#Riot needs to stop filling people into roles they don't want

1 messages · Page 1 of 1 (latest)

vocal niche
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ok

stone path
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im 100% fine with waiting longer if it means i get my role

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also this post is old af lol

cerulean warren
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Geez this post is almost a year old

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Let it die

stone path
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idk why it was revived... or how

cerulean warren
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New leaf

fierce fractal
hasty mountain
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you can't expect people who just want to enjoy the game to be this good at every role

upbeat thunder
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Nobody wants to play a role they didn't choose, and nobody wants to play with people who don't want to play their role.

Queue people for the role they select, and show us which roles need more players in that moment (kind of like Overwatch).

This will prevent A TON of dodging and toxicity that comes from people being dealt the wrong role.

humble raptor
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You do realize a lot of people want to play the same roles right?

upbeat thunder
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Like I said, they should show which roles need more players (like Overwatch), so those who value faster queue times can fill the proper role.

high locust
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dont want auto fill play jungle

humble raptor
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Then vote for that rather than no autofill lmao, without it the game would have much longer queues.

high locust
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dont want to play jungle then dont bitch

humble raptor
high locust
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also i hope u know this game used to have a system like that and it was one of the worst things ever

upbeat thunder
humble raptor
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Then don't select the two most popular roles lmao

high locust
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mid adc selecters wild

upbeat thunder
high locust
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if u really cared about u being autofilled u would switch to jungle so u wouldnt have to get autofilled

upbeat thunder
# high locust then dont complain about autofill

I'm complaining because I don't want to play jungle, but the game forces me to. Also i'm forced to play with people who also do not want to play jungle and they basically int the whole game because nobody wanted to fill for them.

high locust
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then dont play ranked and go play overwatch

upbeat thunder
high locust
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u barely get autofilled in norms unless ur in extremely high mmr or pisslow mmr and selected mid adc

upbeat thunder
high locust
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then dont be in aids mmr

upbeat thunder
high locust
upbeat thunder
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jUsT dOnT bE iN aIdS MmR

high locust
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yes dont be

upbeat thunder
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jUsT gEt bEtTer aT thE gAmE

high locust
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if u dont want auto fill jungler then u learn jg and play it

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its not a hard role

upbeat thunder
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Don't change the game! Change the player!

high locust
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yes when ur listing an idea that will increase queue times by 500% change the player

upbeat thunder
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Yes, let's just get 90% of the games population to learn a role they don't want to play to fix an issue with the game.

high locust
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almost all mobas have autofill always has

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dont like it play another genre

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dont know what to tell u dude

upbeat thunder
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Your solution is low IQ.

high locust
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u unironically want to increase queue times exponentially bc ur too shit to learn jungle

upbeat thunder
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Just play jungle and you wont have to wait through the queue times.

high locust
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what about support?

upbeat thunder
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Just play jungle, dont be in aids mmr.

high locust
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that roles is low populated as well compared to others

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playing jungle wouldnt fix support not having as many players as well

upbeat thunder
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Then play support.

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Thats why they should show which roles need more players.

high locust
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sure but 1 player wouldnt make a difference bepending on elo

upbeat thunder
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The population of each role changes throughout the day.

high locust
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so then they cant show the population

upbeat thunder
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They wont show population. They just need to show which roles lack players.

high locust
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its just gonna be how in high elo u cant queue at certain times bc not enough players o

woven lynx
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as a master+ player i completely agre

high locust
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its an idiotic idea

woven lynx
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my queue times are fucking long anyway

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cause toplaners dodge 5 times each champion select

high locust
woven lynx
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well i dont mind it, but just nerf dodging

upbeat thunder
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Exactly. The queue times are already long, and people will consistently dodge because they have the wrong role, making the queue even longer.

high locust
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even if they nerf dodging people will still dodge matchups they dont like

woven lynx
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they also dodge cause bad matchups

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toplaners mostly

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cause its the most snowball role in that case

high locust
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high mmr is meant to have long queues bc we have exponentially lower amounts of player

upbeat thunder
high locust
upbeat thunder
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As opposed to sitting through 15 queues just to get players who don't want to play their role.

high locust
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if u wanted to play autofill u would have to wait hours on end just for one team to not kick u

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offrole not autofill

upbeat thunder
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My solution literally just gives players more control over their queue times and what roles they play.

high locust
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it doesnt give them control over queue times

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it will just force people to play roles they dont know for low queue times

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most bronze players dont wanna wait over an hour for a match

upbeat thunder
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It does, they can willingly sit through a longer queue for a more common role, or they can willingly play the less populated role for a faster queue.

stray oxide
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It sucks but until duoQ is gone

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we will be stuck with autofill

high locust
stray oxide
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or have 5+ minute queue times

high locust
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i thought they did bc wasnt it supposed to be here a while ago

stray oxide
upbeat thunder
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Duoq also shouldn't be a thing. It should just be solo and teams.

high locust
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thank you captain obvious

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also duoq is a team

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so ur just saying they should be allowed

stray oxide
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duoQ should be in flexQ

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not soloQ

upbeat thunder
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that's what i mean.

high locust
stray oxide
high locust
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flexq is even worse than soloq

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that mode was doomed from the start

stray oxide
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No with duoQ moving to flexQ, flexQ should see a revival

high locust
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i played 4 games of flexq and it was the most unbalanced mess ive ever seen

stray oxide
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The issue with flexQ is that the queue timers was too long

upbeat thunder
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If were talking q times, duoQ wouldn't do well in flexQ. As a duo, you'd have to find a group of 3 queuing.

stray oxide
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because not enough people want to play it

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So when a triQ happens

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They need to find two solo players

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which is almost impossible

high locust
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they should use ur soloq mmr or something for flexq

upbeat thunder
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But those 2 solo players would be in soloQ.

stray oxide
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but with duoQ going to flexQ, the queue timers are going to be much shorter

stray oxide
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but by forcing duoQ players into flexQ, flexQ will see a revival

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of course it depends on how Riot decides to market it

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imo Riot should give awards to those who queue for flexQ

upbeat thunder
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just delete the game at this point. they had a good run.

high locust
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why reward idiots

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flexq is just norms

stray oxide
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because you need to see a huge spike of flexQ players to give to an incentive for players to keep playing flexQ

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Or else flexQ will just die despite being in a healthier place

high locust
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theres no point in playing flexq even if u wanna practice for clash u would probably get more balanced and lower queue times in norms

stray oxide
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Yeah my plan is to revive it

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and how I would try to

high locust
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but even with the removal of duo it will be short revived but i doubt for long term

stray oxide
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if I was in Riot's position

upbeat thunder
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They could give rewards to players that play less populated roles as well, with the no-forced autofill system I proposed.

upbeat thunder
high locust
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bc thats a horrid idea

upbeat thunder
stray oxide
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Because then you will have players who will int in off role, to get rewards

high locust
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giving one role a reward will make more people play it thus making it useless

stray oxide
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making the queue much more toxic

upbeat thunder
stray oxide
high locust
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that would just make a new section for account buying

stray oxide
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with the current tools

high locust
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which riot hates that

upbeat thunder
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play like shit, 1 blue essence. pop off? 50 blue essence.

stray oxide
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Reason why lp isn't based on performance

high locust
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how do u measure that

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u can be 19/0 but not do anything for ur team therefor u didnt do good

stray oxide
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Yep you will just breed kda players because it's performance based

upbeat thunder
stray oxide
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and have a different kind of inters

high locust
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that would just make people hit them once and run

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also third party apps are shit

upbeat thunder
upbeat thunder
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It's about as objective as it can get.

stray oxide
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You are just comparing averages

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Which is easily manipulatable

high locust
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for trundle i have according to them low damage despite me destroying 5+ towers a game

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bc i only splitpush on him

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yet i dont have low damage on him

stray oxide
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The global average stats only work if the chosen champ has a high pickrate

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if it has a low pickrate

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you can either be rewarded or punished

upbeat thunder
stray oxide
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because of volatile statistics

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thus making the global stats unreliable

high locust
upbeat thunder
stray oxide
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Also what would happen if someone decides to play Moonstone Soraka vs Shurleyia Soraka?

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Should the Soraka be punished for low healing?

high locust
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fuck healing supports

stray oxide
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Because generally Sorakas will be healing a lot more because of moonstone, no?

high locust
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shouldnt even be in this game

upbeat thunder
upbeat thunder
high locust
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u can be in the top 10% for sor damage if u do just 5k

upbeat thunder
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Kills and assists are essentially weighted the same.

stray oxide
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Also another issue with performance based statistics is that you will kill off unique playstyles

high locust
stray oxide
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If you go AP Cho

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and do lots of dmg

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you are punished

upbeat thunder
stray oxide
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because generally Cho players go tank

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and would have high dmg taken

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so one of the playstyles will be disincentived

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while the other is rewarded

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resulting in one of the playstyles to disappear in favour of the more rewarding playstyle

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based on some global averages

upbeat thunder
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Both would be rewarded if they're performing better than the average.

stray oxide
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But the two Chogaths have averages

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that are completely different from each other

upbeat thunder
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Right, each build has its own average. They even track the win rates for specific builds.

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Regardless of what role, champ, build you use, and even what opponent you're laning against, it's been done thousands of times before and it has an average performance to compare you to, in order to determine if you're performing well.

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It's also not that big of a deal considering the reward I proposed is a small amount of blue essence, equivalent to an ARAM boost.

high locust
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thats just blatantly false

upbeat thunder
sinful skiff
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Riot should remove autofill or make it opt-in / opt-out

sinful skiff
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I see no reason why they don't give the player an option in this situation

stray oxide
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@upbeat thunder Yes and no

sinful skiff
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If you want short que times and horrible games sure , opt in to autofill

stray oxide
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So the issue with that is what if the sample size is too low

sinful skiff
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But if you don't care about que times and want better games you should have the option to opt out of autofill

stray oxide
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Like can you accurately measure a dia skarner

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Theres only 541 games of it

upbeat thunder
stray oxide
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In terms of Riot's standards

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541 games

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Could just be 10 guys playing 50 games of skarner

high locust
upbeat thunder
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They could also just use the existing rating system.

stray oxide
upbeat thunder
stray oxide
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fights are secondary, farm really well and have a high vision score

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and you get easy S

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Even if you lose

upbeat thunder
upbeat thunder
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KDA has a pretty big impact

stray oxide
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Because it's extremely unreliable

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Some champs it's extremely hard to get S

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other champs it's really easy

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Also depending on your elo

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it becomes even easier or harder

upbeat thunder
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But at least it's something to base a tiny incentive reward on for getting people to play uncommon roles.

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There doesn't even need to be a great incentive, because the main incentive for playing uncommon roles is queue time.

stray oxide
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There are more healthier options of creating a better system

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Also Overwatch did what you are talking about

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It's how they tried to combat long queue times

upbeat thunder
stray oxide
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They died

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Because no one would play

upbeat thunder
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Yea, that's a pretty natural cycle for a game.

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Even for a "dead" game it still works pretty well, as it got me into playing tank/support just to get faster queues.

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However, if I picked adc, and it force filled me into support after waiting through a long ass queue, I would be tilted af,.

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Players should have control over their roles and queue time. Either they willingly have a longer queue time to play a common role, or willingly play an uncommon role for a lower queue time.

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The choice is what eliminates many problems.

stray oxide
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I mean

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How often are you realistically getting autofilled?

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I'm queueing mid/top

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And I haven't been autofilled in 40 games

upbeat thunder
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Almost never, I play support. However, about 50% of the time my jungle is force filled, and they dont like it one bit, and they often express that in-game.

stray oxide
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What's the issue with that

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The enemy team also has an autofill

stray oxide
upbeat thunder
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Possibly, but not guaranteed. They easily could have gotten the 1 jg and we got stuck with the fill.

stray oxide
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Riot changed it's matchmaking to be guaranteed

upbeat thunder
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I'm going to have to disagree, because on a few occasions my team of randoms (and fills) have been pitted against full premade teams before.

upbeat thunder
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Normals

stray oxide
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It's normals

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That's why

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There is no matchmaking rules in norms

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If this whole thread is about norms

upbeat thunder
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It's about both, because ranked is even worse with force fills.

stray oxide
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No it's guaranteed to match fill against filled

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In ranked

upbeat thunder
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Ranked is the only place where I've experienced players taking roles hostage. They'll pick the role they want and force the rest of the team to figure out whos gonna fill for them. If nobody fills, then you have no jungle and 3rd person in the bot lane.

stray oxide
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Then dodge

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that's like 1 in 70+ games

upbeat thunder
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Not everybody wants to sit through a dodge ban.

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That also adds to the queue time.

stray oxide
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Then sit through a 15-20 minute int

upbeat thunder
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You see how my solution actually matters now?

stray oxide
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It's like 5 minutes, just wait.

stray oxide
upbeat thunder
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Bitch about longer queue times, but willing to stack their queue time to dodge.

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Makes sense

stray oxide
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Yes because 5 minutes is much shorter than

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the hundreds or thousands of accumulated wasted time

upbeat thunder
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5 minutes + another queue.

stray oxide
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because of longer queue times

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In one month, let's say you play 3 games everyday

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that's 90 games

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let's say queue timers are 1 minute longer

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which is optimistic

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that's 90 minutes of wasted time

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For an issue that happens once every 70+ games

upbeat thunder
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All queue time is wasted time, and with my solution you literally choose whether you sit through longer queues or not.

stray jolt
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your so stupid people want to play the same roles man

upbeat thunder
stray oxide
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Also high elo queue times

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are already extremely long

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let's remove autofill

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for them

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and they will have 30+ minute timers

upbeat thunder
stray oxide
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If you autofill, you just lose

upbeat thunder
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You get the choice to choose between preferred role and longer queue.

stray oxide
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because of how good the players are

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Your choice, only benefits minority of the playerbase while ignoring the other playerbases

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It's not a good idea

upbeat thunder
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It benefits the entire player base, because nobody would ever be forced into a role ever again.

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I can only imagine how doomed your team is in high elo with a force filled jg

stray oxide
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I think I made my point

upbeat thunder
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Your point is to just disagree.

stray oxide
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Let's agree to disagree

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There's not much else I can really add without being redundant

upbeat thunder
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Giving players the choice to choose what role they play would not affect queue times at all, unless literally everyone refused to play a specific role. At that rate, the queue time would be indefinite, and the game would die (because a single role is so beyond unattractive that people would rather wait forever than play it).

stray jolt
simple glacier
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And then in select you can say you’ll play whatever role if you want too

somber gazelle
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Honestly all I would like is a less long dodge timer or none at all if you get auto filled

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I don’t know how well a “I want to play bot and mid but can get auto filled EXCEPT for jungle” option

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Like all but one

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That’ll probably do nothing except make the queues longe

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R

simple glacier
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I think secondary roles are a bigger scam than forced auto fill cause you can get put on your secondary role 2x in a row with no protection

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So you’re forced to go mid secondary

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As any non midlane role

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And hope you don’t get put on it

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With no auto fill protection if you do

somber gazelle
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I usually go top/jungle and get jungle more yeah

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It’s like both are open and not have the first one get priority, unless it’s popular roles then you get auto filled

simple glacier
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facts

somber gazelle
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also people saying you should learn jungle if you dont want auto fill

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you can just dislike the role, the champions or the playstyle of it

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if thats the truth so be it

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lots of games come down to jgl gap so if youre new to jungle you dont want to be the one controlling the match, so to say

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that isnt fully true but jungle will always have a big impact

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im fine with playing every role, i dislike mid the most but my duo doesnt like jungle

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i can play jungle for them or perhaps support if they want to adc etc. thats whats nice about duo queue

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you can fill each others roles

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or be the saviour in solo q thatll swap to be nice to people

high locust
high locust
pulsar geyser
high locust
mortal flame
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yeah if u remove autofill u will kill ques and especially high rank ques which are already 10 min long

high locust
mortal flame
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just like waiting in a long food line it makes u want to leave it and go somewhere else

high locust
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15 minute queues are good days most mine go to are 20 sometimes over an hour though

mortal flame
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i jsut know they are long from watching streamers i dont personally do ranked cause hate when ppl pull rank on u in norms

somber gazelle
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people can still complain

high locust
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no they cant

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this is whats wrong with league people bitch about every single thing

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same thing happened with challenges when they were introduced on pbe people bitched and complained

sinful skiff
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League has 20x-30x players compared to overwatch

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Que times are caused by the role select system players did not want in the game

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and a system that the devs promised that would never be in the game

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The role que system is so bad that they are removing 2 players from the matches to compensate for it

stray oxide
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Everyone is compliant about it even though basically the old one but more with more information

somber gazelle
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tbf people like to complain

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look at anything theres always people complaining

stray oxide
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It's fair to complain but at least make an attempt of a reasonable complaint

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Or back up some wild claim

somber gazelle
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this is going to sound stupid

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but some complaints are fair in one's eyes but not in others

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not talking abt anything specific here

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sometimes its ignorance yes but sometimes you just disagree

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i find it funny that i can compare the league community to another game and its fairly the same in aspects but the game isnt

high locust
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challenges are achievements but people bitched about them

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its funny

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ive only complained that they dont work bc they dont so there useless now

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but even on pbe people bitched

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also people were literally saying how challenges ruined league and shit it was so outlandish and people were saying "I SHOULD BE ABLE TO OPT OUT"

sinful skiff
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I mean, it can and will make people play in a way that doesn't affect the game in a positive way.
Some people will take challenges too seriously and instead of trying to win a game they will try to farm challenges

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Challenges are great in a single player game where your actions don't negatively affect other people

somber gazelle
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where did those complaints come from btw

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cause some "groups" in game communities bitch about anything just to coomplain

harsh hedge
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bc mid and top are the highest q'd role is why those are commonly the highest fill rate role

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and the 'has more people' argument doesn't mean much bc there isn't that many people in ur specific elo

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q times past plat will skyrocket

high locust
high locust
high locust
somber gazelle
sinful skiff
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And achievements being in games isn't the same as achievements in a ranked game mode

high locust
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most competitice games have achievements for ranked

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what r u talking about

sinful skiff
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Show me one competitive game where achievements are highlighted before the game starts, during the game & the very first thing you see after a game starts

high locust
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mortal kombat zx

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x

sinful skiff
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I haven't played many competitive games besides league, overwatch, paladins & COD

high locust
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ultimate ninja storm 2-3-4

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cod isnt competitive

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there all shit

sinful skiff
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So all games where its 1 person vs 1 person

high locust
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smite

harsh hedge
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even fortnite has them

sinful skiff
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BO1 & BO2 Was awesome. I can agree with you that everything after that was shit tho

harsh hedge
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cod comp was never good

high locust
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bc it wasnt competitive

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even in the actual esports it was more of a meme

sinful skiff
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Partially true

harsh hedge
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idek how people classify cod as being an esport

high locust
sinful skiff
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The MLG rankings were really a meme and non competitive but the main game was competitive especially in BO2 where they had a separate ranked game mode

harsh hedge
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the game is too easy to be good at and there isn't enough rewarding mechanics or gamesense like games like r6 or csgo have

dusk pollen
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I wish that league had a more complex option system. Adding a profile preference and putting that in and having that as the standard but you can pick a different role if wanted. This might alleviate people who are like, Support mains who can adc and mid, but they can also go top badly and cant jungle at all. Maybe this would cause fewer of those incidents because it would prioritize their 3 one? My specific thing is "fill except no jungle" and I wish I could express that haha.

But also the OPs suggestion would work too and probably be easier to implement.

cerulean warren
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As a jungle and support main, I can't play top, mid, and bot

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So if I get autofilled it's almost always an automatic loss

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Meanwhile the autofilled jungle only afk farms, doesn't put vision, doesn't take objectives, and feeds

sleek grail
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suck it up and learn jungle.

dusk pollen
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lol

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"play the game not for fun but for shorter queue times for the rest of us"

sleek grail
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nah bro I say if you dont enjoy the role you gotta try a different champ

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League has as many champs for single roles that other games have for their entire roster

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if you cant find at least 3 champs you like to play on each role you gotta look harder

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also usually these feeds are just an OP that got autofilled jungle one too many times and they need something to whine about while their dodge timer decays.

sleek grail
sinful skiff
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Having an autofill jungle is horrible and ruins a game most of the time it happens

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No one should be forced into a role they don't want to play. That's coming from a person that mains jungle

lethal bison
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Put all the autofills in a single match together and let the chaos ensue

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though big rip to que times

sinful skiff
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Just give people the option to disable autofill

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Players who complain about long que times wont have to cry about not being able to lose another 30 minute game because their jungle is a yuumi one trick

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And the rest can have better matches

lethal bison
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gotta balance mainstream popularity and competitiveness

sinful skiff
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Best of both worlds where no one can complain

sleek grail
sinful skiff
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Then thats a good thing

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Everyone would be getting what they want

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If only 20% of people want autofill & 80% don't why would you listen to the 20%

lethal bison
sinful skiff
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Honestly I have no idea how people complain about longer Que times but ignore the fact that an entire match they played was pointless & a waste of time because of autofill

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You would save more time by removing auto fill because you wouldn't be stuck in a 15+ minute instant loss

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As long as Que times don't increase by more than 15 minutes in games where there would had been an autofill player you actually saved time

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And the time saved does farther than that one match

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because that one loss wiped out one of your wins

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So that autofill match realistically wiped out 30+ minutes of your time because you will have to play another game to compensate for the loss

lethal bison
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assuming autofilled matches happen every game

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and that they only are negative for you

sinful skiff
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in games where there would had been an autofill player

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Almost all autofill matches are negatives ones

lethal bison
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You are gonna up que times for every single game so that 1 occasional game feels better

lethal bison
sinful skiff
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It wouldn't increase que times for every single game, just the games where the system would had added an autofill player

lethal bison
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ok the average

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ontop of the reduced efficiency of splitting ques up

sinful skiff
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The ques wouldn't have to be split up either

lethal bison
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they already massively reduced autofill rates and massively increased autofill balance over the last 2 years

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they are prob better off nerfing entire roles or buffing

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to change popularity

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so they can actually get a real balance

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as it stands only support really needs more players

high locust
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jungle has less players than support

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its the reason why most auto fill happens for jungle

lethal bison
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not what im seeing on league of graphs

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Support is always the botom

high locust
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league of graphs also used to say that dark harvest yi was the best build

lethal bison
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ok m8

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used to

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meanwhile league of graphs has said support is least picked for years???

#

i guess the league data base is wrong

high locust
#

let me guess mid is second least kekW

lethal bison
#

mid is usualy top

#

play rate

#

other 3 are typicaly about the same

high locust
#

send the site then

sinful skiff
#

Where does league of graphs get its data from

high locust
#

Mained Roles
Role Popularity
Mid
21.2%
Jungler
21.0%
AD Carry
20.6%
Top
20.5%
Support
16.8%

#

r u referring to this

sinful skiff
#

Kinda anecdotal but I just queued as fill and got jungle

high locust
#

bc the data doesnt even equal 100% kekW

#

Mained Roles
Role Popularity
Top
21.4%
Mid
20.9%
Jungler
20.2%
AD Carry
19.1%
Support
18.3%

#

this is there numbers for all ranks basically iron + and it doesnt equal 100%

#

and fill should be a higher percent than what it would be if listed so

lethal bison
#

i guess its gotta not round to the first decimal point

high locust
#

so that quite literally cant be the actual numbers kekW

lethal bison
#

dude

#

its called rounding

#

you think being off by 0.1 when rounding their numbers

#

is a big deal

#

laughable

high locust
#

again the number cant be 100% bc it doesnt account for fill player sin the data

#

ur an idiot

lethal bison
#

fill players?

#

what are u even on about

high locust
#

what

#

r u stupid

lethal bison
#

are you?

high locust
#

people who play fill?

#

they dont main a role

lethal bison
#

if u play fill you just main the most autofilled role

#

BECAUSE U WILL BE FILLED THE MOST OT THAT ROLE

#

r u stupid?

high locust
#

thats not how that would work at all

lethal bison
#

yes it is

#

you play fill and you will get the most autofilled role

#

yes theyd almost certainly end up as support mains

#

in the calculations

#

because they are gonna get filled to support most often

high locust
#

play 100 fill games and come back with the answer

lethal bison
#

so you are gonna deny the statistics based off anecdotal evidence and rounding

#

nice

sinful skiff
#

🤨 Where do the stats come from

stray oxide
#

10 minute queue timers

#

from what used to be 2 minutes

upbeat thunder
upbeat thunder
#

With or without forced fill, people will have to play the underpopulated role (at that time) for the fastest queue time. The only difference is that with my solution people get to choose whether they play a preferred role and wait, or play the underpopulated role and get a faster queue.

#

Nobody should ever be force filled, it dramatically lowers the quality of both normal and ranked matches.

sleek grail
#

at that point id just rather lock Zac.

#

I dont got all day man, if I got 2 hours to play I dont wanna spend 25 minutes of that in queue

stray jolt
#

No dude you totally don’t understand Old league > New league!!! The egregious queue times and fighting like children over roles was GIGACHAD and Based!!! (sarcasm)

sleek grail
#

I say if you dont wanna fill dont play drafts.

#

go back to blinds and fight over roles if you dont wanna get filled that bad.

#

Riots not gonna put the effort into an opt-out that in general is gonna lengthen the queue times of every player by about 2 minutes

stray jolt
upbeat thunder
sleek grail
upbeat thunder
sleek grail
#

you really want an eight minute queuetime?

cerulean warren
#

An eight minute queue time is fine if I don't get autofilled or paired with autofilled players

upbeat thunder
#

I never get auto filled. Force fill bothers me personally because 90% of my ranked games have an autofilled jg, and nearly 100% of normals has an autofilled jg. Almost all pregame toxicity from my experience derives from force fill.

#

Those force filled JG players are having a very shit time, because they're playing a role they did not choose, and for most people is the absolute last role they will ever play.

#

If they implemented my suggestion, and literally nobody played JG, than riot should make the role more appealing, not force people to play the role.

#

Hell, removing force fill and showing which roles need more players (in that immediate moment) might even decrease queue times, because people will know exactly what role needs to be filled.

stray jolt
#

honestly

#

just dont force fill people into jungle

#

that role is so different to every other role

#

everyone on your team has a shitty time when someone gets autofilled jungle

#

cause the jungler is suffering

#

the laners are suffering cuz no good gank

sleek grail
#

also, more appealing how? its literally the playmaker role

#

Jungle is the guy who gets themselves and their team fed

cerulean warren
#

Mid has the most potential to make plays

sleek grail
#

Mid is not the guy with the smite though, JG is also the last word when it comes to objectives 9/10

cerulean warren
#

As a jungle, half the time you are playing pve

upbeat thunder
sleek grail
#

still havent answered me, how do you make jungle more appealing than "I am literally the games most important role"

stray jolt
#

I think you kinda make your own importance

#

Depending on how well you know your role

#

And what the purpose of it is

cerulean warren
#

Ya

upbeat thunder
sleek grail
#

you can call it as dumb as you want, you cant just call something bad and not offer an alternative.

cerulean warren
#

Autofill is bad so remove it

upbeat thunder
stray jolt
#

We can't satisfy everyone at the same time just like some people are better than others

sleek grail
stray jolt
#

That person who might have been autofilled mid and wanted top. What if that guy who got top were a smurf? Or x2 times better. What would be fair then?

sleek grail
#

your alternative leads to the same result. people play jungle when they dont want to.

upbeat thunder
cerulean warren
#

???

sleek grail
stray jolt
#

Idk how people can expect to get their role 100% all the time

#

But as a top laner I don't get that problem a lot kekW

upbeat thunder
sleek grail
#

its not fair to them either way

#

at least in the current system no ones waiting stupid long to get in games

upbeat thunder
#

As I said many times before. You can either choose to wait a longer queue for a common role, or choose to play an uncommon role for a faster queue time.

#

CHOICE

sleek grail
#

wait ten minutes for the role you want or queue the role you dont want to so you can have a reasonable queuetime

sleek grail
upbeat thunder
sleek grail
#

bro at that point its no fucking different to getting filled into jungle, its just now im not waiting 8 minutes if I dont wanna get filled.

stray jolt
#

I don't see the point of this

sleek grail
#

I can tell this isnt going anywhere, so lets leave it at this

#

Riot wont make this change

stray jolt
#

You won't change anything

sleek grail
#

its not worth the effort, or the trouble.

stray jolt
#

Xd

sleek grail
#

it results in longer queuetimes and more pissed off people.

upbeat thunder
sleek grail
#

but hey, least theyd have the choice to be frustrated.

upbeat thunder
#

Who's to say it wont make queue times faster?

sleek grail
# upbeat thunder Based on what data.

based on fucking math. if less people get put into jungle automatically, queues get longer because less people play jungle. Jungle is the primary fill role because less people play it

sleek grail
#

oh youre fucking cute. we arent doing this.

#

pull your head out of your ass and face the facts.

#

the reason people get filled jungle to begin with is no ones playing jungle

upbeat thunder
#

If people are provided with an interface that literally shows them what role will have the fastest queue time, it may increase that role's popularity. Have you not accounted for that?

sleek grail
#

thats the OW method. and no one fucking likes it.

upbeat thunder
#

That's how role based queues are handeled in everything.

#

MMOS, FPS, everything

sleek grail
#

its also anal as shit

#

if im gonna be forced to play a role I may as well not be sitting there for twelve minutes, get impatient, and decide "fine, i guess i'll play jungle for the eighteenth game in a row"

upbeat thunder
#

It's much better than sitting there for 12 minutes, and then not getting the role you picked, so you have to dodge, wait through the 5 min ban, wait through another queue, then not get your role again.

sleek grail
#

except the queue will never be that long with fill, also if youre the kind of guy who's dodging when you dont get your role, boo hoo. you dont wanna get filled go back to blinds or find a team.

#

im done with this argument, neither of us are gettin anywhere.

#

Change cant be made without a reasonable alternative, and this alternative of yours isnt reasonable.

upbeat thunder
#

Get lost bud, let some adults enter the topic.

sleek grail
#

youre insistent your alternative would be any different or any more pleasant than autofill.

#

come up with a real alternative and stop acting like a prissy little shit

upbeat thunder
sleek grail
#

im still being forced into jungle if its a 20 minute queuetime for my role

upbeat thunder
#

If you can't agree with that, than you are delusional.

sleek grail
#

and youve got your head so far up your ass you can smell your lunch. stop pinging me.

upbeat thunder
#

@sleek grail

stray jolt
#

XD?

#

Are you both okey

sleek grail
#

let some adults in on the topic, yeah youre the idol of maturity.

#

im giving it a rest

stray jolt
#

How can there be space for anyone to give their opinions if this is all we see?

#

XDDD

sleek grail
#

only thing im getting here is a headache.

sleek grail
#

autofill i mean

#

not two grown men crying at eachother

stray jolt
#

I've already said it I think

sleek grail
#

humor me, repeat it.

stray jolt
#

I don't think we can satisfy everyone at the same time that's all. One person might get autofilled but what if it's for the best?

sleek grail
#

hell, the autofill might even let you learn something new.

stray jolt
#

Yeah it learned that I'm an inter tbh but happens

#

I'm a top main so I don't get filled that often

#

But when I do it's ff

sleek grail
#

I think everyone should have a respectable grasp of all 5 roles, whether you like it or not

#

even if you dont wanna jungle you should be capable of it.

stray jolt
#

Yeah I just can't play a lot of champs

#

Only like ... Brand, Ryze, Draven, Graves off role

#

And then my champion pool top

sleek grail
#

Never a worse time to learn than when the game is telling you "try somethin else"

stray jolt
#

:DD

#

I'll be back later

sleek grail
#

also autofill guard exists so you arent constantly being fucked out of your role.

stray jolt
#

I have stuff to do

#

Nice talk

sleek grail
#

its nice talking to someone who doesnt act like a child.

wispy kraken
#

Nothing wrong with autofill, you need to leave your comfort zone every now and then 🙂

#

It will make you a better player as well, I promise

upbeat thunder
wispy kraken
#

not really forced, you could click that X in the top right corner

upbeat thunder
wispy kraken
#

it will 100% make you a better player if you learn to play other roles, probably why autofill is a thing

#

or you could lock in yasuo and go 0/10 every game

#

¯_(ツ)_/¯

upbeat thunder
wispy kraken
#

you fail to mention autofill protection as well

#

you might get autofilled 1-2 times every 20 games

upbeat thunder
#

Yes, but almost 100% of the time someone else on your team will be filled.

#

I don't have a problem with being filled, I can play every role and not tilt. What I have a problem with is my teammates being filled, especially into jungle, where they either int out of inexperience or frustration.

#

Rather than trying to get an entire game's population to learn all of the roles, they should just stop force filling.

sleek grail
#

@wispy kraken you arent gonna get anywhere with him darling, sorry to say.

#

you do have a point, Autofill is good, even healthy, for people to leave their comfort zone.

#

is it anal when you get a role you didnt even select? sure.

#

but it doesnt even happen that often, especially with fill protect.

upbeat thunder
wispy kraken
#

autofill is implemented to reduce queue times. just remember that the enemy will be just as likely to have autofills on their team as well. because if autofill wasn't a thing you would have posts complaining about the long queue times

sleek grail
#

he insists that giving people the option to stomach 8 minute queuetimes for their role is a reasonable alternative. doesnt make sense to me

upbeat thunder
#

Incentivizing faster queues with specific roles might single handedly increase the popularity of those roles.

wispy kraken
#

Then you will have a support on your team that has no idea how to play support, but queued support because of the fast queue times

upbeat thunder
#

I also main it because I can't stand force filled support players.

wispy kraken
#

if you main support why are you even complaining about autofill, you have the least likely chance of getting autofilled lmao

#

you might get autofilled 1-2 times every 50 games lol

upbeat thunder
wispy kraken
#

I do 🙂

sleek grail
#

i promise you people will like waiting 20 minutes just to play what they want even less

radiant jewel
#

Not forcing autofill on everyone would lead people who do choose to be filled to be filled more often, which would in turn lead them to choose not to be filled and, as a result, increase the queue times even more

wispy kraken
#

also encourages people to learn other roles, which is why I have at least 3 champions that I play at a high skill level in every role

#

and I also always offer to trade with people who are unhappy about being autofilled

dense wyvern
#

Jungle is the hardest macro role in the game, but also the role you can carry the most with and you have very big expectations to that role

#

that´s why someone who doesnt plays jungle gets autofilled in a higher elo against an evelyne OTP or shit like that is like an instant lose

#

or very near to it at least

sleek grail
#

Autofill isnt great but theres few acceptable alternatives being offered

wispy kraken
upbeat thunder
#

You also have to account for people dodging because of force fill, which just stacks onto the existing queue times.

dense wyvern
#

cancer

dense wyvern
#

As said even if I know the basics of jungle, can track jungle pathing and know 2-3 junglers to play decently on higher elos that doesnt mean anything if I am against some jungle OTP for example

upbeat thunder
#

Pros to no force fill:

  • Less dodging (potentially lowering overall queue times)
  • You get your role 100% of the time
  • Your entire team is playing their chosen role that they're ready for (reducing ff15 mentality before champs are even selected)
  • Unpopular roles could potentially rise in popularity for their faster queue times

Cons to no force fill:

  • Potentially longer queues
dense wyvern
#

lol I can´t react to posts anymore

stray jolt
#

I mean imagine getting your role 3 times in a row and all of those were losses

#

Then you get filled and the guy who replaced your role smurfs hard

#

Sometimes it's for the best

dense wyvern
#

and not getting carried by random smurfs for 1-2 games just to derank again after xDD

stray jolt
dense wyvern
stray jolt
dense wyvern
#

Also on the other point I think it´s pretty rare to get a help like that compared to when it´s exactly the opposite

stray jolt
dense wyvern
#

exactly

#

Or people get tilted as hell when getting autofilled and they run it down

stray jolt
#

I once ran it down honestly

dense wyvern
#

so I think overall autofill is more evil than good

upbeat thunder
#

That still doesn't really justify force fill though. There will always be someone better than you at your role.

stray jolt
#

I got banned after but

#

I played like 10 games

dense wyvern
stray jolt
#

Lost 9 of them I think it was completely cancer

dense wyvern
#

even if another player carries them on the team

stray jolt
#

I even got first blood in a lot of them

#

Enemy had 10 kills

#

In under 7 minutes

#

I just ran it got banned

dense wyvern
#

Happens

stray jolt
#

Went on next smurf acc

#

AND IMAGINE

#

Out of all the games I've played

#

I did it once

#

Got banned

#

But when I used to flame

#

Nothing happened

upbeat thunder
dense wyvern
dense wyvern
stray jolt
stray jolt
upbeat thunder
dense wyvern
stray jolt
stray jolt
upbeat thunder
#

You probably just didnt get reported.

stray jolt
upbeat thunder
stray jolt
upbeat thunder
stray jolt
grave oak
#

the overwatch queue system killed the game lmao

cerulean warren
stray jolt
earnest spindle
#

Entirely agree tbh it makes games way more coinflip if your team gets more autofills then your enemy and people are playing poorly in there off roles

dense wyvern
#

What does that have to do with the statement of jungle is the hardest macro role ? kek

somber gazelle
#

Generalising players

stray oxide
#

It's going to be same as before

#

But instead no autofills, resulting in an overabundance in mid/top players
and long queue timers

#

Most people just quit

#

Also while jungle is the most important role in the game,
yall are really overexaggerating how important that role is
The difference between importance between each role is not so big that every role doesn't matter at all

#

If your any of your roles are autofilled, the game is just as hard

#

Unless you are in high elo

#

The playerskill in low elos are just way too low

unreal flower
#

i usually play top so i almost never get autofilled but here and there i do, i sometimes get support i honestly dont mind it. i would never pick or main support but its fun sometimes. but if i get jg im dodging fuck jg

dusk pollen
#

It's really weird that I see SO MANY supports in the server but it's the lowest choice

sinful skiff
#

Autofill is broken

#

My que time was only 1 second but i still got a autofill on my team & the auto filled player has a 0% winrate on the lane he was assigned

valid creek
#

overwatch literally did this and dps queues are still like 8 minutes long

#

last time i checked OW2 beta

valid creek
#

i havent looked at OW2 since people first started streaming it

#

boring game ime

#

point still stands

#

it doesnt solve the problem

#

waiting more than like 2-3 min for a multiplayer match is fucking stupid

#

bro i didnt even play OW2 lmao

#

i said this like 3 times

#

o

#

longest i've waited was like 3 min

#

in high gold mmr

#

but it was also a weeknight

#

queue times are shorter on weekend nights cuz of schoolkids

#

another thing is

#

riot did a test in LAN where they let players choose a role they didn't wanna be autofilled in

#

guess what

#

people picked either jungle or support

#

xd

mighty merlin
#

after few seasons of playing league I dont understand why people are mad when they are getting role which they dont want to play. I think this is good thing to play something fresh

dense wyvern
mighty merlin
valid creek
#

$10 i could play 100 games and this will never happen until high elo

stray jolt
cerulean warren
#

I think removing autofill would reduce the amount of dodges from players who got autofilled

#

It wouldn't completely remove dodges because players can still choose to dodge if someone picks a troll pick or the enemy laner picks a counter

valid creek
stray jolt
#

Longer waiting time = More tilt

#

More tilt = Mald increases

#

Mald increases = Uninstall button

cerulean warren
#

There would be less dodges because people won't dodge because they are autofilled

stray jolt
#

I mean

#

What if they dodge cause someone from the team has dog match history?

cerulean warren
#

How often does that actually happen?

stray jolt
#

I went on TR server for fun waited 15 min to get into champion select if autofill gets removed then yeah I don't hope it will be like that

#

In low elo pretty often but I'm not stuck there

valid creek
valid creek
#

even then

#

ppl just dont wanna play jungle or support

stray jolt
#

Used to have duo junglers 😌

#

Good old days taking over half of the map

stray oxide
#

That's only in high elo

#

Or minor region

#

But if an average player is having to wait

#

8+ minutes

#

It was 10 when I quit

#

That's an issue

upbeat thunder
#

Removing force fill would eliminate all dodging that derives from force fill, inherently lowering queue times.
Displaying which roles currently have the fastest queue times would also inherently lower queue times, because people who prefer faster queue times over preferred role will play the currently underpopulated role.
Simply showing players the live population of the roles (or at least a version of that stat) would influence people to willingly fill into underpopulated roles. The client itself should literally highlight the underpopulated role/s and communicate to players that said role will have the fastest queue time.

mighty merlin
#

Removing autofill - more waiting

somber gazelle
#

I’m not sure how league players will react to small extras playing the least played role atm, like a bit of extra xp

#

Might throw just to get more xp but you do get more if you do good so that could work?

stray jolt
#

or just a blue essebce reward

somber gazelle
#

Sounds good

stray jolt
#

i like jg

stray jolt
pulsar geyser
stray oxide
sinful skiff
#

Giving the player agency is always better than not

stray oxide
silk hull
#

People who want no fills and people who bitch about queue times should be put into a cage match so the eternal tug of war between them can finally be silenced

sinful skiff
#

Or just give them their own cages and make everyone happy

soft reef
#

How about you learn how to play jungle

#

Learn a pocket pick or two you can pull out and play

#

Or main jungle your main role

#

I rarely get filled when I play in gold.

#

Once you get higher you begin to actually hit mains who main the roles a bit more often

#

It's super easy to gap people in silver and people who fill

somber gazelle
#

it could also show if no one is playing jungle so the queue times are even faster

#

getting a rough idea how much every role is played could help a bit with guessing how long your queue will be

#

an example could be if you want to play top or mid and that graph shows top is played 4% less than mid, so playing top will give you on average a faster queue

#

its just nice to know stuff like that even in cases where it doesnt really matter

stray oxide
sleek grail
#

the only way you make this work without fucking queuetimes is to spice up playing those roles, overwatch method.
is it a perfect patch? absolutely not

#

moreso than that Riot risks losing money by giving even BE, so its unlikely it would be at a remotely reasonable rate

upbeat thunder
gray sundial
#

i'd much rather get autofilled the odd 1 in 10 games than have longer q times

stray jolt
#

work*

#

like that

#

in challenger

#

queue timers are 2 hours

#

without autofill

#

in a 24 hours day

#

thats 20 hours of queue

#

after increased queue timers

#

people would quit

#

resulting in 3 hours instead of 2

#

resulting in more people to quit

#

and thats a snowball

somber gazelle
#

I think it’ll also show if you get auto filled more, because of you play the most popular role at that time the chance is bigger

upbeat thunder
# stray jolt in challenger

I genuinely do not care about master+, the game shouldn't be catered to a demographic of 1k players. They can have force fill, I'm honestly surprised they even have the option to select a role.

#

Just remove force fill for normals and ranked games under master. There's really not much you can do about master+, it's just a population diff.

valid creek
upbeat thunder
stray jolt
#

same goes for every elo

soft reef
#

The game isn't catered to master+

#

If anything you're more likely to have a filled JG in low ELO than high elo

stray jolt
#

yea but

#

they experimented this

#

silver queue timers are about 15 mins

#

without autofill

#

many people complained and quit

#

more quits = longer queue

soft reef
#

Right

stray jolt
#

longer queue = more quits

soft reef
#

People are saying that masters + needs auto fill

#

But it's the other way around

stray jolt
#

yes

soft reef
#

People who complain about auto fill need to learn how to jg

#

Maybe you'll see how difficult the role can be and be more appreciative of those who do it

#

Very macro heavy

dusk pollen
#

"just don't choose what you want to play in a video game that you're supposed to be playing to have fun. Just learn to do something you aren't interested in for other people to have a good time."

#

I think there would be no harm to adding something that told you which role needed the most people at the moment.

soft reef
#

It's part of the game

#

if you dont like it dont play

#

its like playing dark souls or any other game

#

there's things you need to do that you dont like

#

but jg isnt that bad

#

its still league

solid plaza
#

There was a time of great sorrow

#

Where everyone was at the mercy of first pick

#

Player one had 3 bans

#

And ot was a toss up between pick and call order...

#

Dark...dark times

stray oxide
# dusk pollen I think there would be no harm to adding something that told you which role need...

This will only really affect the small minority that is the new playerbase
But will largely be ignored by everyone else
Everyone knows how short queue times are for support and jungle compared to mid
Just because you display it, doesn't really affect everyone else

Even without the theoretical system in place, if someone wants faster queue times they will queue support.
The issue is that most people already know this, yet still willingly choose to play more populated roles.

I just don't see it as a realistic solution, that will either have no impact or a very small one

dusk pollen
#

But it's not negative.

#

And I play video games to have fun lmao

#

Jungle is worst role. More flaming than any other

stray oxide
#

yes, but such a system won't affect queue times at all

dusk pollen
#

I don't know about that, I've never seen it

stray oxide
#

Unless you remove autofill, which in that case
will make queue times much longer

stray oxide
dusk pollen
#

Oh that's cool

stray oxide
#

And it killed the game lol

#

They even tried to give rewards to tanks/supports

dusk pollen
#

How does showing which role is shortest wait kill a game LMAO

stray oxide
#

Just showing queue times won't change anything

#

But your solution is two parts, no?

#

showing queue times and remove autofill

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If it's only show queue times, then I already explained why queue times won't change at all

dusk pollen
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My original solution was to have a profile preference that ranks all roles in order of preference so NO ONE gets auto filled on their least favorite role tbh

stray oxide
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I think the issue with that, is if anyone puts Support somewhat high

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They get autofilled very often

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That was an issue one or two seasons ago

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Not sure if it's fixed or not

bitter lintel
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Autofilling causes more queue time. People mostly dodge after everyone picked, and then u have to requeue to not get target banned.

dusk pollen
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Oh really? Does that mean that there are more supports now then? Cause that's interesting

stray oxide
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idk about that, but when you were to have your primary as mid and secondary as sup
then the chances of you getting autofilled is much higher
then someone queueing mid/top

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That's why I am not in favour of such a system

dusk pollen
stray oxide
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No one is ever dodging my lobbies

dusk pollen
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If it's gonna autofill you anyway so I figure it might as well have your third preference lol

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I can't go 5 games without someone being autofilled

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And it's usually jungle and we usually lose

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Sometimes in ranked I get autofilled mid for a Yuumi Bot

bitter lintel
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its way too difficult to get mid lane. I played on my Smurf as Mid and support (mid first role) and porofessor placed me as support main. Weird huh?

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and support is way more popular than top in my opinion as main role

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so i pick support

dusk pollen
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I love support

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Bot lane so comfy

stray oxide
bitter lintel
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The problem with autofill is, that if ur support is autofilled, the enemy mostly is not autofilled. I just dodge then because i dont want a 20/0 draven

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In enemy team

stray oxide
bitter lintel
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Is Autofill 2nd role ? I dont think so

dusk pollen
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I don't play norms to have a bad time

bitter lintel
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i would notice that.

dusk pollen
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XD

stray oxide
# dusk pollen First comment is about norms

I think norms queue times have to be short
because most people are playing casually in norms
so if there's long queue times
then the casual playerbase can't get into games quickly enough

bitter lintel
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but if someone is just mid main and pick random role as 2nd, for me its autofill still, but the system doesnt detect it as "autofill" rather than "secondary role" which is still stupid. Midlaners can only play mid lane,

stray oxide
dusk pollen
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That's a fair argument. I do also think it's frustrating to players who don't want to play jungle though that they get autofilled in norms haha

stray oxide
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Also idk about you, but the amount of times I win against high ranked players in norms
is p high
because most aren't even trying to win

dusk pollen
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I have a 40% wr

stray oxide
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also matchmaking pairs the high elo with very low elo, to balance

dusk pollen
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It's dogshit haha

stray oxide
dusk pollen
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Yeah and according to the website that you check those things on (Idk if it's correct) my mmr is average or below average to my rank

stray oxide
valid creek
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i'd be surprised if ur being filled in normals because most people only play normals

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only like 10% of league population play ranked at all

dusk pollen
stray oxide
valid creek
dusk pollen
dusk pollen
valid creek
dusk pollen
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... what

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why would people lie about their frustration of being auto filled

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like on a consistent level

dusk pollen
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.

valid creek
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because ppl wont believe u

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lol

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like i get fill is frustrating

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but are u getting it that often in normals

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because i mega doubt it

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unless ur playing at liek 2 am

dusk pollen
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How tf am I supposed to give you evidence 🤣

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Instead you just said I was lying about my personal experience

valid creek
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there are literally 3rd party apps for this rofl

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this is basic logic

dusk pollen
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which apps?

valid creek
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its like oh bro im challenger

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blitz porofessor

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more that i forgot

dusk pollen
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And they say if someone is autofilled?

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And I would be able to go back and look at that?

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Even if I didn't have it installed at the time?
And it would be worth my fucking time to do so? XD

valid creek
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cant really prove a point without it

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¯_(ツ)_/¯

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for all ik thats a bullshit number u made up

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bc u lose every 1/5 games

soft reef
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i mean most of those op.gg gives a general idea if people are filled

valid creek
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^

soft reef
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i dont think being filled is a big of an issue as you guys are making it out to be

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learn how to jungle

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and getting filled is like any other game

valid creek
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jungle is fucking balls easy once u know how to do a clear

soft reef
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you wont be getting filled often once you get out of silver

valid creek
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instead of taking E start on talon jungle

soft reef
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i think i get filled once every 25 games in ranked

wraith cliff
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I stopped playing OW before this happened, but role queue is an incredibly unpopular feature of that game as far as I know. I definitely would rather get my role 80% of the time and have to wait one minute rather than get it guaranteed but have to wait 5-6 minutes per queue

upbeat thunder
# valid creek u gain and lose nothing in norms who cares lmao

I care, because I can blatantly see the force filled players are not having a good time, and it negatively affects the whole team. Force filled players usually have a pretty bad mental the second they see they were force filled, and tilt before the champs are even selected. It lowers the quality of the game.

upbeat thunder
# valid creek cant really prove a point without it

I don't keep a log of my game chats, but typically an autofill will literally announce they were filled, and ask others to switch with them. Some will even take the game hostage and threaten to int if they don't get their role (because they don't want to dodge).

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In norms (for me), generally every other game has a force fill (usually in the JG and sup role, sometimes even top).

stray oxide
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And would much rather prefer shorter queue times

stray jolt
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"I play for fun 🤓 ". Guys relax I'm only 0/11. It's just a normal 🤓 .

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Get out of here, back to Roblox.

valid creek
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its not perfect solution but you have some counter

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and again ur playing norms

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what do u lose

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ur lp? ur grandma? ur ego?