#Gear progression (drops) in eternal is really off.

1 messages · Page 1 of 1 (latest)

viral ermine
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A +1 ransack giving 270 while +13 silken giving 255 feels super super wrong.

Should probably even out the ilevels and make it actually increase at a reasonable rate.

heavy galleon
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A bigger issue is that because theres no gear scaling, all the geared players are grinding low level eternals. This has honestly made eternal feel easier then Paragon, because now every game is just getting carried by crazy dps

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The bigger issue being that eternal is super easy because of it*

compact wigeon
upbeat vale
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I wish they squished the tiers and brought eternal 1 down in ilvl. No reason for 5 separate tiers with different levels in each etc etc

heavy galleon
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Which has been my experience

compact wigeon
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That only happens in lower tiers

wild gyro
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I think the 2x 270 iLvl in capstones needs to be nerfed.

As an alternative, It'd be great to see a bonus system for helping players get shards you already have, that way instead of the e1 Ransack LFG channel being the only one popping off, players could get groups at more levels of eternal, and playing a variety of maps would be rewarded.

bitter sentinel
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Or just increase the gear by x ilvl for non capstone for every 5lvls you jump