#[Not a Bug] Global Merge and Stored Items
1 messages · Page 1 of 1 (latest)
Take out 3 and attempt 3 merge (Misleadingly indicates that that 3 merge will give 2 lvl2 items):
Final storage inventory:
As you can see, the global merge feature draws an extra 2 lvl 1 items from the storage when you are attempting a 3-merge and gives 2 lvl2 items
mate it takes into account both what you have in storage and what you have on hand
its fine 5 is the best merge to do anyway
I know, that's the problem
They need to fix the global merge pop-up window.
It incorrectly indicates 3-merge resulting in 2 lvl2 items when its actually draing items from the storage and doing a 5 merge in fact
no look at the it correctly shows 3 on hand and 2 from the storage area
Please re-read my message
good catch, i didnt realise they were doing that
if you look at the pic again the main message is merge 5 below it says merge 3 plus 2 from storage its correct
the window is telling you they are taking 3 but they are taking 3 (from your farm) and 2 (from storage) to give you 5.
but there is only 3 in your farm
oh actually THEY DO SAY IT THERE
im bloody blind
its ok
can you see it now ??
ok, yeah
you're right
its ok mate i wasn't having a go at you just pointing out what i saw there
Don't worry, you're good
Nice catch!
no worries mate
[Not a Bug] Global Merge and Stored Items
For cases where objects are retrieved from the reserve, the automerge adds up to 5, for example if you have 4 then it'll be 4+1 ti 5, if 7 then 7+3 to 10, the rest remains in the reserve. This works correctly
Yeah, people explained it to me 😁