#Most Controversial Hot Takes
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Name a single metric that will correlate if you are so sure that this is true
objectives metric would be largely discriminating towards everyone as objectives should be a team effort. Should a toplaner be penalized for their botlane or jungler misplaying and losing the first dragon?
I got two accounts to diamond with a 60% to 70% this year lol. When i played well I was more likely to win lol
And I will give a counter argument for why each metric does not correlate
everyone still gets rewarded or loses though.
that is just a sign of the initial "getting the smurf where they belong asap" system, not of your skill
If you win you still get LP and if you lose you still lose LP but if I had a smurf bot lane pop off 20 kills take turrets, KP,etc then yes 100% they should get more LP
Yes but if i was inting every game I wouldnt climb lol
So performance is directly correlated with winning/losing
If you have a bot lane going 0-10 every game I promise you are more likely to lose a game than win.
And they do lose lp, a lot actually
not sure what your point is? you played using your diamond skill level, so the system put you up there asap so you can stop ruining games of people below your rank
they should lose alot more than you if you played fine
Because the current system punishes consistently losing
Do you know how horrible their lp gains and losses are if they do lose so consistently?
I shouldnt get punished the same as someone who is trolling,feeding,etc..
You aren't
I am we are losing the same LP
those aren't skill-related behaviours, and they shouldn't be dealt with using the mmr system
If that bot laner has a 30% wr, then they lose a lot more lp then you
Well ranking system in general is skill based
That is assuming I get the same bot lane every game which does not happen. My example is a therotical
To show that performance 100% correlates with wins/losses
That is not even debatable lol
You are confusing your arguments for Vuks with me
I was responding to this
But u are using my argument with Vuks to argue your point
Yes I 100% agree with that statement. What is wrong with what i said?
We are basing it off a per game basis remember
This isn't relevant to the question I was answering for
What?
What did I say that was wrong then?
You are such a troll lol
I have literally answered everything very clearly you somehow cant read sorry about that
Because this statement has literally nothing to do with what i said
Like at all and how you cant see that is absolutely mind boggling in every regard
I cba
You cant read thats why sorry
Dont know what to tell you. Try reading will help you
You used a 30% w.r to somehow try and prove a point like yeah I cant with you you clearly just cant read
alright, first of all - no, clarity is NOT your strong point. we already established that with you completely twisting what exactly the rioter said on the first reddit link you posted.
second - quit telling people to read better, from what i see you lost the context of that one exchange
Yeah very clearly as my initial comment stated exactly what i Initially typed and you took one sentence of me paraphrasing what a Rioter said to state something like people are just hard headed dont know what to say lol...
paraphrasing? yeah, fuck this convo, i'm done talking to a broken record
Yeah you are very clearly confused try reading will help
come back when you properly acknowledge that you fucked up and misrepresented what the rioter said, then we can continue
Try coming back when you read my intial comment
and the ones after as well then slap urself
Smart decision 
Im done arguing with you clowns
which comment? the one where skolver called you stupid, or the one that contains a link to the reddit thread and a glaring misrepresentation of what they said?
I got asked about my reading comprehension like 4 times by this guy, it's a headache trying to have a convo with them
Yeah because you lack it very much dont know what to say
Bye bye have a good one performance based ranking system in true skill 2 would be a great change as I initially stated if you want to go back to that then cool if not pce
Oh wait let me clarify "WOULD" One more time in case people dont know what that word means
becuase it clearly shows here lol
it could, if Riot can find a way to measure performance uniformly across the 10 entirely different champions, roles and item choices across every game. otherwise it's just a gateway to egregious system abuse and unhealthy gameplay patterns aimed to abuse. extremely hard to implement well, can very easily backfire hard
as a side note, not even CC score can be measure uniformly, ever seen what a nocturne's cc score looks like after a 20 min game because of his ult? 
I guess the only way to find out if Riot tested it by looking at the data they already have but I cant say that here where the question is controversial takes sorry.
people dont give yasuo players who do decent enough credit
i think people's frustrations can be super specific, in that hes extremely strong and hard to beat 1v1 in lane, but i think no one considers how tough it can be to play him out of lane
most people who complain about him would get blown up in every teamfight if they tried to play him
derailing in this thread or alternative topics aside from the controversial takes thingie is fine as long as it doesnt get out of hand it seems. if it wasnt it wouldve been locked weeks ago.
i don't think people complain about Yasuo now that Yone exist
tanks in midlane are objectively the funniest thing u can play mid
thats it. i just enjoy watching mages struggle to deal with ornn of all people
play AP bruiser cho mid
i do like it but cho is so crusty man
dude has aged like milk with his model and gameplay
had the most fun with skarner/sion and ornn mid
illaoi mid is decent too but not rly a tank and gallio is already played mid
i just like ignoring my laner cause they do tickle dmg
w/ cho you can actually body them while being able to laugh at their damage
acting like ornn doesnt dump dmg too
it's a range issue
ehh? Q E makes up for it
cho Q has like 800 range
only times it becomes rly bad is with adcs like trist or like rly high range mages like viktor
viktor isn't high range
his E is
most of syndra's kit matches viktor's E range, let alone Lux...
and he can keep u out with cage
never struggled with lux and i perma ban syndra cause that champ is wack
now imagine stomping those champs w/ a tanky melee mid.
i already do with ornn or sion
a less controversial and hypocritical opinion is that ranged top lane is lame af
you are obligated to run it down mid if you have ahri on your team that is using the 500$ skin
whats with the seraphine hate
Seraphine isnt liked because of the stunts they pulled for her marketing multiple years ago, theyre also a champion that was meant to be designed for midlane but the support playerbase kind of made her into an enchanter primary/mage secondary which enroaches on sona's territory. her lore originally was considered really bad EXCEPT for the linking between hextech and skarner that got retconned.
Immature playerbase
agreed
Copy paste champs with weird marketing
Her lore originally painted her as a sociopathic con artist using the tormented souls of the brackern to ascend her musical career.
Riot retconned the link between hextech and skarner, so now she’s a bland character with no redeeming qualities.
Aesthetically, I find her rather boring. She is a sona with no character flaw and made to be a perfect sex doll for skin sales.
She would be a genuinely interesting character if first of all she wasn't using hextech whatsoever, and if she had encounters with character such as Camille and Jace in her lore relating to her want for Piltover and Zaun to unite, and to stop using the tormented souls of a hibernating race of crystal scorpions as a power source
Like if she had an encounter with Camille when trying to steal a hexcore or something, that'd be genuinely interesting as a clash of ideals, the ideals of the Uniter vs the ideals of the Separator
all of the above plus her weird theming. a "singer" who can't even walk on her own 2 legs or sit still in her damn idle animation, and she has KDA and ultimate skins that portray her as... a "singer" again???? like, what
Also the weird model with the pedestal like wtf
Seraphine's entire marketing wasn't around her as a Runeterra character coming to the rift, but as basically a KDA skin advertisement. She wasn't made of original ideas and love like other champs, she was made with greed and skin sales first, actual character second. That's why people hate her.
Also the Twitter fiasco
Yeah the marketing was just predatory, yet some people just ate that shit up
tldr shes the personification of all of riots bad character design and business decisions
the ahri skin isn’t that serious guys if you dont want to buy it then dont buy it and if you cant afford it anyways who cares.

i swtg this community will b*tch and moan about anything. The entitlement is crazy af
that's a poor bait, not a controversial opinion 
it is my opinion
you dont have to listen to it just carry on with your day
I've already had this discussion in #general so yeah, I'll skip
This video discusses the brand new League of Legends Legendary T1 Faker skin, Immortalized Legend Ahri and the fact it costs $500.
Credits:
@karasmailol
@HappyChimeNoises
@TBSkyen / @TBSkyenShorts
Twitter Users:
thornyzyra
montecristo
1v9GG_
NRGLeague
hotazyy
witherialol
odeko_yma
MedicCasts
Redditors:
thirsty-for-beef
ThunderCrasH24
Xanli...
That have be scrape btw
if only people looked at something else than just the price tag. lots of questionable decisions with that skin
I'd say it goes both ways tbh
What? dont know what that means lol
Can someone tell me what china's reaction to this shit is? In general koreans ain't buying it (gauged from online forums) and I want to know if the whales in china are going to fuel riot's agenda
it is a fair opinion tbh
2137th reply
half the shit riot does is to appease tencent and chinese fans, i have a bet with my friends about who the next player is going to be and we all have a pretty good feeling hell be chinese and most likely Uzi lol
lol like in genshin you spend $500 rolling for a character and people feel fine about it but if you sell the character at $500 youre the villian XD
gachas are not that expensive to get a character, i dont want to start defending them cause yes its predatory but its mostly to speed up progress. the game is free and everything is unlockable for free, if you give it time or play enough unlike what is happening here
lol i just wrote a whole ass paragraph for another thread on the ahrimains thread but i understand the discourse happening, personally i really dont care, no digital asset is worth that much to me so personally i wont be buying it. i get that people are upset over the fact that riot seems to be out of touch with its player base but then again when have they ever been in touch with us. at best what you can do is protest and band together to not buy the skin but realisitcally what can be done about this? video game companies are struggling to stay afloat (or at least they claim they are) these days and would rather plunder their playerbase for some cash to fill their bottom line and riot unfortunately seems to be using this halls of legendsas an excuse to do so
also i completely disagree with gachas not being predatory and expensive, its literally gambling BUT were getting off topic here so yeah theres that
video game companies are struggling to stay afloat
read that more as "vIdEo gAmE cOmPaNiEs aRe StruGgliNg" lol
video game companies are claiming that?
ask epic, ubisoft, blizzard etc. the layoffs, the cost hikes, the new payment methods the idea that you shouldnt own a game but only be able to buy the rights to it or rent a game etc. all point to video game companies wanting more money in the name of "theyre struggling"
Eh I feel like they are making individual business decisions that were bad instead of the game companies are struggling
they shut it down cause it was losing money
Tango wasn’t lose money
They are becoming EA 2.0 by the months
How would you know, do you work for Microsoft
Microsoft needs to learn that people arent stupid anymore, they can tell which games suck and which don't
then again i dont play that much video games anymore
Sekiro kinda killed my mood cause it's so boring and short
thats the worst take so far in this thread
u jus said this to cause a war LMAO
singed needs a buff
Here's mine. Summoner spells are a detriment to the game and should be removed.
What's the point of designing a non mobile character that deals ton of damage but isn't meant to be able to go in and out easily when they can just grab ghost and flash. See veigar.
Here's another, item stats should be removed in favor of just making their effects stronger. I would be ok with flash existing as an item if you don't start the game with it and instead have to spend money to acquire it instead of, let's say another item that gave you 50 percent pen.
I sorta agree, I would love if league had a system similar to hots where you could pick abilities from a couple choices as you level.
I got a diamond bud who abuses kled on his accounts to get up there every season/splits. You're on to something there.
Most of them try to as an excuse to fire their employees and see the line go up. Look at blizzard firing employees and claiming they just broke record profits basically in the same breath a couple years ago.
malphite r should have a longer cd not a fan of it being an instant potential game changer with like 40s cd
so dota 2 items? blink dagger
Yea but with every item and existing summoner spell. If you want flash you should have to spend resources to get it and fill that hole in your kit instead of getting it for free. If you want to risk not having flash and instead get Exhaust, or hourglass, or liandrys as items go for it. That sort of links to my other take, items shouldn't have stats just effects and make them stronger to compensate in addition to rebalancing champions where needed.
its too big a change
Support > adc > jungle = top = mid
you so real for that
a champion with 5000 health and 600 armor shouldn't just be able to get a 5 man airborne with less than a minute of cd
pretty much that yh
lethality caitlyn should be toned down
how is this a hot take
Caitlyn players defend the champ like it’s a newborn
she def needs a nerf can one shot people with literally just her ult lmao
She sneezes in your general direction with her passive and your dead
aphelios and ezreal need items and to actually play the role adc correctly to do anything even close to that
I’m not a big fan of how strong ez can be either but he does at least have to play the game a bit
Caitlyn gets to abuse you all laning phase build lethality and suddenly vaporise you
after playing jungle for a bit I've concluded this role is simply not for me because of the dumb ahhh invaddes and early game fiesta fights I have to put with 59 percent of my games
I like jungle but sadly I like graves whose sucks ass rn
Lethality is so strong his armour stacking doesn’t matter and ap just detonates him
His fucking W is a 19 second cd for a slow and short sited
Yk a champ that has tho too? Quinn
Yk who has better cool-downs? Quinn
Jungle is one of those roles where missing a few camps just ends the game too
Eh I think you can come back from losing a camp or 2 fairly comfortably so long as you take objectives
It’s rough but fairly manageable
if Collector was disabled in ARAM, a vast amount of people would be forced to learn they're trash.
I don’t see how that would work
But if burn was removed from Aram people would never know what to build
crit is better than lethality atm
she still strong af lmao
runes need to be entirely scrapped and rebuilt from scratch because not only are they a variable that Riot has proven they have no idea how to balance around, but having more than 2 keystones in any given tree be viable on any champion in the game hasn't happened since their release 
true, and ironically the way she was nerfed hit lethality harder than crit XD
LETHAL TEMPO > > > > > ALL RUNE TREES IF YOU DISAGREE YOU PLAY CRAPPY WIZARD
i dont know if this is a hot take 😭 i feel like a lot of ppl agree w u
Riot needs to grow the fuck up and learn what the community wants, not remove shit people liked. For example Lethal Tempo. (Not a hot take 100 percent true)
lethal tempo was removed for the same reason ravenous hunter was removed
This just screams you cant play without Lethal Tempo
Yone is still strong top, its just that he can no longer duel early levels and has to play precisely better
lethal tempo was genuinely just an unhealthy rune
Hot Take: delete all runes and just play the base champions
My core is frostfire sundered then either jakshos or FoN. It makes him somewhat viable.
demolish is too important
not a hot take
honestly on second thought i'd be okay with it if summoner spells were removed too
Lowkey, I want Old Runes back so the newer league players can suffer as much as we did
It was confusing asf lmfao
the first runes+quints you had to painstakingly farm up the IP for? where you'd put a single crit rune for that 1%?
Yes
Jungle was also hard to clear if you didn't have the right runes
ye, ww was one of the best junglers just because of the sustain
(nevermind the pointclick ult lol)
The point and click ult I think wasn't the problem, it was more how he blinked behind you
So technically he could dodge skill shots by doing so
well now he can follow your blinks ¯_(ツ)_/¯
id would say you balance the game around jg item and champion dmg to monsters. bc rn you balance around runes, jg item, champion dmg to monsters so you eliminate one to make it easier in theory
but this is in theory XD theory never works out lol
infront of you. ww placed himself ontop of and inront of the character he was suppressing.
why? because you can hit multiple people with the active? that doesn't usually happen, and divine probably offers more damage with the sheen passive.
I wonder if Riot thinks their game is balanced
Cos from a player perspective, I gotta say it feels as bad as ever
id be okay with the game if it didnt have the damage it has today, the week after the durability update felt (at least for me) balanced
phreak thinks hes doing a great job
i miss that week, bot lane was so fun bc you could trade and still stay in lane
now if you trade bot or get traded on the games over youre lane is over
and the seraphine support level 4 with 2 item components didnt deal half your hp bar in one rotation
and mantra karma q didnt just completely end your lane after laning one hit
It what kill tank for a year or so
Turrets should do true damage
Tanks should get a damage nerf overall, meaning base kit and items (I’d even like to remove both sunfires), but as a compensation they get an item, like sunfire, which has a passive that deals a huge amount of damage to minions, this passive has to be accessible as through a component item, but lowered of course, one other thing that passive does not deal any damage to champions, only minions and has an execute towards minions, this is meant to allow for tanks to wave clear without killing you, since that’s not the idea of the class
mage minions should deal ap damage
like smite item for junglers?
However the active of the item would have a 120 seconds cd and upon activation the tank themselves get 70% dmg reduction and bind all enemy units to them. Bind would be a new form of cc which would not be cleanseable, but QSS would work, furthermore it disables your ability to use spells and active items except for summoner spells, while being bound you’d be forced to walk towards the source, like a charm, and auto attack the target, like a taunt and are forced to auto attack the source with a reduced attack speed. For simpler explanation, it’s a mix of Charm, Silence, Taunt and Cripple
Not really cos it would be too accessible, in general the stats of the item would have to be kinda bad, like 450hp, 30 MR/Armor max
You deserve to be in a cage for that idea
No, it would just allow tanks to be what their class intended for
You’d have to rework a couple of champs and reduce the overall damage from tanks quite a lot for that but it would help them
The bind would only last 2s or so, same for dmg red, it’s simply meant to be a disruptive team fight tool without tanks having the potential to 1v1 players during lane
It would even be an idea to disallow you as the tank player from using any spells and items during that time
In order to have it balanced
I could see it maybe if it completely shut down the tank aswell kinda like malz when he uses his r. But even if its only 2 seconds the amount of burst in the game at the moment it’d be a instant win for the team that does it first
Well yeah and no cos it would actually allow for longer fights with less burst, sure assassins and skirmishes would be completely useless cos it basically means that one item disallows them from playing the game but they have counter play by flanking, I suppose you could even change it to be only visible enemies if it’s too oppressive against assassins
that was half a year ago 😭
bahahaha what does that even mean
yeah what does that mean, if youre building collector youre actually trolling. half of my games i see adcs build collector into two tanks and then go pepe surprised that they dont do dmg. just go IE LDR and your problem is solved jesus
they got collected one too many times and lost it
LMAOOOO
XD
not EVERY champ needs to be oversecualized, i get gamers are horny but ffs, lay off the "neuron activation" art styles
they literally did this years ago (remember when Taliyah got released?)
hate to say this but sec sells.. thats just the unfortunate fact and companies will use that to get an extra buck
"YEARS AGO"
It wasn't just Taliyah though, they've done it with quite a few champs since, but that was the start.
This doesn't even get into skins for existing champs (where they've mostly toned that kind of stuff down: look at old spalsh for Officer Caitlyn vrs. current one, they definitely covered her up compared to the older version).
people getting in the game to see the almost nsfw skins: 
me getting in the game to offend and tilt the most people i can: 
lol i grew up in csgo and cod lobbies XD league tilt is baby food which is why its more funny for me than tilting
Idk if this is hot take but we should make morgana not garbage
She has just 2 abilities that matter
Maybe reduce her root duration and give w a built in slow and r a built in grounded
Her passive could also probably split healing with nearby allies
hot take here is thinking morgana is a garbage champion rn
shes hard to balance, that champion is feast or famine. dont you remember morg jungle game after game in proplay?
also its tank engage support meta rn so morg is not really seen
This is probably a colder take but morgana jungle shouldn’t exist
also also i think even the cait morg combo people prefer lux, she just offers more?
Just makes balancing her way trickier and morg players do not want her there
lol i agree with that statement, brand jungle and zyra jungle need to go as well
Lol true I don’t think aaanyone asked for brand. Most random champ to force into jungle
rell jungle was actually cool, but ofc riot had to force her out so now force brand out that champions stupid
One champ that I would like to see forced jungle is quinn tbh
Her clear is mediocre so it just needs a little speed buff. Also her w and ult scream “i am a jungler”
you make her any good in jungle and you make an ad version of evelynn
dw they will make camille and gwen go jungle then instead
just like they forced zed and talon to go jungle a while ago
i want quinn dead in a ditch
i think elec quinn mid is toxic af
with recall boots too lmao
that is the closest thing to hell
no man XD can you imagine lv 6 quinn just YEEEEEEEEETTTTTing in for a gank? thats going to be aids, though i dont hate that idea XD
She is just a black shield and jgl clear speed bot in every elo above Diamond
ever since ning won worlds on camille that its been knee capped
and now shes kinda op top so im praying they dont bring her back, gwen was also a little over picked and banned in the jungle it had like a 90% presence in games
Guys let’s talk about the real issue here: everything in league just deals too much damage and the game overall is in the most frustrating state it has ever been
uh i might have forgotten about her q and w combo burning 50% of someones hp not to mention her aoe massive ult. i dont think morg is a bad champion rn i think shes good where she currently is bc if she becomes a "good champion" we basically get a third zyra and brand which already is unhealthy
the game was fun after that little durability buff, at least it was fun bot i got to trade more often but power creep just happened naturally lol
The Q that never hits against players with a mouse and the W that you can just walk off and yeah let’s not forget that once Morgana is in the game the enemy can’t possibly split up to give her ult less impact or just flash out of it
okay if that is your take then every skill shot champion is bad, thresh is bad bc hes just a lantern to save adcs bc people can just dodge your hook and e. karma is bad bc shes just shielding and speed bc you can just dash or flash out of her mantra q or tether
That’s literally how everyone above Diamond sees those champs, if you have hands they aren’t a threat and don’t have any prio, I mean when was the last time that a good pro team has picked morg even tho her clear speed matches brand’s?
morg is in a good spot, i dont need riot touching her unless its a complete rework which im also fine with, her kit may be stale but its not bad persay. i dont need a hwei styled champion everytime something gets released XD im fine with something like sett... BONK
It’s just that the champ is useless except for her E everything else is too situational
today, literally today BDS picked it into KC XD
im also pretty sure they picked it last night in the LCK though i may be wrong but i did see if in the east this week
They are a trash team tho
You aren’t wrong but she was fucking useless
theyre better than diamond players which is your whole arguement... and its a pro team? like wtf why does BDS picking it invalidate the champion? does Oner need to pick it or Canyon need to pick it for it to be considered good?
lol Peanut picked it last week, is he good enough of a player?
morg is in a decent spot, no need to buff or nerf her
or we get brand levels of aids like we did last season when she kept getting picked in the jungle
correction 2 seasons ago jesus its a wall of morg supp and jungle flex sheeeeshhh
You see there is this thing people don’t seem to understand which is the fact that BDS get bodied by G2 and FNC if FNC decides to not int, and that’s only domestic, it’s even worse internationally and the only reason they can have success is by having picks that accomplish something that’s usually difficult to do in an easier way so that they can play an easier game. It’s what many players and orgs do, they simplify their game and get surprised by it not working against better teams
Morgana jgl is one such thing, since her clear matches Brand and Zyra but it’s way less reliant on proper kiting and timing since your W resets on camps, meaning unlike Brand or Zyra your main clear spell is always up, making the accomplishment of your fast clear easier, therefore objectively worse teams pick certain champs to ease their own gameplay down to a level they can perform on
shes usually picked into Vi as a counter lol
im saying we dont need another AP speed clearly stand back and throw an ability at 200 range and just watch the world burn esk jungler. so no dont buff her please
As for Peanut picking Morg, it was literally vs FOX, the second worst team after BRO even tho BRO has their Brolievers, he can pick and try it but if you watched the game you just see him do nothing with the champ a Zyra or Brand or Nida couldn’t do
okaaaayy FearX is sitting at 6-6 rn at 5th in the LCK but go on
You should just rework her kit tbh, make black shield like a sivir spell shield but give it a way lower CD and do some QOL changes for her other abilities, cos otherwise morg can’t be good
sure, maybe a QOL rework im down for new things in league but fundamentally rn i dont think morg is in such an unplayable state or old kit state where that is necessary. theres layers to this which im sure both you and I have good arguements favoring or not favoring both sides
Bozo, it’s like saying T1 is washed cos they lost some games, it literally doesn’t matter, their players will not be at worlds and they definitely won’t accomplish anything in play offs, they get to rob some wins, it’s fine, but nth else
go off, we can invalidate all the statistics that we like with arbitrary arguments that suit your narrative. Its like Phreak all over again saying Rumble is a terrible champion in the jungle bc it had a 36% wr after you took out all the asian players.
If we just remove the fact that morgana is getting picked against or in matches with "bad" teams then there is no basis for a conversation. if your idea of a good champion is that the top 0.0001% of players ie the top three teams in the LCK or LPL and the top teams in NA and EU have to pick them then im sorry to tell you that 80% of the champion pool is garbage and needs a rework or buff.
SHyvana is broken in high elo right now but you dont see her get picked in proplay therefore shes a garabage champion? like what is this strawman argument? you evaulate the numbers and facts presented on the table at this current moment you cant just predict into the future and say XYZ bc you feel like it helps with your argument what?
Morgana right now in emerald+ is sitting at:
Win rate
49.15%
Pick rate
3.58%
Ban rate
11.79%
I think that damn well means shes perfectlly fine where she is right now and doesnt need to be touched
Even in diamond shes sitting at:
Win rate
48.75%
Pick rate
2.42%
Ban rate
7.44%
which is not far off
Sorry but what’s the point of analysing a team game that is heavily reliant on composition and tactics on a game mode that has neither of those 3?
okay my bad, wr ban rate and pick rate tell you nothing about whether a champion is good or not sorry about that. let me just come up with random hypotheticals instead of analyzing a statistical distribution over a large amount of data where vasts amounts of outliers that get normalized once your dataset gets significantly large enough
my bad, morgana needs a rework or a buff shes just terrible right now bc three people say so
it seems like you did start a hot take XDD
morgana is like blitzcrank balanced around one ability (Q) shes not forced to just use Q but it is a really good spell, next to her having the spellshield and a possible long CC chain so she is not weak shes just balanced more around one ability and not the full kit
her passive might be bad but i really like it late game you heal 25% hp hitting Q on a krug
Ye what’s a giant ass anti cc shield xd
i said shes not locked to one ability like blitz but she is not perfectly balanced around all 5
the spellshield is good maybe balanced around 2 is a better way to say it but idc i think you got the point
I mean yeah let’s analyse date that’s like 99.999% corrupted by players not being in the highest elo and therefore the missing skill of each party is heavily influencing the result, I don’t even think master players that are below like 400 LP are good simply cos there are so many of them that you can’t even think of it as anything but D1 with a different rank border
I get the point but yes Morgana is balanced only around one ability, being E not Q, if E lasted a bit longer, or shielded just like 20 dmg more she would be broken, cos all of a sudden the Morgana E out lasts a mage combo or smth to break that shield (except shield breaker like Renekton W, Blitz R, Rell Q) which means the adc can just free fire without being in any danger since everyone diving onto the ADC gets cc locked defensively rather than offensively and her R just means that more dive = more bad
all of that for an offmeta thats 50% winrate and not that much popular
oh its tournament stats
okay nm then, if we cant use data to back whether a champion is good or not bc you refuse to acknowledge it bc in your mind the data is flawed then there is no basis for a debate my guy. if were basing this just off of your feeling or your feeling of what diamond players feel then sure morgana is not a good champion bc i have no case to say its good bc i dont like drawing conclusions base off of a small sample of support and jungle games ive played (to which i feel like shes perfectly balanced so there we go)
True, but still morg needs a rework cos the champ is just a black shield bot
thats kind of neat actually
i'd be ok with more spammeable Q's with less CC time
as long as they don't loop though
her kit is balanced around her potential dmg, her abilities are really telegraphed bc if they hit they hit like a tank.
No, I am basing it off of what the actual best players in this game with their analysis and coaching stuff think, remember those people get paid quite well to just read out data and evaluate power levels and to try them out if needed
That is if the enemy doesn’t buy mercs, wits end, steraks or QSS
when i see morgana i go steraks mercs
Cos that’s normal and should be the standard for front liners
Against champs like Morgana or Leona or Naut
yeah people say that tenacity is gone when the hp elixir gives tenacity and steraks is funny
(to be honest the tenacity rune was better than the one we have today though)
It was very needed to nerf tenacity tho
yeah theres no basis to continue disussing this between the two of us, youre down set on thinking morg is bad and needs a rework. two high elo anecdotals is enough to erase the stats generated by 10k players in the same elo. "bc 99.999% of these stats are ruined by bad players or some bs stance you think is right"
BDS vs KC were discredited bc they were a "bad team" and FearX just got lucky with their wins but are also a "bad" team so that doesnt count
If you build items that counter CC or bbuild MR the morgana is a terrible champion (no shit, if i also flash morg is also useless)
so idk, idk how to counter your shallow arguments XD
"morgana is a bad champion bc all you have to do is dodge her dmg and build against her kit"
I can say that for 50% of the supports. Zyra is bad then, Karma is bad then, Lux support is bad then, like what? what is this stand youre talking about its actually brain melting how thin and bad it is XD. Just because another champion or build is meta or overtuned does not make something else terrible, theres a reason why this game is hard to balance there are so many factors that need to be considered. You cant just say "oh if you dodge her dmg she does no dmg therefore shes a bad champion" XD
cant argue with that
No she’s a bad jungler cos she gets resources and plays like a carry while having an unreliable kit to do so, the only reliable thing in her kit is her black shield which is her strongest ability and it’s fine to have a support balanced like that, but not a carry jungle.
To compare her to the other champs I mentioned earlier Zyra, Brand and Nidalee, they all have way more reliability in their kits and way more to offer as a champion. Zyra and Brand have way less committal skills, especially ultimates, since their ranges are higher and therefore they can actually lock down and zone out enemies reliably, throwing down their ultimates and leaving, still having impact, the Zyra Ult will always zone enemies due to the knock up, brand ult will always force the enemies to split up to not tank a bazillion damage, but Morgana has to be in their face constantly to get the stun and all the damage off. Compared to a Zyra snare and Brand stun, Morgana Q has a way more obvious casting animation and travels way slower, and you can’t flash it in, it will cast from where you started the animation, not the end, oppositely to Brand and Zyra. And the issue is that it has to be that way cos otherwise Morgana would be too strong cos of her black shield.
I didn’t touch on Nida all that much so I will do it here, Nida outperforms Morg simply by doing her job of perma invading and tracking the enemy jungle with wards and traps and even in late her heal and bonus attack speed have a way lower cd than a black shield, sure in a team fight it doesn’t have the same impact but if you get into a team fight with Nida without poking with your Q before you just intend the fight.
Again, against worse teams the weaknesses of Morgana get counterbalanced by the enemies not punishing the pretty bad and outdated kit of Morgana properly

That’s my entire point, she does nothing others can’t do better simply cos her kit is too heavily balanced around her E being strong, meaning the rest can’t be as strong as other champs in her competition, sure against worse teams it can work but that’s not cos Morgana is stronger than the others, it’s just that the enemy doesn’t punish her relatively E heavy kit properly
Imo, if you pair Canyon in Nida vs Milkyway on Morg, Canyon will just make Milkyway his pet and the fun part is it’s exactly the other way around if you swap the champions (yes I chose Milkyway over Xun/WeiWei cos I personally think Milkyway is China’s best carry jgl)
i have a diamond and a gm jungle mains that disagree with everything you just said. and since thats all that matters these days all i can say is youre oversimplifying the complexations of playing morgana jungle and only looking at the straight offerings like damage. Also like i said, brand and zyra are overtuned and broken in the jungle right now. you cant measure moragans performace against champions that are overtuned. Nid is a good counter point actually but just bc she offers an invading option does not make morgana a bad champion, just dodge the invades? easy
what if shes banned? what if your laner missed his stun for nid q? what if the enemy jungler warded and tracked you all game and you couldnt invade? what if the enemy support was suppressing you in the jungle so you could farm? what if you pick a bad fight as nid and fall behind and now you dont do dmg or offer any utility to your team? id argue nid's kit is just her Q in both human and cougar form she offers little utility to the team. what if what if what if
So again, all youre arguments are baseless, its off of feeling and theory and not backed by actual gameplay or stats (which let me remind you, you yourself said was useless for some reason).
Also lol no way youre using a hypothetical game to justify that morgana is a bad jungler (again she might not be meta right now but shes not a bad jungler shes just right where she is right now). To can play at the same game. If Milkway had Knight and Bin mid and top constantly countering canyons invade and putting him even or behind milkyway or the milkman simply just counter jungles but tracking canyon and avoiding him early game (morg has a faster clear speed than nid) then morgana in the end wins this hypothetical game bc in the end its a hypothectical game and anything can happen and you shouldnt be using it as a basis for why a champion is good or bad XD
You see, that’s the issue with your statements, yes you have to compare her to Zyra and Brand cos that’s what she has to deal with if she wants to have impact as a jungler, you can’t just say “they are overtuned and shouldn’t be considered”, cos yes they are too strong but no it does directly influence the performance of your champion and how they perform against any other champion, if it’s good it gets played if it’s bad you need a good reason to pick it.
Yes you should use hypothetical game states to map out a game, cos yes you can’t predict a game but if you couldn’t have a general feeling as to how a game should play out then you can’t ever draft team comps, cos yes in theory Jhin and Leona should get push against Caitlyn Alistair if they abuse the Alistair lvl 1 but no that doesn’t happen if suddenly the enemy team decides to 5 stack bot lane for 2 mins and gives up all of the map. Sure if you draft Nidalee without having prio lanes invading will be difficult but yes there is counter play if you simply cheat prio by simply running mid with your support on a roam timer. The idea of this entire discussion isn’t to look at X or Y scenario but rather the overall in a vacuum, and in a vacuum with no other information given a Nida beats a Morgana 100/100 times if the Nida player understands their champion, cos yes you will be tracked by traps and yes you will be invade and yes Nidalee will be a pain in the ass. When comparing X to Y champ you look at the match up in a vacuum and then try to figure out ways to swing it in your favour by either drafting around it or running certain set ups that allow you to get an edge. Btw about missing Nida Q, idk if you have ever played Nida before but what you do is that you pick conq and run red smite to have a slow on your first auto which should allow you to hit the Q, even if you miss, it’s not that much of an issue during a gank, cos you either get a dominant position and can wait for your Q or you get the push out and reset
worse, Quinn's rotation speed makes Rammus jealous.
as a rammus main rn I can confirm hecarim udyr lilia and other speedy champs that are NOT OKAY make me very jealous
Quinn would make even them jealous though, she can legit perma have 600+MS
out of combat at least
udyr is fucking disgusting
Aatrox is a disgusting champ, literally ints the entire game, has a 4K gold deficit, misses his sweet spots and can still have impact in the game, like idk he allows you to disconnect your brain from your hands and have success, rework him as soon as possible, thank you
Absolute dog water human specimen homunculus experiment rodent mixed with an extra pinch of cringeness, edginess and human failure type of champion (disclaimer: only the champion and its design, not the players)
About the rework:
Leave the passive as it is, just increase the cd later on, take off 50/25/0 range from his Q, make the Q scale with bonus AD instead of total AD and lower the numbers, give his W actual value by reapplying the slow if you walk out, give his E an actual cooldown and make it so that it gets reduced when hitting sweet spots, give his R bonus HP and lower the bonus AD to 20/27.5/35%
Cos as it is right now, the champ is just a low elo skewed, low risk high reward champ that might struggle in lane but for some reason has a neutral game as a bruiser, even against ranged champions and scales well into late game, something most bruisers shouldn’t do either
rly iv always felt hes in an awkward spot ad too squishy to reasonably get in and AP dmg just isnt there
playing against iron udyr then
prolly but idk ik hes meant to be strong but just never see it
who do you play
wasn't Camille a pretty goated jungler in pro for a couple years when her E could extend and stun jg monsters?
yes, they had to nerf it off her kit after ning won worlds on it
same thing with pantheon W being able to block tower shots, after beryl won worlds on it riot took it away
(whatever that shield was E or W i forgor)
leblanc is overtuned to fuck
old W passive
t1 fans are delusional freaks, they are worse than mdk kc fnatic and tsm fans combined
not a hot take pretty chill tbh
idunno xD the amount of death threats im getting from bullying t1 fans on facebook and reddit makes it feel controversial
like on a good week where my bullying is succesful i get atleast 10+ dms and threats from t1 fans wanting my address so they can bomb me
If there's any aatrox players in here I'd like your opinion on Naayil buying Black Cleaver first item instead of Eclipse or Profane Hydra
What's the reason Cleaver should be ran first item?
Seems like a perfect buy if you're laning top vrs. a tank that will rush an armor item 1st item, otherwise I'm not convinced it's the best choice, but it's certainly not bad. In general items with hp+AD+AH in decent amounts are very good on Aatrox as 1st item choices.
You think most matchups like camille garen darius etc still require for you to bring Eclipse for laning phase if you want to build bruiser?
I've not personally like Eclipse all that much on Aatrox, feels too dmg heavy and lacking in defenses (the shield kinda compensates for this, but it's not always going to be well utilized and sometimes you might not be able to even get it before being bursted in a bad situation.
I feel like one 1st item choice people might be sleeping on for Aatrox would be Spear of Shojin.
What's your thought process behind bringing it first item?
Spear is again, a good mix of AD+hp+AH and the passive basic AH is very well utilized on him too.
(even the ability damage passive is useful for him too).
I'll do some testing in that case
the balance of gold values in those stats is good too (55 AD, 20 AH, 300 hp)
What's the build you usually bring?
I am theorycrafting here (I don't actually play current Aatrox much, but I know how to build on most champions because I am a jack of all trades player (I play a huge variety of champions across all roles)
Fair enough
After spear, I would probably vary item choices a bit depending on the game and what I feel I need. In general, Aatrox builds like a bruiser, so you want some defenses (enough that won't explode for trying do your job) and the rest of your gold goes to damage. Generally, you are more concerned with your damage against squishy targets unless you're sidelaning against a tanky enemy often.
spear->cleaver might be really good as a core build tbqh
you'd have lots of AH at 2 items and plenty of hp+AD and % armor reduction too
isn't building items like Steraks/Eclipse also what Aatrox build off of wel?
Hmmmm true
Would it be a solid pick into most matchups or more matchup specific?
Aatrox's natural healing from damage actually gives him a bit of a preference for items that give resistances, but hp is still better earlygame for tankiness because it works against both damage types (and versus true dmg too)
I feel like that build would be fine for most games as a core, after that you vary depending on the game, but DD and Maw would be common choices I suspect
What's your opinion on Lethality Aatrox currently?
He doesn't really have any damage avoidance tools and the way lethality itemization is set up, it's hard to get much defenses with them (and a small investment in flat pen is harder to justify with armor's level scaling where it is these days), so there is little reason really to run lethality items on him, perhaps exception Seralda's as an alternative to cleaver (so you get the pen up front instead of having to stack it).
lethality aatrox is like lethality renekton. It can be scary and snowball well early, but it's hard to leverage that outside of lane.
bruiser pays a pretty modest cost in damage for being significantly harder to deal with and scaling better into skirmishes/teamfights later on.
naw, you need resists and more AD after that mostly
Currently one of the best Aatrox players in Korea is just building conq with Eclipse>Sundered>Bcleaver>Overlords/SpiritVi>Steraks
I've had success with the same build but I'm just wondering why Naayil builds Cleaver first
Is it just better coverage like you said?
why is this in a thread about hot takes?
maybe its a hot take that you shouldnt talk about off topic subjects in a subject binded thread 
true maybe playing aatrox and thinking there is skill involved is the hot take
or that you need to actually find a good build, like going full support items on him wont stop him from one shotting you 
bro can miss 2 q’s and his pullback but he lands his last Q and one auto and he goes from 20 hp to full again
I think if morg E was like a more durable malz shield, it’d be better.
yeah this champ is infamously op (ive never seen it do anything)
It’s ridiculous how people still think that while the way aatrox plays in lane (sitting back, poking you down, etc) is just the exact opposite of what his class should do. It’s basically an AD mage with healing, which is a nightmare to balance since it doesn’t matter if you miss your entire combo at 700 AD cos you still have autos to deal damage, sure you don’t deal as much damage as you could, but imo you should just be useless on every champ if you don’t play for your win con, aatrox is just one of those champs that are unhealthy and uninteractive to deal with as an enemy
what does that even mean sitting back and poking you down
you'd rather he 100-0 you?
I’d rather have him to stick to the design restrictions of his class, namely that he sucks in a neutral environment and has to get a lead
He isn’t supposed to be an assassin
He is supposed to be a bruiser, so him being tanky makes sense, his Q having 625 range doesn’t
Ehhh are you 8 patches behind or so?
what are you saying? look on op.gg multiple of his most frequent builds are eclipse and lethality items
and notice how you actually didnt reply to one of my question
https://www.leagueofgraphs.com/champions/builds/aatrox
https://mobalytics.gg/lol/champions/aatrox/build
https://u.gg/lol/champions/aatrox/build
https://www.op.gg/champions/aatrox/build?hl=en_US
Top builds, runes, skill orders for Aatrox based on the millions of matches we analyze daily. Also includes as well as champion stats, popularity, winrate, rankings for this champion
Get the best Aatrox builds, based on analysis of 10000+ matches in all regions and ranks. Climb in patch 14.14 with Aatrox builds provided by Mobalytics!
Aatrox build with the highest winrate runes and items in every role. U.GG analyzes millions of LoL matches to give you the best LoL champion build. Patch 14.14
fun how there is an overall of 19.3% which build lethality, which is like 2% lower than just one that goes bruiser
https://lolalytics.com/lol/aatrox/build/ @placid igloo
The most detailed and best Aatrox Build, Runes & Counters Guide for top Aatrox on LoL Patch 14.14 are found on LoLalytics.
his highest winrate build is eclipse profane seryldas, idk where you got the 19.3 from becasue even on op.gg thats his highest winrate build
you still havent answered my question lol
Highest win rate =/= most optimal and the 19.3% is the pick rate of all the builds that use a lethality item combined
always look at most common over winrate, winrate builds are usually situationally niche
https://leagueofitems.com/champions/266 you can look at how often he builds items here
See Aatrox's best items, runes and winrate statistics. Data from U.GG.
the top ranking aatrox players are all building lethality
Cos I don’t have any preferred champs, I mainly played TF, Zero and AD Nida top lately, and yeah you can kite him out with them quite easily, still sucks to know that you’re dead if he hits one Q that has more range than your auto range, but yeah even when playing other bruisers it feels getting poked out over 600 range while you have a threat range of like 400 max
its a 14 second cooldown level 1, idk you sound like youre really low elo
The highest ranking aatrox otp on euw plays mainly bruiser, except for certain match ups
Yeah and drops to 6 seconds on lvl 9, with a bit of haste that’s 4 seconds, which means that it’s always up since the cd start running off after your first cast not the 3rd one which is why it’s sometimes better to let it run out to have ranged Q up faster
*after every cast
upcoming senna change looks trash
You can 1trick any support and climb.
keyword “real” supports like lux or brand or blitz or leona
"real supports"
"lux"
🤔
lux/brand/xerath/velkoz are not supports! if they get picked in support spots youre nothing but a mid main who sucks at farming. you throw spells in lane and litterally dont do anything else after that. every single mage support is the same
word
Jungle is overpowered
I don't think it's matter of sucking at farming. Certain cbamps are played support because they simply fit better in the support role as if they were played mid. It would generally be a bad pick.
People complain because most players are of silver or gold, when a champion viability doesn't matter.
For example if velkoz were to be played mid in low elo, it generally would not matter. But if you were to play it in higher elo, like masters. You would generally wanna play it as support.
This is why azzap plays it support even if before he was played it as mid. As it is more viable as support.
That pfp tho 🗿
tick tock heavy like a Brinks truck
Hypnotizing
as someone that's studying game design, i truly believe it's a fault in league's game design that it takes so long to unlock all champions. while most people will stick to 3-4 champions, taking a year or even possibly more than that to unlock all of them isn't really something great.
it's only gonna get worse unless they randomly decide to make BE a reward for winning (which would be pretty fucking nice)
First win of the day should be way more or there should be 3 daily win rewards and maybe every 5 games played gives some small amount of BE
eh it's not awful, if anything it encourages to invest some time into each champion as you unlock them and learn them at least a bit.
It gives you something to work towards too
I liked unlocking champs and trying to learn them when I was newer at the game.
Even 4-5 years into it, I still liked to unlock a champ I didn't yet have and spend some time learning how to play them
now I own all champs and get to unlock every new champ right away and my BE is still pilling up....
Change the map back to how it was before, midlane is too friggin wide now
this issue would be a lot lessened if practise tool had all champions available before any purchase. this would make new players/players testing other champions able to play them before using BE
which in my opinion it makes literally 0 sense as to why practise tool does not have all champions available
i also have other problems with the game as in its design, specially the tutorial completely lacking even the basics of how to play the game, but that's not something i'm willing to type an entire paragraph of
Wait Leonel spitting even if they want LT back.
Champs being really hard to get, especially new one being so expensive for new players and a lack of tutorial only push new players away from game
i just want my invader LT volibear jg back 
league hasn't been welcoming for new players ever since i started playing it, 2019
let's ignore the toxic community. new players don't know what they're supposed to be doing
i find it a big, big flaw that the game doesn't even mention jungling in the tutorial
new players not knowing about dragons/voidgrubs/herald/baron and what they do is a big deal
the only clue they can find about it is by checking the unlocked spells and seeing that smite works on jg camps
Yeah the tutorial is complete dogshit
LoL needs a proper tutorial and maybe something akin to DotA2s built in system for finding coaching/help with the game.
if you are below dia, most of your beliefs aren't right, you don't understand the nuances of the champions interactions and you should consider yourself as a "beginner" and be open minded to new ideas, no matter how surprising you think they are
you would think this is obvious tho lol
but delusion and narcissism runs rampant among league players especially low elo where they cant even comprehend that they arent amazing at a game they never really tried to even get good at
see id say its below Masters XD. i think azzapp said something like how the game truely begins at masters and within the masters gm and chal ladder, masters are considered the true "low elo" diamonds are like play ins and the rest are just casuals XD
i taught some of my friends the basics of league when the pandemic started, at that point id had been playing for a couple of years and peaked diamond. but i never thought i was good enough to coach them pass a certain level. its like i could teach elementary school but im not going to pretend be a college professor with that skill set if you know what i mean
every 3 months implement a system for sona/janna players to drop a couple hundred LPs and restore balance to the soloq🙏
Remove all enchanters and ranged champs so we can beat the shit out of each other in peace
twitch shoud lose all ap scaling
W causing a near 100% slow is the most unbearable thing in existence
no funny E one shot build
make every champ trundle
best way to make every single player quit, smart
trundle mains not quitting:
All 7 trundle mains trying to find a match
all morgana mains when they can finally play the game (morgana isnt banned 90% of the matches anymore because everyone is trundle now)
morgana players using a reskin on trundle to be happy
Make every champion model Yuumi with unique animations.
yuumi garen vs whatever that is, i think its yuumi caitlyn?
this is the first time in my life where patches have completely killed my motivation to play the game
but opening up patch notes and seeing my shit get nerfed every 2 weeks when there wasn't a single solo q elo bracket where it was that crazily gamebreaking
i cba i cba
call me when they realize they went way too far in spam nerfing over their precious pro play that nobody watches
also, phreak is the worst balance team lead of ALL TIME because ive never seen a series of patches so inelegant and clumsy in fixing a pro-play only problem in my 10 years playing this game
imagine if when mages were op bot lane they got this treatment
the only difference would be those champs were ACTUALLY good picks in solo q also
Not sure if this is a hot take. But aside from chess, league has the best match making/anticheat of any game I have ever played in my life.
in my 10 years of constant play, i only encountered a handful of cheaters, i cannot say the same for other games
it would be really weird if this way true considering there has been a very high numbers of scripters before the launch of vanguard
and since you say 10 years that means you were around in season 4 which was by far the worst season of league in terms of scripters with over 10% of high elo players being banned for scripting with the introduction of the anti cheat back then (didnt have anti cheat before)
its much more likely you just didnt know they were scripting because its really only obvious if they are kiting at 3 atkspd while dodging every single skillshot
Yeah but season 4 I was new, so I didn't know. Past that, barely any cheaters
I want banner of command back, the one where it gave 100% magic immunity not the -70% dmg red
Imo we could even bring Mimion Dema back with 9 stacks
this happened to me
I was a Dr Mundo Jungle player, I used Lethal Tempo + Titanic Hidra (even pre season 14) and I legit had fun playing the game, I enjoyed it. But then Fuckiot Games decided to change his E, butchering his nearly infinite sustain and removed LT, then they introduced mid season making tanks even more miserable. I just miss silly big purple guy on steroids
Isn’t Mundo literaly stronger than ever with heartsteel titanic?
He is quite good now, but you have to build differently, and his offense tends to kick in later in the build.
Its definitely not like in cod or bf where you meet one every other day, but before vanguard i still met like 1-2 scripters per week
Rylais is VERY good on Viktor
PvE champions are broken. Heimer, Zyra, Ivern, Yorick. I get they need their summons but they do WAY TOO MUCH Yorick is probbaly the prime example of turbo op summons
I love losing half my healthbar by getting hit by a single Yorick E when he's building lethality
Yeah if you don't have a decent AoE spell the ghouls are really obnoxious. Also kind of dumb that Maiden regens HP, if you can't kill it it's like playing a 5v6 with a massive tempo swing to Yorick
The maiden is tankier than yorick is which makes 0 sense, also why does yoricks not have a life timer like tibbers, Daisy, Voidlings etc
cuz yorick isn't a champ without maiden lol
same reason why it has almost a 3 minute cd early
gotta play around it
Ok but what im saying is His E cast speed got buffed, if you have low atk spd you cannot kill the ghouls easily. If you get walled and he has maiden youre more than likely going to die, he walls you runs away whilst his maiden kills you and he walks up for the random 600 q. It's not healthy
Skarner rework should be reverted
Purely for selfish reasons but also because he used to be so diverse and have the option to build whatever whenever, now he is very cut and dry and doesn't even feel right to play
i actually disagree with the last point as i feel skarner is smoother now, but before the rework he just felt like home
he was clunky and he was old but he felt very different to play if you know what i mean
similarly I think old ASol was so much cooler and way more interactive/fun to play
current asol just makes me sad cuz they took the awesome space dragon and made him feel awful
also big up eminence 👍 good show
I always liked playing with ASol, so I like that he's "playable" now
okay Imma boutta put my hot take here regarding reworks, especially Asol
because I damn well know not even 90% of yall even touched the space dragon
Whenever there is talk about reworks, are there some parts of an old champion we miss? Certainly, I was a swain/fiddle main for a long time, with asol being the first champ I played way back in january of 2017. I miss old swain's ult design, and fiddle's bouncing birds, but I do know that these reworks do these champs justice
as for asol, I played him quite a lot when I first played league, mainly because I looked at his design and went "ooo, dragon, imma play it." His gameplay was unique, yes, and although it didn't show it, it was skill expressive due to its constant need for positioning, which I thought was pretty cool.
But to say his old version was better is absolutely ridiculous. I miss the spinning balls but god forbid it also gave way to some of the most frustrating gameplay loops for a champion I ever played. It's a similar deal that I have with one of my mains, bel'veth, I love her design and thematic but loath her gameplay (only for her reason it's that she is busted beyond all belief but I digress)
Asol was miserable. I loved playing him, but god forbid he felt awful from a gameplay experience point of view. He was countered by 2 things, cc and mobility, which SO MUCH of the roster has, especially midlane. Get up to his face and unless he has stun or ult to get you away from him, he was pretty much dead. Additionally, unlike other champs with a similar loop like syndra with her own shoving and stunning, Asol had NO OTHER WAYS to fight people inside the range of his passive.
And let me get to another champion, Aatrox, who if anyone else remembered was deemed as unironically the WORST champion in league, down to the decimal (I am not even kidding his scalings were super weirdly specific). After he was reworked and admittedly felt nothing like his old version, I understand the disappointment for his lack of onhit and attack speed and being more of an ability caster, he felt SO much better than his previous rendition.
I feel like people go "I miss when x champion was before rework" out of either one of two things. Maybe they WERE an alltime main, which is understandable, you learned the champ through and through so a sudden rework is bound to make you feel iffy about it (I have a friend who was an oldschool akali main who feels the same way)
But most of the time, people wish a champion wasn't reworked is also due to a common occurrence where riot's new champion releases tend to be fairly strong. So, very quickly, people get annoyed with playing against the reworked version, to where they wish it was the old version so they didn't have to fight the rework itself, and the popularity increase of that champion as a result also plays into that.
this especially goes for asol, who went from "jump in his face and easily murder him" to all of a sudden in one faithful patch in early 2023 to "now he's annihilating entire teams in two ability casts." People were annoyed of getting godzilla-beamed for all their health by holding down one button, and that's understable, but that by no means guarantees that the pre-rework version was any more fun play, you just had more fun fighting it until the rework.
And I am not saying how counterable a champion is dictates how fun it is. There is a fine line between a champion having counters, and so many other characters in the game having one or two of the tools that counter you, to where it feels nearly impossible to play in some cases, which was Asol's problem. There was so much cc and mobility in the game at the time that it was too easy to prevent him from playing the game.
if a champion is countered by a commonly fundamental part to a huge portion of the roster's gameplay, it's going to need changes.
Sorry if this seems ranty but after playing him for so long, I know the bullshit playing asol felt before his rework for a LONG time, and this same kind of logic can be applied to other reworks too.
Besides, at least for Asol's case, they didn't change his already perfected design and character, still the space dragon we all know and love, but now he actually feels like it, and more importantly feels FUN to play from a gameplay standpoint.
Oh and P.S. he wasn't just countered by nearly all the roster, he was countered by the MAP
HE COULD NOT HIDE IN BUSHES. WHY IS SUCH AN IMPORTANT PART OF POSITIONING AND VISION, NOT EVEN USABLE FOR A PARTICULAR CHAMPION?
not sure that's a hot take when that's how p much everyone felt about asol
I don't care about playing against him at all, I just think his new gameplay loop is painfully boring to play as
I get he has a higher pickrate and he's more viable or w/e people wanna use to justify a successful rework
I just personally do not like it at all.
the whole "he's fun now" is entirely subjective cuz I don't wanna play an AFK scaling mage
tbh, I didn't fee like he was all that miserable to play. I do think original Asol needed 1 particular QoL buff (which he later got after his first rework, which was allowing Q to be detonated midflight). Old school Asol w/ toggleable W was awesome, and I miss that version of him, his first rework was probably more of a midscope in modern terms (W was CD based instead of toggle (riot went a toggle killing spree and has removed basically all of them from the game and idek why).
adc mid needs to be perma gutted
tristana mid is some of the most unengaging laning experince of my life
Tristana mid is probably not a good thing but I think the bigger problem is Tristana has actually just been OP for a while (legit she was strong like 3+ seasons ago and has received mostly buffs since then (only nerf was to her base range, being lowered early game but still really long late).
it is 👍 if it ever pops up again it will be gutted again 👍 riot don't like it 👍
I go by how fun a champ feels to play and how true it stays to the champion's identity (visually or narratively) to determine how good a rework is
if we really went by how popular a champ got for how successful a rework is, the fiddle rework wouldn't have been considered as much of a masterpiece as it is.
but yeah I get the "fun" part being subjective due to people finding their own niche with certain playstyles, and a drastic kit change like aurelion does affect that
same can be said with reworks like galio and skarner since they do feel very different from their old iterations, Galio being more so.
I don’t think it’s a hot take
But any champ that can utilize rylai a is broken and there’s no changing that.
Old asol was genuinely fun and unfun. It was so goood but you could be so easily punished.
Now with new asol Yuo just click E on waves until you eventually just fly in with ult and win a fight. It’s sooo boring and his Q often feels lame to use.
LETHAL TEMPO IS BACK LETS GOOOOOOOOOOOOOOOOO I'M SO HAPPY ITS THE BEST RUNE EVER
good its incredibly unhealthy
ur whats wrong with league lethal should stay dead
riot agrees since its effect is different
now just get rid of every single bot lane mage and we can all be happy
adc mage yh i can understand that but tbf i think theres less magedcs than mid adcs
veigar adc do be stinky tho
cry about it as hard as you can

gladly lethal gotta be one of the most unhealthy runes iv ever seen
made mu like trundle unbearable
my policeman volibear with "lemme breathe" emote ksante will hit so hard
brother what
did you not see the new ksante emote
idk but i'm for sure spamming it with policeman skin
The fact that they called it "lemme breathe" instead of "K'opium" or something is crazy
honestly imo this is just proof that riot doesnt really care about racism and are just racist themselves
people do racism in league every day and nothing happens to them and then they release K'sante Floyd emoji
never said he wasn't broken.
ivern is broken and has been broken, but we dont want to talk about that because hes an approved wholesome 'unique' enchanter nonhuman champ. if he were an average attractive human the community would realize that hes giga omega busted and talk about it more. but nonhuman champs are far more immune to criticsm because for some reason western league community is obsessed with design rather than balance.
also applicable to: kled, zac, kindred, taliyah, anivia, poppy
all consistently strong picks, but whom are not ever talked about bc their designs and playstyle are 'approved'
meanwhile we have to have the same trillionth argument over assassins or brusiers or adcs bc they are made up of conventionally attractive humans who western league playerbase love to hate
god forbid we go a single patch without talking about fiora or irelia or zed
if you talk about adc balance, never fear! we are going to talk about kaisa v neck instead bc thats for sure relevant to the game i think!
if ksante or zeri were monster champs with the same kits we would see half the criticism about them that we see right now. (they would still be broken dont get me wrong)
garen is balanced
@worthy sparrow decent points, play rate is connected to the cosmetic design and "power fantasy" of the champ. So if you don't like monsters or being "strong enough to win but not 1v9" then you're more likely to pick Zed or Jinx
So you end up with strong, possibly "OP" Champs that never get the nerf bat because you only see them every 100 games
garen needs a buff to his range and armor
Doesn't really fit for Jhin or Garen right now though, so it's a lot easier to say the balance team has no fucking idea what they're doing this season
actually serious take but i think teemo should be removed or atleast get all of his abilities reworked
just keep the ult since its actually kinda good for jg
For jg 💀
I think they are also not talked about because they are some of the champs in the low pr usually. Taliyah is almost never above 2% pr unless it’s masters+ .
Anivia in just broken but not played because boring and kled is just underplayed.
Poppy and Zac have no excuses for being as broken as they are though
But kindred sees popularity spikes so she’s seen in patch notes occasionally, way more then the others
i wouldnt even call kindred broken rn but i agree she falls in the same category of "no seen much=perfectly fine doesnt need changes" vs yk convetional champs to hate
also my hot take
theres nothing interesting about heimerdinger hes beyond boring and should be reworked
Playing him is boring and playing against him is also incredibly boring since he just auto shoves wave and almost undivable while shoving you under tower, especially in top lane
i fucking hate vayne
easily most broken adc next to draven
actually fuck adc in general the players who play it are 80% apes

adc players are the second biggest copium huffers next to jungles
ngl Vayne as been more a toplaner than an adc for ages. she does pretty bad as a botlaner
she shouldnt be vayne top will always be toxic af
ranged toplaner just shouldn't exist imo
real
ive been doing pretty good vayne bot
good for you
Riot Games should do what Pokemon Unite did, they took the most unhealthy characters and made then unpickable in Ranked and only made them available again after somewhat nerfing them 
i agree with you.
ranged toplane should start with 1ap and 1ad.
Honestly, true. However that brings up his whole balancing dilemma of if they buff any part of his kit besides his W shield strength and explosion damage, it could lead to lethality Sion being better. They buff Q damage/ratio? Lethality Sion. They buff R damage/ratio? Lethality Sion.
just make his W passive give 10 hp per unit kill
Okay that's a bit too far
how
Hell if you buff that it might make lethality Sion stronger since he'll become even more tankier naturally which means AD Sion builds with no tank items at all do well
I've always thought about that idea on if they make champs unable to build certain items entirely, especially with random shit like Locket Varus popping up recently. But then people would bitch and moan about build diversity and how their champ has zero of it
I don't think he needs a rework, maybe a few touch ups to his kit but his kit fits his thematic fantasy and plays out well in practice
Maybe a hot take but I actually think riot gave up on balancing the game
Cos I have never seen a more unenjoyable and frustrating meta than this one
We had fucking Nasus and Garen in pro play as valid picks
It just shows a terrible path of failure for league, cos it’s never been this easy and this uninteractive, once you’re behind the game is nth but frustrating and certain champs just don’t have the ability to get ahead in early
give him magic damage
theyre throwing a piece of paper and which ever cup it lands in is what they change
theres more to the easy champs being busted but it comes down to terrible balancing i think
at least ranged top should be gone
But where? His Q and R doing magic damage wouldn't make any sense from a gameplay AND thematic standpoint, and his W and E both already do it
I guess they could buff E base damage but that's really it
we aint revive ap sion
they gave ksante R magic dmg (changed soon)
akali is 100% magic dmg which isnt right either
theres plenty more but i cant think of stuff rn, thematic can be partially ignored if its more balanced theyve done that before
akali make sense
At least Akali doing magic damage has the excuse of her knives being magical or whatever
ksante didnt make sense give ap ratio
K'Sante doing it is because, yeah I don't got an excuse
he uses 0 magic hes just a man and phreak said heres magic dmg but luckily itll be gone
i guess but i would say its 4-1 at least, 3-2 even better
none of his ablity scale ap
It's like Katarina doing magic damage, it's just magical knives or whatever
kat has some form of bond wit her daggers which is magical akali hits people with them, there should be some form of physical dmg imo but its whatever shes an assasin those are full ad or ap
if theres a lore expert somewhere the answer would be clear
Katarina's daggers are infused with some form of blood magic (like Vlad's magic) which kinda bonded her to them so she can blink to them and shit
Idk about Akali's specifically but they MIGHT be infused with Ionian spirit magic, which could be a reason for the magic damage in-game
fair enough
Holy mother of fax
There is no point to jungle. It is a mentally taxing, unfun and unrewarding role. They need to give junglers something special for it to feel fun to play because its genuinely just horrid rn. Alot of the high skill jungle champs also just suck butt rn
Buff jungle to the moon rn
for me the problem with jungle is that the only champ who is actually fun is lee sin and hes just absolute shit compared what he used to be
pls kill lethality caitlyn
incredibly unfun for her to sneeze in my general direction and delete me cause she has 2 items
build armor
pls buff caitlyn
incredibly unfun for my team to pick her every game and go 0/11 bc shes the worst adc in the game

please nerf udyr, disgusting to play against for top lane
lol fr
i wasn't around to know what mythics caused in the aftermath for complaints and eventual removal,
but in essence what mythics do (with the additional bonus stats (various and unique to each different mythics) stacking with other legendary items) is that they:
a) grant bigger benefits to the minority that are actually able to build accordingly depending on the different team comps, game states, etc., compared to the blatant meta copy-pasters
b) widthen the potential build varieties, and in some instances even incentivize hybrid building, which is ten times cooler to see than an op.gg of a maining animal whose last 20, or 200 games all follow exactly the very same build every single game on the one champ they keep spamming (to still be stuck)
proper itemization should be as important as any other skilled aspect of the gameplay, be it spacing, cs-ing, map awareness, or whatever. and it just isn't to enough of the extent, that it could be, and mythics definitely extrapolate the itemizating aspect of skill.
facts.
zyras cringe too
support champs are just some of the most disgusting mfs but they get slept on cause of the role
almost every pro player is bad at league.
to be more articulate: they are horrifically underperforming compared to how they should be expected to this late into the games life cycle. zero understanding of things like beneficial tactical inflexibility, their itemization and rune building is a disaster, constant draft errors, etc..
i'm not ignorant to why these are widespread issues, and to be fair, they aren't all the players fault. a lot of stringency with management and league poorly choosing to not adapt or improve it's competitive training environment don't help; but there is a cut off at a reasonable point where the players are not learning how to critically break down the gameplay of league in both more structured, and less structured ways. the mentality towards improvement and learning with almost all pro players across every region seems to be very linear in nature, and stuck in a huge rut.
western teams bad at everything yeah. eastern teams are very good at micro, decent at macro and their itemization is horrible. their drafts are inflexible, but they can execute those drafts well so hard to put that as a strike against them. overall much to be improved on, but i dont think 'almost every pro player' is bad. in the western leagues yes, in the eastern leagues its hard to look at someone like chovy or keira and try and claim that theyre bad at league of legends.
red kayn needs to die in a ditch
rhaast is very cool but hes literally the only option anymore and hes too strong as is
my stance isn't that the 98th %ile are bad compared to peers, i think that even they are still below what i feel should be an expected standard of performance overall at this stage of the games lifetime. obviously, that becomes even more pronounced with pros that have a duller edge than their leading peers. starcraft is a good analog for how far a moba-like strategy game can be pushed by the player; which does not have this rutting issue. again though, i'm very aware of how much the influences outside of and around the players affects that growth, but some things are unforgivable- itemization and runes being the most glaring example across all regions.
The patch has been out for like 17 hours calm down
He’s been pretty much the main choice last patch too
(although def agreed Rhaast is so much better now)
And thank god bc I pretty much only play Kayn to play Rhaast
Rhaast's been the better Kayn for most of Kayn's history in the game tbqh
Yeah i know but theyre making it seem like he got better
Blue Kayn has only ever been a win-more option at best
I think they partially un-nerf his healing % a while back
(it was kinda gutted for a bit)
Shadow assassin being bad is kinda sad tbh its the more fun form
But only works if you already snowballed your brains out and theyre all squishy
red kayn too strong rn and blue is way too weak
i'd rather have strong op red kayn than chemotherapy cancerous blue kayn spammed every game
Idk man blue kayn gets blown tf up
Rhaast just kinda eats everything till his giga heal cant keep up
If Blue Kayn is strong that doubly screws over Mid and Bot mainly, as if Kayn can get blue form first he's probably already killed the ranged champs
Red Kayn is usually easier to get anyway as melee champs have more HP and are more likely/easier to just brawl with base form Kayn early
If red form is "too" strong then yeah, tone it down. But I've always liked playing with Red Kayn more than Blue
Let him cook
blue kayn problematic in the same way that nocturne problematic
just become completely oppressive for any squishes who need to iso farm to the point that u just have to completely give all farm on the map
not healthy gameplay bc for squishes gameplay completely ends if they get fed. this wouldnt be a problem if VOICE COMMS EXISTED but riot doesnt want voice commns so we have unhealthy gameplay styles that exist in the game that wouldnt if we had any semblance of a real competitive solo q environment.
is annoying
as jg playing against noct/blue kayn game just becomes perma shadowing your carries bc they need to be able to farm, which means giving up half your farm as well. its just so completely unenjoyable and tiring.
and the onus is on you as jg to be able to predict where they will appear, which u cant guarantee getting right. theres no proactive gameplay, youre just reacting. so bad.
voice comms pls. at least add them to d4+ so that the more casual players dont have to deal if they dont want to. would help develop the pro scene too.
vc but for EVERYONE
i believe that people should be exposed to it from the start even bc it would foster way better communication early on
I agree that the game needs VC, despite knowing full well that it will be used for toxicity. Mostly because it humanizes our experience with the game which will overall do more to curb toxicity than encourage it.
Hot take
Life steal should be removed from the build path of botrk.
true nerf that dogshit awful item even more 🙏
i will admit it is kinda ass to see an irelia whose megainted become a global threat cause shes bought bork
not if you itemize correctly on her
Irelia pretty good late game
Like a 2 item Irelia can straight up kill the ADC and Mid in a decent team fight, and eventually will outpace the top laner they were inting to
Irelia vamp scepter = full build
Kaisa should be more like Kog'maw with build paths. Yeah sure making a hybrid champion is fine-ish but it's not fine when you can build pretty much any AD or AP item and it'll be the exact same damage output. Like come on Riot! I think it would be 10 times more fun if kaisa played like a poke mage if she went AP, or a burst adc when she goes AD!
buff talon and qiyana pls
It fuilled a whole in sheen users kit.
Healing...
It made camile and wukong, just... Not die
talon and qiyana are both getting buffed next patch so
wonderful
Burn
As the number 1 kai'sa hater.
Champs passive is nuts.
That is legit ezreal and smodler
i dont know if youre serious or not and a 6 hour late response. but ap kaisa was removed for that exact reason
i didn't phrase it correctly it was 8AM and i was tired. I didn't mean to be a poking mage with JUST her W, that was what happened with zeri and it was very annoying an unfair. I just meant to make her something else than a hybrid ADC that can build anything and still have the same damage output
huh didn't know there's an AP Smolder build
Be erased
Wither
I'll share 2. Skin muting should be a feature, and minion block by your own minions should be taken out!
I remember having a lot of fun and relative success in season 4. But wasn't that era also part of the disgusting Sona and Raka heal meta? or am I thinking of 5? 
are you referring to ardent censer meta? That happened in season 6 as we were in playins of worlds iirc.
Not a hot take
ad assassins are crying for help rn
I feel like the class is mostly fine (Qiyana as a champ hasn't been doing so well these days, but Talon's been fine)
Idk i feel like talon's been pretty underwhelming, in mid at least.
Naafari's the one who i think has been doing okay but thats just because naafiri is a training wheel and that shield is quite the headache
I just noticed Serylda's lost the lethality it used to give
that might be why AD assassins are feeling worse now.
Most likely
Shadow assassin kayn is also quite miserable to play if you arent CONSIDERABLY ahead
Played 2 back to back on rhaast and SA and it was night and day
I just feel like most midlane champ are weak except Yone / Syndra
A lot of mid lane champs r strong
ad assassin are mostly bad and ap mages items got gutted so?
He's had that problem for a long time, red Kayn has basically always been the better form.
the problem is that blue kayn would be too good in low elo if he was buffed imo
I have 1 take. Ardent Censer meta was the best meta.
and Naafiri isn't?
is Naafiri rly that good in low elo ?
She's stupid simple to play and very good at all-ins, much like blue Kayn
yeah but way easier to punish even for low elos no?
idk about that
trash Yasuo mains
really, low elo is unavoidably a mess anyways
is it still good to Ban those who hovered Trashuo
do you Ban Trashuo in any rank
No, I play him XD
what happens if i Ban it cuz knowing my deep hatred for Trashuo is High
I'll probably play Yone in the same position (usually bot lane btw)
play Aurora plss would help a lot of players
idek how to play Aurora XD
just press R to Win
might work in derp elo, but I get matched with...decent...players
whats your take in those like who Bans Yasuo mostly
They don't understand Yasuo and how easily he can have his plans foiled.
Like some players get really mad if i Ban their hovered Yasuo
its like for them end of the world no Yasuo No win LMAO low elo is like this
In general you shouldn't ban your ally's hover, you don't know if they're going be mr. 0/10 or mr. enemy team Yasuo...
i swear to God Low elo players just want to play Yasuo well not today i always Ban it whenbever i did they keep saying Your a Asshole and dick
I mean, how else do you improve on a complex mechanical champion than by playing them tons??
i dont trust trashuo anymore my anger boils up against that champ tbh
he is good at making people angry
because when he wins it feels illegal and when he's on your side and loses it feels all too common...
no one uses Trashuo on my watch Hover ban nope then they get super toxic haha like crazy at me they say Wow man why, others say dude seriously
I used to main ADC but I also played bot lane Yasuo a lot so whenever enemy got Yasuo 9/10 I'd make him look like he was iron IV even if he wasn't even that bad at Yasuo because I knew exactly how to screw up his plans..
yas is easy but i dont want to team up with him ever again i wanna mess their hovered picks
conspiracy theory: riot is releasing expensive overpriced skins not only to make money (their primary concern) but also to distract people from the dogshit balance and game design thats been happening under phreak. people are so obsessed with these cosmetics that dont affect them at all that theyre too angry to focus on the actual problem of game balance. this also results in a bunch of free advertisement for the skins and more profit, and less complaining about how bad the game is.
it also is proof of how casual the western playerbase is. people have more outrage over shit that doesnt actually matter because they dont actually want to play the game, they just want to fuck around in arams with cool skins.
Riots buff and nerf requirements are not how they actually determine if a champion should be nerfed or buffed.
They nerf and buff something based on player ban rates and overall community frustration. Fizz hot patched removing 31.66% ap taken out of his Q and w while all the new items that made him strong that patch were nerfed along side. I said it a year ago, and ill say it now. Fizz will need a buff but the community will mass ban him out of frustration of lane rather then his overall weakness as a champion right now.
What is with you and banning your teammates champs
Its cringe stop doing that shit
you are an asshole for banning your teammates champ
They were talking about doing that once with garen jungle too
Its weird
Better hope thats not my champ cuz id run it down
divine sunderer needs to come back rn
singed needs a dmg buff
i feel like when i have 4 items and gwen has 2 and a 1/2 i should be out dpsing her but yk
also gut caitlyn into a ditch
Assassin items are so bad, they need a complete rework of items and/or buffs
its better to do that than risk an LP LOSS
want a very bad yas? No of course not
please let people live a bit longer without the constant PTSD from assassin meta when riot was buffing lethality items with all but one lethality assassin having a positive WR in D+
Well how about you stop caring so much about that and let other people have fun? Yes you play ranked to win but playing video games is about having fun first and foremost
no i wont let them play what they like tbh want me to lose another game with trashuo of course not
also another case of a terrible Garen JG pick rather than Skarner
The world doesn't revolve around you, they're not picking those champs to make you lose, they're picking those champs to have fun and to win as well
And most likely because they actually know how to play the champ
All im saying is, if you ban my champ for the sake of banning my champ im banning yours and running your game down
it's just actively sabotaging your team if you ban a teammate's hovered champ
Youre already risking an lp loss for probably banning someones otp might as well secure it with some inting
I agree but if you were in my previous game inting with brand support and I get you in my next game I will ban brand
no they dont want to win in rank tbh im trying to win easily but they make things harder for me
i would not want a Trashuo on my team again especially an Garen main
They also want to win, just as much as you. And you're actively sabotaging your team by banning their champ
looks clueless to argue with this guy honestly
blood thinks hes the next faker
I dont even know why they let people ban hovered champs ngl
Only hover banning I accepted was when ahri was getting griefed from the scam skin
never happened to me once tbh i keep banning Yasuo but no problem they just say why man just why i said play something else im already hate the champ so much
The amount of LP and XP should be connected to your honor/toxicity level, that way if you are nice you climb faster, and if not you basically have to crawl. Probably the only way to solve toxicity in this game. Here is an example https://www.youtube.com/shorts/CVX23IyfCs4
Watch the other portions here:
https://www.youtube.com/shorts/CVX23IyfCs4 - Part 1
https://www.youtube.com/shorts/869rtyUlh1U - Part 2
https://www.youtube.com/shorts/vMi0rR3SjAc - Part 3
Watch the stream here:
https://piratesoftware.live
#Shorts #Twitch #PirateSoftware
i dont think that would really do much, it might incentivize a few but it wont affect league toxicity on a grander scheme
(also its a really bad idea to begin with. because enough people can essentially manipulate your gains/mmr.)
It would if implemented right, if toxic ppl gain a really small amount of lp and lose a lot of lp, then they surely would be nicer. Regarding manipulation it would be possible but tbh very had to mess with someone. Unless they are a streamer or something and a lot of random ppl are messing with them.
Or to solve toxicity just ban ppl very quickly I guess 😄
no it wouldnt be hard. if you play anywhere in the d1+ region you run into familiar faces over and over again.
Yeah but you can implement it in a way that the same ppl cannot vote on you
streamer would just abuse it and then the game wouldn't get any fun so they will stop streaming it and it will be a dead game
I don't think you does understand that it would always be a way to abuse it
You jumped to that conclusion very quickly lol, I don't think that would happen, sure some abuse might happen but if you implement it right it will be fine
because it is obvious
I hardly think such an implementation would kill the game lol
all streamer would get else always reported or honored so the game wouldn't be fun for them and if they stop streaming the game is dead
I disagree bud.
great arguement here
I'm not gonna debate this subject, with random ppl online, till the end of time buddy.
kindred made lol very popular among furries
so what's the point even comming here
asol early is still too strong
bro meant to scale but he can very comfortably murder u lvl 6 if u arent an assassin and even then some of them die to it
This would not work
I think Riot should give it a chance.
Cause I don't see a lot of ways to counter toxicity otherwise
Theres a command that completely disables that
Cant complain if you dont use muteall
And sometimes that 0/8 nasus still trying to 1v1 the 8/0 morde needs to hear it
Yeah but I want a game where I can communicate, it's a team game after all. It's just that the communication is horrible because ppl are horrible. You should be able to communicate and not have other ppl be super toxic.
Not gonna lie, ppl who think like you are the reason this game sucks. No he doesn't need to hear it, you don't change anything by being toxic.
Well if you dont tell him to stop feeding the morde your chances of fixing that go down to 0
If you are willingly just tossing the game and we're in ranked of course everyones gonna be pissed at you
Toxicity isnt good obviously if your mid laner is just having a rough day and is genuinely trying then thats fine but if i already told you to stop trying to 1v1 your fed laner and you dont listen im not gonna be nice the second time
You cant really fix that in league because someone whos underperforming severly affects the entire team thats just the nature of the game
You can tell him to stay under tower, which is different from insulting him or being mean. Also you probably are not gonna fix him by saying anything, so being mean is just not useful, you make the situation worse, now he's gonna int willingly. You can be pissed, doesn't mean you got a right to insult and be mean, it's a game.
The fact that you can basically create raid bosses in here is not a helping factor
Well, like i said i always suggest something at first. If the guy is not willing to listen and just continues to feed it doesnt matter if he starts willingly inting hes already been inting the entire time
You are effectively hurting your entire team by playing like that and not listening is just gonna make everyone more upset
not listening makes them stop talking
very very few keep talking
Theres a difference between a 0/4 mid laner whos legitimately trying to play safe and an 0/8 samira who keeps charging at the 2 item adc with zero regard for her team even after being told to chill out
At that point everyones frustration is justified
It does matter, cause by insulting him you make thing worse, he could be useful elsewhere, or later in the game, but no you had to be horrible to him, and now you lost. You could have been patient, tried helping him. Also regardless of what happens, you don't have a right to insult and be mean, never. It's a game. Also ppl love to act as if they got the best takes and advices to give, he is not obliged to listen to you because maybe what you said is not a good winning strategy either. Regardless you should never be toxic.
Just cause you are frustated doesn't mean you get to say "get cancer", or just be mean in general.
Well if you wish cancer on someone then you're just insane
Heard it many times bud
Im talking more on the lines of "pls stop fucking feeding"
getting them to afk can sometimes actually be better for your team
They won't afk, they will int willingly, don't give ppl a reason to be toxic man.
no
League will always have a toxicity problem simply because of the nature of the game, one person feeding will absolutely ruin an entire team's game. Sometimes peoples anger is kinda justified
Also saying this still doesn't help, and still makes it worse cause now he is gonna tilt even more.
Its also a competitive game so the "its a game" argument just doesnt work
Because... its competitive
The anger is justified, not the toxicity..
People say irrational things when angry thats legit just the nature of a human being
It's still a game, ppl shouldn't attach themselves too much to games.
Games have already tried extreme measures for toxicity and it has never ended well
Cuz then everything gets censored
And ppl that can't control themselves should be punished
Yeah cause ppl hate it when they can't spread hatred for nothing
Look the game's been very objectively toxic for about a decade and a half now and nothings ever gonna fix that its just not worth it. They already hand out chat bans for people who go to the extreme and ive also had people banned for some of the shit they say in chat. Thats about as good as its gonna get
The game is competitive and as such is tilting and humans are irrational beings so they will be irrational in chat
At times it is justified but extreme toxicity is never justified
... which is what people get banned for
You can quite literally get permed for telling someone to off themselves
Yeah that's why ppl should be punished for it, hence why this system could help ppl.
Thats a lot more harsh already than a lot of other games that arent considered as toxic
You tell someone to off themselves in overwatch or valorant and they hit you with a few matches chat banned
that system helps no one, really.
well, i lied. ironically it probably helps boosters.
Toxicity is never justified, idc how mad you get about a game, that does never give you the right to be mean, and if you can't control yourself you should be banned, simple as that. Learn to play with other ppl or don't play.
Or conversely if you cant handle someone behind a screen being mean to you then you can either mute all or log off
I just mute all
so you want 9/10 of the player base to stop playing ?
Im a jungler so... i will experience a lot of toxicity
Dont see me crying for change thats just how competitive games are
Just mute all and let the toxic people tilt themselves out of the game because you're ignoring them
Yeah I do that too which sucks, I want to communicate and win, not mute all and do my thing. Also it's hard to handle toxicity behind a screen if it's every game man.
that's actually how you pass emerald mental test tho xd
If they are toxic, yes
They are words on a screen written by people who in total will be around you for 25 minutes of their entire life
They should not affect you
doesn't look like a good business plan
Bro, if random ppl insulted you a lot it would affect you. I mean idk about you, but a lot of ppl commit suicide because of cyber bullying. Yeah ppl writing meanness is different from being face to face, but still it makes you mad.
Bro you are reaching here, cyber bullying is a completely different entity
Idc about their finances, and the system I proposed could just help them keep their finances and improve the game.
It's the same principle
definitely not and they are a company they only care about their finance
You experiencing toxicity in a 25 minute league of legends game every few matches =/= 24/7 harrassment possibly by people you know and people straight up trying to interfere with your life
Not even the same realm
One is because you did bad in a game and one is people literally just attacking you constantly for something you cant change
I didn't say it the same, I said it's the same principle as in just because it's meanness behind a screen doesn't mean it doesn't affect you
about toxicity and rewards... no, it's a stupid idea
lulu is overtuned af and needs to go
And Soraka
Half the enchanters suports are played afk. The other 25% are played by pussies.
Go play a tank support and go in like a giga chad.
And you no longer need to fear assasins.. Just cc them till they get a afk warning
Adcs are low-key either the absolute best or the most dogshit players in a match
Rarely do I find myself with a bot lane that has a sorta even back and forth
It’s always stomp or be stomped
^ This is very true and it's not about ADC skill, the bot lane is the most snowbally lane on the map because there's 2 enemies to kill and an unprotected turret (unlike mid+top that take greatly reduced damage in the first 5 minutes) to farm plates off of.
Ambessa doesn't seem that bad.
Riot operative
Role is snowbally af
It really shouldn’t be like that
nope
only thing to me that looks unecessary is the built in armor pen, the rest of her kit is fine given her only form of hard cc is on her ult, and she is mostly just damage and mobility, but not to the point where she instashreds tanks like gwen no matter what she builds.
Not the built in lifesteal too?
the lifesteal makes sense, she is a full aggro champ, so being rewarded for aggressiveness makes sense
Maybe but I rly don’t think it should be as high as it is
There’s a fair few aggro champs that don’t get that level of lifesteal
Iirc I saw she can get something like 52% lifesteal
the lifesteal is something to watch, but pen passives exist and have existed for a long time. see darius.
or panth. or morde.
Speaking on mord
I think it’d be interesting if they toned down his passive magic pen but let him convert ad into better stats for him
Zoe is the hottest league champ
Dude she is a 10 y/o... and no her lore wise being 1000 years is irrelevant.

At least 2 tb on this man’s hard drive bait used to be believable
Check his files
Both
Snowball Role with the most rabies filled player base.
Both support and adc just blame each other, and or the jungler.
Rarly looking at there own mistakes.
And then when they do make the mistakes. The enemy snowballs.
And also adc being a masochistic role in general.
Even if your good, there is a lot of Steps that need to be met before your actions have impact.
If your support is a rabies victum. Your playing at a disadvantage.
If your jungler/ mid are a rabies victum.. You get dived every 2 min.
A Very skilled adc can make a impact and win. Even with a bad team.
But that requires you to be a tier or higher skill gap.
Meanwhile top, jungle, mid. And even suport can have more early game impact even if they are on Par skill.
The role sucks to play as ( if not duo) , not the champs,
Buffing adc's will just make them go to other lanes.
tbf sometimes the mid is just playing a champ that cant follow their laner for the dive but i feel like bot just ignores pings constantly so theres that
Legit "jungler is here" I'm going for grubs.
Bot lane died to him. They blame me.
I tell the they didn't know he was there.... I told them in chat...
Plastic 4 brain
I feel like the issue with the ADC role as a whole and the reason why a lot of them are so whiny is because the role itself is basically pro play/high elo jailed. It's rare that in like Silver soloq lobbies you have a team that plays arounds your scaling and peels for you, while in high elo/pro play if the team isn't doing that, they're basically trolling away their chances to win.
The fantasy of the role versus what it actually is like to play couldn't be more different and that I think has a lot to do with it (ADC is not the main character despite it seeming like they should be).
Adc really isnt literal death incarnate to play in solo q like people make it out to be its just harder because support is what makes or breaks the lane
If your support has ground beef for brains youre finished
If your support is good you fry them
Conversely, a good support with a questionable adc is somewhat manageable
Ass, but manageable
just get good.
Pantheon need a tenchnucal buff
most "annoying champs" are only annoying because you never learned how to play against them
a what buff?
there was throwing/wintrading in semis at worlds. no skarnr/jax ban, bad drafts, horrid throws
a good adc will 1v2 the lane with an afk/brainless supp. see: egirl yuumi/chanter players
the only possible games bo5 which could have been wintraded was blg vs wbg, and i dont think it was just by how they were playing.
t1 vs geng was definitely not wintraded. for wintrading to exist there has to be outside pressure from the community. u have that with china bc chinese fans/orgs want a chinese team to win at all costs, so i could buy that they might have set up a wintrade (i dont think so though).
korean fans are pretty secure in their position, and whether t1 or geng wins, theres no benefit to wintrading bc most people think korea is going to win again this year.
i think t1 just is better than geng right now and skarner bans have heavily fallen off as teams have learned how to deal with him better.
- we've gotten to the point where the teams remaining have certain picks that are dangerous enough to have a forced ban dedicated to them.
t1 was forced to perma ban smolder, for example, bc if chovy ever got to play it the game was over from select
or canyon's nidalee which nearly solo carried game 4 to a win for geng, if not for lehends doing his best to make sure they lost
bin's jax is another, zeus' yone, keria's bard etc. etc.
theres just not enough bans to ensure that picks like skarner are always gone
yeah if the adc is smurfing and enemy supp is as bad
most controversial hot take:
Support players are elo inflated
known fact but people cant accept it
So are otps but its not a very fun fact
Controversial is AUTOFILL JG
imagine going against a Veteran JG main vs newbie jg which is unfair
ksante is one of the most broken un fair champs to balnace and will enver not be good
its one of the least popular and unfriendly roles which is an inherent problem in league itself beyond autofill jg
ikr
not controversial
I don’t like him I love him true
The wierd thing is they tried to make a Defensive tank into a offensive skirmisher
It doesn't mesh well
It's going to be figured out eventually
It might take a few more big ksante patches. I used to love playing him at launch.
But he wasn't op till they Buffed his E and changed the item system.
At launch he was fucking painfull to play for a while.
And then he turned into Thanos a 2 weeks later.
skarner is sleeper broken and needs to die
Speaking of statistics, if we have 5 champs, all of which have 53% WRs in their positions they are playing, what is our expected team win %? Assuming a highly idealized situation where the effect of each position's game win rate is independent (they are not), and that each position's influence is 20% of the team's total (also generally not true), then it's about a 55.61% chance your team wins (actually lower than I was expecting).
hot take there is no such thing as a balanced game with over a 100 champs and ur coping if u think its possible
its like saying modern tcgs are balanced when theres always some tier 0 nonsense
The funniest part of this is Riot August even said that League has very few true counters. The most egregious example of a true counter is Sylas vs Malphite where Malphite has an extremely low winrate into Sylas regardless of which lane he is in.
I found the video: https://youtube.com/shorts/GM3C2HHs1A0?si=FguRIIHR84irmP9b
Discord: https://discord.gg/ut5e9jzJSS
Twitch: https://www.twitch.tv/hewhoquacksss
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Artist: Siinamota - Young Girl A
Credit: AugustUwU, nAshpoint, BlueUwU, MangoMojito, AkalisBra, Oppa, euqenz, shmod, Process, thenumberpho...
Hot topic so many are still bad at Jungling despite multiple guides from YT and Proguides
You can tell someone all the right things to do but if they dont learn from it its useless
knowing something and putting that into use and using your knowledge correctly is completely different aswell.
those guides are all horrendous. its nearly impossible to teach someone how to jungle. you either have the juice or you don't, that's it.
what
U either got it or u dont
Hot take: League of Legends is one of the most balanced competitive esports games right now
this is not only a hot take, it's actually accurate.
i very much disagree, in higher elos i think this is true, not everyone can be challenger, but literally everyone with enough practice/learning/watching guides etc can get to atleast emerald
and saying that people who are stuck in bronze for 14 years are at their peak is just wrong they just havent tried actually getting good
My most controversial hot take is
I think ambessa should have NEVER been released as a champion, and I don’t ever get why she is the centre of attention, nor do I get the hype around her? Why must she get so much promotion through arcane? She’s almost as if a side character, plus she is an old human lady, who hits on white men, and wants to avenge her daughter, there is nothing SPECIAL about ambessa. If I see another boring arcane human champion releasing, then riot is definitely going on the wrong direction! How disappointing..
Oh and also ambessa abilities in the game is boring, and basic! It’s just dash, and slash, literally no mechanic, nothing special, nothing fun, just a mobile champ, it’s really nothing to be hyped up for, riot needs to do better
Tbf you can dumb down a lot of champions with that kind of wording but I understand the point

