A lot of people spam the same dungeon over and over again (looking at you ransack).
This change aims at increasing the variety while rewarding difficulty.
I think this would result in a more natural gameplay loop.
Regular Dungeon -> 1 Item
Capstone Dungeon -> 2 Items
Eternal Tiers:
Tier 1 (1-4) would give ilvl 255 loot.
Tier 2 -> 270
Tier 3 -> 285
