ð€suggestions
Monster kill/gold tracker
Systems / Features
UX / UI
Suggestions for Jester
Class-Related
Escaping "Autocastvale"
Gameplay
Gatling Gun GS skill buffs / new skill?
Class-Related
Economy Improvement Suggestion: Increase NPC Sell Prices
Zerker Fair Nerf to be in par with other classes.
Target System
Spirit/Ego Weapons and Gear
Pricing Concerns
Misc. Ideas
Music Composer of Rabbit & Steel - ã¯ãã STEEL PLUS - Keisuke Hayase to make music for SpiritVale
Misc. Ideas
Shop System Suggestion
Gift MTX similar to Gift Nitro [READ the context]
Boss Encounter Design & FS Priest Role
Gameplay
Class-Related
a discussion during stream going over some things about early game
Gameplay
Class-Related
Auto or Continues Refine
Mob hit with Mark Target should be prioritized by single target attacks/skills
Gameplay
Class-Related
Card Compendium System
Content
Add a glow to active toggles
Gameplay
Class-Related
Safe Refine
Items / Equips
Looting Rework
CAMERA
Implemented
UX / UI
Spawn Summon Deterrent
Refining Overhaul (please don't poke my eyes out) ð
Invulnerability while talking to Craftsman or ward off mobs
Gameplay
Add Gems to Craftsman for 1000 or 2000 mats
Items / Equips
PvP Pass â Quarterly Ranked System - Arena
Crafter UI improvement for crafter-unique vs. generic equips
Items / Equips
Berserker's visual.
Area Loot
Make movespeed affect movement skills
Seasonal reset [Discussion]
Content
Gameplay
Crafting (leveling) system idea
Add more diversified stats to some (future) gear
New player Scout gearing confusions
Items / Equips
Class-Related
Simple-ish systems that could increase player retention via more variety and reward
Content
Gameplay
Game exposition to introduce the genre to newbies.
Paladin tweak + â¥
Gameplay
Class-Related
A healing system sale pitch *combs mustache*
[by request] Simple, Infinite Scaling Content
Content
More accurate ground-skill visual for point blank castable spells like Earthquake
Self Healing Option Setting
Duplicate
Remove knockback default on Blizzard Skill (Wizard)
Card slots on weapons
Expand/improve melee (scythe) necromancer
Can we not keep dying?
It would be interesting if long term that job 70 gets job 20 instead when adv change
undead card
Shinobi Spam Shuriken Fan build Frame Drop
Vending is a Bad System
Systems / Features
QoL
UX / UI
Cerulean Scepter (minor adjustments)
Items / Equips