#How can I deal with Tahm as adc?

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pastel flame
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He is very durable no matter what I build.

twilit patrol
# pastel flame He is very durable no matter what I build.

He tends to favor hp heavy build earlier in the game and ports in resists later. So beyond getting LDR for the % pen, BotRK is worth considering as your lifesteal item over alternatives and otherwise you generally want to build optimally for DPS for the given champ. Don't expect to have a fast TTK against him unless you have a giant lead or it's endgame w/ full builds (and even then, if your team lacks magic damage, enemies stacking ar+hp items can be hard to deal with).

gentle cargo
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dont build bork if u arent kog or vayne varus

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crit characters lack damage early in general

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hes designed to be a meatball thats just how he is

twilit patrol
# gentle cargo dont build bork if u arent kog or vayne varus

Plenty of other ADCs can consider the item situationally against enemy comps that will itemize lots of health. It basically goes into the lifesteal slot replacing BT or another LS item (only need 4 items for 100% crit, so even with boots and without the upcoming botlane quest, you have 1 free slot for something else)

gentle cargo
twilit patrol
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It really comes down to enemy hp levels and how much synergy BotRK has on the champ in question. In many games, BT is the better buy on, for example, Tristana, but if the enemy frontline is like Mundo+Tahm+Sion, BotRK is going to be a way better LS item for that game due to how well it fares against multiple hp stackers in the enemy frontline.

gentle cargo
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yeah theoretically if their team is 5 hp stackers its a better item

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but tristana and kaisa are more about burst/diving

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even if there were those tanky targets youd just ignore them and ult to squishy with your standard kaisa build

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nobody even goes on hit kaisa

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xayah would probably still prefer bt aswell in that game unless you're buying the botrk 1st item which is the only way i can imagine it slotting in (besides 5th)

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as a rule bork is more of a bait item on every champ that isnt exclusively on hit 95% of the time

twilit patrol
# gentle cargo but tristana and kaisa are more about burst/diving

Depends, Tristana can be played that way, but she also works just fine playing a safe front-to-back style and this is actually more reliable in a lot of cases. As for Kai'Sa, on-hit isn't a burst setup (that's usually the heavy AD+crit Collector etc. type setups on her), on-hit is more her tank/frontline-busting build (which is smart in some games, depends on your game). No ADC in bot lane should really go BotRK first anymore, even Kalista and Vayne prefer Kraken Slayer to BotRK first now unless you intend to still build 100% crit on them (which you can, but on-hit is usually better for both). BotRK is a mid-to-late game anti-health stacking item lifesteal item. BotRK 1st made sense when the item passive was giga-busted for years (12% current on melee, 9% current on ranged was nuts and very obviously imba to me). You would generally itemize BotRK 4th item (after 2 crit items, one of which is IE, and LDR/MR for % pen unless the enemy has 0 armor items, and/or you're very fed, in which case you can delay the % pen to 4th item and go LS 3rd).

gentle cargo
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yuntal/er (prob yuntal if ur planning on bork) ->ie (required) ->er/ldr (required)->navori (required) -> bork

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half of the reason people go botrk is for sustain in lane

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there are very few cases where traditional crit characters build botrk and you cant really slot it into kaisa because you want your evos so you need to go kraken and you need guinsoo cause its broken and if you ARE going FULL on hit (which is just worse in 90% of games probably) its still annoying to slot in

twilit patrol
gentle cargo
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im just saying botrk isnt good enough to even worry about the itemization for playing against one frustrating champion

twilit patrol
gentle cargo
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you need guinsoo bro

twilit patrol
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getting the AD components of BotRK is after KS is enough for Q evolve as well, which is nice timing

gentle cargo
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if you're going crit bt is better 99% of the time

twilit patrol
gentle cargo
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people play so many carry champions that it ends up not being worth to even think about

twilit patrol
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and that's also dependent on the ADC in question. This isn't a hard comparison, you can run the math and determine at which hp level, BotRK should reliably outperform BT for damage

gentle cargo
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idk

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better auto scaling+q+w+ult shield+more lifesteal

twilit patrol
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like it's 40 AD instead of 80, so you need the passive giving you at least 40 dmg on average (across 100-0) for it to be worth

gentle cargo
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its 25 ad brotha

twilit patrol
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botRK is 40 AD, 25% AS

gentle cargo
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shit i have arena in my head

twilit patrol
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not had 25 AD for a very long time

gentle cargo
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still pretty bad and it has to be some niche scenario

twilit patrol
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tbf, I actually prefered to old 25 AD, 40% AS stat balance for the item

gentle cargo
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and even in games where you CAN build botrk going for ap build is probably better to assassinate

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its just a fake item if ur not melee bro

twilit patrol
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6% current hp is roughly 3% max hp over the 100-0

gentle cargo
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building botrk on kaisa is like building liandrys on syndra

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armor reducing it more

twilit patrol
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so 3% of hp=40 happens which max hp=1,333.(3)

gentle cargo
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stats are poopoo and its hard to slot in to most champions

twilit patrol
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armor reduces flat phys damage as well, so it's a moot pt

gentle cargo
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its just a niche item that you barely have to worry about man or you're an on hit champ that wants lifesteal

twilit patrol
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1333 hp, I'll be generous as say until enemy backline has this or more hp and frontline has 2k+, BT would outperform BotRK for damage

gentle cargo
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you get the ad to scale w abilities and shield instead of just the on hit dmg

twilit patrol
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(granting AD ratios and such)

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BotRK passive also has really nice synergy w/ Kai'Sa innate % missing damage

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I remember when she was newly released, people were trying to figure out how to slot that item into builds on her and no one really got it

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I figured out a way back when Muramana was undercosted af (2500g and OP because of it)

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then more recently, Kraken Slayer gave another way to fit it in with good evo timings

gentle cargo
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just not better than traditional build into ap or crit

twilit patrol
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Ap on Kai'Sa is really overrated

gentle cargo
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unless you are in some niche scenario which doesnt matter

twilit patrol
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only good AP I ever saw was the Muramana+AP Kai'Sa build the Koreans figured out like 8 years ago

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and half of what made that good was Crown of the Shatter Queen being a great anti-burst item in a meta full of burst

gentle cargo
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if there are squishies standard build into dcap void staff isnt bad

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otherwise crit scales better than botrk and makes more sense

twilit patrol
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Best way for Kai'Sa to pop squishies is actually with heavy AD and Q evo

gentle cargo
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in most scenarios

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q is going to be split

twilit patrol
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if you know how to abuse positioning it shouldn't be split much

gentle cargo
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its more the fact you can harass squishies with w and insta pop passive when you engage if you go nashors which incentivizes you to go more ap

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525 range character so if you can do more than just auto you are actually going to be useful

twilit patrol
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plenty of ADCs with 525 range or less are plenty useful autoing as well

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Q AD scaling is actually crazy good w/ evo

gentle cargo
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they have completely different kits

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and p sure its ltierally just lucian sivir

twilit patrol
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Kalista is 525 range and mostly autos

gentle cargo
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so a champion with infinite dashes, a champion with a very short cd dash after navori and a champion that can chain autos and doesnt need to overreach with their autos that happens to get 500 ms

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even kalista would love to have kaisa w evo

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to have some poke presence

twilit patrol
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W evo is way more valuable in ARAM than SR

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even there, though, sometimes on-hit is just better (kraken->etc. core)

gentle cargo
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at any dragon or baron fight/standoff and contesting mid waves

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kraken guinsoo terminus is the only core that seems reasnable

twilit patrol
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terminus is a pretty meh item imo

gentle cargo
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rest of the items are just hot ass and youd be better off going crit or ap after that

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its literally the best or 2nd best item on kaisa 🙏

twilit patrol
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item WRs are hard to read because they are heavily context dependent

gentle cargo
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not even talking about wr

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hybrid character that likes attack speed

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likes hybrid pen with attack speed

twilit patrol
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If you go Nashor's I could see it being good, otherwise her damage split is like 80-20 phys-magic

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and LDR is going to be better in practice there

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40% that's always on v. ramping 10-20-30%

gentle cargo
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yes crit is better thats already what ive said

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but for your hypothetical on hit build

twilit patrol
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The thing is, with the KS->BotRK->GR core, you can get basically anything for the last 2 items depending on need

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(often % pen 4th item is a good move with this)

gentle cargo
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ks guinsoo is her strongest spike possible

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theres just no point delaying it

twilit patrol
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I think you'd be surprised how well KS+BotRK is as a 2-item spike on her

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and having those together when GR hits as 3rd item is actually kinda gross

gentle cargo
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just not as good unles again you are in stupid niche 3-4 tank scenario

twilit patrol
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I mean, this is testable in practice tool

gentle cargo
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not realistically

twilit patrol
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nice thing about ADC core itemization is like 90% of it is DPS optimization.

gentle cargo
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all these things have missing hp or current which u cant rlly do in practice tool and compare them to how you would traditionally play a fight

twilit patrol
gentle cargo
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just not realistic

twilit patrol
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not hard to ballpark enemy stat levels for 2-items, or 3-items

gentle cargo
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guinsoo is her strongest item and kraken is needed for evo

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not a difficult assumption

twilit patrol
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Guinsoo's is an on-hit multiplier item

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and you don't get enough AD with just KS+Pickaxe to get Q evo btw

gentle cargo
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you do

twilit patrol
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not unless you start D-blade and even then, you have to get enough levels

gentle cargo
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why would you not start dblade

twilit patrol
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you can skip d-blade and get faster tempo to KS with bork path

gentle cargo
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u trolling bro bye

twilit patrol
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LS+3 pots is often better, especially if you need to outlast early lane

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or v. heavy pressure.

gentle cargo
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me when im in a hypothetical competition and my opponent is frightening

twilit patrol
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You also gain tempo towards component and item completion powerspikes

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which can be very impactful for getting ahead in lane

gentle cargo
mild pumice
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if u want some more lifesteal and/or ur autoing hp-stackers a lot, it makes some sense

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imo the biggest problem isnt that your spike is weaker, but that you're delaying rageblade + terminus/nashors/3rd item of your choosing, since that goes so hard on kaisa

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am i red-pilled

gentle cargo
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if u dont go dblade ur getting shit on in lane

twilit patrol
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Kai'Sa has one of the highest early game base hp's of any marksman, so the +80 from D-blade isn't likely going to decide your lane

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Also, you could just go BotRK 3rd if you really think Guinsoo's 2nd is better (tbf, I did some testing in practice tool and was a bit surprised at how much damage Guinsoo's 2nd could produce)

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the synergy between those 3 items and Kai'Sa's own kit is really strong

mild pumice
gentle cargo
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especially considering kaisa already has a shit lane

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unless u have better engage supp

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i agree btrk can be good in niche situations but also they arent that common

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and its hard to fit into the build

twilit patrol
twilit patrol
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But I do think people are underestimating how good of an anti-health stacking item it is, it's especially strong against Heartsteel users.

mild pumice
gentle cargo
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bloodline barely does shit till like 10 mins

twilit patrol
gentle cargo
mild pumice
# twilit patrol same is true of the 2.5% from D-blade tbqh

it's surprisingly significant. If you auto on average 10 times a wave (last hits + a few extra), a level 1 ashe does like 70 damage per auto. over 3 minutes, that ashe is getting about 100 free hp just from autoing the wave infrequently. This isn't even accounting for the extra damage you get from leveling up, buying items, and autoing the wave and the enemy more.

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its not huge, but over the course of the entire laning phase it definitely has an impact in a large portion of games

twilit patrol
# gentle cargo u dont even get like 3% till like 8 mins in the game and it def does make a diff...

Long Sword start has 2 extra potions to bridge that gap+350g of tempo towards a good first base buy, it's a tradeoff and one that I find often works out pretty well, especially in more active lane matchups (D-blade is good in matchups where not much will happen except trading farm early, so you end up staying a lot time before your first base, which allows D-blade sustain to overtake the 2 extra potions.

twilit patrol
# mild pumice it's surprisingly significant. If you auto on average 10 times a wave (last hits...

Lets make this a bit more concrete: lets say 10 autos/wave is a fair avg. and 70 dmg is a modest estimate for early game AD. Then that's 700 damage/wave, at 2.5%, D-blade is giving you 17.5 hp/wave, with waves being every 30 secs, that's 35 hp/min, 2 potions is 240 free health in your pocket, minus the 80 D-blade gives and you're looking at the vamp passive needing to generate 160 to break even. I'd say this roughly takes about 5 minute of waves arriving (so 6:30+ game time) to make up the 2 potion advantage Long Sword start has in terms of sustain (it also has 80 hp, so maybe more like minute 5:30 in practice). Also keep in mind if the first few waves you don't take damage, then you're not vamping any usable hp. The fact that Long Sword+pots can come out ahead at 5:00 on the game clock is pretty significant given that's when Dragon spawns on the bot side of the map, if you have prio then because of the extra potion healing allowing you to gain the upper hand in the lane, that can potentially give a very big advantage. Nevermind, that if you have a more active lane, and take a base before Dragon, you're far more likely to have enough gold to complete a Long Sword based component than the enemy AD and this puts you at a item advantage for any potential dragon fight in this case.

mild pumice
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if you're full hp and not using the vamp that means you were completely afk lvl 1, and the only time you should ever be completely afk lvl 1 is if the lane is unwinnable anyway. you're calculating autos per wave, but it also vamps from damage from abilities and damage on the enemy, which you should be looking for constantly. from this, and the fact that you'll actually likely be autoing more than 10 times per wave since you do so little damage in the first 5 min of the game, i'd say it's AT THE VERY LEAST on par with triple potion value by the time dragon spawns. there's also more value in having the immediate 80 hp from stats and 120 over 15 seconds than the 360 over 45 seconds.

you say you'd need to generate 160 to break even, but really that's only if you don't back, because by backing you generate up to full, giving you 80 extra hp of value from dblade's stats. having enough gold to complete a long sword component isn't a valid argument because dsword is one of the highest gold-to-value ratio items in the games outside of fully completed items.

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according to your points, maybe you can possibly argue that you're very, very slightly advantaged for setting up for 5-minute dragon, but you lose much more value the rest of laning phase before 1 item, and even after it by not having one of the most gold-efficient items in the game.

in my mind, the only real points for taking long sword triple pot are explicitly the lvl 1-2 power in having 360 extra hp and a slightly earlier 1-item spike. that said, i don't think it's a good fit for kaisa, who'd likely have a hard time converting that lvl 1-2 advantage into a really meaningful lead due to her generally weak lane phase.

twilit patrol
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It can also be really good for outlasting a difficult early lane (e.g. something that's hard to deal with level 1-3)

gentle cargo
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implement these hypotheticals u might make it out the coop vs ai

twilit patrol
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I play v. humans too

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Just because my recent games are me dinking around having some fun with the bots isn't an argument