#The limitations of the 1-trick ideology

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daring gazelle
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Ever since I started playing league, I’ve heard stories of people who broke the meta and climbed by simply becoming too good. For example, I first heard of some guy who climbed to diamond using Rek’sai support years ago. This begs the question, if you develop perfect mechanics and game sense, and your games are restricted to ranked solo/duo, would it be possible to climb in any role with any champ with enough time and effort? This is the base philosophical question of league, and I’m sure the answer is more than black and white. The reason I ask is because I plan on investing all of my league time into Galio support for various reasons (play style, kda, winrate, etc). However, I would likely pick a different path if there was a certain rank or cutoff point where galio simply becomes unplayable. TLDR: how high could a player climb on galio supp if they were a god on the champ?

hasty sierra
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One trick is coolyuumiWOW

fallen peak
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the thing about onetricking is that it's one of the best ways to learn league as a general game; you play only one champion so you know how to play the game without worrying about champion mechanics (because you're soo good at it). it makes learning how to play way easier

the problem it means it's very easy for enemy team to get an advantage over you in draft by banning your onetrick. if you don't have a backup pick that you also know fairly well, you're fucked. this is a problem that starts to become more prominent when you're in higher elo since people will know you better (e.g people didn't start banning tryndamere in high elo until yasukeh got to high elo, who was one of the people that made the pick prominent in the meta.)

overall though, whatever you play doesn't matter too much because the only things that determine whether you climb or not are wins or losses. a comeback win is still a win, and a close loss is still a loss. and if you overall just put time into the game while maintaining a positive winrate, you'll climb. winrate is literally the only thing that can hold you back. you can go 2/10/15 every game and still win if you play smart (bausffs abuses this with sion and look what rank he peaked.)

don't worry about galio support falling off, it's a fairly normal pick and it was picked in pro play in the past year or so (iirc, he had nearly double games played in support compared to mid, likely because he sucks at pushing waves solo)

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@daring gazelle

daring gazelle
desert seal
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you can get to diamond on any server with practically any strategy that isnt borderline reportable, when it comes to the high high end, it depends on the server and the pick, generally speaking youll make master/gm just fine on any non troll pick if youre good enough, challenger for some otps that arent meta might be unreasonable on some servers, its not something you should ponder on too much

Onetricking is rarely a choice, its something that usually "just happens", being able to spam one champ only for 500 games a season is not something most people are capable of through sheer will (but rather they enjoy it, if it has to be pointed out)

timid cloud
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second part of this answer is absolutely it^

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id agree tho in that just enjoying a champ is important to whether you should otp them

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if you enjoy galio support and can reasonably make it work, go for it

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i have never climbed faster or higher than when i have only played 1-2 champs

steady oracle
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Otp'ing is boring, rather climb with a champ pool and many champs you play rather than 1 or 2, flexibility and adapting is key next to knowing your champ, sure you should know the champ you playing but rather than playing only 1 champ play a variety of champs, learn the game from many perspectives and then you will climb as well, sure will take longer but will be more effective and better for your team

timid cloud
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this is where its subjective tho

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i dont find one/two tricking at all boring

odd ridge
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In my opinion you could go as high as up to Diamond+ if you're really dedicated to mastering Galio! He's a really fun, strong and scary champion to deal with for the enemies if you're good/god tier with him. Map pressure is there, solid engage, good frontline and there's a lot of champions you can screw over

for example me, as a Rakan otp, I fucking hate facing Galio, your pick forces me to make sure I basically make no mistakes in order to win a teamfight with Rakan, etc

steady oracle
fading prawn
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The cutoff point is definitely there, I would say it's master+, you will start getting punished for your champion's weaknesses and shortcomings, if you don't use creativity and problem solving to adapt to a harsh environment like this you will fail. So it's not so much about "can X champ do X" it's more about what you are like as a player, your understanding of the game and the fundamentals.

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But if you are serious about climbing worrying about what to do vs. players in the 0.1% of the playerbase is not productive anyway

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anything works up untill masters, then you have to either get creative or adapt