#editor hitboxes are very non-functional and barely work + crashing
19 messages · Page 1 of 1 (latest)
only happens when moving objects because hitboxes dont move with them and then overlap after moving back. very strange bug
video:
man how come all the more recent bug reports get responses but not mine
editor hitboxes are very non-functional and barely work
editor hitboxes are very non-functional and barely work + crashing
crashing game now: 2025-07-10T09:15:54-0400
Whoopsies! An unhandled exception has occurred.
It appears that the crash occurred while executing code from the "eclipse.eclipse-menu"
Loader Commit: 0444be7
Bindings Commit: d2a8f002
Exception Code: c0000005 (EXCEPTION_ACCESS_VIOLATION)
Exception Flags: 0
Instruction Address: 00007FF9984E9F99 (eclipse.eclipse-menu.dll + 129f99)
Exception Details: Failed to read from memory at 0x1866B67D4D0
Crashed thread: Main
- eclipse.eclipse-menu.dll + 129f99
- eclipse.eclipse-menu.dll + 12864f
- 00000185981A8989 (Hook handler)
- GeometryDash.exe + 2d049b
- 00000185C3B6B919 (Hook handler)
- nwo5.trigger_context_menus.dll + 1e34f
- nwo5.trigger_context_menus.dll + 5d7f
- 00000185C3B6B919 (Hook handler)
- libcocos2d.dll + c0919 (cocos2d::CCTimer::update + 105)
- libcocos2d.dll + c078b (cocos2d::CCScheduler::update + 267)
- 0000018596A42089 (Hook handler)
- 0000018596A42089 (Hook handler)
- 0000018596A42089 (Hook handler)
- 0000018596A42089 (Hook handler)
- 0000018596A42089 (Hook handler)
- 0000018596A42089 (Hook handler)
- libcocos2d.dll + bbf14 (cocos2d::CCDirector::drawScene + 36)
- 00000185C3B6FE19 (Hook handler)
- 00000185C3B6FE19 (Hook handler)
- libcocos2d.dll + bc62b
- libcocos2d.dll + 72c42 (cocos2d::CCApplication::run + 1122)
- GeometryDash.exe + 4b6e32
- Geode.dll + 254cab (gdMainHook + 395 | /home/runner/work/geode/geode/loader/src/platform/windows/main.cpp:181)
- GeometryDash.exe + 4b821a
- C:\WINDOWS\System32\KERNEL32.DLL + 2e8d7 (BaseThreadInitThunk + 23)
- C:\WINDOWS\SYSTEM32\ntdll.dll + 3c34c (RtlUserThreadStart + 44)
RAX: 00007ff9987aafa8
RBX: 0000000000000000
RCX: 000001866004ca58
RDX: 000001866b67d130
RBP: 0000000000000000
RSP: 000000194a6ffc20
RDI: 0000000000000000
RSI: 0000000000000000
RIP: 00007ffa4b5bc34c
R8: 00007ff9984e9fb8
R9: 00007ff9987ab458
R10: 0000000000000000
R11: 000000194a6fe710
R12: 0000000000000000
R13: 0000000000000000
R14: 0000000000000000
R15: 0000000000000000
issues are pretty similar so there's not much reason to, besides i'm still investigating all of this
would you mind testing this build
https://nightly.link/EclipseMenu/EclipseMenu/actions/runs/16197077451/Build Output.zip
is it the .pdb or the .geode or both
.geode
k
not sure about other issues, but the crash specifically
because i can't reproduce it on my end
maybe you could tell me what level you tried to open
yeah the build fixes both issues. i tried opening a 6 hour level but it crashed. but also tried my poltergiest SP copy and it still crashed.
so this build i sent works?
yes
alr thanks