#Seasonal Resets

1 messages · Page 1 of 1 (latest)

tidal summit
#

Yes this is yet another post talking about seasonal resets but as the devs said they are willing to discuss it, here I am to give my take on them.

The goal of a seasonal reset is to allow players that thrill of chasing for the better gear once again, if new content gets added and players can go through all of it in seconds yeah it might feel like updates bring nothing and this might create low quality content just to bring higher quantity.

The issue is: most people don't like to lose what they worked for. In my opinion the best compromise that has been achieved in other games (and generally appreciated by players) is to simply have a prestige system. You get rewarded for resetting but you always have the option to keep your progress. Something like a dungeon tier that only unlocks once you prestige a couple of time would work for example or simply cosmetics given for resetting. I don't think the idea of a reset is a bad concept I just think forcing it on people is. While my ideas of what could be used to incentivize people to reset are perhaps not the greatest I do believe they are simply there to show that with incentive most people wouldn't mind the system.

sturdy warren
#

The goal of a seasonal reset is to allow players that thrill of chasing for the better gear once again

I dont think that is the point of a reset

#

most people don't like to lose what they worked for

I also think this in the minority of people. They are just very vocal about it

The majority of people who play arpgs do it for the 2-4 very fun weeks at the beginning of a season. New builds, new content, new heros, new goals.

round atlas
#

i gotta agree with silver. seasonal resets are more about the excitement of people all starting from the same piont again vs coming in late to a season and being behind everyone else. it is also nice to have the quick progression of the start of a season vs the grind at the end but there is more to it than just starting the gear chase over. also this game model is just naturallly built around seasons.

tidal summit
#

I was trying to quote the devs here, saying that it was to chase for better gear probably wasn't the best but yeah it's to have everybody on the same starting line is one of the reason why resets exists

tidal summit
# sturdy warren > most people don't like to lose what they worked for > I also think this in th...

I think it is the majority of people if not at least quite a good amount. Yes some people are more vocal but in my opinion they simply express an opinion shared by a good amount of players. You mention arpgs which often have seasonal characters you can create but these characters then get converted to a normal character once the season ends, this just proves my point where people don't like losing what they worked for

sturdy warren
#

and its probably how this game will work on release

round atlas
#

they get converted and no one plays them ever again

tidal summit
#

you can hope for that but where was this said? You can't create characters so I don't see the game going towards that direction

sturdy warren
#

Also yeha what @round atlas said

#

I would bet a large amount of money that the population on this 'non-seasonal' servers are close to less than 10% of the seasonal one

tidal summit
#

that's not true though, the player that comes back from work and doesn't want to dedicate his time to chasing each season is the one to stick to one character

sturdy warren
#

you mean... the type of player to play the game 1 hour a week for a few months and then drop the game entirely

tidal summit
#

if you want to think that go for it but they exists and they are part of the players that stick to the game for a long time. Just excluding one type of player isn't great for the game. I'm not saying the game should only cater to casual players but simply having this system where you have the option to keep your progress simply allows more players to enjoy the game. Denying their existence or reducing it to a couple of percent is simply refusing to look at the issue

sturdy warren
#

Since you were quoting the devs, I shall do the same. This game is meant for the competitive player, not the casual one. They have said this multiple times

tidal summit
#

I was quoting the devs to try and get their reasoning behind the resets. And I just said the game shouldn't cater to casual players? Written like this " I'm not saying the game should only cater to casual players". Now as I wrote in my original topic "as the devs said they are willing to discuss it" I am not trying to make the game focused on casual players and I agree that would ruin the experience. Look at a lot of extraction shooters which are clearly not made for casual players in nature, they still provide ways to play in a more casual way.

You're basically saying that because the devs want the game to be focused on competitive players that casual players should be ignored entirely and I don't think that's the solution.

sturdy warren
#

I never said that

pale river
#

Huge W for all of this. Great take. Lots of trolls here arguing. Just block and proceed.

tidal summit
#

then argue a bit more than just quoting something without further explanation. It's a bit hard to respond to something if you don't try and make a point

sturdy warren
#

I said that they are the minority of players. And I acknowledge that there will probably be a 'non-seasonal' server because that is just a no brainer.

pale river
#

Been a ton of good feedback about why these resets are bad for the game. Keep up the vocal feedback. Our voices have to be heard.

tidal summit
#

If it ultimately ends with this then at least I'll be more satisfied than being forced to reset but as I said I don't see the game pointing towards this currently as there's no character creator. Unless they add an option when you choose a hero? but as it's currently implemented I don't see it progressing towards this direction

#

if the devs mentionned any kind of way to keep your progress I probably would've never talked about it I'm just doing it since that's not what it looks like it's currently heading to

sturdy warren
#

They probably havent mentioned it because they have other things to test

#

and they rather have all the playerbase in the same server

#

especially since its not that high of a playerbase to begin with