#LOWER BOSS SKILL DAMAGES

1 messages · Page 1 of 1 (latest)

rocky helm
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i am a warrior 150 with full reduction and fire property armor and yet still 1 hit by meteor from the lvl 105 demon maw boss. how is that balanced? im way above level. i have 30k hp and tried all the combination i could think of to survive yet im still 1 hit. its the same on other bosses theres always 1 skill that nukes you from 100 to 0

empty spoke
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u probably dont have much MDEF as a warrior since u dont add INT

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just guessing tho

rocky helm
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i have like 45%damage reduction from magic mdef. still getting demolished tho 🙁

lone pecan
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You have all résistance passive ?
Fire res on leg ?
You can respec stat to have à bit more int for Mdef

rocky helm
lone pecan
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May be both haha
Try plasma swith and turtle shell
Like for bossing you prio survivability, once you facetank it s just a time issue.
But idk if warrior can solo lvl 100+ boss
Keep in mind warrior is a base class

worthy storm
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Can you do plasma suit with the card? That can further increase your resistances

rocky helm
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yeah im using plasma +9 and still nothing 🙁

turbid current
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Me as priest using fire convert, shield+8, 20% fire resist, almost got one shot because new burn mechanic that make us take more magic dmg wich increase the meteor dmg

meager sonnet
# lone pecan You have all résistance passive ? Fire res on leg ? You can respec stat to hav...

Flat mdef and flat def doesn't really add that much value when compared to resistances. I think Phil modeled it after RO, because it seems to function very similarly. I already tested the face head gear that gives high mdef with refinement, and it barely reduced the damage taken. It's also the reason why resist cards and resist gear such as Beret and Poopoo hat are preferred to be used even when compared to high armor headgears in RO.

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Talking about this one, and it barely did anything. It's supposed to give a whopping 55 flat mdef at refinement 10. But it's just really bad.

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It would be nice if Phil can touch up on the def and mdef stat for improvement, so that armor refinements feel more meaningful besides additional stats from gear such as gauntlets and the like.