#Good champs for jgl iron climbing?
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My highest played are like Poppy, Hecarim and Kayn, but they all kinda are generally c to d tier champs in iron
Just play champions that you’re good at and you’ll get out, in this case kayn and poppy. Picking an OP champ and getting out won’t make you a better jungler, it’s a quick fix so at some point you’ll just fall back. Play what you’re good at and you’ll be climbing while also getting better yourself
I mean I guess so, but Poppy is generally just not strong enough for this tank. Since most games end in 20-25 minutes she can’t really hit a point where she is impactful.
Equally is Kayn, but he more so has just fallen off over the last few updates. His only redeeming thing I see people talk about is him having a good clear really?
Like I feel I’m somewhat good on Poppy but she doesn’t do well In iron due to just champ diff. Like she just loses against Amumu, Sett and Morde Jgl who are often played in this rank
You playing her with divine sunderer and black cleaver?
Yeah, I do. But she just lacks damage by the time they get their spikes is the thing
I guess if you wanna see what I mean I got a lot of matches of her on my u.gg, but she’s just hard to win with since she’s not a hard carry, but is a tanky frontline in jg
I can take a look once I get home
u can play literally anyone in any role in iron and win
just focus on improving ur fundamentals and mechanics rather than thinking about what champs will get u out
I can’t say that’s true, since iron is just who can hyper carry harder it seems. Playing a farmer champ like Fiddle just cannot work in this rank in my experience
fiddle can 1v9 teamfights
you win games by abusing opponents mistakes, which is even more important in jungle where you have 3 lanes to abuse
like sure u could play a hypercarry but if you dont know how to get kills on them then whats the point
I mean I guess so, but it’s just tough to do much on my current champs I know well enough.
who do u play
Since Poppy and Kayn are just, bad champs. I only play them because I kinda get them
kayn is a good solo carry champ
Mainly just Poppy, Kayn, Heca, Reksai, generally
hecarim reksai are also good at solo carrying
kayn more cuz he can fit vs most team comps
Not so much now, due to them both getting put into the ground this patch alone
Due to their nerfs
i rec sticking with kayn, hes not mechanically difficult so u can just focus on game sense
like the only actual important mechanics on kayn is q'ing into wall for animation cancel / running up to enemy during gank with e and opening with auto instead of q/w for extra damage early
the rest is just optimizing clear / jungle macro
Yeah I guess so. And well I do get advanced stuff on champs at a certain degree. Like how Poppy’s E, if used with flash is unreactabld
But I guess one thing I do struggle on is sorta related to the macro thing
That’s pretty important in jungle
That being that I just champ around a lane or two when I have a jungle farm up. Like I have gromp/wolves up top side but I’m in bot lane because they seem like a gankable lane
And it causes me to lose a ton of CS because the enemy jg is taking their camps instead of wasting time
A trick you can do with that is gank before clear. If botlane looks gankable, you go for the play, if it works you can drake, if not just fall back to camps and clear bot to top.
when you start the game, pick what side of the map you want to play and path towards that side
its a lot easier on kayn cuz like usually red = path top blue = path bot
and adjust your clear (let ur camps fully reset and clear according to where u path throughout the game)
instead of defaulting bot top every game
Like if you check my last game this cost me 25 CS, with me at 105 cs vs the Viego I’ve been fighting being at 130 or so at a point
im down to coach u if u want to actually learn
Also sequencing, try to clear all your camps in a similar order and direction. That way when they respawn, you can chain farm them again since all the spawns are synced.
Yeah sounds like a better idea to get that down. But I guess other other thing people never stop telling me is that I should mute my team because they often will just tilt me
But I don’t think I can because I feel muting people gives them reason to report me even though usually having them muted means less toxic chat stuff that might make me do worse
u cant get banned for muting ur team
honestly the pings and things ppl say in low elo will prob make u think a certain way and make it worse for u
so its not bad to /deafen every game and think of it as 9 AI
Eh true, I guess what’s the command for it though
./mute all works if you don’t want to pretilt your team by having a deafened jungler
Since often it does fuck with the mental when I play since everyone in the rank can’t handle if you fuck something up
yes most players in league are crybabies
Thing is, if you are jungling in Iron, their mental doesn’t really matter
But I guess kayn is a fine champ to try. I have not played him since the item changes outside of aram. As in Claw mythic and all that
hes worse than previous seasons imo but still decent
I guess I did play him once last split like 5 days ago. Went 16/3, but it was due to just inting jg
Thing is, your priority should be learning fundamentals. With proper pathing and mechanics you can climb out of Iron on any champion. Your choice should entirely be what you enjoy playing, strength is irrelevant.
True and idk my biggest thing stopping me rn is when to farm minions and went to counter jungle/invade their jg
I'd say Nocturne is by far the best pick in low elo
Again that defeats the point…
How come
He is extremely easy, with a decent clear, that lets you focus on learning the role
His ult is extremely disgusting in low elos, because they just aren't aware how to play against it
Just picking a specific character as a crutch for that sole reason just means you either don’t have fun, don’t improve or both.
The question was "good champs for jng climbing in iron"
And the answer is all of them.
How to get hard stuck iron playing nidalee, not learning any jungle fundamentals due to having to focus so much on the mechanical aspects
All of them is the answer if you are smurfing
Thing is, if Nidalee is what brings you joy in this game, why not just learn Nidalee? It’s gonna be tougher of course, but better long term for game sense and fun.
Or, you can play an easy champ to learn the role for a couple hundred games, then use the newgained knowledge of fundamentals on a harder to execute champ
Like, I haven't played adc's ever, if I'm gonna start playing Zeri or smth, I'm gonna be 20% wr over a 100 games
if I play jhin, it's gonna be closer to 40-45% and I will have gained more knowledge about the role
People often give advice like “Oh play Annie/Garen/Nunu etc to learn the game, then learn what you actually want to play”
Everytime I see people do that they burn out of the game and quit out of boredom. And even if they follow through on that, then you are playing at a higher level with less champion mastery.
Lol, I started in S10 with garen, learned the fundamentals, climbed to p1 and swapped to more fun/harder champs to climb higher
If I had played Akali or smth, I might still be sitting in gold
Congratulations you are the exception. Since we are both going with anecdotal evidence, I’ll take the higher sample size.
With garen I was able to gain vast amounts of game knowledge of how to close out games, when to roam, when to trade, how to manage waves etc.
You can't do that if you can't even pilot your champ
So, you are going against common advice, and are saying that your anecdotal evidence has a higher sample size
Please elaborate.
I believe the common advice is less nuanced than it should be, with my own experiences/those around me fueling that belief.
For better or worse.
I'd suggest watching Tarzaned and trying to understand what he is doing when and why, him coaching Doaenel is a pretty good source of information
If a person is in low elo, they are lacking in every single skillset, removing the need for some of them(skillshots,complex mechanics), let's them focus on the other skillsets (fundmanetals of jungle - ganking/pathing/when to take objectives/invade etc.)
You can't cram in everything in your head at the same time, there's a reason why in the educational system you are taught fundementals first
You can't understand a complex equation without understanding basic math and no amount of trying to will help
I understand what you mean, and I agree in concept. That being said I believe you are undervaluing champion mastery.
To use the example of Nidalee previously, playing Nidalee is very different mechanically from say… Nocturne, but also in style. So if I were to learn Nocturne, then hit gold, I would be a Gold Nocturne player. If I then tried to swap to a different champion the game would feel very different.
That’s why I would recommend learning the game through the champion you care about. More mechanical champions will of course take longer, maybe you spend a full split or more going slower than you would on something else, but that’s fine.
In the long term, learning the game through the lense of the champion you like lets you grow your champ mastery with your game knowledge.
Not saying the other method wouldn’t work, I just have seen people struggle with it (in terms of motivation and branching out)
The whole previous paragraph is somewhat off topic from the original question, but I feel like people often expect a champion to solve their problems or help them climb. “What champ do I pick to 1v9” etc
At the end of the day I feel like it’s the wrong question to ask and leads to unhealthy narratives.
I've seen way too many million+ mastery players stuck in silver/gold and they are absolutely horrible at the game, they are very good on the champion mechanics, but absolutely suck at everything else
Isn’t that a player issue rather than a method issue?
They have good mechanics because you can passively practice mechanics just by playing the game, whereas game sense requires an active approach to learn. So their issue isn’t champion, it’s their approach to improving.
When you are learning a hard champion, mechanics are also active learning
Which takes away from learning game sense
Like, you start to play malzahar and press 3 buttons and can look at how the game plays out while the wave is pushed
Or you start to play zed and all you are focused on is landing Qs and learning combos
Thing is, both of those things will lead to improvement. You can climb to certain elos off of raw mechanics. If someone is passionate about Zed, what’s wrong with first learning to land Qs and then learning wave control?
A person starting the game as an annie/garen OTP is on average going to reach Diamond way way way quicker, than like an Azir/Zed/Nidalee OTP
Faster absolutely
100% agree
But who is having more fun? The person learning the intricacies of a champion, how they interact with marchups and the game and pulling off combos with their favourite champ, or the person queueing their 200th game of Annie to press R on people
That depends on the player
And 2 seasons later, when the Azir otp catches up their game sense, one person can play their favourite champ in ranked and the other can’t
I know, I personally wouldn't play like Malphite, but I had fun playing garen back then, because even Garen was somewhat hard for me
Cause I was new to the game, I didn't know what supports are, what trinkets are, didn't know anything
Hey fair enough if Garen is your jam, nothing wrong with the champion. And if someone wants to play something simple and chill they absolutely should.
But giving generic advice like “play xy characters to z rank” will not stick with a lot of people
Nowadays, I do find easy champs boring, but that's because my mechanics have outgrown them and I've learned enough game sense through them
And some people find easy champions boring to start with. Also keep in mind thematics are a big influence here. There’s a reason we see so much Yasuo no matter how bad he is.
And me, personally, I hate losing way too much, so when I played difficult champs back then, losing a shit ton demotivated me too much to continue playing them
So if someone wants to play Yasuo, saying they have to play prerequisite 200 annie games before they can unlock fun, they will either ignore you or hate the game and quit.
There's a difference between the questions of "I want to get out of X rank, what should I play to do it quickly" and "I just want to play X champ"
If a person is stuck in very low elo, and their goal is to escape, the worst thing they can do to achieve that goal is to play mechanics intensive champs
Keep in mind no one is telling people to play mechanical champions.
My point is telling people to play the character that looks the coolest, that they had the most fun game on, or maybe they feel a connection to otherwise.
And not to get bogged down in “I need a specific pick to get me to x elo”
The pick won’t make you climb, the mastery and motivation will.
And if simply playing the best champion to climb is the only concern, go to u.gg and refresh the tierlist.
That is true, but my advice adds on top of that to choose from those champion's the one, that is least mechanically intensive
That’s fair, I agree with that
if u play nunu and just Perma gank u can carry every game cuz ppl in low ELO will not respect the ganks and once u get ur laners ahead they will probably continue to Perma kill the enemy
I'd say just go with champs like kha'zix, xin zhao, and jarvan who can play off of enemy mistakes better and win games for you easier (In my opinion). Overall though, improving your fundamentals and map awareness is the main thing that wins you games. So you can pick pretty much anything, but strong early game champs are probably the way to go so you can win faster and capitalize off of your enemy more than if you were playing a scaling pick.
i absolutly love amumu while smurfing lower elos
incredibly early dmg, easy to play, incredible teamfight value
True imo like thats kinda what made Reksai a champ I played more often due to her early being really strong
And since I kinda am thinking of going with Kayn to climb, he is also another really good early champ. A lot of people under estimate it
From my experience, Master Yi
You could put a toddler on Master Yi and they'll still get a pentakill
send opgg @vague remnant
This is it, 40% winrate, its not good https://www.op.gg/summoners/na/Westrnwizard
too many champs aka low champ mastery
no ranked games so no real practice
multiple roles = low role mastery
Because the split ended
was ranked down?
Yeah bronze to iron
oh I didn't know that, mb
I got boosted is the thing
I am ranked iron in everything but my solo queue put me in bronze
what's the issue?
I just am not a bronze player, im iron 4 based on my stats
just focus on your skill and things you can improve on
if you care about mmr winrate and ranked, you'll only make your ranked experience miserable
I mean it already kinda is
then don't play ranked
Im 43% in 120 games, its unrecoverable generally
if you want to climb
stop trying to find the "best" champ
im sure it's been repeated several times already
watch your vods and look for mistakes
Yeah but the champs I play are all generally not good, like you will never see a good Poppy or Kayn player for example. They're low tier champs for a reason
according to who?
Generally most of the player base and most ranked statistics
most of playerbase will disagree with you
but that's still subjective anyways
so lets look at ranked stats
Yeah I mean Poppy has generally a 48% wr and kayn a 46-50 based on rank
this is plat+ in 13.13
it doesn't matter that insert champ does slightly worse in high elo because you aren't high elo
once you get to high elo
worry about it then, until then. try to get there first
As long as your champ isn't sub 40 wr, you can get to high elo with it
Ur iron, that means u dont know any champs
Or ur doing something so wrong that no champ will fix it
True
If you arent in gold after your first placements, it usually is because of that
Since like 40% of all players are in gold or something and like, a very, very tiny percent is actually in iron
ill vod review u bro
ive been masters maining kayn for like 4 yrs
Ur not farming properly, ur ganks almost never work, u suck at teamfighting, and u suck at not running in 1v5 and dying lategame
I dont even have to see ur vod i already know this is true
it's a waste of time, no? theyll just be dependant on someone pointing out their mistakes instead of learning to find mistakes on their own
op has probably never vod reviewed their own game by themself
They're right btw, coaching is not a thing that has ever worked
Honestly, just play 2 of your favorite champs in the jungle and play to understand your champion and build macro fundamentals. Watch youtube guides on jungling and watch other peoples vods on the champions and try to break down why they are going for certain plays and why they executed it as such. This'll get you thinking about the game in a different light than currently (hopefully) and as long as you play to strive for improvement you should be alright.
im not gonna tell him what to do throughout the game im gonna teach him how he should be looking at every games
its important to learn good habits instead of continuing to play how u always do
I mean I could do it, I've streamed games before for the poppy mains discord when I was learning her a bit
dont live coach
vod review is better then that
i can watch u play a game, then we can go through it after if u want
Honestly im guessing u cant control the mouse very well, otherwise i cant imagine being stuck iron
^ this good too as long kv isn't saying anything in game
I mean sure but I guess whats the best way to share the thing?
Practice getting ur clear done by 3:20, that should teach mechanics in itself
stream it in the public vcs lmfaoo
Sure I will do that some time soon
ok ill be on later tn then just dm me when u want to
In arena rn
coaching in low elo seems like building bad habits but idk
Clearing is kinda just champ dependant, like kayn can full clear easily, but poppy is just not able to do that, shes better to clear a side into a early gank
depends on the game
Yeah poppy is not the best farmer
But she still clear in 3:13
Just looked it up https://youtu.be/A3UtKiIj57Y
10s slower but way healthier : https://youtu.be/sOs1Rl6O3tc
Runes : Phase Rush, Nimbus Cloak, Celerity, Water Walking; Hextech Flashtraption, Cosmic Insight (Ability Haste + Adaptative damage + Armor)
I wouldnt play poppy in iron tho
dh poppy goes kinda crazy
Cuz if someone on the enemy team gets 30 kills im not sure poppy can beat that
Thats her only rune set, phase rush just isnt worth it
Id just play yi and get 20 kills a game
Nah, I'd rather not learn yet another champion at this point
Full clear -> triple kill bot+jg -> repeat
You already have a champ ocean
Exactly
so drop most of them lmfao
Who are ur champs
Poppy, Heca, Kayn, Reksai and I guess Graves somewhat
Heca uber busted in iron
Not so much now, he got nerfed this patch yet again
I played him after the nerf hes still busted
Yeah but he has lost a good bit of his surviabily
Doesnt matter especially in iron
I guarantee you if someone with hands plays hec in iron they will not ever lose
Thats because hec players in iron are clearly controlling the mouse with their feet
you need to stop using stats
it's distracting you from climbing
I mean sure, they're a little weighted in some way. I have him at like 50% wr on my own games in ranked, but its just not accurate
dude look, i ran in 1v5 as hecarim, didnt do anything difficult, and killed everyone https://outplayed.tv/media/lbxjZO/lol-hecarim\
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They lacked a lot of CC, a morgana or lux completely shuts him down
Also 2 level difference
draft doesn't matter in low elo
counterpicking doesn't exist there
because of how low of a level everyone is playing
I attempt to do it really, like if I see a YI I go reksai. If I see Heca I go Poppy, etc
u act like i wouldnt be able to kill an iron morg and lux as hecarim
You can play ashe into 5 assassins in low elo and still win
don't you are lowering your champ mastery by a lot
also counter picking in jungle barely exists anyway due to the nature of jungle
u shouldnt do that
u end up relying on gimmick counters instead of actually learning the game
soft counters, sure. but hard counters don't exist
also, reksai doesnt counter yi, wtf?
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this is me playing yi in high diamond
not sure how you think reksai counters yi 🤔 clearly yi destroys reksai
She didnt even use her CC on you, idk about that
Gold 4 is already above average (50th percentile is low Silver 2 atm on NA or was before ladder reset)
she did
it says AIRBORNE at the start of the video
idk why you are trying to argue with the high elo yi otp
Im just saying it works in my games, so idk
look the point is, counterpicking in low elo doesn't matter
im sure stevvie in low elo can play against Rammus Malphite Malz Lulu all on the enemy team and still be consistently winning
definitely and it would be extremely easy
Im gonna try a game of heca, we'll see how it goes on my end, I dont expect much given his state of the game rn
you prob wont win because you dont know how to play him
you can climb out of iron purely through champ mastery alone
I have played him quite a bit, hes my 3rd highest played in mastery
you dont know how to play him above an iron level
quanity doesn't equate quality
otherwise you wouldnt be iron in the first place
no matter how many counters you play against, or how nerfed he is
Your champ otp matters so little that there used to be yuumi top otps in masters
sadly they threw the game
I'm going to go out a limb here and say that this happened because you didn't do enough early enough to get ahead and win the game. In Iron, someone that has good fundamentals should be able to 1v9 most of their games.
oh, well, free win then
yall are just so insanely negative
I've seen a few cases of teams actually playing double jungle effectively, but it's not something most people know how to do (and I doubt it's objectively good at a high level)
I see way too many people, especially in lower elos that react to a loss with 'they threw the game' referring to their teammates instead of taking ownership of the fact that there was a lot of game played before they got to point where throwing happened during which they could've different and better things to put their team into a winning position.
I incorrectly assumed you meant your teammates threw the game when you posted that.
Yeah, but like
All I have heard in this thread is just that I should quit because im in iron
?
Nonsense, the general vibe I get is "get good", which is maybe a slightly hostile way of saying, you have a lot to learn, so study up! XD
i think 90% of this thread said quit playing with a champion ocean
What champ you play is not very important until you're at least gold mmr imo
no like masters
I've played so much stuff that even I know is bad and still gotten wins on it because I knew what I was doing with it
as long as i live in the world where ap rengar top is in masters, champions dont matter
Playing a champion that is weak even in gold is making life harder on yourself by a little bit, it's not a massive problem, but at some point you'll want to move to something that's at least decent (80%+ of the roster is probably still decent atm).
Eh, there are champs w/ sub 47% WRs, that's a pretty big delta in enemy favor for one pick to cause
those are mostly because the players who new to that difficult champ
No, plenty of those champs aren't even that hard to play
and then the ones who are good will climb out of that elo
like the mechanically challenging champs actually tend to have more like 49% WRs or so
what champs?
and the idea that champ win rates are a function of how hard to play they are was refuted by an experiment that riot did over the last 1.5 years.
I said that assuming we are talking about Aph Ksante Lee sin
Welp sadly the game looked free but we lost it
Lee Sin seems to be balanced around 49% now tho
For plat+ last patch, K'Sante top+mid, Varus mid, Aphelios bot lane, Yuumi support
Outside Varus mid because pickrate, ksante and aph are very difficult champs and yuumi is nerfed because pro play
So I would agree on Yuumi but I think she's more unique case then anything
Fought a 0/8 eve, but her team was just insanely good compared to me, sadge
Aphelios isn't as hard as people think, I've barely played him and yet I do decently on him. Mostly that you just need to spend some time studying gun combos for a bit, that's all. Just some knowledge checks.
Excluding you who's good at most champs you play, for everyone else aph is on the upper tier of difficulty
Thing is, most of 'how to Aphelios' is just ADC fundamentals. The only other piece is understanding the gun combos. That will get you easily 90% of the champs potential.
agree to disagre since we already had this conversation before
His WR is low rn because he's bad without the right teamcomp (you need a comp that's good at protecting it's backline because Aphelios has 0 mobility, and he's best v. teams that want to come into him (provided he has the protection he needs).
People think he's just strong in general because of his prevalence in pro play without understand why he played so often by the pros (they often play compositions he's good in)
this is only relevant in high elo where team comp matters
this is a thread for iron
im not in the mood to argue about plat being low elo or not either
We can look at which champs have bad WRs in iron
not really since stats in iron doesn't matter
you can play anything and still climb
you can play with no mouse and climb
Surpisingly, there are more champs with sub 47% WRs in low elo
see how little it matters now? lmfao
I would've expected the opposite to an extent, but perhaps iron is low enough that not easy champ=gimping yourself
it's also just that average winrate in iron is 45%
so you need to +5% winrate to every champ
This may be true for the players, but not the champs
No that's literally how you calc winrate per rank
The data says otherwise: https://www.op.gg/champions?region=global&tier=iron&patch=13.13&position=top
why you have to subtract the average winrate of masters+ because masters+ winrate is inflated
oh forgot to mention I'm using lolatyics
generally not a fan of opgg, they use korea data only I think
or like a smaller sample size
No, they use global data now
cause I've noticed how they are generally missing mils of games
they once upon a time did use only korea, but that's not been true for a few years now
u.gg is also good for looking at a champs potential in off-meta roles as you can see data for all 5 roles
yk lolatyics does all of that right? and even more specific
Each of the data sites are useful for different things.
Alright well, I lied once again, we won in the end via a backdoor
Sadly it was garbage on my end, I went 18/7
K/D isn't all that important on its own
I got 70 LP out of it, so thats alright I guess
useful metrics depend on role to an extent, but:
damage to towers, damage to objectives, damage to champions, damage taken + self-mitigated, gpm, cs/min, vision score, # of deaths are all worth looking at.
CC score for tanks as well
I guess I have mobanlytics to check if that might display it
post game score and match history have all of the info I referred to
I had 6.4 CS, 70% KP, 44K damage, etc
Which is better than my team, had a 2.7 CS mid laner
for jungle you definitely want to look at objective control (how well did you do on neutral objectives v. enemy team)
We had about 3 FF requests in game btw due to me wanting to open nexus instead of grabing a drake
Which I got an inhib and destroyed a tower and had the minions kill the other tower over time
Yea, people overvalue drakes in mid game
hmm, then the question is: soul point? if Y, drake is valuable, if Y for enemy, denying it is important
if Elder is up, having that should cause you to win next fight and game off of it.
Oh yeah exactly, but this was instead just fire drake
ahh, so no soul point=drake is low value (unless enemy at 3/4)
It wouldnt even give us progress to elder, as we had 2 drakes and the other team, also had 2 drakes
yea that's a not valuable drake then.
Besides that my mid and bot lane never stopped pinging each other the entire game
ahh Iron salt
Exactly, but still 2.7 cs vs a 4.5 cs laner, both not good
If you keep getting stats like you were, I expect climbing out of Iron won't be hard (maybe tedious at worst)
Only bad is that I didnt buy control wards, early game I was kinda strapped for cash due to not getting early ganks
Definitely try to review your own games (look at deaths and ask: could I have avoided this?)
But had no reason to not buy them mid game
yea, control wards imo are easy to misuse and waste money on
u dont need control wards in iron ngl
Yeah I've seen some mid players who spam CWs so much that it generates me a lot more gold
there are basically 2 scenarios where I consider them good: 1: early game to provide vision for a long time (they don't expire and if put in a position that is defensible, should stay uncleared for a long time), 2: on objectives to deny enemy vision.
Yeah I only put mine on objs or in enemy jgl
Outside of those cases, it's often to a good use of money
in enemy jg will be a net loss outside of derp elo because they will actually clear them reasonably often.
Yeah true, I guess besides that I just hope to get a bit more progress, I doubt my 70 LP gains are a constant in iron, Im used to 25+
Oh yea, LP gains will normalize and might even go below losses for a while if your rank outgrows your MMR
As long as you win>50% though, you will climb.
Yeah I guess so, my highest was like 90 lg back in bronze on win
I went from silver to master without ever buying a single control ward
same
No we're pointing out that the things you are focusing on do nothing to help you improve beyond iron
Champ pool, control wards, counters, team comp, are what you have focused on so far, and yet none of those matter at all. You can master all of those and still be iron
Yes but point still stands, I am in the 1-2% of iron players, its kinda impossible to improve for them
Like I have never heard of anyone escaping iron for this reason alone
Since most players start in gold and silver
what reason
not sure what you're saying. you escape iron by improving fundamentals like csing and mechanics
not things like draft and champ picks
That iron players are unable to learn
For me its just that I do the same stuff every game but it just ends in a coinflip on who can ace who in this rank
you need to fix your mistakes
by fixing your mistakes like farming poorly, you would never feel like the game is coinflip. because you would always win
Well how do you farm if you get pinged for not always being in someones lane
Like thats all I get in iron is constantly pinged if someone in lane dies in a 1v1
Since last game I had my top and mid go 1/5 and 1/6 and all I got was pinged the entire time i farmed because I literally had no mythic or anything yet
So instead of going 6cs I went 5cs in the end
Well I tried Naafiri jg, shes kinda weak but I went 5/0/6 and ended easily
I was fight Kha'zix for reference, I thought he was strong? But he just never could 1v1 me
I as well made sure to farm and not randomly go near lanes, and got a 6.0CS
Master Yi
Yeah Yi is always an option but I just don’t think he’s a fun choice
if you are getting tilted or having your own decision making controlled by someone else's pings
then you need to start disabling chat and pings
and of course you are just going to keep doing the same thing over and over again if you never try to learn from your mistakes
most hardstuck players gets so caught up on everything but their own gameplay because they lack cognitive flexibility
The players who are stuck are always complaining about something whether it's their slow pc, champ pool, teammates, matchmaking, mmr, the list goes on and on. But one thing you always notice is that they either don't blame themself or they think their mistakes are a minor reason for why they are hardstuck
Yeah I get it, but honestly the muting of my teammates probably will actually clear up any bad mental I am experiencing while playing. Its always from my team more than from the enemies
I haven't even looked at your opgg yet but I already know you played 2+ champions
when this entire thread kept telling you to make your champ pool smaller
like genuinely ask yourself, do you actually care about climbing?
I am sorry that I actually like playing other champs
I played exactly 2 champions in ranked
And climbed a fucking rank, I am now Iron 1 instead of 2
I played 1 game as Heca, and 1 game as Naafiri
go for it then
Like what do yall do when someone bans your champ? I bet you 100% dodge the game since you refuse to play another champ
No I have two mains
but if both are banned or I'm autofilled, I would dodge as long as I dont have a dodge timer already
no point playing a game where it's guaranteed loss if my goal is to climb
You guys sound miserable tbh
idk being stuck in iron sounds miserable
It really isnt, especially since Ive kinda lied about it
I havent finished my placements and thats about it. I am just a bronze normally
2/3 for placements. I played like how I would normally and my team got annihilated and ff15’d, amazing
Basically I just farmed and went into lane when I could go try and get a pick. But my laners went down without a single kill to their name by the end
Why do you care about randoms’ pings?
Because they’re constant
I am used to getting pinged for the entire game for making a mistake generally
Kayn isn't a good early champ
Okay but why are you not sticking to your gameplan and letting them ping?
You shouldn’t be changing your gameplan because X person pinged you
Yeah I guess so. But it’s tough to mute people because they’ll int if they see I defean or whatever else
I’ve had it happen too many times already in ranked due to trying that out
If this is iron then just full clear over and over until an opportunity presents itself of a 2 hp enemy running in the river
You don’t need to mute, just ignore
I mean sure, you can just farm endlessly, but when your team already has all their first towers broken before 20 mins, it’s hard to catch up
In challenger when your score is 2-100 you also can't do shit, but that doesn't mean you get those games every time
Your team is just as likely to break all first towers pre 20 min
Before 20mins? That’s good. First towers go down at around 12-15
Iron is the bottom ~10% of ranked playerbase atm (freshly reset ladder=not sure of that's normal numbers
In this rank people are pretty much allergic to hitting towers it’s just how it is
Then stop inting as the jungler
So hit the towers yourself
If enemies do so many mistakes just capitalize on them
One of the easiest ways to win in Iron and even Bronze, is to push lanes and attack towers.
Simply full clear over and over again, you will be stronger than the 3cspm enemy jungler and carry the game along with free kills
I get it. But again, I get pinged every second if I kill a minion or get someone plate from when I do it in this rank. This includes killing minions for someone who’s already dead usually
So ignore the other people who don't know what they're doing
they're not in charge of your champion, you are
You need to look at your mistakes more, there's a reason you're the same rank as them
Again, why do you care about pings coming from people that have played the game for a total of 4 hours
I genuinely don’t know why I care so much. I guess it’s just seeing people start running down tower if I kill a cannon or whatever has made me vulnerable to it
Enemies are as likely to run it down as your teammates
So you’re consciously playing poorly because playing the correct way will make your teammates run under turret?
The only variable you can change is you, so just play better
But you’re also expecting to climb while playing poorly
You see how this makes no sense right?
You can genuinely win every game in iron
Yes but even so, this is a team game.
Not if you’re intentionally playing to not win as is this case apparently
If you take all the resources yourself you can 1v5, especially in iron where people won't respect your amount of resources
It’s hard when I’m fighting people who’ve played so much more than me. Like last game for example, 300K mastery trundle vs me. I simply lack the game sense he has
Yes, I was about to say, key #1 to winning in LoL: Be efficient with your team. You want to convert time into gold and xp as fast as possible so you can become more powerful as quickly as possible.
Or you can play easy champions to learn fundamentals and be useful every game despite being terrible like amumu, jarvan, sejuani etc
Literally any of them, it’s Iron.
Learn your fundamentals you’ll get to gold off that alone
There’s people with millions of mastery points in iron, don’t equate mastery points to game sense
From my experience mastery points are honestly meaningleas
mastery points only tells you how much they've played that champion, not how much they've learned for that play.
There's like a 20m mastery heimer in gold I think
I guess you are right it isn’t a true catch all when seeing some with high mastery vs their Lainer
But I guess my primary issue as well is that I never really know when to back is another thing. Item spikes are important but I’m always wondering if I should stay around to attempt a kill or something else. And that hinders my clear if a camp is up
Frankly, if I see over 300k mastery at my MMR I assume they main that champ, but aren't actually all that good at the game because they would be at a higher MMR than me w/ that much experience on one champ if they were even close to as good at the game (read: skill not dependent on playing on their main). Overwhelmingly this has proven true in those games too.
The problem is that you’re focusing too much on things that don’t matter at all in the rank you are currently in and letting that cloud your judgement and ruin your gameplay when all you should do is get better at fundamentals since this will make you better than 99.9% of people in your elo, meaning you will climb
Back conditions are important to understand, what role do you usually play?
I only play jgl. I’m awful with every other lane
Ok, for jungle main reasons to back are:
-I have no camps on the side of jungle I am on
-No gank worth attempting (no high chance of success gank)
-No objective I can reasonably safely take
Bonus points if you also have enough gold to actually get an item or component too.
Basically if the above are all true, then you have nothing worthwhile to do at that time on that side of the map, so backing and then going to other side of map where there is probably something worthwhile to do is an efficient use of time (not much slower than pathing across map+get to back and buy
Yeah, that’s the thing. I can clearly see that. But I just can never truly my laners to not have their jungler around. When I say it sucks that it’s mentally in there. It really sucks. Because I should just be hyper farming when there is no enemy I can kill around
Another reason to back is if you're very low (almost dead).
Yeah, exactly. No amount of self heal is gonna fix that
You are not responsible for how their lane goes, that's on them, your job is to do whatever will get your team ahead the most.
Yeah. I get that, but it’s all relating back to the mental game of teammates getting pissy if I’m not constantly ganking for them and all that
I should do that, play for my own clear, my jungle and my own ganks. Not based on the laners woes
Once again, don't care what they think/do, your job is to pilot your own champion to maximum impact on the game
I've had people be pissy w/ my jungle choices at Gold MMR many times before, that behavior doesn't go away, and in the vast majority of cases, their complaint, while understandable, isn't valid because I did other more important things than gank for them at the timing they wanted me to.
Like there is some stuff I do relating to camping a lane. That’s like, Sion/Yorick/Udyr top. Aka hull breaker users. If I see them I’m gonna kill that bitch if I can
Hullbreaker champs are generally free wins in low rank with how easy they are
That's mostly because people don't know what answering a split pusher is
that is something you can do easily if you are efficient with your time and get strong fast (you will gap them w/ gold/xp lead).
Exactly, and nobody split pushes here half of the time.
And kinda related to why I play “fast” champions. They can be in any lane once they have their items
And yeah always looking to get a lead is important I see. Like if I can double scuttle, I call that a win in my book
Yes, I take both crabs a lot even at Gold MMR. Not to mention taking free drakes/rift heralds
Exactly here too. Dudes just gun for bot or top lane the second they clear
Instead of going to river for crab
Another thing, anytime enemy jungle shows on opposite side of map from you, you have free reign on the side you are on to do basically anything, including invading their jungle and stealing all of the camps on that side.
Yess, I get that thankfully. I always check around for if their camps are up
They’re wasting time poking my garen while I’m killing their raptors or whatever else
Also, of clears, can say Naafiri has a scary ass clear time in jungle after her first clears. Her aoes and bleeds are nutty
But I guess closing thoughts for the night. I wanna just have some type of review of gameplay done to actually see where I’m lacking in areas. If I don’t know what they are, then how can I improve them and be better at my role?
I can take a look, send me the op.gg and I’ll take a look in about 3 hours
I’m a fellow jgl main, at an elo where there’s semblance of human traits, not entirely, but getting there slowly
I posted it earlier in the thread, search my name and has:links and should be there
yo im free for vod review now if u wnat to do that tn
My last game which was the one that kinda got me all bothered over, was 0/2 but even then had a decent cs of 5.7 not the worst thing. Still bad, but still
Sadly I’m already done for the night. I might be able to catch you within the morning on my end
ahh ok, what time zone are you in
EST, extremely late on my end lol
oh ok same time zone
Huh well that’s something then
But besides that can say this. franken being actually level headed has made this talk about improvement a lot more, like impactful I guess? Like yeah I feel with enough practice I really can just win iron without issue. Compared to the brutally negative comments earlier today
Because wow who would’ve guessed. Being an actual human being in an conversation is actually assuring to the person asking for advice instead of punching down. Actually would lead them improving in time
yea u just gotta remember that ur talking to league of legends players
Real
I could also do a game review+coaching tomorrow after I am home from work. I can usually give anyone below Gold insight that they can immediately apply subsequent games.
Can someone review me i was d2 last season and am now plat 3
Yeah would be good to hear. I also will try and test out clear timing to see where to improve and such
Alright
riot started me in emerald so i just got off
I can do Heca’s clear without dropping Q stacks which is a good thing so I’m not super lacking there. But it’s also testing full clearing as poppy and all that. Early ganks are too unreliable sometimes
If you can do that as hecarim youre off to a great start
My guess is maybe youre obeying bad pings from ur teammates to come gank
Which would cause you to lose the game
Yeah mainly. Thankfully I feel like muting pings will make this much, much easier to avoid
And dont worry if they afk. By sticking to good decisions, you will carry even ragequitters (example of me carrying my ragequitting top laner here) https://snipboard.io/NiZzhA.jpg
Mid and bot also inted
Always the top or bot laners who generally leave. It’s odd how common I see it
Like a top laner losing 1v1 before I even leave my jungle to get crab is the leading cause in my case lol
Which actually makes me think of something to ask. Should you gank a lane with a fed laner in it. Or not touch the lane outside of team fights or whatever else
And to instead gank a laner who is either losing or equal to my own laner
Equal or stronger than opponent
Generally you gank when you can get a kill. And thats a lot easier to do if your laner is already winning.
True, and well especially so if they can actually assist killing them lol
Other thing I was told to do, and generally keep in mind. If my laner dies, no teleport and all that. I’m generally recommended to kill their wave since it’ll just be lost to tower or whatever other wise
Is this accurate or whatever for what I should do in this scenario
Its a viable option. Sometimes i do, but id say half the time i dont because i was on my way to gank a different lane and i feel like showing to a lane first will ruin the element of surprise
True. It ruins surprise in exchange for gold and to possibly deny the enemy gold by pushing into their tower
But I guess other thing I had thoughts on is this. Imagine I have full cleared and got scuttle and there is no way to get a ganked kill. But just wanna go and reclear my Krugs who should be respawning around then. Should I walk all the way there or just recall
You want to defend plates
Usually recall because then you have items ready in case you see a good chance to fight
Cause if your laner gets a bad death and the enemy gets 3 plates then it's gg for the laner
However, if you can defend the plates your laner will still have a chance
Recall
Yeah I get that. One of the reasons for killing minions as jg is to not have tower damage done as well.
Walking is slower and you will have 0 items if you do that
Yeah, and I guess for example, heca can buy his full boots on first recall or normal boots and tear generally
Yep, I've seen so many junglers in bronze never help with lanes, never helping push, never defending
So the laner either dies cause they need help pushing or they fall so far behind because the enemy gets plates
Yeah true or they cold war and neither of them get a plate and it’s just awkward
Wdym
As in both laners are very defensive. 0/0 type players for their landing phase
Then just don't gank
Yeah, I wouldn’t. I’m just mentioning it given the talk of plates. More weird if neither takes a plate from each other
That's your average tank lane
But I have seen it happen, two mages without enough damage to actually kill each other
And true, tank laning be like that
Yeah it’s good. Neither have advantage to be better than the other for the early to mid game
But enough of that. We are junglers here, not laners
Other thing is like, from how I think about it. Heralds have better priority over drake in my case. Like being able to possibly break a tower early is bigger than the first soul imo
But to not let them have the 2nd soul onwards if possible
Herald is good if you're a snowballing jungler
Imo a herald pre 14 is better than drake, especially if you can take a tower with it or get solo gold
However if you're playing a champion that doesn't need gold getting drake is worth
Yeah, and well, better than letting plates go unclaimed tbh
You need to understand how to use herald tho
Yeah, can’t pop it without a plan
Sharing 1 plate sucks
Yeah I usually use it solo. Like if the enemy laner is just straight up missing or like somewhere else. I’ll pop the eye and make them run back to their lane
Bonus points for poppy is that she can R people under tower to make Herald stay around for longer if it seems worth
And equally she can do the same to an enemy Herald to delay it by launching it
Just don't rush herald
You have like 3 minutes to use it and plates only fall at 14
And since this is iron you will find good herald opportunities every game
Btw, what champions do you play?
It’s complicated but I’ll tell you my top 3 on mastery
It’s Poppy with like almost 90K, then Kayn, then Hecarim
Mostly just heca and reksai in last split by the end. Since they’re a bit more borked in strength.
Honestly I can’t say im amazing on Kayn and I get a little too confident on Heca
Poppy is my most know. Like I know my limits on her generally
Like she is good early game. And once she gets DS, she can fight people without question
A lot of people under estimate Poppy’s damage output since she’s a tank champ. But sheen and max hp% scaling go a long way for damage output
Just find a jungler that you're confident on and play them
Confident as in above 50% wr
I am good with her, but in ranked she doesn’t hold up nearly as well on my end
How so
I have her with like 150+ matches in normal with 51-52% win rate. But I have a like 35-40% win rate last split with her
For ranked
Watch some jungle guides
Yeah I have seen some but even so it’s just a tough one to do even with knowing her tech
Like I only recently got one down completely after some time. That being making her E + Flash work. It’s a completely unreachable ability, so it’s strong if used properly
But I guess asking the poppy discord for more definitive stuff shows me I have been clearing a bit wrong. Poppy starts red side but doesn’t take Krugs, instead doing Red/Raptors/Wolves/Blue/Gromp
You only take Krugs early game as poppy if you can gank after your scuttle
This can vary btw there is no set pathing to pathing, it depends on what you want to do unlike tft where you follow the recipe from start to finish
I’ve never heard the never take krugs part for example because this varies a lot on if you want to 4 camp, 5 camp or full clear which is a choice you as the player make. I played poppy in high dia soloQ s11 or 12 I think and had never heard of this clearing thing before
Also where you start is also a choice you make as the jungler, if the lane you are pathing to because you always started red is ungankable, you are now in a tough spot. If say your botlane has a lot of lockdown potential you’d rather path towards them than away from them, likewise for top
Also generally on cooldown dependent melee champions, you want to use all your abilities, then walk away, and come back when all your abilities are up again
This is how melee champions "kite"
Cuz ur autos are pretty worthless so often youd rather just run away while waiting for cds to make the enemy carries overextend, or save some hp
Well kinda, but poppy kinda has to use her autos to get her damage in. Sheen champion and all that. All her other items are armor generally
Thankfully she had Buckler passive so she has a ranged attack with scaling
Yeah exactly as poppy id default to using EQ auto grab ur shield, W away
That said ive played poppy maybe once in my life
I recall last time i played poppy, i started botside, while i was doing gromp after my blue, i saw that my top laner was slow pushing the wave, so i decided to tower dive after my third camp
I did blue gromp red -> dive top under tower
Their top didnt have tp and he was giga fucked after that. I typed "gg jungle diff" in all chat and the game was already won
This was a few seasons ago when top lane mattered more than bot lane tho
This season bot lane matters more so u wouldnt win the game off that
Can say that Poppy has the strongest dive options for that tbh. Flash E cannot fail and if worse comes to it, you can R someone out of their tower and kill them when they land. But that takes a lot of skill to pull off
Hecarim, Yi, WW, Olaf, Mord
Id save flash to flash out of tower but yeahdepends on situation
Quick question what site is that?
Jungler.GG analyzes high rank League of Legends games to deliver the latest Jungle meta to all JunglerGG visitors. Explore pro LoL Jungle Paths, Routes, Clear guides, builds and much more!
Use this to help you with clearing paths
lolatyics its the site that riot devs use
ight thx
High skill Mechanics are completely overrated, you are iron, learn pressure, wave states, jungle timers, gank opportunities and so forth. Do not worry about mechanical skill worry about strategy
I mean more as general things to learn that he definitely doesn't know
I am home from work now if you want to add me
Sure, in arena rn
Xin, Volibear, Hecarim
