#Stormwatch/Wyrmheart Possible rework?

1 messages · Page 1 of 1 (latest)

valid heron
#

More Stormwatch than Wyrm TBH. Syncing kicks perfectly can be very frustrating and difficult to do with voice and very hard without. Not to mention people can miss a kick due to latency having their game freeze for 5 seconds and the run is more often that not bricked.

Would the devs possibly consider reworking the boss or reducing the kick rotation down to two?

I feel like the game shines when you press ur class buttons well. Rather than it becoming a toss up if you can kick perfectly which is what Stormwatch has become. Most groups avoid it for this reason and its a shame cause its a fun dungeon but its like id rather play a boss thats not requiring me to perfectly kick or your done. It leads to unnecessary toxicity in the community from missing kicks and the game would be better with less "bolt slop" as some say.

I dont mind trash having stuff to kick but it's -- you know -- not requiring pefection. If you miss ur kick on trash you can still stun and use knockbacks to stop it. So its more fair in that sense.

Thanks, thats all i got for feedback for now thanks for hearing me out guys!

old creek
#

I mean, I just tell my DPS I'll kick arcs, you guys decide who kicks first bolt 🤷🏻 communication can go a long way. Honestly the worst one imo is Urrak Markets, especially if only 1 ranged because if you mess up/don't have a ranged kick AND don't have the vine patch close, you can't kick wild bolts and they CHUNK

sturdy surge
#

Whyrmheart is one the best dungeons made in the game. For stormwatch kick rotation. You can avoid pulling too many casters or communicate with your party to distribute kicks properly. None of these things warrant a full dungeon rework

timid hound
#

take out the kick rotation and the dungeon is braindead easy. each dungeon, each boss has their difficulty. The difficulty of those maps is the kick rotation. Its a mechanic that we gotta deal with.

faint dragon
timid hound
ashen sphinx
#

Yeah this is not a good take. A kick rotation even without voice is the simplest thing in both dungeons.

vapid sinew
#

You can redo the key infinitely its 15min dungeon. Pattern is always the same. After 3 try you know by heart what you have to press and when. Doable without any voice at this point