#Armor theorycrafting

1 messages · Page 1 of 1 (latest)

frail abyss
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why not, it looks reasonable and it fits everywhere?

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Armor theorycrafting

jovial tree
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lol

golden siren
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meiko uncapped stacking armor bug could get above 100% phys dr

brisk wedge
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KAP nerds

jovial tree
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interesting you can just randomly create this

brisk wedge
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I'm also surprised

jovial tree
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I highly doubt this is intended

frail abyss
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you can always create threads, I think?

jovial tree
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hmmm

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try in elarion

frail abyss
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discord offered when we had a thread of more than 3 replies

jovial tree
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odd

golden siren
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maybe they missed disabling it

jovial tree
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Global.ArmorToDamageReductionMultiplier, 7.0 ; manipulate this number to change how much damage reduction the armor stat gives

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anyway this was something from a file

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and I'm not really sure how this would fit into anything I have

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there is a chance this isn't even used but if it is, then my method is wrong

frail abyss
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1/7 is 0.1428
which is close to your value: maybe they tweaked it slightly to get to current value

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so your formula is

golden siren
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your formula is still pretty close for the 19k armor data point, probably good enough for any theorycrafting

frail abyss
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⁨⁨dr_percent = armor / (0.92 * armor + 13470)⁩⁩

golden siren
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it's within <1% error for all my armor points, which could just be rounding on sheets in game even

jovial tree
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generally there is a swing of values that would work but with only 2 decimals to go off I can't really pin point which one to use

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I would rather have the actual formula because what I do tends to need the real systems

frail abyss
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⁨```
1 - dr_percent = (13470 - 0.08 * armor) / (13470 + 0.92 * armor)
1 / (1 - dr_percent) = (13470 + 0.92 * armor) / (13470 - 0.08 * armor)

jovial tree
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lol you can make anything work if you tinker enough, the question is will it work for everything

frail abyss
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not sure if that helps, but EHP is HP / (1 - dr_percent), or am I crazy?

jovial tree
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lol the dr is as simple as I posted before

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legit nothing more to it

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I have no idea what you're trying to cook

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these are two different things

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the hover over armor is just a dr value that armor alone gives

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it's confusing because it's called physical

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it's just another value and that value isn't getting deminished yet

golden siren
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it must be pretty close at least, since your formula also breaks at ridiculously high armor values and gives dr >1

jovial tree
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that value then goes into the real physical dr and that's where the deminish happens

frail abyss
jovial tree
frail abyss
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do you have a spreadsheet of values to compare to? so that I can check on my own some other time?

jovial tree
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I scrapped it and haven't come back. My intention was just to ask the devs

frail abyss
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smort

jovial tree
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considering like 3 variations of formulas can come up with a number that is close... it just makes me want to get the real formula from people who know

frail abyss
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yeah, I get it now

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well thank you for taking the time to run me through this! it was interesting and fun

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I look forward to another theorycrafting discussion