send help....

with his steps you're doing the same thing the guide does, but locally on the server, then forcing the server to "reimport" the data into new v2 files.

buoyant cosmos
marsh glen
#

I've not verified this at all

buoyant cosmos
#

Thank you!

still trail
#

I generally back up all dedicated servers separately from their internal save management, just in case

buoyant cosmos
mellow lodge
#

I'm done with trying to get docker builds to work. I have no problem starting the server using wine64 on ubuntu except the configured ports do not open for direct connect on my household LAN. Does anyone have this dead simple configuration working?

still trail
still trail
#

ServerDescription.json in the R5 folder in your install directory.

#

like so

mellow lodge
still trail
#

? clients don't need to know. that's for the server.

#

clients just use the invite generated by the server to join

#

(it's in the same file)

mellow lodge
#

Don't they talk to the global invite clearinghouse?

still trail
#

I think you're overthinking it... server needs to know its own IP because the local loopback in there by default confuses it when the connection is within the same network (outside ones work fine without the change, it's only local that break)

#

if you really want to use direct connect, you'll want to open up the ports on your server firewall (UFW is great for that on ubuntu, can give you the commands in a sec) and port forward on your router

mellow lodge
#

I will give it a try right now. Don't go anywhere 🙂

still trail
#

a bit more complicated.

mellow lodge
#

The server is inside my security fortress so not running a firewall.

still trail
#

I prefer UFW for ubuntu, looks like so:

#
sudo ufw status numbered
sudo ufw allow <port>/<proto> comment <comment>
yes | sudo ufw allow from <ip> proto <proto> to any port <port> comment <comment>
sudo ufw delete <#>
sudo ufw insert <#> <cmd>
sudo ufw enable```
mellow lodge
#

That's why it makes no sens

still trail
#

well, if the server isn't getting them, something is blocking it somewhere

mellow lodge
#

ok. give me five to try this

still trail
#

sure sure. poke me if they still can't talk and we can see about checking if the server machine is getting them

inner orchid
#

Fix the frig lag

mellow lodge
#

no joy. Here's the setup: Edge router between the world and outer server layer. Wifi router between inner layer clients and the server layer. So NAT between the client and server and second NAT between the server and world.

#

fresh config:

#

"MaxPlayerCount": 5,
"UserSelectedRegion": "EU",
"P2pProxyAddress": "192.168.2.115",
"UseDirectConnection": false,
"DirectConnectionServerAddress": "",
"DirectConnectionServerPort": 7777,
"DirectConnectionProxyAddress": "0.0.0.0",
"AutoLoadLatestBackupIfHasBroken": true

#

client is on .12 subnet. Server not found when I enter the given code

mellow lodge
#

oh yeah. running the server after creating stupid virtual display that is never used anyway (please God fix that).

#

export DISPLAY=:1
Xvfb :1 -screen 0 1024x768x16 &
wine64 WindroseServer.exe

viscid obsidian
#

So my dedicated server was running from 5/3 until today and a new launching was accidentally kicked off. Everything from 5/5 apparently wasn't persisted to files and was completely lost when the launch today performed the conversion. I can't see any files in my world saves that were written to on 5/5, so was the entire progress of the server just in memory for the past 4 days? What could have happened here to lose all of that data?

mellow lodge
marsh glen
# viscid obsidian So my dedicated server was running from 5/3 until today and a new launching was ...

before 5/4's update auto backups were only performed at server start/shut down. if you've not restarted then backups were not done.

With that said being REALLY careful, meaning back up your current worlds folders cause it's the only copy you got.

Start with this post #🚧│tech-support message from today, and check the guide in the pins.

You should still be ok, this has worked for countless servers since 5/4's update

#

because you have no real backups, I'd actually start with the guide, before deleting / renaming as the post today from Kringle points out.

mellow lodge
#

Auto save should have been working before initial release. It's that important

still trail
# mellow lodge poke

sorry, got distracted. ok, try something. change back to direct connect then do this:

#

go to a sudoer and run sudo tcpdump port 7777 and '(tcp-syn|tcp-ack)!=0'

#

changing 7777 to the port you are using

#

then try to connect - even if the server firewall blocks it, it will show up IF it's reaching that machine

#

if you see nothng, then it's being blocked before it hits your server machine

still trail
#

if you do see it, it's being blocked on the machine, or it's an issue with the client or config

marsh glen
mellow lodge
#

I used a powerrshell command to test for the open port and it said not open

still trail
#

do you think the client is blocking it? I generally would assume the issue is on the server for stuff like ports

#

you don't need the port open on the client

mellow lodge
#

i checked for the port open on the server host

#

from the client host

#

I do this stuff all the time

still trail
#

hm. still. go to server and run that command (or in an ssh terminal) then try to connect

mellow lodge
#

ok

still trail
#

see if it gets any feed

#

port not being open could be on the machine or before it hits it. this would tell you which

mellow lodge
marsh glen
#

you bought early access, go read the definition of early access

#

you're flat out lucky to have the opiton to even have dedicated self hosted servers this early

#

and when you do decide to play server admin, guess what the first rule of playing server admin is... make backups of sensitive data

#

it's your mistake for relying on other humans

mellow lodge
# marsh glen it's not released

Nope. That's not what released means. If it's in the wild, it's released. Early Access just means it's not done. I've been doing this for a long time.

still trail
#

honestly, I disagree on one point for a big reason: early access with uncertain stability to me is a better reason to have backups set up.

#

I do agree that you should always set up your own as a server admin, but at the same time, it really should have been built in

mellow lodge
still trail
viscid obsidian
marsh glen
# mellow lodge Nope. That's not what released means. If it's in the wild, it's released. Early ...

I don't care how long you've been doing it, I've heard this reason for so many times for an excuse, I own a business to business I.T. consultation business, you telling me "I've been doing this a long time" simply means you've been doing it your way for a long time, doesn't mean a thing, or that you've been doing any of it right. And the folks that say those kinda things, are the first that see the door out. Mainly b/c they are unwilling to learn new standard.

Not understanding hey "hey these things are important, I should make my own back ups" tells me exactly this.

still trail
#

that said, best I can tell is the game updates the files on use? it's literal live db edits, which is even weirder

#

I'd think it would keep them in memory and write on saves, and also that it'd compress the saves into one (or a few) files rather than hundreds.

#

the current choice was... an interesting one.

marsh glen
marsh glen
mellow lodge
still trail
marsh glen
still trail
#

I rolled back an hour at a time until I got one that worked, with one issue I had, and they all worked properly

mellow lodge
still trail
#

was the best option I had at the time lol

mellow lodge
#

anyway, back to IPC foolishness

still trail
#

and it did save my world lol

marsh glen
#

you clearly do not understand how RocksDB works. maybe go run a backup, while the server is running then restore it. Might get enlightened.

mellow lodge
marsh glen
mellow lodge
still trail
swift umbra
#

Is there a guide at all on how the Invite codes work?

marsh glen
marsh glen
still trail
#

interesting, really curious why some of my hot backups didn't work then, wasn't often but I did run into a few

#

like a b c would work, d wouldn't, e f g would, etc.

marsh glen
still trail
marsh glen
#

you can do that just stop the server first, the ez way

still trail
#

well, I did hourly due to the issues it had on launch, wasn't about to restart that often mid-session.

#

now that it's more stable I swapped to daily during restart/update

wintry flax
#

is their anyway to enable entity despawn

marsh glen
wintry flax
#

ok so in the server entitys such as, stone, wood, etc. items are being dropped and not despawning leading to entity cramming and server degradation.

marsh glen
#

is this when your harvesting, like rocks, and tress, so when you pick up, they don't disappear, after harvested?

wintry flax
#

no after being harvested people are dropping the items they dont want so around the server are tons of items/entitys.

marsh glen
#

oh ic..

swift umbra
#

The trash isnt disappearing

marsh glen
#

I don't know about item culling, first I've heard this issue... I've never see a user just not take it back and store it..

mellow lodge
# still trail sorry, got distracted. ok, try something. change back to direct connect then do ...

OK. I did as instructed and got a lot of bit vomit when I tried to connect from the client, as expected:
root@games:/home/windrose# tcpdump port 7777 and '(tcp-syn|tcp-ack)!=0'
tcpdump: verbose output suppressed, use -v[v]... for full protocol decode
listening on eno1, link-type EN10MB (Ethernet), snapshot length 262144 bytes
21:44:11.078248 IP 192.168.2.254.50846 > games.7777: Flags [S], seq 3647460934, win 64240, options [mss 1460,nop,wscale 8,nop,nop,sackOK], length 0
21:44:11.078281 IP games.7777 > 192.168.2.254.50846: Flags [R.], seq 0, ack 3647460935, win 0, length 0
21:44:11.588163 IP 192.168.2.254.50846 > games.7777: Flags [S], seq 3647460934, win 64240, options [mss 1460,nop,wscale 8,nop,nop,sackOK], length 0
21:44:11.588198 IP games.7777 > 192.168.2.254.50846: Flags [R.], seq 0, ack 1, win 0, length 0
etc....

wintry flax
#

also having an issue were dingys are constantly pinging the server as well

marsh glen
#

I think there is culling, but it's kinda similar to DayZ, where players have to be out of the area for a length of time. if someone enters the "zone" the timer restarts for culling... I could be wrong.

still trail
#

content is irrelevant, it's reaching the machine. your issue is therefore that the machine is blocking it from reaching the server, or the server isn't accepting it for some reason

#

you can rule out both the client and the network.

mellow lodge
#

I ran tcpdump on the server. It was acting a proxy for the server process. So the server process is not actually listening on the desired port

still trail
#

notably if you have a firewall, that command would detect the packets coming over the port BEFORE they hit the firewall

#

I know you said you don't, just part of why that command is so useful lol

mellow lodge
#

no firewall anywhere along the route for this

outer spruce
#

has anyone else had massive lags and server crashes and kicking people in the last 24hrs?

still trail
#

the ServerDescription file should look like...

#
                "UseDirectConnection": true,
                "DirectConnectionServerAddress": "",
                "DirectConnectionServerPort": 7777,
                "DirectConnectionProxyAddress": "0.0.0.0",
#

note that you don't touch the ServerAddress or ProxyAddress with the current iteration of the file

#

that part is correct?

mellow lodge
#

ok. that's counter the docs I've seen. will try now

still trail
#
10. UseDirectConnection - if true, the server will create sockets for direct connection with clients. If false, the server will use ICE protocol to establish P2P connection.
11. DirectConnectionServerAddress - address for direct connection. For future purposes. Not used now.
12. DirectConnectionServerPort - port for direct connection. Should be available for TCP and UDP connection if UseDirectConnection is true.
13. DirectConnectionProxyAddress - сan be used to choose specified network on computer where server with direct connection is running. 0.0.0.0 should be used by default.
mellow lodge
# still trail ``` 10. UseDirectConnection - if true, the server will create sockets for direct...

no luck. Here's what I get when I start the server. Maybe wine is tht problem?
windrose@games:~/WindowsServer$ wine64 WindroseServer.exe
002c:fixme:winediag:loader_init wine-staging 10.1 is a testing version containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
0024:fixme:ver:GetCurrentPackageInfo (0x20 0000000000B9D8D8 0000000000000000 0000000000000000): stub

still trail
#

fixmes aren't an issue, you can safely ignore them

mellow lodge
#

So I have seen before

still trail
#

in fact, usually I disable them explicity as they can obscure previous issues

mellow lodge
#

I even tried removing the password and setting it to false

still trail
#

try export WINEDEBUG=fixme-all then re-run the server

#

see if you get any errors still?

#

also, what version of wine?

#

wine --version to see

mellow lodge
still trail
#

ok, so the server is running properly then, and wine 10 is enough to run it fine from what I've seen

#

really makes me think something is causing issues before they're touching your server. everything you've seen sounds like the packets are hitting the machine but not making it to the server.

mellow lodge
#

I'm using the server folder as created in windows.

still trail
#

normally I'd suspect a firewall but you said there wasn't one

mellow lodge
#

I can do it the right way and install directly using steamcmd

still trail
#

hmm. considering you would +@sSteamCmdForcePlatformType windows that shouldn't cause an issue, but you never know

#

worth a shot!

mellow lodge
#

I have other game servers that use wine for that so not my first rodeo 🙂

still trail
#

the lack of errors really makes me think that isn't the problem.

#

the server runs mostly silent on wine+linux normally. I run headless so I get some display errors related to using a virtual frame buffer, but that's it

mellow lodge
#

I used xvfb to shut it up about that. Why it even tries to touch a display it's not using is another bad smell

sage barn
#

Have the devs made any announcements on the difficulty/scaling settings reverting or being ignored?

#

Like that they are looking into it?

still trail
#

my command builder looks like

run_command=(
    xvfb-run -a
    wine
    /home/windrose/server/R5/Binaries/Win64/WindroseServer-Win64-Shipping.exe -log
)``` 
lol
#

then just screen -dmS ${user_name}_server "${run_command[@]}"

mellow lodge
#

hmmm. I'm using the top level server.exe. Let me use the raw exe and see what happens

still trail
#

oh! yes, you def should use the shipping, even the windows batch file uses that one

#

prob obvious but /home/windrose/server is my install directory so change that part as needed

mellow lodge
#

yah

#

give me a sec

sage barn
boreal oracle
#

is there a way to run the game in dx11 as i just gifted the game to a friend wiith a older gpu and its saying the system dnt suppoort dx12

still trail
#

sorry to throw so much at you, just had to rule out stuff to figure out where it could even be

mellow lodge
#

Of all the stupid things. I believed the instructions. Stupid me

still trail
mellow lodge
#

No worries. Thanks for patiently working through this without once saying 'git gud'

still trail
#

took me over an hour first day to figure out all the workarounds

still trail
still trail
#

best way to learn

mellow lodge
#

The sad thing is they are built to do exactly this if you let them.

still trail
#

(for me as well!)

mellow lodge
crimson heart
#

hello is anyone can help me with the infinite loading when i try too play the main toon , but if i do a fresh toon its working too load on my game

polar sleet
#

anyone else get this before or am i the only one that monitors the server this closely? lol

marsh glen
# polar sleet

I watch mine pretty close, that's the first I've seen of a built in leak detect. Nice to see it's there, but sorry for your loss

polar sleet
#

but it is nice to see it was caught

mellow lodge
# still trail have fun!

OK. I have it running as a proper systemd service on a Steam platform, so it will (hopefully) update gracefully.

tall yew
#

Every time I enter the game, it makes me create a new character, a new world, etc. Basically, the game doesn't save my progress. I don't know why I bought the game yesterday. Does anyone know why?

glacial needle
#

Is there a Ask a Dev Text channel, or maybe a Email for the Dev's?
I was playing last night with people, and my PC green screened, After multiple tries running the game all ended in green screening. I never knew about the recent problem everyone was talking about with the SSD's and the HDD's but now my HDD its running at 100% with or without the game being on now, and my PC keeps crashing. I am pretty sure this is a memory leak issue because I have seen something like this before with RAAM and would just replace them.

lime topaz
lime topaz
cold steppe
tall yew
cold steppe
tall yew
#

Damn, I don't know why the folder still shows as read-only, but when I look at some files inside the folders in that folder, this option isn't checked.

marsh glen
next harness
#

Anyone know if any suggestions have went around on how to fix not being able to connect to a bought server and the loading screen just hangs there?

#

?

tough zealot
#

Anyone know anything about drops not disappearing on dedicated servers? How can we get around the lag that it causes?

tall yew
#

dedicated sv on steam

#

and solo

#

I also tried running the game as administrator and had another problem: it would open, then a black screen would appear and it would close by itself.

#

I don't know what else to do.

mossy garden
#

Any tips or tricks to improving the stuttering on the open ocean?

ruby dew
#

Hi, can someone help me please!!! I have a gtx 1660 ti, I was playing this game I was having no problems last week and now the game runs like garbage

surreal spade
#

Ok glad I'm not the only one questioning this games performance. I'm on a 5800x3d, 32gb of ram, and 3090. 30 fps at the campfire seems questionable. Has anyone found a fix? Reinstall?

stiff basin
#

After killing Lieutenant Richards in the camp where you can open 6 crates, my game crashes and I don’t know what I can do to fix it.

still trail
still trail
surreal spade
jaunty tide
hallow jacinth
last otter
#

Anyone experience with running a dedicated windrose server on a UGREEN nas? i need some help setting this up

prisma vortex
#

Help! Tried to run a dedicated server and ran into the backpack issue and now my character crashes when I try to run a solo game or join a hosted game. Is that character lost forever? I've reinstalled the game, I've tried the nexus mod fix. Nothing seems to be working.

lone tartan
#

I reported a while ago that I have had to manually reboot my server, hosted on Gportal, before anyone is able to log into it.

#

This appears to occur after the daily restart I set up in the server profile. I have a log file is anyone is interested

untold orbit
#

Character save file corrupted I made a new character and it let me play just fine so it’s not the world save file

untold orbit
#

every time I extract the backup files into the v2 file it just deletes it all and brings back all the old files in the folders

potent patio
#

hi, just run into a peculiar issue when trying to play with friends, here's the situation:
The four of us lived in different time zones, and we were playing on one person's self hosted server a week ago, the server world file was then transfer to me since I have the most time out of all, and the transfer went smooth onto my own self hosted server with no issue, however, when we tried to share back the most recent world file back to my friend, every time he tries to start up the server, it would create a whole new world instead of the one transferred even though we changed all parameters that's required (World ID...), checked through the server description file. I'm not sure why the server dedicated tool is not pointing the correct files despite having the same process from last time

sudden sleet
#

hello can someone help me with setting the dedicated server ?

willow kayak
#

AFter the last update my game keeps crashing.

sullen crystal
#

Hello, I would like to transfer my game progress from my current device to an external server/cloud so I can keep and move my saved progress. Is it possible to transfer my game progress?

solid totem
#

good morning,

I was wondering if anyone could help me troubleshoot my server. I updated thru steamcmd and it seems to be stuck in a load loop and wont start

cedar flax
#

For some reason I cannot get my Nitrado server to load the world save I have put into the files (followed various YouTube/written guides on how to do it). No matter how I do it it always loads up a fresh world instead and thenn adds that worlds files to the server.

Anyone have any ideas?

solid totem
sudden sleet
#

why do i keep getting server is not found when i check for it with the code ?

mellow lodge
solid totem
sudden sleet
#

ok

solid totem
solid totem
#

did you put in your invite code again to find it i had to

prisma aurora
#

Turns out, updating my bios that was 4 updates behind, improved my game’s performance gato_piratico

solid totem
#

this is what i have going on now which is doable just unsure why its got two different ids

sudden sleet
#

"Version": 1,
"DeploymentId": "0.10.0.5.120-073042fb",
"ServerDescription_Persistent":
{
"PersistentServerId": "8DD2005448E9D6062A706EA5415A25AD",
"InviteCode": "66557v21",
"IsPasswordProtected": false,
"Password": "",
"ServerName": "gg",
"WorldIslandId": "834DAC492E554594FFB1F24630AFDB35",
"MaxPlayerCount": 4,
"UserSelectedRegion": "EU",
"P2pProxyAddress": "545445",
"UseDirectConnection": true,
"DirectConnectionServerAddress": "5454541:8070",
"DirectConnectionServerPort": 8070,
"DirectConnectionProxyAddress": "0.0.0.0",
"AutoLoadLatestBackupIfHasBroken": true
}
}

#

can someone tell me what is wrong with this ? the ip address i know but what else ?

solid totem
#

dont know if this matters to your specific setup or not but my "P2pProxyAddress" is 127.0.0.1

sudden sleet
#

should i add port forwarding in my router settings ?

sudden sleet
#

and should that be what ? whatever i want ?

high void
#

port 8070, outtbound from your pc ip, inbound to the default gateway ip

sudden sleet
solid totem
#

This is the only port I'm doing for the server

#

I also just noticed my invite code once the server is launched is different from the config file so i would double check in the server window if it is different

high void
#

change it from 7777-7778 to 8070-8071

#

and use tcp & udp

sudden sleet
#

ok

solid totem
#

Curious why Port 8070?

high void
#

its windrose default port for dedicated server

solid totem
#

Everything says 7777-7778 which is very typical for steamcmd servers

high void
#

it was in Bo-Taqi's file he posted

solid totem
#

Ohhh his port is the wrong one

#

Yeah for sure update that to 7777

sudden sleet
#

ill try now

high void
#

"DirectConnectionServerAddress": "5454541:7777",
"DirectConnectionServerPort": 7777,

sudden sleet
#

still same issue

#

server not found

#

"Version": 1,
"DeploymentId": "0.10.0.5.120-073042fb",
"ServerDescription_Persistent":
{
"PersistentServerId": "8DD2005448E9D6062A706EA5415A25AD",
"InviteCode": "55667788",
"IsPasswordProtected": false,
"Password": "",
"ServerName": "gg",
"WorldIslandId": "834DAC492E554594FFB1F24630AFDB35",
"MaxPlayerCount": 4,
"UserSelectedRegion": "EU",
"P2pProxyAddress": "127.0.0.1",
"UseDirectConnection": true,
"DirectConnectionServerAddress": "000000:7777",
"DirectConnectionServerPort": 7777,
"DirectConnectionProxyAddress": "0.0.0.0",
"AutoLoadLatestBackupIfHasBroken": true
}

#

what is wrong besides the ip address ?

high void
#

i'd check windows firewall, any AV you have, something must be blocking the traffic, i take it others connect without problems ?

sudden sleet
#

no one can connect to my server

#

they cannot even find the server

#

so what am i doing wrong ? i have added the rule for inbound and outbound in the firewall

solid totem
#

My directconnetionserver address is blank

restive quail
#

Make sure you don't have an additional ISP firewall blocking access.

sudden sleet
restive quail
sudden sleet
#

i dont have that

restive quail
#

It's on the ISP-side so bridging wouldn't affect it.

elder nymph
#

My dedicated server I run off my PC, decided to boot up a random new world today? Just launched server like I normally do, but now its a fresh new world with everything gone? How do I find my oldbackups and replace it or fix the issue?
Had a similar issue yesterday where TWO worlds were running somehow, one was empty/default and one was the one I was actively using, but managed to only keep up the one I actually built on.

solid totem
#

I got that same problem right now but at least it's working

elder nymph
# solid totem I got that same problem right now but at least it's working

Yeah I followed the pinned comments. Helped me restore my old one. Unfortunately its like 2-3 day old save, so still looking around for a more recent save. And yeah that was my exact issue last night lol. Then I had to restart my PC and when I booted up the server again normally, it was a new world.

solid totem
elder nymph
# solid totem i noticed the invite code in my server window was different from the config file...

Mine still used the same invite code. Or else I would've noticed right away, at least I would think lol. But yeah I've fixed that problem at least. Now I just need a more recent save file. I'm back on my original world now, but the save is 4 days old.
Looked around the folder and unfortunately all files are from May 4th. No idea why no saves or anything happened all those days in-between. Set me back like 3-4 hours on a build, but I guess not the worst thing since I haven't been on as much.

gleaming forge
gleaming forge
cedar flax
sudden sleet
marsh glen
marsh glen
# sudden sleet i still have the same issue how did u fix it ?>

For both scenarios you need to go into your gateway, (router) and forward incoming traffic for both ports 7777 and 7778 to the internal LAN ip of the host machine. It is easiest to forward both TCP and UDP.

If you want to use INVITE CODE:

(After staring your server using invite code give it some time for your server to propagate to the hosted proxy servers, its not isntant)

    "DeploymentId": "0.10.0.5.120-073042fb",
    "ServerDescription_Persistent":
    {
        "PersistentServerId": "8DD2005448E9D6062A706EA5415A25AD",
        "InviteCode": "55667788",
        "IsPasswordProtected": false,
        "Password": "",
        "ServerName": "gg",
        "WorldIslandId": "834DAC492E554594FFB1F24630AFDB35",
        "MaxPlayerCount": 4,
        "UserSelectedRegion": "EU",
        "P2pProxyAddress": "127.0.0.1",
        "UseDirectConnection": false,
        "DirectConnectionServerAddress": "",
        "DirectConnectionServerPort": 7777,
        "DirectConnectionProxyAddress": "0.0.0.0",
        "AutoLoadLatestBackupIfHasBroken": true
    }```
marsh glen
# sudden sleet i still have the same issue how did u fix it ?>

If you want to use DIRECT IP:

    "DeploymentId": "0.10.0.5.120-073042fb",
    "ServerDescription_Persistent":
    {
        "PersistentServerId": "8DD2005448E9D6062A706EA5415A25AD",
        "InviteCode": "55667788",
        "IsPasswordProtected": false,
        "Password": "",
        "ServerName": "gg",
        "WorldIslandId": "834DAC492E554594FFB1F24630AFDB35",
        "MaxPlayerCount": 4,
        "UserSelectedRegion": "EU",
        "P2pProxyAddress": "127.0.0.1",
        "UseDirectConnection": true,
        "DirectConnectionServerAddress": "<YOUR SERVERS LAN IP>",
        "DirectConnectionServerPort": 7777,
        "DirectConnectionProxyAddress": "0.0.0.0",
        "AutoLoadLatestBackupIfHasBroken": true
    }```

***Replace ``<YOUR SERVERS LAN IP>`` ***

In:

``"DirectConnectionServerAddress": "<YOUR SERVERS LAN IP>",``

With the server IP of the machine hosting your Windrose server
(*This will be the same LAN IP address your are forwarding ports ``7777`` and ``7778`` to in your gateway.*)

***DO NOT PUT THE PORT NUMBER AT THE END OF YOUR IP HERE ``:7777``***
(*This is specified in the next line*)
past gate
#

Oh ffs, the game is taking me back to the main menu again when trying to host. What is going on???

robust brook
#

Hey folks, my world when selecting multiplayer won't load and just loops me back to the tiitle screen. Am I cooked?

silk copper
#

having the same issue. i can load into singleplayer/offline, but when i try to connect to multiplayer and host it kicks me back to main menu

past gate
#

This has been going on since at least Tuesday.....

upper escarp
#

Yeah doing the same to me now after it did it to my friend last time

stone marsh
#

Does anyone know why the Windrose dedicated server/console closes on its own sometimes? Does this happen whey they push an update or something?

golden valve
#

Everytime I attempt to join a multiplayer server my game crashes, this worked fine this whole week. Validated my files and there were no issues, can load into single player fine

warm cairn
marsh glen
#

If you are having trouble connecting, and you use invite codes for connection, it could be failing because of the proxy servers used to make the initial connection. Nothing we can do about it but complain to KrakenExpress

https://discord.com/channels/1260209458924224542/1493364524705775657

If you believe this is not the issue, not providing the R5.log is the best way to not get help.

wooden garden
#

hey anyone here with experiences on setting up server with nitrado hosting
i have a problem when i want to upload my world where me and my friend were playing and i cant bring it up on nitrado server it just generate new world over and over again

limber socket
#

Which folder gets imported to nitrado, is it worlds?

floral dagger
#

Any guide how to get/download the Steam Cloud save so I can upload it to a dedicated server?

limber socket
floral dagger
limber socket
floral dagger
floral dagger
limber socket
marsh glen
#

Check the pins

limber socket
#

None in this channel, unless it would be somewhere else

marsh glen
#

meh ,,.. discord is still borked.

#

hold on

floral dagger
marsh glen
#

you are playing "server Admin" so some adjusting will be needed on your part for your situations, but all the relevant information is in those two post/discussion

floral dagger
marsh glen
#

if you read through the guide, specifically the last 4 steps and don't see the relevancy, you may want to consider using multiplayer over running a dedicated host.

vapid lily
#

hi i have a problem i cant join my friend on the server it redirects me to the main menu.. 4 hour now anyone have same ? or anyone help me what a problem

gentle ravine
#

I think this is tech related enough, if people are curious about GPU spec and what not for the game, Jayztwocents did a good benchmark video on 18 different GPUs from the 3 brands to show where it sort of lands https://www.youtube.com/watch?v=mW-73nWnpRg

Windrose is one of the most popular games out right now... but how does it perform? I tested 18 GPUs from all 3 Brands across 1080p, 1440p and 4K... what GPUs performed, and which ones failed?!

Check out the BeQuiet Dark Perk mouse at https://amzn.to/4bJ2I8j
Dark Perk Mouse Product Page - https://www.bequiet.com/en/mice/dark-perk/5631

○ Ge...

▶ Play video
kind snow
#

Need a little assistance. Our dedicated server wasn't booting, so we took what we thought we needed as a backup and nuked the server. We have started a new server, but it keeps loading as a fresh world.

The folder I have from the old server are the Rocks_DB, and a Default_Backups folder.

  1. have I buggered myself by not copying enough/the right folders?
  2. If I have the right folders, where do they go and what do I call them?
sand flax
#

Hi, quick question if anybody had a similar problem:

My friend just sold all our stuff to the smugglers and made round about 6k silver coins.
After fast travelling to Tortuga, his game crashed on arrival.
Upon game restart the coins were no longer in his inventory.
The stuff he sold to the Smugglers yet was still "sold" and not in our boxes.
Upon game restart, every inventory item except the coins (probably cuz its last "happening action" (sorry, not a tech guy)) was still there.

Probably a bug and not undoable, right?

marsh glen
kind snow
past gate
#

Does anyone else have a problem where "Co-op Enemy Scaling" keeps going to 100% when hosting locally, after changing it to 0%?

marsh glen
marsh glen
kind snow
# marsh glen did you try specifically how the guide says to do it, and/or the conversation fr...

So I have, in this order (Please excuse me if I misread what I think needs to happen)

  1. Fired up the new server, Then stopped the server.
  2. Browsed to the RocksDB_v2 folder location and renamed that folder to RocksDB and deleted the RocksDB_v2_Backups folder.
  3. Taken my backup copy of RocksDB, Renamed it to RocksDB_v2 and uploaded it into the "saveProfiles/Default" location.
  4. Taken the world ID from this backup copy and pasted it over the "WordIslandID" value in the "ServerDescription.json".

But when I turn the server on, it creates a new folder under Worlds and updates the Json file to point to the same value as the new world.

#

@marsh glen I have it working. I missed the one line when opening my .json file "This file is controlled by AMP - Please import any changes so they are not overwritten by AMP"

I was saving it, but not importing it.

keen heart
#

hello i keep getting returned to the main screen over and over when i try and join a server i have been playing on already

marsh glen
kind snow
marsh glen
#

the only thing I can think of id the data in your RocksDB was already imported previously to a RocksDB_v2 therefore the rename skipped the import.

marsh glen
kind snow
marsh glen
kind snow
#

@marsh glen You Sir are a legend. I have it working now, through a couple of stop starts as well.

vast gate
#

Is this the right channel for help with a lost world?

marsh glen
vast gate
#

I've been playing on a local server and when I started my game today it said some game files were corrupted and could not be recovered. So I still had my lvl 6 character but no server. So when I create a new server it shows the same quest markers but the whole map is covered by the fog of war, no base, bells, or tents

#

Is there a way to restore the map from the back up files?

marsh glen
# vast gate Is there a way to restore the map from the back up files?

You can check the pinned guide, as a reference, and search the discussion in here.

You'll be looking to restore a backup of your world, it's been resolved for many users many times. You'll just have to dig a little, I've personally posted the steps in here more than a few times.

heavy adder
#

I believe I found a reproducible progression/migration issue related to XP multipliers.

My original server was running with a 1.5x XP rate.
Later I migrated all player data/characters to a new server running with the default 1x XP rate.

Result:

  • Low level or newly created characters work fine
  • Level 1 characters also work without issues
  • Higher level characters migrated from the old 1.5x XP server consistently crash the server on login/load

The server enters a crash/restart loop with the following validation error:

Condition: 'RewardLevel < CurrentLevel' failed

and later:

Server will be stopped due to data inconsistency

From the logs it appears the progression validation fails inside:
R5BLEntityProgressionCntr::ValidateProgression

This makes me think progression or reward-level data becomes inconsistent when characters created under a boosted XP multiplier are loaded on a server using a different XP multiplier.

I also noticed issue #75 regarding Save-MultiplierHistory write failures and I wonder if this could be related to multiplier migration/state validation.

Important:

  • Fresh characters on the new 1x server work correctly
  • Only migrated higher-level characters from the old 1.5x environment trigger the crash
  • The crash happens consistently when these characters are loaded

Hopefully this helps reproduce the issue.

marsh glen
#

Good information, but the risk of running the mod is stated on the mod description, and how it will effect player save states.

vast gate
#

@marsh glen I found the pin but I dont get the first step. From Your SERVER
copy the entirety of the contents in:
\windrose\R5\Saved\SaveProfiles\Default\

#

I did local server so i can go to \windrose\R5\Saved\SaveProfiles\Default\

marsh glen
timber root
#

Okay, i did something stupid, I know. I was tired of trying to gather enough wood and stone (since we are just in build mode at this point) so i installed Vortex and some mods to increase the gather rate. installed them for solo only, gathered mats, then loaded into my Nitrado server and played for a couple hours. Logged out and all was fine.

Today I tried loading into my server and it keeps either kicking me back to the main menu or out of the game all together. I can load into solo games without issue.

I uninstalled vortex, the game, steam, restarted, reinstalled, turned off cloud saves, turned them back on. Did the deleted saved profiles, etc...

Any thoughts on how I can get back in? I am jonesing to build more... Oh, the other thing is my buddy can load and play in the server without issue.

dreamy spindle
#

Hello everyone, today I made a mistake and started the dedicated server twice, so when I connected to the wrong server, it overrode my saved game and loaded our game from the server. How can I retrieve the latest saved game from the backup and load it so that it’s the saved game the server starts with? In other words, how can I load the latest backup?

tame moat
#

dedicated server hosting still not fixed ?

#

try to connect to dedicated server, game CTD no errors, and forces the server to restart..

edgy stone
#

We have a virtual linux box and we're using a docker by UberDudePL. Everything has been running pretty good for a couple of weeks. Now, all of a sudden, we are getting kicked out of the server shortly upon connecting or the server FPS drops to 7 FPS. We're trying to isolate it down to what it was. I was going to grab the files and try to spin it up on my computer to see if it's an issue with the map. We were in the 2nd biome, just at the mission to go after Hands. I'm not sure if we did something in the map to cause such a problem. I think I stuck a storage box down in a mine, but I tried to get in to clear it.

I just moved a copy to my local computer and we're playing on it. Not getting disconnected as frequently, but definitely are seeing weird nuancy things like not being able to see ourselves in the mini map (or see each other on the full map). We're going to troubleshoot our docker for the FPS drop and disconnect issue, but not sure what we did that borked the map. I'm searching through chat now.

vast gate
#

@marsh glen Thank you. I didn't follow the instructions to a T but I had copied all the _backup folders right after my issue so I copied the world directory (number and letters) into the game directory and it showed up and loaded. So I think I'm good? I guess only time will tell.

#

Saw online to disable steam cloud backup because that might have caused my issue. Is that something I should still do?

marsh glen
inner lichen
#

is there any commands to spawn items in after they despawned because of a bug?

dense oriole
#

Anyone having an issue with a unraid docker (dedicated server) crashing? It crashing daily sometimes multiple times and says its a memory issue in the logs, but it's honestly not possible and the memory never caps out.

daring cape
#

anyone ever have an issue joining a direct ip? just kicks me back to the main menu with no error or anything

vast gate
#

@𝕁𝕖𝕕𝕚𝕎𝕒𝕓𝕓𝕚𝕥 Thanks again for helping. I know it can be a pain in the backside to do tech support but you are doing the community a huge favor by helping everyone.

dusk kettle
pulsar glacier
#

Anyone have tips on moving a local world save to a Nitrado dedicated server? When we started we didnt think we needed a server but now we want to move our world to a server. I can't get the backup to play on the server

daring cape
pulsar glacier
#

This setting my be relevant for the server

#

@daring cape seems you can only have 1 or the other enabled

daring cape
#

is that on nitrado?

pulsar glacier
#

yes

daring cape
#

where do you find that?

dusk kettle
pulsar glacier
dusk kettle
daring cape
pulsar glacier
#

Good luck!

marsh glen
dense oriole
marsh glen
marsh glen
marsh glen
potent patio
# potent patio hi, just run into a peculiar issue when trying to play with friends, here's the ...

Manage to get this solved and it’s a weird one, apparently after the May 4 update since my friend who’s hosting the server haven’t play the game till yesterday, his RockDB folder somehow got removed? (Not sure how and why it got removed), and after manually setting up a RockDB folder so RockDB and RockDBv2 exist in the dedicated server saved profile folder the app is loading the desired world correctly

dusk kettle
marsh glen
potent patio
cinder compass
#

Why are the servers showing N/A on multiplayer screen

halcyon mesa
#

Hello we are not able to join our server right now. We have tried restarting the server and have not been able to join. Hosted on Apex Minecraft Hosting