#Should we get 2 bans?

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gray jungle
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A question as old as time. Love to hear your thoughts

versed gyro
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Not until there is a bunch of champions for each lane

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You can literally target ban one lane and majority of the "main" champions in that role will be gone, such as ADC

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Support is worse for this

cursive cobalt
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not 2 bans, just unique bans.

charred dagger
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there's like 22 adcs in the game

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you can theoretically ban half the adc roster

oak drift
charred dagger
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I really don't think forcing every adc player to learn mages is a good idea

oak drift
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now you can either ban someting that is just a hard counter or something that riot broke the game with in a recent patch

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while possible in theory I dont think people would ban Adc. The problem would be katarina, yasuo, zed and yi players would never get to play their champ

charred dagger
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Both are issues

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Player enjoyment will greatly suffer if 2 bans become the norm

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2 bans should never become a thing

neat oak
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no

smoky compass
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you are looking at it too literally, If everyone had 2 bans enemy and ally bans would add up and some champions with specific counter would be broken + you would probably cover off too many meta pics. "Okay I covered my worst matchup with the first ban, now that both my support jg and ad banned jinx zeri kaisa varus twitch jhin I could ban another ad so that when enemies waste their 4 bans on marksman they have nothing to lock in"

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you would literally kill off one tricking for most roles

neat oak
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champions like zed would never see the light of day again, not because hes strong or op, people just hate him

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that alone is reason enough for not having 2 bans.

river vigil
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I mean the majority answer has always been no. People want convenience and speed to ban whatever they hate, but at the same time don't want their own pick to be banned. In the end, 10 bans is still enough. Even pro play can hard ban a player because people usually have less than 4 champs they main.

strong badger
bitter ivy
charred dagger
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But my point isn't about why it's a strategically more diverse game but about the satisfaction of adc players who do not want to learn mages

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Let me put it this way. Do you think top laners will be happy if Riot suddenly decides to make every stat check and bruiser unviable and only ranged top laners are the meta?

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Players play a role and champion for the fantasy of playing like that specific champion archtype, forcing players will only create unhappy players.

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I think in a theoretical world, you can slowly introduce mages to be meta in the bot lane until bot laners becomes normalized to play with or against mages in the bot lane so that we can have a more interesting bot meta landscape. But trying to force metas will not be a good idea

vale star
charred dagger
vale star
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besides, how many people play very diverse champions? (Like, there's yas, and yone, I guess.) But they are similar enough. So even in lanes that have more of a viable roster, they don't all play it.

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(thinking mid lane.)

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You can have a very diverse cast but people focus on 2-4 similar champs.

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And if that's not true, why should adcs be special?

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If a midlaner can learn yasuo and azir, why not an adc with one adc and an apc?

charred dagger
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But even still, those types of player are unique

vale star
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top lane has quite a few ranged visitors. Do we just assume those are outcasts that never play melee?

charred dagger
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If you look at other roles you can see that players opt into "archtypes"
In top lane you have the tank players and the carry players.
in support you have the enchanters, the mages and the tanks.

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You rarely will see a Sona Soraka two trick every play Naut or Thresh

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Same with the Fiora Aatrox two trick, will never play Malphite and Ornn

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Most people want to play an archtype and by forcing a playstyle to be unplayable will hurt players more then will it benefit them

vale star
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I suppose onee-two tricks are of similar champs. What about people asking for advice in #beginner-chat and frequently, it's to reduce champ pool and actually play stuff that they win with?

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and you see they play like 30+ champions on op.gg

charred dagger
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Sure those players won't be affected, but I think it is bold to assume that every player is like that

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I think a vast majority of players have a specific playstyle they enjoy and like to stick with

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Unless you are @bitter ivy
jk much love asolHeart

vale star
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Would be interesting if there was a poll of some kind.

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I wonder what the percentage is

charred dagger
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I mean just look at your match history

vale star
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I usually play aurelion sol, also tanks, and real adcs, as carries in bot lane.

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(Team has no tank, and I dislike no tank games cause people run around, get picked, and then lose.)

charred dagger
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Not your champions, your teammates

vale star
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hm

charred dagger
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It might be different in like very low elo, but it's very common for people to just play champions that have similar playstyles

vale star
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let's see.

charred dagger
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Obviously look at ranked data only btw

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If you already aren't

vale star
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Garen one trick, kayn one trick, 3 asssassins and ahri, Player that plays everything, Nami rell and maokai, That's for the enemy team.

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Player that plays everything, Brand one trick, Diana brand and xerath, Myself - aurelion sol and retired smolder, Gragas one trick.

charred dagger
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Yeah that basically confirms my suspicions (obvi low sample size but I doubt it's going to change the more games you look at)

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And I'm assuming the player that plays everything is just the adc player

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which means they are probably playing different adcs which are basically the same archtype

vale star
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player that plays everything was top.

charred dagger
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Cool

vale star
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top/mid it seems

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I think towards higher elo , people specialize more

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so they play similar stuff

charred dagger
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I mean 6/10 players from that one game seems to enjoy specializing

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So would these players enjoy playing League knowing that their playstyle could potentially be wiped

vale star
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Think it's half. I myself went through phases - Karthus main, pushed out, went to Kai'sa, then to aphelios, then to aurelion sol then tried smolder.

charred dagger
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I mean that's literally 60% of players

vale star
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Counted 4 one tricks only. The player with 3 assasins and ahri, I think count as diverse.

charred dagger
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3 assassins and ahri the mage/assassin is diverse?

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And are we ignoring the mage player?

vale star
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Hm, fair I guess.

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Diana is a different playstyle vs artillery mages though.

charred dagger
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Ah my bad, I have trouble reading

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Still 50% is a p major chunk of players

vale star
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could be like me too, if I check other season and find they shifted one tricks. (Like me.) Found karthus not viable anymore back then and moved on.

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like, he could never really solo carry things, still heavily reliant on team.

charred dagger
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That's cool

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Anyways, adcs are not unique about "playing diverse champs"

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People enjoy playing similar champ archtypes

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If you told the Ornn Sion lover that tanks are no longer viable and ranged top laners are the only thing you are allowed to play

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Would that benefit the game or hurt it?

vale star
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but it's letting those things be viable but not pushing them out (like they tried with seraphine, I guess.)

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like supports have a very diverse set, but they're all viable.

charred dagger
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You don't need to ban a playstyle in order to create diversity

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There are other methods of creating diversity that doesn't hurt the player experience

vale star
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I mean it's allowing diversity whereas for bot lane, itseems if there's unwanted visitors, riot sometimes tries to patch them out.

charred dagger
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Again you are suggesting to force players to change playstyles if you want the 2 ban system

vale star
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Even with 2 bans think people can still play close enough stuff.

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just not the very best.

charred dagger
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And do you think people will like that?

vale star
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I think yasuo will never see the light of day, so probably a bad idea.

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think with 10 bans, (20 really cause 10 each team.) Some will have 90% ban rates.

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or like over 100% cause 2 bans count as 200%.

charred dagger
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I mean lowkey it would be funny seeing Blitzcrank's already high 30% banrate jump to 50%

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We can force an enchanter meta by just banning every single hook champ in the game

bitter ivy
bitter ivy
charred dagger
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That's why I am referring things to "shutting down a position" then enabling diversity

bitter ivy
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Right, 2 bans doesn't tend to solve any of the problems that only having 1 can't address (except in rare cases where a champ only has exactly 2 strong counters).

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I kinda doubt people would hateban everything from 1 archtype most of the time.

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people are gonna ban what they don't want to face more than anything else.

cursive cobalt
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unique bans. please.

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๐Ÿ™

turbid lion
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Def not 2 bans but maybe each team gets a 6th ban they vote on like ofa, only problem is slowing down select

river mantle
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WAIT THERE ARENT 2 BANS?

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isnt there like, 14d ban then perm? FS_chika_confused

smoky compass
trail coyote
river mantle
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i reformed

river mantle
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yes ._.

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maybe they changed that but i got 14d then perm.

smoky compass
river mantle
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that was in 2020 tho..?

river mantle
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i reformed long time ago

smoky compass
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Lol

smoky compass
river mantle
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i don play this game anymore tho but i remember there was 14d, then perm

smoky compass
river mantle
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and i lik community

smoky compass
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I'd say most people are polar opposites

winter locust
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i dont think 2 bans is a good idea

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imagine playing a widely hated champ, youll hardly ever get to play it bc most lobbies will probably have someone ban their lane counter then an annoying champ they just dont want to see