#Best supports to climb
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Naut
i managed to get out of silver just by playing mainly seraphine and occasionally naut
thresh is too hard to play in low Elo, he can do everything but most ppl play him wrong
Pyke is a hard support to master but not a complex champ
know your limits, take advantage of the whole "high roaming support" and always remember, you are really strong early game, but you suck late game, thats it
nautilus can cc loop someone for 5 seconds
Thresh is totally worth learning
ya, he's so fun
Taric is probably one of if not the strongest support champions in the game rn, and has the WR to reflect that. Highly recommend learning him if you're wanting a strong pick for the role.
I main pyke so i cant tell you much
he's pretty good, definitely no the strongest tho, rell is still in the game
It's actually pretty close in terms of WRs and Taric is actually one of Rell's worst matchups in support.
I mean in general, tarik is pretty scarce in high Elo too, compared to other stuff
Extremely scarce
Lightrocket basicly carry taric tho
true but even he mostly plays it jg
you cant just pick him up and do well with him though, he needs a lot of practice to be played efficiently, although in silver you'd probably get away with alot more suboptimal plays
don’t listen to anyone here play nautilus
Don't listen to anyone here play yuumi
new xerath broken
the way is to play twitch support and never visit your laner
if you listen to that guy you will be mentally unable to climb
I hardly play him, yet when I do I generally stomp people with him. He's not that hard to figure out and very strong when played properly (like the biggest things I think most Taric noobs miss are correct R timing and utilization of his passive, which is a super strong passive, especially early game).
just saying there is a very big difference between a bad, a decent, and a great thresh
and a great thresh will literally decide games by himself majority of the time
ya in lower elos im able to get 25 mejais on thresh every game
its op, one of the best champs to play if ur just better than the enemy
thats an interesting item choice but i guess you do you
Thresh? That's true of him, but we're talking about Taric here.
i wasnt, ive been quoting the conversation about thresh
Or at least I was, I didn't see that your comment was in reply to something further up
its rlly good but only if ur smurfing, hard to consistently stack it if ur not, and the stats it gives are always gold efficient, i woudlnt suggest if ur just playing in ur normal elo
thresh/naut for hooks
leona for a vanguard (you need a follow up adc)
swain for a tank-mage
xerath/lux for artillery
senna and ash for bully and carry and kill if needed
in lower Elo I think naut blitz is better, rell is better than Leo rn, swain kinda sucks but in low Elo it's probably fine, I think xerath sup sucks now with changes, same with ashe
naut and with a good jhin than u should be good
naut q than jhin w
that a 3 second root with good dmg
Blitz is more forgiving than Nautilus. Pulling an En out of position is 9/10 better than hooking and pulling yourself to them. Thresh lantern mitigates this. The biggest problem in low MMR is people not reacting to your engage. Land a hook, and sometimes they will just get 2cs while you get pelted with dmg and they don't trade back. Blitz solves this because even risk-averse players can see that an En pulled right to them needs to run away. You're basically forcing Fr Champs around you to also commit to the engage. If your lane partner/team don't like your all-in engage on another champ, you're screwed. Generally speaking, Nautilus is better and more versatile. Playing with a Blitz, everyone seems to understand what to do if you land a grab.
kind of, but with blitz the hooks are way harder to hit and if u hook a tank it's doomrd
great thresh stays behind a greater adc for lantern
A great thresh doesn't use the lantern cause he knows that the adc will flash away anyway
Morgana is not a bad choice for a control mage. Her Q is obnoxiously long and her damage seems to scale sufficiently.
that couldnt be further from the truth
i’m saying what challenger adc said
then your challenger adc hopefully never touches thresh xD
the entire reason thresh is insane good in experienced peoples hands is because hes probably the only support who can do basically everything, and saying he should be behind his adc is really just stupid
he also has the best playmaking kit out of all supports in the game so just putting him behind makes you operate on like 10% efficiency

isn't thresh a tank? why would he sit behind the adc?
the insufferable pain of people flashing away from lanterns
i mean hes not a tank when u compare him to the likes of nautilus/leona/braum etc, but he is pretty tanky yes
it is the truth lol, the challenger adc is right, as a high masters support this is the way u play thresh, in some situations.
exactly, in some rare situations thats correct, but that'll only be the case maybe 1 out of 20 games
thats not true, u do it most games
u dont see jg on map boom u stay behind so adc can get wave/tower
or you just ward and make the enemy botlane disappear by sitting in a brush with a sweeper
sometimes u run outa wards and u have to shove in the next wave, or u start trinket in lane and ur adc alreayd used the ward
well so either way, what we were talking about is if thresh can decide games by himself, so answering that with saying he should always be behind his adc is stupid cuz you'll never decide games like that, he has insane roams, fog pressure thats basically unmatched, a kit that is every playmakers dream
obviously in lane you are correct that its sometimes good to stay behind your adc to just lantern him out, but not over the course of the game or let alone in teamfights
yes over the course of the game, sometimes even in teamfights, once u use ur q e and r, when u are waiting for q again u can back up to give ur adc a way out cuz everyones going for em, and only a high elo thresh can decide a game aby themselves
well by the time you used your Q-E ur q is basically like 1 second cooldown left so i dont really see the point of walking back there, and yeah obviously some silver thresh will struggle to carry games by himself probably when he doesnt understand roam timers etc but i must say so far ive had absolutly 0 problems carrying games on him
ya maybe, but u can use a kit of an easier champion just better, like naut or even rell
for silver for sure, but the effort to learn thresh is always worth it cuz you wont possibly find a better support if you max our your skill on him
and ur hook has enough range u can walk back aq bit to give lantern, even like higher like below diamond
well the guy who made this post is silver, so im obviously gonna refer to silver
but yeah for silver i would 100% recommend nautilus hes completely busted
fair enough
Imagine play making as thresh 90 percent of it is peel
uh that is not true good sir
how
u can play thresh aggressive and hit ur hooks, u don't have to always peel, it's always situational
Blitz and nautilus they are the most simple champs.Blitz does more dmg + he can run from ganks but he has less health and nautilus has a very good start, he is very tanky but in the late game u just have lots of stuns but dont deal dmg
if you think thats true you are definitely playing him wrong 😄
yeah, late game blitz doesnt deal that much either unless u go the ap build
most of the hooks champs in the late are useless
Not if the person playing them uses them well.
ah yes, my Pyke with 2000 cap health will wait for 4 minutes until the fight is over to get hearthsteel slapped by a 12K hp Mundo dealing 90% my health as damage with one auto
will make the difference
hook champs suffers from a utility gap even if they play perfect
Naut and Thresh are exeptions because Naut has 1 trillion cc and Threash infinitely scales
I mean if it's a big teamgap, it doesn't matter if you play well or not, teamgap will be the bigger snowball and do what bigger snowballs do. That has nothing to do with how impactful or not hook champs can be.
the good thing about thresh has never been his infinite scaling, thresh literally has to fight for what every other champ in the game gets for free and he will usually always be behind on armor compared to something like a nautilus, thresh actually needs 95 souls to match nautilus base armor (you dont really reach 95 unless you have a game where u didnt leave ur lane for 30 min straight), the reason hook champs scale well into late game is that all they have to do is hit 1 gamechanging hook and you'll make your team win regardless if you go 0/10/0 or not
This tbh
sorry but this is just wrong, hook champs are so useful late game, if I am playing blitz and I hook a carry and we isnta kill him, games won, I've carried so many games late game hitting an important hook
MOST OF
Blitz pull the enemy from the other side of the wall to his face
The others or go for them (Thresh and Naut) or the pull just is kinda short sometimes (Pyke)
But I mean, from all of them I just play Pyke, the champ that is useless after 25 mins
so yeah, Im definetly not the most accurate source of this server
ya but usually it's still good enough for a kill
I don’t think you can put pyke in the same category as naut and blitz, he’s an assassin and every assassin will fall of a cliff late game
mostly just to tanks, assassins 1 shot adcs so easily if they dont have peel, even pyke can 1 shot an adc super late game if he hits everything, or at least almost 1 shot
If you can otp zilean then he can easily carry you to like diamond 