#Setting to Auto-rotate your character to the enemy when attacking/casting

1 messages · Page 2 of 1

crystal saffron
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How could you I trusted in you!

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xDD

radiant pecan
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Even tho there's a 20% GCD slow lol

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It's a TREMENDOUS DPS loss XD

crystal saffron
celest nest
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If done well, it opens the game to some people that wouldn't have been able to play it otherwise... what's the big deal ?

radiant pecan
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I think you hit enrages in bosses if you play with this on

vast owl
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I dont hate the one button rotation but i dont like the effort and time spent on it when the game obviously has many other issues

radiant pecan
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Just like difficulty settings in Souls-likes

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Lies of P for example

crystal saffron
radiant pecan
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Some people are like "That's the biggest hot take of the world"

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But it really is not

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The ones who don't like it don't like it because then they think: "These people playing on lower difficulties can get the same achievements as me without having difficulty"

celest nest
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As long as you can outperform the 1 button rotation by playing decently well, I honestly don't see the issue

radiant pecan
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"So my achievements have no value anymore"

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This is mainly an ego problem

crystal saffron
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But for that one I admit it hurt my ego, having to master a full rotation and being beaten by someone who use 1 button and one braincell... it's harsh 😢

radiant pecan
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Where it is an accessbility setting really

celest nest
radiant pecan
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But with a 20% GCD slow you would never beat the DPS of someone who really masters the real rotation of the character lol

crystal saffron
vast owl
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You probably dont beat someone playing with one hand either

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Its not just gcd increase

crystal saffron
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But honestly all people should play how they want

vast owl
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It wont use your cooldowns properly

radiant pecan
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XD

vast owl
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Lmao there are many good clickers in game actually

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Crazy

crystal saffron
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Hey, i click some of my spells

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The one to the right

radiant pecan
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Yeah just like that one Osu! player playing the game with full mouse lol

crystal saffron
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Because I don't bind my keys correctly 🥲

celest nest
vast owl
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In wow i only click consumables and buffs

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Its too many keybinds otherwise

celest nest
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One of the top hunters in BfA was also a mouse clicker

crystal saffron
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It hurt my wrist to imagine the speed required on the mouse

celest nest
radiant pecan
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On FFXIV I actually use all my spells with keyboard only around my WASD hand lol

celest nest
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With not that many abilities outside of gcd

crystal saffron
uncut terrace
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One button rotation outperforms many players, and for people who are better than the default, they'll be even better if they spam the one button.

uncut terrace
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(previous season, it was claimed with a full team, you can take it to the tile.)

celest nest
crystal saffron
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It should perform more or less as good as an average player

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Not like a very very good one

uncut terrace
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the reasoning is, it's a lot easier to teach people how to use their cooldowns.

Why ? It's more or less a 20% decrease from theoretical best dps... if you can't be better than that. Maybe it's not the game for you as someone said earlier
You realize, that's two key levels?

radiant pecan
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oGCDs don't account for the GCD speed decrease I guess

celest nest
radiant pecan
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That's why the damage isn't a big difference I suppose

uncut terrace
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right now, there's +23 as the highest key, now, that means mathematically, people can do a +21. Is that acceptable? that's like 0.2% territory or maybe 0.1%.

celest nest
crystal saffron
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Whe should try to post a feedback for a one button rotation, I think it will be way more heated than this post

vast owl
radiant pecan
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XDDD

celest nest
uncut terrace
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that still puts you to like 0.2% of all players in m+. That is frankly absurd.

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Sounds like arguing for chess engines to be allowed in chess, just be better than a program.

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(chess engines will outplay grandmasters fwiw.)

crystal saffron
celest nest
uncut terrace
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yes.

radiant pecan
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Yeah chess engines outperform everyone, but a one-button rotation that has a 20% GCD decrease shouldn't ever beat a good player

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So what's the deal with it really?

celest nest
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But that's not what the 1 button rotation is

vast owl
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OBR isnt just increased gcd

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There are expected values for dps loss in wowhead for each spec

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Theyre much more than 20%

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(some of them anyway)

radiant pecan
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Well

vast owl
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Some specs are super simple

radiant pecan
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It isn't a problem then

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If it's even more than a 20% loss

uncut terrace
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GCDs aren't weighted equally.

celest nest
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If you can't play better than 20% of the theoretical best, maybe the game is too hard for you 🤷‍♂️

radiant pecan
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Is it like a priority list and it just puts the highest priority button as the next one?

uncut terrace
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Like if you play for 20 seconds of your opener, and then you spam the one button rotation, your dps loss is probably like 5%....

vast owl
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Is it a good priority list? Does it use cooldowns?

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Not really from what i've read

uncut terrace
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the priority list is as perfect as can be without using cooldowns.

crystal saffron
celest nest
uncut terrace
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because you don't need to spam it 100% of the time.

vast owl
uncut terrace
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Say you do 90%. your dps is probably higher than not using it.

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Which is why world first raiders use it.

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10% actual play, 90% obr stuff.

vast owl
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Where do rwf players use it

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Is it for kills or is it to figure out mechanics

uncut terrace
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probably duringn mechanic heavy phases? TK claimed they do, and I'm willing to believe.

vast owl
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I'd be really sad if thats true

celest nest
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I didnt really followed the rwf, but max talked about it in one video

uncut terrace
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like it's a tool that probably shouldn't be viable, but it is. GCDs aren't weighted equally.

vast owl
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Play the dang game jesus, world first my ass

celest nest
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I think it's dimensius during one of the heavy movement phase

vast owl
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I didnt know they had a 21st player, the computer

uncut terrace
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like you do your opener, that's so much of your damage, then you can spam the one button to chill until the next time your cooldowns are up.

celest nest
uncut terrace
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and if mechanics are happening, you can just spam the one button cause that's easier mentally than doing everything else actually perfect...

radiant pecan
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Oh so they can use their normal rotation AND swap to a one-button rotation whenever?

uncut terrace
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yeeeep

radiant pecan
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It's not a "mode" that you choose first

celest nest
vast owl
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No, its a keybind

uncut terrace
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you can use it as much or as little as you want. It's not like you're locked in.

vast owl
uncut terrace
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so hard part of the fight? just spam the one button than trying to actually dps.

vast owl
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Now theyve decided to save on brainpower?

uncut terrace
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it's using brainpower for other things.

vast owl
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Whats next, /follow the nearest healer?

celest nest
vast owl
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This game is going to shit 😭😭

radiant pecan
uncut terrace
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if one button was actually the only thing you can use, it probably makes it reasonable.

vast owl
uncut terrace
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players can complement their actual rotation with the one button rotation.

celest nest
uncut terrace
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raiders aren't writing weakauras, they have paid staff lol.

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WA disappearing and one button rotation remaining makes no sense.

vast owl
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It was nnoggie, main tank

uncut terrace
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One button rotation literally plays the game for you.

radiant pecan
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So if I can sum up, @uncut terrace and @vast owl you only fear that adding auto-rotation will open doors to putting "shit" like one-button rotation to the game?

uncut terrace
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No, I don't. I just think auto rotation shouldn't be added on a principle thing.

vast owl
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Pretty much for me anyway, i wouldnt use it really anyway

uncut terrace
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it's not something I'd like to see automated.

celest nest
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@vast owl why are you sad ? WA was automating things for you... given your opinion on auto rotating, I assumed you were 100% against any kind of addons helping you /s

vast owl
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Unfortunately there needs to be a line where we stop automating things

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And this is as good as any

crystal saffron
vast owl
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As it has to do with direction and positioning and such

celest nest
uncut terrace
radiant pecan
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WoW doesn't have an enmity list IIRC Lol

vast owl
celest nest
radiant pecan
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Without addons

celest nest
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Aren't addons automating things for you ?

vast owl
# celest nest Why ?

Because they have built this game to require/demand these addons over the years, now they must replace them

crystal saffron
vast owl
uncut terrace
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blizz is like not really doing that. Many addons? they'll just be authored by Blizz and flat out worse.

celest nest
uncut terrace
vast owl
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Surely you must understand that

crystal saffron
uncut terrace
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No, it's you being unable to comprehend things.

radiant pecan
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Coming from FFXIV auto-rotating seems like a normal thing to me
You're coming from WoW I presume so for you it's some alien thing

celest nest
uncut terrace
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and unable to accept other people's points of view.

vast owl
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Theres no weakaura that turns or repositions your character

uncut terrace
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Just because a game has it, doesn't mean I want it. If I played FFXIV, maybe I'd want that gone.

vast owl
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Maybe you can argue that macros are automation, weakauras arent

radiant pecan
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And FFXIV still has "Look at the boss" "Don't look at the boss" mechs

radiant pecan
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And they're deadly lol

uncut terrace
crystal saffron
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Just not use it?

celest nest
# vast owl Like what

Honestly? We gonna argue that a wa telling you exactly where to go or which add to dps or which player to target is not way worse than a simple rotation?

uncut terrace
radiant pecan
vast owl
crystal saffron
celest nest
radiant pecan
vast owl
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Not anymore than tab target going to the caster is

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(a setting in fellowship)

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(it doesnt work)

radiant pecan
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LOL

vast owl
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I should open a thread for it

celest nest
crystal saffron
vast owl
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Lmao, it is early access

celest nest
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(Dbm in Fellowship, dbm in wow has automation)

vast owl
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I have hopes

crystal saffron
uncut terrace
crystal saffron
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But still, some bugs are weird x)

uncut terrace
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Then you have the weakauras that solve bosses. Now, you just won't get those bosses. There's no world in where you fight a weakaura boss without weakauras.

radiant pecan
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Tbh Addons in WoW seemed really borderline

celest nest
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Honestly, i didn't think it'll go to WA is less automation than autorotating

radiant pecan
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When I played the game back then

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7 years ago or something

celest nest
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(That is without the nerfs that come later)

radiant pecan
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Like they modified the game soooooo much

crystal saffron
uncut terrace
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WA is many things. The computational weakauras are excessive, like Echo Heart Map.

vast owl
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Blizz were fine building their raids and dungeons on the backs of unpaid weak auras authors for years

uncut terrace
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axing WA and leaving in and supporting one button rotation is lawl.

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Blizz should do both, or neither.

vast owl
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Now they want to rip them out and not provide their own on par?

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Crazy

uncut terrace
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and thier timeline is super fast, Midnight is set sail for fail.

radiant pecan
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Tbh I'm talking again because we can have a human discussion about this lol

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Before it was just tiring with nothing to add value to the debate

celest nest
uncut terrace
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M+ might be fun because for once good players might have rewards..

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I'm pro some part of WA, the parts Blizzard is trying to replicate anway.

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the boss solving stuff can go, but then you just won't get those bosses, so you don't need them to solve it.

celest nest
crystal saffron
vast owl
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Maybe the kind of weakauras that automate targeting and such need to go

celest nest
vast owl
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Im ok with that

uncut terrace
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No one likes weakaura bosses btw.

vast owl
celest nest
uncut terrace
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It's a moot point. You brick computational weakauras but you also remove the need for them. The impossible bosses come first.

celest nest
uncut terrace
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like if they don't have those weakaura bosses, then it would've been fine.

vast owl
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I dont think the top players disagree on whether some WAs are too much automating

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Theyre kinda the cause of the wa cleanse in midnight

celest nest
# vast owl Wepl we disagree then, its fine

I mean, what's the interesting part, rotating your character or finding the place you need to go to avoid the death rays of the boss ?

WA was automating the latter, which is way more potent than rotating your character.

Sure you still needed to move to the huge red spot on the ground, but that sucked any kind of intelligence of the fight, it's just mechanically moving your character to the big bright spot.

If your definition of fun is following instructions 100% of time. Sure, WA wasn't automating anything 🤷‍♂️

radiant pecan
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WAIT WAIT WAIT, WA is telling you where to go???

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I don't know what this addon does

uncut terrace
vast owl
uncut terrace
vast owl
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Go watch mythic archimonde

uncut terrace
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there's no time to discuss where to move, you just do.

crystal saffron
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If your sad come to FF14... Where the devs do same things... Like simplifying spells rotation... God what will MMOs become?

vast owl
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And then go back in time and try it without the WA that shows you where to stand

crystal saffron
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It's part of the skillset required for high level bosses

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I'm quite in shock actually

radiant pecan
vast owl
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Theres probably nothing in ff14 like mythic archimonde

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It was the fight that started this whole ban WA thing

radiant pecan
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Without having to use an addon that tells you where to go

celest nest
# radiant pecan WAIT WAIT WAIT, WA is telling you where to go???

Basically, WA was telling you when to press which cooldown, near whom you needed to stay, telling you where to place yourself, which add to dps, etc... the dimensius fight was choreographed to the extreme.

You stil had to position yourself perfectly and do your dps rotation perfectly, but any kind of "thinking" was totally removed from the fight.

But yeah, automatic rotation will break the game balance 🤷‍♂️

crystal saffron
vast owl
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No i mean this fight was impossible without WA

crystal saffron
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I don't know the exact boss

crystal saffron
vast owl
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Look at the kill video, the screen basically has this giant popup yelling at you where to stand

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Otherwise you dont only die, you wipe the group

uncut terrace
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if 20 people have to be somewhere, and your position depends on where the 20 people are, you need weakauras for that kinda.

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weakauras are used to solve stuff that would require unrealistic communication otherwise.

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Now, in a post weakaura world, they can give you maybe 5x the time and you can chat or whatever to solve it.

crystal saffron
uncut terrace
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yes but it's more about time to react rather than if 20 people need to be somewhere.

crystal saffron
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But i forgot that it's 20 people in WoW

vast owl
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Modern wow is a dance, knowing the steps doesnt take away from the experience

radiant pecan
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And you are instakilled for some mechs if you fail them and it happens just before the boss casts a mechanic where if a player is dead you can't do it without wiping

crystal saffron
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It's only 8 in ff

vast owl
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Its extremely choreographed

crystal saffron
celest nest
# vast owl

Can you honestly look at that and tell me that WA doesn't play the game in your place ?

And tbf, that's an old example, modern WAs are way worse

vast owl
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At these levels the skill isnt in not standing in fire or doing damage, its getting 20 people to do it perfectly

crystal saffron
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It's also a quite beautiful choregraphy when nobody f*** up

radiant pecan
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But in FFXIV you're not told where to go lol

uncut terrace
vast owl
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WAs allow for more complex mechanics, but only because without the WAs, the game doesnt give you the info

uncut terrace
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WA tells you where to stand, now you have 5 seconds just like the other six people that got assigned. Within a position of within 80 yards of movement or something.

vast owl
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If there was a builtin way to communicate to the player we wouldnt need WAs

celest nest
vast owl
radiant pecan
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Also harder FFXIV bosses don't have markers anymore, so you need to know the boss attack hitboxes

uncut terrace
radiant pecan
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So you don't have anything indicated and you react to the different casts the boss does

uncut terrace
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realistically without WA, you probably have 10 to do the same thing.

celest nest
vast owl
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🤨

crystal saffron
uncut terrace
celest nest
uncut terrace
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it's a different challenge, Both are acceptable.

crystal saffron
vast owl
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me when i have to think in mists of tirna scithe

uncut terrace
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Take Ky'veza ? delve thing, I can't do the boss due to the guessing game, but anyway WA doesn't work for it. And ones that did, Blizz bricked it within a day.

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like you have so much time to do the mechanic.

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(Too hard for me cause keeping track of shell games are hard.)

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Ky'veza ?? is on super speed lol.

radiant pecan
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For example there's one where the boss does multiple attacks on the arena in order and there needs to be 1 people standing in it and tank it but not the same person twice else you die, and each time there's this attack there's another person that gets an AoE on its head and can't stand near anyone else else it's also an almost instakill
And you don't have time to move all the way to the other end of the arena at all it happens fast

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I'll try to find the boss where this happens for example

radiant pecan
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It's not for tanks

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It's for everyone

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Lol

uncut terrace
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shrug, same concept applied to everyone.

radiant pecan
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But you need to go to a certain way in advance

uncut terrace
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WOW has quite a bit of "rotate soaks."

radiant pecan
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Because you don't have time to do that when it's happening

uncut terrace
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yea, so you assign stuff, just play it according to plan.

radiant pecan
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You place yourself before hand and you have a specific debuff

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If you go to the wrong one it doesn't work too

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Let me find it

crystal saffron
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It's hard to explain honestly

celest nest
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Seems like a fun boss.

Wow had some like that. And WA would put a big number on top of your head to tell you at which spot to stand on ArdeosSMIRK

crystal saffron
vast owl
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Brawler's guild used to have fun bosses like that

analog scroll
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Auto-rotate vs. not seems more like a control configuration thing more than a skill thing. Like to me I would find it unspeakably annoying to have the orientation of my character changed without my input. I would not use this unless there was some specific mechanic it trivialized. If that happened I’d expect the devs to disable it for that mechanic.

If people prefer a different control scheme from me that isn’t as reliant on the player controlling both the camera and character then I don’t see a good reason for them not to have that. That being said dev time is a finite resource.

crystal saffron
crystal saffron
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But I digress

uncut terrace
crystal saffron
vast owl
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Kinda, isnt there?

crystal saffron
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But in this case, thinking that auto rotating trivialize boss mechanic is really something... I'm still looking for the why since it doesn't make you dodge or even interact with the mechanic (like chaining yourself on a pole)

celest nest
vast owl
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Lets get rid of addons and automoving and rotating and range indicators, LoS indicators
In fact, put on a VR headset and haptic controls and weave the ninja signs yourself, buttons and keybinds are simply abstractions that trivialize gameplay

uncut terrace
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weakauras encompasses many things. Some stuff? Blizzard's outright attempting to mimick.

vast owl
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If you want to move forward you better get on one of those omnidirectional treadmills, hitting W trivializes gameplay

uncut terrace
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It's like getting rid of DBM but having Fellowship DBM. (Less customizable, arguably inferior.)

vast owl
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You've opened my eyes

celest nest
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Glad you finally understand that the ultimate gaming experience is no external help at all... just you and your knife !

vast owl
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Knife? Sounds pretty external to me

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Grow claws like a real gamer

crystal saffron
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Honestly i'm not really familiar with weakaura bosses, is it really impossible to remember the mechanics or do people are just lazy?

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Because if the problem is just that you don't see the area of effect of a boss spell when he cast it... It's not really a big deal and it clearly don't need a tool

vast owl
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Its not that you cant remember them, mid fight they usually mark people to do x or y thing with a few seconds to spare

celest nest
# crystal saffron Honestly i'm not really familiar with weakaura bosses, is it really impossible t...

It's more that the mechanics are honestly too complicated. It requires perfect communication between 20 people in a fraction of seconds... which will not happen realistically.

Basically, each player need to communicate something to the leader, the leader then need to make a decision and communicate back to each players what they need to do.. .and that in less than 10 seconds usually.

So what you do instead is that each player press a keybind which communicate to WA some information, then WA compute the solution and display it on screen.

uncut terrace
vast owl
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In archimonde you get marked with beams that shoot out in front and behind you, you have to find a configuration to avoid hitting anyone or being hit

uncut terrace
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and you don't know who these 5 people are. Just moving from standing position to the new position already takes like 4.5 seconds.

crystal saffron
vast owl
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That boss just doesnt happen without weakauras or severely overgearing it

celest nest
vast owl
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Imagine ransack last boss with the beams, except its a oneshot and its 20 people

uncut terrace
analog scroll
celest nest
vast owl
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I mean its an example and world first used the weakaura to kill it

celest nest
crystal saffron
uncut terrace
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so you have 5 people, going to 5 different places, and they're supposed to magically know which one lol.

vast owl
celest nest
uncut terrace
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It's not like you can pick the wrong direction, realize, adjust.

vast owl
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And its just one mechanic

crystal saffron
celest nest
uncut terrace
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people just have to commit.

crystal saffron
uncut terrace
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Right, but you don't know which is the "right way"

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all 5 people get the same thing to deal with, so it's not like you magically know where to go (hence weakaura.)

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the right way is dependent on where the other four go.

crystal saffron
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What the boss just randomly hit a portion of the arena without any hints?

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Is this russian roulette?

uncut terrace
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like those 5 people kill everyone around them within 30 yards or something.

analog scroll
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Jailer bombs, that was a WA mechanic that was fully impossible to do without WA until the damage on it had been nerfed many times

crystal saffron
uncut terrace
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like it's a simple "get away from people" mechanic, but limited by fight area.

uncut terrace
vast owl
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Uh who else, Thaddius i think? Star augur, ToS maiden etc

uncut terrace
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or more likely those 5 people move away.

crystal saffron
celest nest
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it's funny how you none of you two really understand that the WA is really doing because you probably don't really understand the fights themselves because you didn't have to because the WA is doing the heavy lifting for you

uncut terrace
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Some people certainly don't understand mechanics, but even when people do? it's not fast enough for people to react without it.

crystal saffron
analog scroll
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There are a lot of mechanics that get done with WA that could be done without but slightly less effectively.

celest nest
crystal saffron
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The difficulty is different, it's less running in all direction an more trying to fit everything in cup

uncut terrace
crystal saffron
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Even if everyone start runniong in all direfction when it happen

celest nest
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But why those exact specific locations ?

uncut terrace
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because it's away from everyone else.

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you can't overlap, you can't be in the raid.

crystal saffron
celest nest
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having 20 people running away from one another to avoid a bomb is not difficult and do not require a WA

uncut terrace
celest nest
celest nest
uncut terrace
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how?

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How is it not a difficult thing to do?

crystal saffron
celest nest
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what's difficult, is that those 5 people need each to go to a specific location due to other information, like for example a debuff someone else has... and communicating who has which debuff is the problem the WA solves

uncut terrace
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you start say in the middle, and it takes 4 seconds to reach the end point let's say.

crystal saffron
uncut terrace
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so you have a second grace period. Which is not enough time to course correct.

celest nest
crystal saffron
uncut terrace
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You don't know where other 4 people are going. You can indeed just book it into one location, but uhh.. two people picked the same one, now you die.

crystal saffron
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there are some in ff14... In lower difficulty dungeon ^^'

uncut terrace
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there's like no grace period to adjust.

celest nest
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and the WA isn't even about being able to do the mechanice, mostly being able to do the mechanic fast enough so that you don't lose to many dps uptime and hit the enrage

uncut terrace
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if you have ideas how 5 people can solve where to go in a short amount of time, in very different places, well, I'm all ears.

radiant pecan
celest nest
# crystal saffron Oh some debuff that require you to go to a specific location?

yeah, but with indirections,. it's not your debuff that tells you something, but debuffs from 5 other people, which are random, and those 6 people need to move somewhere together, but there's also 3 other groups needing to do the same thing, so each group need to find their "friends"... That's what the WAs usually do, easily convey information on screen that would otherwise require lots of communication

radiant pecan
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There's no markers that you can place on the ground?

analog scroll
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If we’re talking Jailer bombs you needed a WA because 6 bombs would go out on the raid and you had to get them to 6 specific locations, but not every player could reasonably make it to any given location. Also with the time allowed each player needed to start running to their specific spot within 2s of getting the bomb. If anyone failed to make it to their spot the raid died. If two people went to the same location they’d both die which is the same as a wipe.

radiant pecan
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That are visible to everyone?

uncut terrace
celest nest
uncut terrace
#

???

#

I'm literally explaining the mechanic to you.

#

it arises from a limited fight area, and needing to be away from people for some range. The weakaura tells people the spot, so now, people don't go into the same place and kill each other.

radiant pecan
#

It assigns it to 5 different people randomly out of 20?

celest nest
#

No, you are explaining what you think the mechanic is, but you don't understand why it has to be done this way and what issue the WA solves... Because you only played in with the WA and you did what the WA told you to.

But did you understand why the WA told you to do it this way ?

analog scroll
#

Jailer bombs was 6/18

uncut terrace
crystal saffron
celest nest
analog scroll
#

That specific mechanic needed a WA because of the time allowed, if you gave double or triple the time you could have done it no WA

uncut terrace
analog scroll
celest nest
analog scroll
#

It would have been easier and probably something that you could have done eventually if movement wasn’t a limitation. Probably would never have been consistent though.

uncut terrace
#

yea it's about consistency too. Sure you can luck into people being into the right places once, but how many iterations would it take to do it twice/ thrice/etc.

#

and it's not like it's the only mechanic a boss does.

#

Ovinax of Neru'bar was also seen as a weakaura boss.

celest nest
#

I think fight were you need to lump people together because of having the same debuff, or the ones were each part of the raid see different information and you need to find the right add to kill from that are really better at explaining why WA are needed.

uncut terrace
#

8 people, 4 places, 2x on each place.

celest nest
#

Ovinax is a good example yes, because you'd have to do a split second decision impacting the whole raid

uncut terrace
#

The only reason weakauras are needed is because the communication required to solve it otherwise is unrealistic.

celest nest
#

And honestly, how many guild killed the jailer pre-nerf ? compared to how many guild still required the weakaura post nerf ?

Post nerf jailer wasn't exactly "easy", but it was perfectly doable without WA

#

Most people are honestly just bad at the game and the WA is a crutch for them

analog scroll
analog scroll
uncut terrace
#

Sepulcher was also placed on a fire sale. Shortest tier, heaviest nerfs to bosses.

#

also hardest tier arguably.

#

Blizz decides bosses "must" die and they trivialize various boss mechanics so guilds on them can get a win.

analog scroll
#

Poor Halondrus 🦀

uncut terrace
#

they like 4xed the time people had to deal with bombs.

#

it's not deleting the mechanic but rendering it pretty irrelevant.

analog scroll
#

Went from like 8s to 30s iirc

uncut terrace
#

thought it was 15 to 60 but it's been... a while.

crystal saffron
#

Honestly i don't know what it's best between trivializing bosses or making them doable only with a GPS

radiant pecan
#

XD, it for sure seems like a GPS

analog scroll
#

The crab was a no WA boss

crystal saffron
#

Ah... Not the crab 🙁

analog scroll
#

He got super nerfed even though there weren’t really any WA for him, just world marker tech

celest nest
#

The real question is : Would the jailer have been easier with auto rotate ?

analog scroll
#

Probably not?

#

He was a chonkey boi, not a lot of quick movement from him

crystal saffron
#

That's why I present to you Auto Move!
Thats a joke don't hit me

analog scroll
#

Sire D might have been. Bro liked to teleport

#

The tank tech on that guy might have gone hard af, imagine just spamming your ability and insta turn to him before he could get you in the back.

#

Also the mirrors for the dps, yeah auto turn probably would have been good on that fight

crystal saffron
analog scroll
#

When taunted he would port behind the new tank and you can taunt father than most of your abilities and taunt is off gcd

crystal saffron
#

Oh my bad before the hit you mean

celest nest
crystal saffron
west gulch
#

No clue why this thread has this many messages.

I think WoW does it pretty clean. There, characters follow the target while channeling spells (Mind Flay for example), but nowhere else. I honestly dont think it's a big deal.

Its also only really an issue on melee characters., especially during big pull it's easy to lose track of your character. I think improving self highlighting would be better than just outright turning your character for you though.

Even if they added the option to auto rotate your character all the time, that sounds kind of dizzying. If your character auto rotates 180 degrees, either the camera moves as well which would make me queasy, or the camera doesn't follow the auto rotating character, and movement would be inverted lol. Imagine being in melee and your camera just constantly jumps all over the place.

Tl;dr I dont think an auto rotate feature would do much harm, but i also don't know why anyone would want to play with it

edgy marlin
#

I dont even understand why there is a thread about this anyway. Autorotation? Its not like this game has tons of mobs/bosses who just appears behind u. U also have a soundqueue for these ability u can listen to and turn your character by yourself. They did already a good job that cast dont interupt when mobs dissappear for a brief moment, like the Nightmare Cutthroats in Stormwatch.

I mean its not even like fellowship is super hard to learn and to play. Kinda funny to see that ppl ask for something like that, to be more lazy when playing.

crystal saffron
uncut terrace
#

rigid? lol.

#

DPS goes down due to mechanics, It's fine.

crystal saffron
edgy marlin
edgy marlin
#

U talk about rigid fights, when there is nothing except one mob who dissappears from time to time and jumps behind the person he has aggro on.

#

If u rly think u need autorotation in this game. I can assure u, u are doing something wrong while playing.

#

There is no issue that u dont face your enemy and cant attack him.

#

I never heared of this nonsense once.

#

If u struggle to handle your camera by your own in cases like this, i dont know on with level of gameplay we are talking here. Sounds very harsh.

But seems like a human i asking for support to walk.

crystal saffron
crystal saffron
crystal saffron
crystal saffron
shut quail
#

The only reason I could accept something like this is for accessibility. Some people don't have the physical means to quickly react and rotate towards the target when they blink... But that's guaranteed to be abused by people who don't actually need it, because it fundamentally lowers the skill ceiling of the game, and I don't think that's good for the perception of the game

celest nest
#

Which is it :

  • it is not needed because that's not something that happens except in one or two very specific and irrelevant cases

  • something that can be abused to lower the skill ceiling of the game?

Because it can't be both at the same time.

uncut terrace
#

it can absolutely be both.

#

This game can implement autoplay (some games just play on their own, no player input needed.)

Would you say it's "needed?" Definitely not.
Would you say it lowers the skill ceiling? definitely yes.

celest nest
#

Again you impress with your total inability to understand the point and your capacity to twist it beyond recognition. Great work

uncut terrace
#

The point is, player loses dps due to rotation. They don't want to lose dps, so they campaign for it.

#

This is not fundamentally different from other reasons that cause players to lose dps.

#

Maybe you're not as good as moving out of fire compared to other people, so maybe that should be automated.

#

That's all it is, someone does something else better, change game, so it's no longer a gap between two players.

crystal saffron
crystal saffron
uncut terrace
crystal saffron
#

Maybe you do need auto rotate

uncut terrace
#

you abhor rotation detracting from your dps.

celest nest
vast owl
celest nest
# vast owl You could explain what you think the point is if apparently no one in this threa...

I have no idea what anyone beside myself is thinking... I am not the one going "that's the entire reason you want that, yada yada yada".

And about my earlier gif, I asked a kinda simple question in response to two statements that were made (one saying autorotating is not needed because the usecase is very limited and the other being affraid that it'll lower the skill ceiling) and our bunny friend started talking about autoplay 🤷‍♂️

crystal saffron
#

Because apparently rotating a camera is a basic skill to attack nowadays?

vast owl
#

Is manipulating the camera not a basic skill?

crystal saffron
vast owl
#

You don't think keeping your enemies in front of your character's visual field is a basic skill?

#

Its not an accident that most spells dont work unless youre facing the enemy

crystal saffron
celest nest
#

I finally understood... we are in the discord version of groundhog day. The same discussion keeps happening over and over again

crystal saffron
#

We tried and it's weird ^^'

vast owl
#

Not most spells

vast owl
crystal saffron
#

Most spells... It's weird and I don't know why it's like that

celest nest
#

My stance is pretty clear. It doesn't matter at all. The game should do it's best to avoid unnecessary frustration and having a spell not launch because an enemy teleporred at the wrong time totally falls into this category.

And people pretending that it will lower the skill ceiling are just elitist gate keepers.

If your ego is so fragile that autorotating will affect it, I am sorry for you.

vast owl
#

Why do you all insist this is about ego lol
Its a basic skill to keep enemies in front of you just like it is to stay in range of them

crystal saffron
vast owl
#

Its also frustrating when shit moves away from me or out of line of sight

celest nest
crystal saffron
vast owl
#

See even you dont get what the thread is about

celest nest
vast owl
#

The thread is about hitting a keybind and having the game turn your character to face the enemy and cast the spell

celest nest
vast owl
#

No its not, they clarified

celest nest
vast owl
#

Would you be fine with the game autowalking you in range or in LoS?

celest nest
#

I don't consider rotating my hero a meaningful expression of my skill 🤷‍♂️

vast owl
#

I dont consider staying in range a meaningful expression of skill either but i dont want it made automatic

celest nest
crystal saffron
celest nest
vast owl
#

Aren't quick reflexes part of strategies?

celest nest
#

Some games have auto rotating and they aren't worse or better as a result...

You come from wow I imagine, so it seems "wrong" to you, the same way the fact that this doesn't exists feel wrong to people coming from other games.

It's not a "right" or "wrong" feature, it's just what you are accustomed to.

vast owl
#

I dont like how cutthroats vanish and my target drops because of it, but its their mechanic
If the game automatically retargeted them for me that would be counter to their mechanic, why even have it in the first place

celest nest
#

I dont want to throw numbers around, but I can't imagine adding auto rotating having more than a 1% difference on overall dps... it's nothing in the grand scheme of things.

celest nest
vast owl
#

No but if hit my spell again after they've vanished the game doesnt automatically retarget them

celest nest
vast owl
#

Its their mechanic to have you find them yourself again

vast owl
celest nest
celest nest
vast owl
#

To you it might not be, its meaningful enough for some people to complain about it

#

To me as an elarion main i might value the game automatically shuffle me forward so im always in range

uncut terrace
#

Actually moving at all in this game is a bother. I should be able to hit everything from the start of the dungeon

#

give me unlimited range.

celest nest
vast owl
#

Sure

#

I dont think its getting implemented ever

uncut terrace
celest nest
celest nest
vast owl
#

Maybe if they decide to implement click to move, this might make it in

keen pike
#

If Cutthroats dropping target is something that increases skill expression, would you then advocate for more of it? Should more mobs just flicker intermittently to drop target? Does this add something to the game?

I see autorotate as a friendly feature for when you introduce people unfamiliar with the genre/control scheme to the game. You want to limit it's effectiveness? Fine just give it a max turn rate so that turning 180 degrees takes a whole second or something.

It's a near meaningless change to make the game more accessible to casuals and people from other genres (and other entries in this genre apparently). No more abuseable than when a game has color settings for people with specific color blindness afflictions and people without that blindness use it because they find it more visually clear/distinct than the default color scheme.

uncut terrace
#

but see auto rotation isn't limited to that, as for if there should be more of it? Sure, why not? Variety is nice.

#

I see autorotate as a friendly feature for when you introduce people unfamiliar with the genre/control scheme to the game
This is so nonsensical.

#

do better.

#

It's like saying characters of the game should do stuff automatically because some people might be new. It's nonsense.

vast owl
#

Ofc its not a problem if it comes down to accessibility

uncut terrace
#

it's not even an accessibility thing.... Like games are to be played, and some are at a disadvantage physically, so, is the solution to automate everything so that person is no longer at a disadvantage? (Then you get a movie.)

#

And now, let's say characters have auto rotation, so we have an accessibility function to move out of fire? People's reaction times can be slow.

#

What about moving into soaks?

#

The real "accessibility" is making the penalty for failure less punishing or giving people more time rather than automating anything people might find difficult.

crystal saffron
#

Again out of subject... We are still just talking of auto rotate, you're not very smart are you?

#

And if we're talking about automating things, how is it okay that melee auto target when they use a skill next to a target? How is it okay that you can press a skill before the GCD and the spell is automaticly launched at the second the GCD end?

#

You just can't think by yourself, you just think some things should be a precise way because it's the only thing you know

celest nest
crystal saffron
#

Seriously if the GCD thing don't existed some people would arg thats it's a skill to mash the skill button to get the right timing to launch the skill

keen pike
#

Autorotate (and facing in general) are just kind of baked into the original formula, but don't really contribute much mechanically anymore. (I already addressed facing mechanics in my first comment on this thread some days ago)

Why do DPS have to face their targets (mostly) but healers don't?
We probably wouldn't advocate for adding facing limitations to healing.

#

In PvP I'm all for facing mechanics, but in purely PvE RPG game with target-based abilities it just feels like a tradition from the past.

We already have abilities that affect a cone in front of you, or a point-based AoE. Those already impose a kind of skill-check targeting. Frontal 180 degree arc facing on single-target abilities when you already have a target isn't really much of a mechanic.

keen pike
#

The slope isn't that slippery.

uncut terrace
keen pike
#

As I said, abilities that have inherent targeting schemes (frontal cone, PBAoE, frontal linear area, vector targeting) all force the skill check organically through that scheme. (Vigour included)

But abilities that simply apply to your current target directly are inconsistent about requiring facing and could probably afford to auto rotate where facing is demanded.

strange light
#

Could be a toggled feature but I feel it will hurt you as a player if you rely on it too much, especially on higher difficulties where every microsecond in reaction time counts. I'm not necessarily saying it doesn't have a place in Fellowship but I believe it's going to hurt the players more than it'll help them.

uncut terrace
celest nest
strange light
#

I wasn't even talking about timing keys, just the lethality of not moving in the correct way because you auto rotate to your target and the pressure it adds to the entire group.

analog scroll
#

Honestly the biggest downside for me personally in adding something like this, assuming it’s a toggle, is getting extremely disoriented watching a stream of someone with it on. Which is to say, there isn’t a downside.

If they make using this feature mandatory I’ll bust out the torches and pitchforks. Until then I don’t think it really matters. Assuming that this can’t be used to fully ignore important mechanics.

uncut terrace
#

In which scenario did a miss rotation in a micro second lead to you not timing the key ?

This is the justification invoked by others here of why it's so necessary lolol.

#

Their key bricked because they are too slow at rotating 😄

vast owl
#

I think this is an inconsistency and that all targeted spells should require you look at the thing youre trynna blast to death

crystal saffron
crystal saffron
uncut terrace
#

what was once a reticle to place (thus not needing target restriction) became morphed into a targeted single target spell in its final form

rocky stump
#

So tldr OP wants FFXIVs Legacy Movement

#

I wouldn't mind Legacy Movement but I do still think you should manually face the target yourself. It's skill expression, even if minor. I saw OP say "it opens the door for more movement based mechanics if you enabled auto rotate" but thats also an argument against it, because it's higher skill expression to do movement mechanics whilst making sure you have full uptime

#

Uptime is earned not given for free imo

uncut terrace
rocky stump
#

I agree with you.

#

It's just another layer tbh

crystal saffron
keen pike
#

I gotta admit I full on think I got engagement baited into this thread.

I saw "hey can we have an auto rotate feature" and was like: Yeah sure, make it a toggle so it's not mandatory and do it whenever dev time permits.

But then I saw hundreds of comments and was vexed by how such a topic could be in any way controversial. It's such a minor thing with near zero impact, heck it's outright disadvantageous in some situations and generally unnatural feeling to those unaccustomed to it.

celest nest
#

Yeah but you don't understand, it hinders some people skill expression...

How will they show they are the best if they can't rotate perfectly ?

crystal saffron
#

Anyway I don't even know why some people went on a crusade on the matter since devs don't even read the comments nor the reaction on the feedbacks xDD

#

And even if they did I don't think one of them is crazy enough to read more that 1600 comments xD

celest nest
#

The most unhinged threads are the ones about undo on the scrapper.

You'd have people argue for hours that if you scrapped something by mistake you're just too dumb to play the game

uncut terrace
#

and it's so niche, nearly inapplicable.

uncut terrace
celest nest
#

Ma, look at me, I am the best at rotating my character in Fellowship

uncut terrace
#

look at me, i am the best at moving out of fire. No one would brag about that either, should we remove that too?

#

your argument is pathetic.

keen pike
#

Idk man auto rotate is like the "Click-to-move" option in WoW, or a useful feature for keyboard turners. It's not really for those of us who are used to the current control scheme. It's an option for those who like it

The skill expression trade off is:
Alright you don't gotta face your target, but you need to know when NOT to press a button an accidentally auto face the wrong target (backstabbers, madness/insanity mechanics).

Auto rotate isn't for me, but I've had enough instances where like a little cousin or a friend's kid or a girlfriend takes a passing interest in a game and I let em have at it. They don't have these intuitions about movement and facing so it's an option for them. At the same time I don't want to group everyone who would want this feature into some kind of "little kid or incompetent" bucket, so I simply acknowledge that other control schemes or genres where these kind of auto-rotations are default exist and say let em have it.

vast owl
#

Would people use autorotate if it was slow enough to affect your damage output?

uncut terrace
#

They would not.

vast owl
#

Lets say your character doesnt instantly whip around and start casting, it takes a second, just like WoW's one button rotation has increased GCD

keen pike
#

Yeah I addressed that directly, if there's a concern about it being unbalanced just cap their turn rate so making a 180 turn takes a full second

vast owl
#

We need one of the people for it to respond though

uncut terrace
#

if auto rotation is slower than people doing it manually, (but how do you even set that.) Then, it's fine. But like turning in Fellowship takes no time at all heh. It's going to be a feels bad with delay.

keen pike
#

Already with the Cutthroat backstabbers you need to react to their disappearance to avoid getting backstabbed. By the time they reappear it's basically too late, so auto rotate doesn't save you there

uncut terrace
#

healer problem. Take damage anway, just heal through it. Difference is, they're actually doing dps now.

#

them avoiding damage is not a possibility even without auto rotate.

celest nest
#

Why am I not surprised that you are a "healer problem" kind of player ArdeosSMIRK

uncut terrace
#

it's factual that many people just don't care to do mechanics because they don't kill.

keen pike
#

To totally derail the topic, I think more avoidable damage effects should change from "kills or near kills the idiot" (aka healer problem) to "disables/debuffs the idiot" so that it more directly impacts the DPS.

Like imagine you get hit by an avoidable mechanic and it just straight up drains 50% of your Spirit Ability, or puts a -30% damage debuff on you. Or pushes all your cooldowns back by like 12 seconds.

uncut terrace
#

My haste is only decreased by 300%, whatever, I'll live.

keen pike
#

Good to know. I wonder how egregious it has to be for them to notice.

uncut terrace
#

People do notice, but it's not like they prioritize so that it doesn't happen again.

keen pike
#

How about just straight up banishes you to a shadow realm cube room where you're forced to sit in a chair facing the corner for like 30 seconds.

celest nest
uncut terrace
#

WOW had incorporeal / Afflicted affixes and it's defaulted to healer/tank problem.

#

(if those ever go off, your dps plummets.)

vast owl
#

idk man, in any game i've played if youre dead you dont exactly do much damage

#

Oneshots, while being extremely punishing do make it abundantly obvious who f*cked up and how

analog scroll
strange light
crystal saffron
crystal saffron
uncut terrace
#

do you not know what strafe is?

celest nest
uncut terrace
#

begone, troll.

crystal saffron
#

Maybe you just don't have any real arguments? Or is it a brain issue?

celest nest
uncut terrace
#

gross misrepresentation, next.

west gulch
#

y'all is this topic really worth having 1.6k messages over. this is turning into the biggest early access feedback thread 😂

celest nest
celest nest
rigid sail
#

@celest nest I agree with you on this topic

#

I am an objective clown emoji user

celest nest
rigid sail
#

Real life image of bunny

crystal saffron
rigid sail
#

@celest nest did we just become best friends?

celest nest
rigid sail
analog scroll
celest nest
#

Might want to do a summary on reddit for people too lazy to read everything

rigid sail
#

😂 😂 😂

#

Hey maaaa I am Reddit famous

crystal saffron
rigid sail
#

I tried to scroll all the way up. Discord quit

#

This is like the help/harm macro thread but with a more useless topic lmao

crystal saffron
rigid sail
#

Oh yeah

#

You should join in on that fun too

crystal saffron
#

But why, the dev already told there will be no macro, or am I wrong?

rigid sail
#

Who know why man… these people will ignore everything that was said and still advocate for their own useless ideas

rigid sail
#

I tagged you in it

crystal saffron
#

Well I am not against macro it can be pretty easily nerfed by adding delay between inputs but i will not use it xDD

rigid sail
#

That’s the thing. I don’t think sylvie for example would ever benefit from macroing as it stands. When I only press 2 buttons lol

#

Other heroes also like this

crystal saffron
#

Yes xD
There are macros on FF14 but it's so slow that it's nearly never used

#

It's manly used for custom messages in chat sooo... Not really a useful system

rigid sail
#

Yup

#

People argue for it as if it’s going to be a game changer in combat settings

#

And compare this to wow as usual

#

Which are like apples to oranges

crystal saffron
#

Yeah I see one use that some people like, it's making 4 macro which first target a specific member of a group and then use a specific healing spell

#

Personally I don't like using that but I understand why some person like it

crystal saffron
rigid sail
#

With sylvie all of her heals being a HoT and no casts I feel like this is completely useless with the mouse over healing comes out of the box. I am sure there are some niche uses

crystal saffron
#

Wait there is mouse over healing? Then why am I clicking my target to heal xDD

uncut terrace
#

cause you're a casual

#

arguing for auto-rotation

crystal saffron
# uncut terrace *cause you're a casual*

Yeah quickly switching target without loosing GCD is easier than using mouse over, thank you for letting me know that Santa didn't bring you a brain this year

#

Also you are literally defending a QoL that is making the game easier by removing the need to retarget an enemy after a heal

#

What targeting is not a basic feature?

#

What next, your spells are launched automatically when you look at a targeted enemy?

uncut terrace
#

you don't know mouseover healing exists because you're a casual. Quit pretending that you aren't.

crystal saffron
rigid sail
#

And the wild bunny clown strikes again

celest nest
crystal saffron
celest nest
rigid sail
#

Bunny when he sees a logical argument

celest nest
#

Oh man, he blocked me, can't react to his posts anymore...

uncut terrace
#

players who can't form coherent argument here, and are unable to deal with disagreement. A study of FFXIV maybe?

rigid sail
#

He did the same to me hahaha

crystal saffron
radiant pecan
#

Thankfully not all of them are, but oh boy

uncut terrace
#

Just a reminder, this is a discord with other people. Other people can come in and read the illogical positions you people hold. (Not that anyone really cares to.)

rigid sail
#

Bruh

#

I’d suggest stop now and don’t embarrass yourself any further

celest nest
crystal saffron
rigid sail
uncut terrace
#

despicable.

rigid sail
crystal saffron
#

Well using arguments and calling your brain don't work xD

uncut terrace
#

@rigid sail unable to deal with people liking timers
@celest nest @crystal saffron @radiant pecan unable to deal with disagreements.

celest nest
crystal saffron
#

Whats the difference with aito rotation

#

Show us your intelligence

radiant pecan
rigid sail
radiant pecan
#

You don't even write real arguments

#

You invent things that have nothing to do with the subject

celest nest
crystal saffron
#

I literally used the same type of "arguments" you use against that

rigid sail
crystal saffron
celest nest
radiant pecan
#

XD

crystal saffron
rigid sail
#

Immune to logic is normal when you have room temp iq

celest nest
radiant pecan
#

Btw he blocked me too lol

crystal saffron
rigid sail
rigid sail
celest nest
radiant pecan
#

Btw @crystal saffron is a fellow Sylvie enjoyer too

crystal saffron
celest nest
#

We might all get timed out for hate speech against bunnies if he calls the moderators on us

rigid sail
#

Rage against the bunny

crystal saffron
#

Why, bunnies are cute 🙁
Dumb but in a cute way?

celest nest
crystal saffron
rigid sail
#

Yeah don’t insult my 🍆 like that 💀 💀

#

Ooooo that emoji might be my new clown emoji?!

crystal saffron
rigid sail
#

Bunny is the new clown?

rigid sail
#

They shouldn’t wait for us to tell them who to heal

radiant pecan
#

Yeah they have their own minds

rigid sail
#

And I am sorry… they’re fluttereffinfies

crystal saffron
rigid sail
radiant pecan
#

From what I've heard

crystal saffron
radiant pecan
#

They think it's broken

celest nest
#

You can definitely cast flutterflies and bluey without looking at the target. You have to have LoS tho

radiant pecan
#

When in reality characters don't get fixed even tho 90% of spells of Ardeos can be cast without looking

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And no one complained about it before we discovered it

crystal saffron
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If you all haven't tried ardeos can canonically shoot fire with his butt since nearly all his spell don't require looking at the target but require a line of sight? I don't even know why at this point

rigid sail
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Only thing I know about ardeos is his finger snapping

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And that’s because I have ptsd hearing that

radiant pecan
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Only his "basic damage spell" and the interrupt need to be facing

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The filler damage spell

rigid sail
radiant pecan
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The DoTs and all ground zones are non facing required

radiant pecan
crystal saffron
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Honestly since i main Sylvie i'm not even arguing for myself xD

rigid sail
celest nest
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I don't want to reread the whole thing, but wasn't it just bunny that was dead set against it and all other people were like "it doesn't affect me so why not" ?

crystal saffron
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Yeah more or less

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There was timso tv at the start but he stopped "arguing" quickly and then came mariosis but not sure of his position with the last conversations

celest nest
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Mariosis was open to discussion, not sure were we left it at, but at least he had arguments ...

And yeah Timso was really elitist about the whole thing

rigid sail
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Honestly I don’t think I’d use it if it was a feature in the game. But it doesn’t matter because I wouldn’t be using it. lol as long as it doesn’t affect the way I play. Then it’s fine

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Simple as that

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I’d be kinda upset if they were to change it and make it mandatory

celest nest
crystal saffron
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Honestly it's on melee that it show it's potential, on a range caster it's not that much of a difference

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Also I retried it on FF14 and it don't follow the enemy during the cast

rigid sail
# celest nest That would be a d*ck move tbh

Yeah but the thing is, since I consider myself a “good” player, even this was mandatorily changed I’d find a way to still be a good player lol so either way doesn’t matter to me

crystal saffron
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It just rotate at the start of it

rigid sail
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Adapting to changes is part of being good at anything

rigid sail
crystal saffron
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But you can still rotate manually

rigid sail
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Right now it does. With this feature it would turn your character towards that target right?

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Oh I see

crystal saffron
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They did a good in between with that

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It only auto rotate each time you use a skill

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Not permanently, it would be weird

rigid sail
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Yeah see I’d enjoy turning my character manually. Because it’s more manual which means I have more autonomy but I can also see how it can be useful

crystal saffron
rigid sail
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I am trying to think if I have this issue while I use my weapon cast ability with sylvie but I can’t remember

crystal saffron
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Did you watch the tiny video? It shows my point

rigid sail
crystal saffron
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It's linked on the head of the thread

rigid sail
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Don’t make me scroll up please

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Lmao

crystal saffron
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I precise that Oda used only targeted spell

keen pike
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Links are cheating I put my GIF as a blocker so that no one would be able to get past it. Already worked on @rigid sail

crystal saffron
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The animations are just very flashy on FF14

rigid sail
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Anyway I am going to try to play the game instead of auto rotating on the couch

crystal saffron
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What character are you playing?

rigid sail
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Sylvie

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Trying to get to e30s

celest nest
west gulch
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lord have mercy

uncut terrace
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We're going to hit the programming limits at some point.

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Can there be a 100k post thread? well, we'll find out..

vast owl
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We're crashing this discord thread

rigid sail
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🤡

uneven river
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I'm not reading all that, and I don't know if it's mentioned yet. But one thing that I'd say makes auto-turning kind of lame is that it would effectively make it impossible to make 'turn away' mechanics. Or at least they'd be very weird to play with auto-turning. I would always suggest devs don't lock themselves out of more possibilities to create encounters. Auto-turning, in my opinion, does that.

keen pike
uneven river
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I still imagine it being extremely wonky

crystal saffron
rigid sail