#People in Champion still don´t know most basic mechanics

1 messages · Page 1 of 1 (latest)

night whale
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After I hit the wall in adept getting queued with a lot of bad people, I was stuck with the progress over days until I bypassed them by upgrading my gear into Adept 7 and timed it 2nd try (with 2 other people 1st try it).

Yet in Champion I hit the same wall again with people don´t know most basic mechanics like interrupting, dodging spheres, shots and other stuff, soaking circles, timing CDs, Knowing Routes.

While always having the checkmark checked for the same or higher difficulty reached and people having 150-165 GS the success rate of timing dungeons is below 10% in Champion 1-4, making random queue at this point totally unenjoyable.

Do I have to upgrade my gear again away from these people to progress?

This game needs some kind of queue mechanics to match people of the same skill together. Otherwise people that don't want to join a Voice Chat will quit the game over time

keen falcon
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Have you tried taking the time to explain the mechanics to them ?

night whale
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I expect people to know most basic mechanics at this point of the game

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I am there to time the dungeons. Not to explain every new group the mechanics

keen falcon
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Since they are in champion, it means knowing the mechanics wasn't a requirement prior, and if no one took the time to explain them, they need to fail to learn.

Not saying it doesn't feel bad, but people won't learn until they need to or someone take the time to help them

umbral fiber
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Yeah this particularly hits the PUG experience hard in a negative way. I played with a party in mid-late Adept stages who didn't understand the Contender-level mechanics of the Siren boss. And then even after explaining it to them they still couldn't get it. Knowledge sharing is great-- but playing in an advanced setting with beginners just feels terrible. And I'd hate to be in their situation too tbh. I didn't blame them, I blame the game systems which allowed them to get there.

It's a big problem that those players are able to fail upward through Adept and likely eventually get carried to Champion and above.

merry dust
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I don't want to come off as antagonistic, but when I hear these types of testimonials, I have to wonder if people are misreading the situation. It's possible that player freshly in Champion are feeling just a high cognitive load with the step up in intensity and curses. Some of these players know the right play, but are struggling to execute it. My first times in Adept 7 were definitely like that. I let all sorts of casts through because I was having a hard time tracking everything. My Champion run took a very long time for the same reason.

Idk maybe I am the type of player you're trying to dodge and is keeping you in hell lol.

main needle
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Ahahahahaha. Can't wait for seasonal reset so I can say " i told you so".

solemn aspen
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Wait until paragon. All the rats who were making adept hard for you on the launch weekend are now stuck there.

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I pushed an alt through recently and paragon was the worst

umbral fiber
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This isn't a player issue it's a systems issue. In the same way if you queue up for a Ranked LoL match and put a Silver player in the same match as a Masters player. It wouldn't be the lower-ranked players fault for getting matched in the game, they should be expected to play at their level.

But seemingly the system which is supposed to determine rank is a bit off in cases, which leads to big skill disparity. Also I haven't found this happens often. Y'all just may also be insufferable to play with

merry dust
# umbral fiber This isn't a player issue it's a systems issue. In the same way if you queue up ...

i think it's a little different from LoL and other pvp games. At least to me, in a PvE system, I think high skilled, high achieving players should accept that a portion of their time is going to be spend playing with lower skilled, lower achieving players. When you get into pushing Eternal, that's perhaps a different story. But anything below Eternal is like... it's going to be kinda casual. Let it be kinda casual

grizzled mulch
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The game allows you to outgear any difficulty, which you seemingly also did, and thus any clueless player can eventually find themselves in Eternal.
The whole discussion in the 'adept difficulty spike' feedback thread a while back was about this exact issue, and every change that makes adept easier will just move the 'wall' to a later league.

weary wave
# grizzled mulch The game allows you to outgear any difficulty, which you seemingly also did, and...

it's not even outgear in the traditional sense of the term. Usually that would mean gaining enough stats to get through the content despite failing some mechanics. At the moment they don't even need to complete the content (timed) in any league, they still get rewards at the end, and the moment they get enough gear upgrade they are shoved up to the next league without having to truly progress the content.

grizzled mulch
# merry dust i think it's a little different from LoL and other pvp games. At least to me, in...

Yeah i agree with this sentiment, often i notice it very early in the run if there are people with issues and if they don't ask what they're doing wrong but make mistakes again i'll just try to explain whats wrong so we can at least finish.
Doesn't always work but in most cases people tend to be grateful and will have learned something for the rest of their fellowship 'carreer'.

I don't get why people in lower leagues are trying to be elitist and think clicking the 'match me with likely skilled players' will solve anything, you're in a low league, most people are NOT highly skilled in this league and the person who queue'd likely wasn't either.
Adept tends to be a wall mostly for players who themselves aren't performing their role sufficiently eithe, its always easy to blame the team so you can think yourself perfect but in the end everyone can always do something better and the only way to improve is to keep that in mind.
People in high Eternal are also still in a 'learning mindset', just not about their base rotation or 'what do i interrupt?', more about how big/dangerous they can pull and get away with to buy themselves some seconds more on the boss etc.

grizzled mulch
weary wave
grizzled mulch
night whale
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Yeah at this point imo even makeing dungeon timing necessary before going to next league would not help as you also can outgear it

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maybe if untimed dungeons would drop not upgradeable gear + the need of timing dungeons to progress to next league

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and maybe the gear only be upgradable 4/4

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so you also have to time 4-6 to be able to do 7

weary wave
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The more I play the game and experience it, the more I think it should move to an MMR system:
Time a dungeon to get score, fail time/disband/leave, lose score. Enough score moves your to the next league.

proud zodiac
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Yknow what would be an interesting adjustment for future seasons. Having to time each dungeon to progress, not purely the capstone.

You could still farm gear when you fail so you can progress, but being able to effectively fail every single dungeon, beat the capstone and then you're now at the next level really does allow players to advance who aren't actually ready to do that.

Not to mention that farming capstones is usually valuable so a lot of players who have already finished them are coming back to spam them a bit. So the odds of getting carried go way up.

It might be too tedious but clearing each dungeon in Paragon is pretty fun, so maybe extending the experience so people have to really learn each tier properly might help. Or it'd just ruin paragon cause you're sick of clearing everything over and over 🤷

junior idol
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champion tanks are an absolute menace today, pulling either way too small or way too big and leaving

night whale
proud zodiac
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Why would that be a problem? It's pretty tough to outgear adept and champion by such a degree that you can not know any mechanics and still time every single dungeon.

If you really grinded for that long then schucks someones going to struggle with you when you finally reach Champion.

night whale
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Adept is really cheap and easy to outgear. You can easily upgrade to 150. Champion needs 130. So you allready 20ilvl above the gate. And you can go to 180 if you want

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you would be 45ilvl above what adept 7 drops