#Rework wish for Kindred

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tardy rose
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Why should Kindred get a rework?

untold temple
# tardy rose Why should Kindred get a rework?

Yeah its kinda weird to see such a thread with a "Kindred rework" Why i think so? I love the gameplay and the champ. She is very good, but she is not very flexible. It is everytime the same without a special gimmick that describe the champ perfectly.
I wish for her a better focus for the concept "You play 2 charakters in the same time"
But she schouldn´t get a hard rework how Atrox or Fiddlesticks..you know?

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Rework wish for Kindred

dreamy coyote
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lmao i think you just posted why

She

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I don't think Kindred's kit is necessarily bad, Riot just never managed to make wolf a real part of the character.

celest ferry
celest ferry
untold temple
# celest ferry Doesn't justify a rework though

The thing is, yes the character design isn't a reason, but even so I find that their gameplay hangs in places and their moveset is a bit too strait and random among other things? The passive of the W, executive magic damage that does nothing, the marks that are no longer really rewarding after 8 (because they no longer felt any effect), the manual selection of any champions (which can sometimes really take the flow of the game out) and last but not least the fact that the wolf is somehow existent, but feels like it doesn't do anything (yes, the W and the E use it, but in the end it's just lamb).
The concept is more deco, i guess.
(I mean, I like playing them, and im really good at that. And if Asol gets a rework because the moveset doesn't fit the design, then they can try it with Kindred too.)

celest ferry
# untold temple The thing is, yes the character design isn't a reason, but even so I find that t...

This doesn't make any sense.. the manual selection of who you mark doesn't "take the flow of the game" out? I don't know what you could possibly mean by that.. same with a moveset being too "straight" and "random" ... literally what does that mean? Kindred's kit synergizes with itself quite well. You also say that marks aren't rewarding after 8 because they have no effect, which literally just makes zero sense. At 4 marks you get like 50 attack range then you get 25 at 7, and 25 at 10, among a few other stats. 8 marks doesn't even give you anything, so I don't know what you mean. You're just complaining about things that aren't coherent. Even the comparison to Aurelion Sol isn't really relevant. They are just removing his roaming to make him a battle mage, which he kinda already is. Yeah, it's to make him fit his "space dragon fantasy" more, but its also just because roaming makes him too powerful. All Kindred needs is a visual rework or new passive, where wolf attacks instead of lamb every other aa.

candid hound
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feels very hard to implement champs that have partner characters and use them both in the same kit

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look at old quinn

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old quinn let u fly around as valor

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but now all he does is just mark passive for quinn and used for W

abstract patio
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kindred is pretty far down the list of champs that actually need reworks tho imo

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i dont have enough fingers and toes to name champs that need reworks more than her

candid hound
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also

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its a marksman jungler

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and marksmen are homogenous as fk

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look at adc role

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over half of their champs are just right clickers

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meta adcs are jinx jhin who just right click u and press buttons when needed

celest ferry
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thats what adc is?

candid hound
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yes

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when u make a marksman champ

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u cant be very exciting about it

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without making drastic changes like graves

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graves is ranged but he is more like a bruiser because of his armor spell and burst

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kindred just spams arrows at you

celest ferry
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recent adcs have been very creative

candid hound
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boring

celest ferry
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senna, zeri, aphel, samira

candid hound
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senna is a cool idea but it feels like she has a lot of crammed shit
zeri is cool for another AD caster marksman
aphel is just too fucking broken to exist in the game and i feel like the weapon idea could be better
samira yea i like her but she’s just… crit kata kekw

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i digress

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kindred is boring

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and unless u give her a lot of random shit she will always be boring

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to a lot of people

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low elo players think kindred is trolling because u have 2 marksmen to peel instead of 1

celest ferry
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sennas kit is perfect imo

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but im a senna main

candid hound
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when jungle could be tank assassin etc

celest ferry
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perfect idea of a support marksmen

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and aphel isnt really broken

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hes garbage in solo queue

candid hound
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aphel’s kit on paper is turbo broken

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he basically has like 15 spells instead of 4

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5 passives 5 Qs 5 ults

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im not talking abt aphel here anyway

untold temple
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The other thing is: You don't play for the Marks as much anymore. 4 are enough and after that it's just "nice to have". The gimmick of hers isn't that present anymore. That's how I feel

candid hound
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good

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maybe u dont need to farm stacks all game like nasus

untold temple
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While that's true, it doesn't change the fact that their own "game mechanics" are fading away.

candid hound
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i mean again it's an adc that mega scales

cerulean canyon
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the characters should be based off the lore bc they made lore a aspect of the game

celest ferry
tardy rose
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If anything rework Kindreds Lore to match with her in game kit

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But the in game kit is good as it is

north timber
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just make kindred like dota meepo :v)

dreamy coyote
untold temple
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Since the discussion works quite well and everyone has their own opinion, we can take a look at a concept and evaluate it. And maybe it looks better than expected.

(1)AA:
-First, the lamb shoots an arrow (AD).
-Next time the wolf will strike. (AP)

(2)General:
-Wolf has their own life bar and can get "killed". If Wolf get killed by an Enemy, than he gets gold.
-Kindred have no mana, but a second life bar.

(3)Passive:
-Not changed, but weaker per stack.
-Removed: Manuel and automatic select of a champ or camp.

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(4)Q:
-Not changed.
-Reactive: Wolf attacks every champ, who hitted by her "Q". Only Wolf gains heal.

(5)W:
-Lamb creates a field of shadow and gains weak omnivamp and movement speed. (Q cooldown reduce to 2 sec.)
-Wolf attacks every enemy in the field one time and slows them. (the damage increased for every passive stack)

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(6)E:
-Lamb marks an enemy and slows him. After three shots, all following shots makes more damage for a short duration.
-Reactive: After three shots from Lamb, Wolf attack with a heavy execute strike. If the enemy half life, the strike is critical. (the damage increased for every passive stack)

-If the enemy die while he is marked, Kindred get a stack for her passive.
-Cooldown reduction, if the enemy dies with this ability.

(7)Ult:
Not changed.

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With this concept I didn't change them. Split only. This set is more champ-centric than current. The passive is now a side issue and the focus is now on Wolf and Lamb. On the principle of the good death and the bad death.

candid hound
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mixed damage on carries mean they have to be useless early game

untold temple
dreamy coyote
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the idea's not good enough at separating the halves to make a difference, and overly complicated to do almost nothing

normal grotto
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Problem is her stack

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Riot should fixed

untold temple
dreamy coyote
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the answer is if you're looking for a theme update, only the W needs to change

untold temple
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why only the W and how would you like it to change?

candid hound
dreamy coyote
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because W is the only ability that doesn't have a lot of personality for the kit. It lowers Q cooldown in an area and gives a minor heal. Neither are like necessary, you could make them passives. And you can change it to be more wolf-active

candid hound
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why does W have 2 spells anyway

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she gets fleet footwork for free lulw

dreamy coyote
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its kinda weird because they basically made it an AS multiplier since that's her Q's secondary effect and she gets it permanently while in W

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I'd much rather see it drained into a non-combat style spell like Warwick W that assists them hunting and any Q resets be pulled into that ability

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something much more tailored to Wolf's existence and in a noncombat form it in theory gives it more uptime of Wolf doing something

untold temple
static basin
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we want rework for kindred, no more words.

velvet pulsar
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ive played a fair bit of kindred. i dont think she needs many changes. the only thing that i find a bit unhealthy is how the marks work. it is usually hit or miss, and its not fun to chase into enemy jgl if ur team doesnt wanna join. or enemy bot invading gromp just because of the mark. pretty annoying to deal with.

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other than that i think shes fine, although i wouldn't per se be mad to see a midscale update to her

untold temple
glossy herald
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Azir is next rework hes on the top visual list and no playrate... Next asol

velvet pulsar
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i dont rly enjoy the marks to much tho. kind of wish the enemies wouldnt see where it is and know if they are marked

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the buffs it gives is nice and fine, its just the way u get stacks

tranquil timber
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Cringe thread kindred has a amazing kit

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to be fair the most they should do to her is mark her marks post 4 worth getting

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she has probably the worst infinite stacking passive in the game

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however this doesnt take away much

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champ is still very fun

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has a nice theme

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we love kindred

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top tier character

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she could be tweaked but is almost dead last in terms of characters who need it

static basin
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The ultimate doesent suit much with the idea of the theme

normal grotto
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Her ult is worst tbh

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Can barely heal back

static basin
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It should be changed

untold temple
# tranquil timber Cringe thread kindred has a amazing kit

Why cringe thread? well. I say so. She may be in high elo an S tier, but that doesn't necessarily mean she's good. Sure her kit is relatively strong, but when I look at other champs who are an adc, she completely sucks. Yes, I main her and she's fun, but her passive is just high risk-low reward. Her W is kinda random and her e is really unreliable at times. That's not to say the kit is bad in general though.

tranquil timber
# untold temple Why cringe thread? well. I say so. She may be in high elo an S tier, but that do...

Okay but what? Her w really isn't random at all, it provides a reset mechanic to her q and gives her percent health magic damage to deal with tanks and camps. Also in what way is her e unreliable? In the early game its extremely strong for it's slow and in most cases, if the person you're fighting doesn't flash they will die unless they're playing rammus or another burst negating champ. And while her passive can be buffed its a fine mechanic that's extremely rewarding early game but falls off later

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Okay but for the people talking about kindred r

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The idea isn't the heal

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It's a huge equalizer for you in team fights you could negate a huge ult or prevent obj death like the ult is more for the stalling affect

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Effect*

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Also her ult is probably one of the main things that's let her jungle at all

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Post six going to lanes if you're down level or down r

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You lose like all of your survivability

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Unless you're thirteen zero

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With like by first item 💀

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Bt

static basin
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I thought kindred liked to kill, not to protect catspin

tranquil timber
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💀

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K

tardy rose
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Just because you have utility as a carry champion, doesn't mean that your kit is flawed

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Kayle being an example

static basin
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Kayle you can understand

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But kindred R is different, it’s like giving teemo tryndameres R

tardy rose
untold temple
# tranquil timber Okay but what? Her w really isn't random at all, it provides a reset mechanic to...

I find the W random because she somehow wants to do everything, but not properly. The damage Wolf does is irrelevant (I only felt it very rarely), it heals her passively (which also becomes irrelevant later), but only when she's running. Not when she's using her true strength. And then cooldown reduction. And topped off by the fact that it does magic damage, which is cool but, as mentioned, irrelevant.

tranquil timber
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Ok but wolf does around 1000 damage mid to late game against tanks/ bruisers
The fact that it's magic damage is irrelevant It helps shred tanks and when you're fighting squishy champs it does like 300-600 and you're mostly using it for q resets when you're fighting squish champs

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It's healing helps with clear or lane

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Literally just there to help clear

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Not supposed to be too strong late game

static basin
# tardy rose And why is that?

Kayle will protect herself or her allies with swords, and rain them down on their enemies, it’s hard to understand why kindred wants to make their team and enemies immortal

normal grotto
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Rather take kindred over kayle

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For ult

static basin
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Exactly death, not immortality

tardy rose
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Kindred ult is the representation of life in her lore

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changing their ult to something that is more death focused rather than being able to save would be a bit antithetical to their lore

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The ult isn't necessarily saying someone will not die... But rather just that it isn't their time to die yet.

static basin
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Had you given me this info then I would have understood the flaw in my information

tardy rose
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I mean you didn't even let me finish my sentences

static basin
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Too late for that now lol

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Fair enough, now I don’t want a rework

normal grotto
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Atleast stack need more work tbh

static basin
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E could use some changes atleast imo

untold temple
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As I said, I don't expect a lot of rework, but an adjustment would be really good. Whether you can activate abilities or manually whether the effects are swapped or simply rewarding, that would be much more pleasant. In addition, a clear focus would be really good. (this applies to many champs though)

candid hound
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her whole idea is executed fairly well as a lategame carry (auto resets, % resist shred, sustain in lane with some cost) but the ult is just... misplaced

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its a good spell but not a good kayle spell

tranquil timber
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Kindreds kit is one of the best in the game in terms of design very cool could be better in terms of doing the theme justice but I feel like as a game champ in league she is fine and really doesn't need any changes

untold temple
normal grotto
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Jhin outshined her when he came out after her

rose mist
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I'm a kindred main, and I find her kit extremely fun to use, and it's very powerful. I just wish Wolf had more to do than just float in a circle...