#FellowBIS - Best in Slot Gear Optimizer ...
1 messages · Page 1 of 1 (latest)
Yea agreed with those settings it could do a better job of creating space between the stat buckets when > is being used
I'll tweak it some more
I suspect that it's trying to have at least 15% of each, but something there breaks when doing it for spirit
I've spent a lot more time optimizing the Breakpoints method because I think most players will use that. The Priority method is mostly just to have something for brand new players who just read a guide that communicated stats in that manner
Yeah, that definitely makes sense
It mostly just stands out to me 'cause of how specifically bad spirit is for Xavian is all, so figured it was worth pointing out xD
That's good to know. I could maybe add some more features to the Priority method to let you tell the app to strongly devalue a stat. Like a >> option instead of just >
But the good news is you can get basically 0 spirit using Breakpoints if you want to
Spirit is so bad for him that you genuinely want 0%
So yeah it would be a good thing to add to the prio
Or some option to ignore a stat entirely
Mara last season (less so now) wanted 0 haste and spirit
Actually, I did that and got 2.57% 
I had it at 0 but can't remember what settings I used, but with "no more than" and 0% it gives me this atm
This is what it generated for me
I could probably do that too. Just a 👎 button that lets you dumpster a stat as hard as possible
That would be good imo
Dang you guys really want to stack haste that hard? Reminds me of Sylvie last season
Does health pot have spirit
It’s the best stat for us, it’s not like crazy strong but it’s better than the alternatives
My distribution rn is 35% haste and around 20% of crit and exp, including stats from gems
Yeah, figured "there's no real BP where you don't want more haste", and then lowered the minimum crit/expertise from 15% to 5% just to see what would happen
That feels like it would be better for reducing DR loss
When I set stat weights to 5 haste, 3 crit and exp and 1 spirit it gave me basically the gear set I’m wearing already
So that works
Ratios I mean
Huh. I changed to ratios, then changed back to BP (doing at least 15% crit/exp, 0% spirit, infinite haste) and got 0.48% spirit this time. So just didn't generate the set properly previously
Changed crit/exp to to 5% again, and back to 2.57% spirit, so something's definitely wonky there
It's performing a beam search (same tech used by LLMs) to generate gear recommendations, with penalties for straying too far from the requested stats, depending on which instruction is used for each stat. Sometimes the reward for one stat is greater than the penalty for adding a bit more than asked for in another stat. I could try increasing the penalty for going above a "no more than" value. My testing has been pretty close to what I'd expect though