#Every 10% pick/ban champ is 55% winrate.

1 messages · Page 1 of 1 (latest)

rustic fox
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There are champs that are broken and need to perpetually be 46-48% winrate. I would challenge the devs to buff a 1% pick/ban champ to 55%+ winrate and then leave it that way for a year, let me tell you what would happen, that champ (Let's call him Scrimblo) would start to get banned only by people who are hard countered by him, and people would also start to play champs that win hard against Scrimblo. So if say 'Dumby' hard counters Scrimblo, then you'll see 'Dumby's' pick rate go up. After one year people would shift their bans onto Scrimblo, and people would be playing champs that hard counter Scrimblo more often. So after one year Scrimblo would be 50% winrate with a 10% pick and 10% ban without any nerfs whatsoever.

This is just an educational example of how balance works, and that most champs who seem fine are actually completely busted.

dreamy herald
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Works in a vacuum. League isn't a vacuum, as well as, skill is a factor.

rustic fox
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With that said, I give an exception to ADC's because their champ pool is very small so pick/bans are more concentrated.

grim path
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Yea, and some champs will remain popular even w/ a sub 50% WR just because they're enjoyable to play as/people like them.

wind marten
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If this was a game like Starcraft or Smash Melee, this will work but the community is too accustomed to frequent balance changes

brisk cape
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Replace Scrimblo with Belveth

rustic fox
# grim path Yea, and some champs will remain popular even w/ a sub 50% WR just because they'...

Kind of true, you can see with Orianna, as soon as she was buffed, her winrate didn't budge at all, but her pick/ban rose instantly. So if you buff an aesthetic champ the results are instant, but if you buffed an uncharismatic champ it could take a year to adjust. But keep in mind sub 50% winrate for a popular champ is often still about 52-54% winrate. Like Lee Sin is sub 50% but his pick/ban is 20% each, so he's more like 57% winrate. The only real example that you mention is KaiSa, and again, she's not truly sub 50%, her popularity just brings her winrate down to 48%.

wind marten
wind marten
grim path
rustic fox
brisk cape
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Thats pretty much every champion. If you only take considerations of WR the good players, majority of the champions will be above 50%.

The only champion that I can think of on top of my head that wouldnt be able to surpass above 50% WR regardless if they are really good at the champion is Yuumi.

rustic fox
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Yes, but it definitely applies more heavily to popular champs.

dreamy herald
wind marten
grim path
# rustic fox He's popular so there's a lot of bad Lee's playing him. I think you're 100% righ...

This isn't really too hard to check, some stat sites let you filter by # of games played on the champ, which can show if experience influences WR much. To deal w/ people that play the champ regularly but still aren't good, you can look at what high elo 1-tricks have the highest WRs on him and compare against other champs to gauge if he's really an overperformer in skilled hands or not.

rustic fox
# grim path This isn't really too hard to check, some stat sites let you filter by # of game...

I don't know how these stats are taken exactly, but I assume it looks at top 10% of players? So even in skilled hands it is taken from a broader sludgier pool in popular champs. And even if you are skilled and maintaining a 59% winrate on a popular champ, that's also taking into consideration that you are being counterpicked at every opportunity and maintaining that winrate, vs an unpopular champ that is never counterpicked because it's so rarely played. It will never be the same.