#Why aren't enchanters getting nerfed
1 messages · Page 1 of 1 (latest)
Cope post anime pfp Ksante main upset about enchanter strength
These jokes write themselves, the fuck needs to be a comedian anymore?
What a lovely and mature response. I'm sure this will help answer OPs question greatly.
im sorry i dont like karma doing 50% hp lvl 2 with RQ as an adc when ive dodged it 3 times before that
you have seen the milio change right? same ratios as ashe R on Q
This ain’t a question it’s a complaint. And a silly one at that
is there a bot that displays rank as role? I think it would be helpful in such situations
enchaters are not meta, they never get picked and when they do they lose, their items are not good anymore after like 10 nerfs in a row.
when did they get nerfed
I don't think enchanters are that broken except for Millio the problem with with them is that they are rly easy to play and that make them too good in low elo
upcoming patch has milio, lulu, karma buffs
last patch was nami buffs
patch before milio nerf but hes getting buffs soon again
more of my point yes, theyre low skill expression and can do a lot
yeah but it's only a problem in low elo tho
true mostly
most people i watch that are high elo complain about new champions and enchanters so its low and high elo from what i can tell
“High elo” content creators complain about Damn near everything
Milio is the only enchanter top meta actually
High elo players one trick a champ and complain whenever their turbo bloated champ dies because they made a bad play
bro what
I know ur exaggerating but she’s not even close to one of the worst offenders of being close to death from getting hit by a single skillshot
That’ll do 25% of ur hp at most
I agree karma can be a bastard early but she’s no burst mage
karma is all about her early game
why do u think they are getting buffs.. they have been bad compared to enagage sups for months now
I mean the AP on their items got gutted recently (not sure why tbh, enchanters have felt bad to play as for like a decade at this point).
personally ive barely felt a difference playing as, with and against enchanters this season, last season too but i dont remember all of that
having an enchanter feels like shit, its lane is unwinnable for most of them and they are completely usless
late game teamfights with their adc is still extremely good tho
yes but you dont get to late if youre usless af for the first 25 mins
true you arent agressive and probably not killing the enemies in lane often, but most got enough poke and sustain for them and their adc to keep them safe and not dying which is also important
competent enchanters actually have good impact on their lane, it's just that after laning phase they are weak, and rely on having got their carry ahead in lane to end up getting a win out of the game.
This is actually plenty effective too, as witnessed by their win rates even in solo queue.
smells like bitch in here
how can an enchater win lane vs naut? they cant
most enchanters i know get hit by the most preditcable hooks because they walked up, you can be passive and not take any trades but you need an adc who fits that role
poke lanes can beat engage as long as they avoid getting caught for a bit and start working enemy duo lane down w/ their poke (engage lanes don't work when both members are at like 50% hp, they just int for trying to force an engage). Really a lot of winning w/ an enchanter v. engage has to do w/ wave management (meaning the ADC needs to actually have a brain and know to freeze the wave until you have whittled them down, and then push and play the 'suffocation' strategy against them).
Biggest reason I see enchanters lose to engage supports are:
1: ADC mismanages wave and end up in a dangerous wave state and get punished for it.
2: Poor positioning by support (or ADC for that matter) that gets punished.
3: Poor pick synergy between ADC+Support pick.
Having an on-theme pairing in the duo lane is honestly more important than whether it's poke/sustain/engage style duo lane. The duo lane is won by the more synergistic duo assuming comparable skill and coordination in their play.
enchanters are not actually poke champs alot of the time tho, they jsut have some poke abilties as they are mostly just ranged champs. its not like they are xrath or brand ..
They certainly don't have as much poke as a mage support, but they can still chip away at the enemy with good play, and stay pretty safe doing it.
that's cuz enchanter players are a bit inflated in low Elo, they just follow their Adc and hope to win
plus a lot is point and click so very safe
Point and click ≠ very safe
you dont also have to rely on hitting a skillhot, e.g. polymorph makes getting dove a lot safer because it cant be blocked by anything, thats more what i mean
yeah but if Lulu don't have polymorph you just dive again and again
Enchanters dont get nerfed because of how strong Engage supports are. If you compare Karma lvl 2 to any engage support lvl 2, you can already see the issue here.
Enchanters are only strong because of the utility and the items they can buy, they dont have a threat that engage supports have. The only thing Enchanters do better than engage support is peel, but some champions could argue be better peelers than some Enchanters.
Engage supports just control the lanes better, which is why you see majority of high elo games consist of supports that are heavy engage.