#nerf ghost for ranged
1 messages · Page 1 of 1 (latest)
stop posting these salt posts about adcs, jesus christ you top laners are the whinest bunch
Kinda agreed
yea but its the only way adcs can get away otherwise they just pop

pls no, dont make me rely on my silver teammates to peel
buff it on melee in stead!
and give Darius another passive where if he's chasing an ADC he gets perma ghost
One CC and any ADC is straight up dead
I actually enjoy the ghost meta over the heal meta NGL
jax has that buff, buf for other hcamps
💀
Ima be honest here, adc players whine a lot before the adc item buffs due to bruisers and tanks :^)
the jhin should not be out running the hecarim lets be honest here
marksman need to rely on positoning not just being in a bad position but can run at the speed of sound
If ur team camt burst a jhin down with hecarim e and r then idk what ur doing
i wanna see any of you fuckers play adc as your main role and then come back and complain about this
positioning isent solely an adc thing, every fucking role needs good positioning.
but somehow adc is the only role that needs good postioning and shouldent be given any other tools to escape or kite
all you fuckers are sitting here being like "I should be able to one rotation a jhin with a hecarim e and r"
and you can one rotation an adc with that combo and you're still not satisfied cus someone out played you with ghost kiting you
so now you come here and make this salt post about adc being too strong and we should nerf ghost ignoring the fact that ghost isent going to save an adc when he mispositions 90% of the time
and get this shit about adcs whinning a lot before the buffs out of here, those buffs were needed. There were plenty of examples of why they were needed you just needed to look at the game
im so sick and tired of these adc salt posts cus you guys should be on your knees thanking the adcs who are good and put up with the shit they have to deal with from their own teammates
i mean i dont disagree with you
but at the same time its like i didnt see the need to turn rageblade and IE into mythics and shieldbow kraken into legendaries
and ADC is a very coin flip lane and as a jungler i dont like being forced to gank bot as id rather have my mid or top do something rather than my ADC
Bot meta is a bit annoying but ghost isn't the issue
Ghost is simply more fun on ADCs than Heal imo
Topside of the map also just becomes basically useless beyond first herald unless your toplaner is of value when fed to my understanding at least
AMEN
why is it that every single time I come to #953796890095411281 there's always a new thread by a top laner complaining about something

Let's be real the toplaner is probably typing during the game bcs they've got nothing to do on lane
howdoesheknow
I CANT STOP LAUGHING KEEP GOING
Unlike the other 10 hour video of the Circus Theme Song, this one doesn't go crazy at 6:47:58, so that's great.
12/25/22: The hyphen has finally returned to its rightful home between the Circus and Theme words. Let's hope it stays there.
Solution: Kill Them
Yeah man why you don't just kill or CC the flash/ghost Vayne with Milio behind are you guys trolling ?
yea just kill her, who cares if she oneshots you and moves so much you cannot even land point and clicks and even if you do has healing and shielding equal to 25% health warwick with viseage and revitalize tanks to milio
she just have a dash and fast invisibility every sec, 800 move speed and 800 range
why don't you kill her with your 125 range toplaner
So are we complaining about ghost on ranged champs or just vayne now lmao
z e r i
well zeri no longer gains MS while shielded
Sheen doesn’t work with her anymore either
yea Q proccing and consuming sheen was OP
But it’s zeri, she’ll find some other item to break eventually.
Prob gonna go back to being a pro play only champ or a 6 item only champ and not 3 with trinity
i can legit do that for atleast half of the adc roaster
ew pls no, these champs dont need more mobility than they already have
:(
who are "these champs"
any champ with any movement ability that i cant outrun w/ my slow + ghost + av
which is a surprising number, from my experience
champs with movement most likely arent going ghost, cuz they have movement abilities
hmm, urite. i still dont like the idea of giving a champ designed specifically for a lack of movement to be given a buffed movement ability.
that is very bad juju for a poor adc player like me
right how about instead of complaning about adc you play the game
you have never played adc then my guy
like i get it
you top laners don't have any empathy.
Its all me me me, we should all just go back to missing everything on a champion like zed and autoing an adc to death
you guys dont know how frustrating it is to play a champion who is a glass cannon and a target on your back,
like it is frustrating to play against a hyper mobile adc for sure, but there is counterplay in the game and you guys just cant seem to grasp it
B-but I don’t want to be kited, that’s not fair!
My brother in christ , everyone complain about how broken ad role is besides ad players, every season is legit path toward bot and camp bot but somehow , ad players gaslight themselves saying " role is dogshit , 2 item zed one tap me" while nowadays adcs have 300 tools to kite the shit out of all champions
Amen brother
ADC is weak, the full item assassin was able to assassinate me reeeeeee
"oh no adc s are weak cuz fed assassins (their class is meant to kill squishies) can kill them!"
REAL
"see assassins dont deserve prowlers dash or duskblade invis but ADC s deserve galeforce dash which deals a ton of damage"
The champion whose role is made for killing squishies is in fact killing squishies, buff adc asap
i dont like ghost but i dont think it needs a nerf. adc is the hardest role imo and you have to position well. if you dont you will die. having ghost on adcs is fine as if you hit one bit of cc they will die which kinda balances it.
Adcs deleting the 6K hp tanks due to funny items, all normal, nothing to see here
"hardest role"
you think there is anyone besides hypertanks who isnt destroyed by cc
Funnily enough if an assassin gets cced in front of an adc, the assassin goes kaput
or you think a class who can deal a ton of sustained damage deserves survivability?
So yes, champions with low hp pool do in fact die if they get cced. This is not an adc role only thing
yea and not all of them can deal great amount of damage which they can keep up for long durations just by right clicking
Speaking of duskblade, is the item better than youmuu after nerf for most assassins?
most assassins i see use it now
Same
Depends if you need it or not, different uses for different scenarios
^
Idk if it’s the invis, or the execute dmg that it gives
he could do waterfall dance (copy of waterfowl dance), ulti invis ulti invis ulti invis
nowhe isdoomed
There’s a target on your back for a reason, if adcs were ever useless, they wouldn’t be focused. Every role has equally frustrating aspects
.... actually thats kinda why i run them down ; - ; find adcs are typically just free gold that can flash
I play adc a lot but sure
and if you can't have a decent enough positioning and always get caugh by a Zed for sure it's not because adc role is weak but because you are bad
I'll be honest, I don't think Ghost on ADCs is the problem
ADC is mostly considered the easiest role just btw (this is not to say it is easy), but Heal is actually way more boring of an ADC summoner spell than ghost is.
Botlane has such prio not only because of the strengths of ADCs, but also because of objectives on each side of the map
If one were to nerfc ADCs, Ghost shouldn't be the thing to nerf
As for Assassins. . . The counterplay lies in information and positioning
Zed is probably the last assassin to complain about, because he actually has to put in work to kill you
Rengar is the most questionable assassin and pretty much has been any time he's good, because no matter how good he does there will be a time he literally oneshots squishes with 0 effort
But then if you have something to counter it on your team (and you should), you don't get oneshot either (Poppy Gaming)
Yea, we cannot build items and runes just for right clicking the entire enemy team to death + having a support who have not been this overloaded for years, my bad G.
but i dont want to get oneshot the moment i come into range of you >:(
biggest brain solution is to implement turn rate, make the map bigger, change items and champions, call them heroes, use trees instead of bushes, and call the game dota 2
prowlers base kit for all melees
yall really whining about ADCs being weak or tanks being weak? How about we talk about mages being weak since the new item update? I mean, ADCs and bruisers shouldnt have to do hybrid damage, not sure why we keep giving ADs AP ratios, just forces the enemy team to buy MR, which hurts any AP champ in a full AD team. Half of the AD items for ADCs deal magic damage to "help" rageblade, when in fact, the role is called Attack Damage Carry, not Hybrid Damage Carry. I vote on reversing giving AP to AD champs and AD items and going back to making each champ deal one type of damage, that way mages aren't affected by a vayne dealing 1/3 AD, 1/3 AP, 1/3 true and it just goes back to 1/2 AD 1/2 true.
fr no idea what rito was smoking when they thought this was a good idea
well they are for sure overpowered but clearly not easy
and nobody consider them as the easiest role
I hear plenty of people say it's the easiest role
I do think it is primarily because of how much support you get
In an ideal world, both the jungler and support practically sit on you most of the game and make sure you're fed like a pig for slaughter
One could argue support is easier but I think playing support well is harder at the end of the day
Any champion relying primarily on auto attacks for damage is easier generally speaking, too (e.g. Master Yi is easier than say ... lee Sin)
But that's a whole other discussion. The differences in difficulty are small between roles and champions tend to overshadow that, too
I think one problem we have at the moment is ADC durability
A good and fed ADC will outsistain a fair bit of damage
Up until this patch Zeri could build Triforxe and bruiser items and be much harder to kill
I think Kindred is OP at the moment for similar reasons actually
Ghost isn't the issue
Ghost is fun to play with and should stay
Also I'd love to see a rework to (2nd) Herald
God no
Darius is already as fast as a speeding train
buff top B)
(You know I am joking right?)
Ghost across the board needs nerfed. melee/ranged dont matter.
Ghost itself doesn't need nerfs and isn't a problem
Like someone mentioned earlier it's durability that's the issue
Ghost overall needs a nerf, summ shouldn’t give you as much power as it does for a pontential 1 minute
bruh
uk the way to nerf ghost on adc is to unironcally remove all the random movementspeed items on adc
we found the adc main 
storm fucking razor
zeal items
galeforce
yes, please keep complaining about sr and zeal
dw about the bork sitting in the background kekw
actually though pls, i cant function without my bork
galeforce casually giving 9% movespeed
playing adc just reminds me of how bullshit this claim is
heal sucks
exausht sucks
barrier sucks
cleanse is situacional
"lets nerf the only sum that adcs can actually use cuz i suck at gapclosing"
Bro, they literally made the durability patch so you all fukin Lethality abusers have to actually play the game rather than bust your Q+R keys
is this.. the tears of an adc player i smell
nah you are smoking some heavy crackk
this guy is right, they made the durability patch for a reason
me when the assassin (the class that counters adc) counters adc
i said it before, and ill say it again you top laners are so delusional in ur own little world
just because you cant one shot an adc while missing all of your abilities
doesnt mean adc is too strong
and i dont even main adc
durabillity patch was literally tailored for adc not getting 1 shot as fast to assassins
before you come at me with this “the tears of an adc player”
it literally benefit squshies the hardest
yeah thats what i said no?
yeah it benefit top the least
they made durability patch for a reason, adcs were getting one tapped for no reason at all
or actually just nerf top lane in general
not really adc sorta get "compesation buffs" each patch because it simply dosent feel good to play
getting 1 shot isnt enjoyable but the class is far from the worse class
okay
but if a class isent fun to play and they try to fix it
whats the issue? I used to like playing adc
but the role is soul crushing and unfun when you try to climb
the design flaw is that adc players dont want a innate weakness
what the fuck r u smoking?
assassins are literally designed to one shot you if your an adc
adcs have one glaring weakness
they are squishy as shit
and its that they have low health pools and low resistances
yes but riot slowly but surely buffs power creep them
damage creep for adc is relatively fine but giving them more defense and mobility options is absolute cancer
but when an assassin is allowed to one shot an adc while missing all of his abilities while being 1/5
it becomes an issue that needs to be addressed
likewise a vayne is allowed to pelt a bruiser with 10 autos
and guess what durability patch was for
despite having 0 kills
you see, the problem with that situation is that
1 vayne has a horrible early game which you can abuse, 2 farm is an important factor, and 3 you ignored how riot acknowledged that true damage can be annoying and changed her scalings
vayne does not have horrible early game
please explain
vayne has horrible early game as compared to other adcs
wow real smart
every adc has oppressive early game
thats kinda why lucian mid and tristana mid were painful to face when they were meta
thats why every top laner hates ranged top
thats just a skill issue
when u put vayne compared to like a caitlyn ofc she looks weak but vayne into any melee champ she beats
i hate to break it to you, but thats just a skill issue plain and simple
and no range top innately beat melee top until either he misplays so hard or the bruiser can pull off somr circus stuff
you just explained to me why vayne has a weak lanning phase
thats not a skill issue thats by design of ranged top
thats how the dynamic of range vs melee works in top lane
thats the dynamic of range vs melee in any game
you hurt my brain, yes ranged top does bully melee top early game, but they suck balls after
they only suck balls if they dont manage to get a snowball
literally just a skill issue on your part
if they go even or they lose lane u autolose as ranged top but if you get a snowball u pretty much run down the other player
but the odds of u losing or going even are significantly lower than you winning because by design you are playing a style that beats players by default until you make a big mistake or the enemy does weird circus stuff
wow please explain to me how vayne has a strong early game again while in context of the role she is most played in
ur just complaining about how ur just bad
significantly better player than you though
lmfao okay bro
im not the one sitting here arguing about how vayne top has a strong early game but pop off king
i mean kinda explained to you how she does have a strong early game
why people despise it so much
what kind of mental gymnastics did u go through
vayne is a FUCKING ADC YOU DUMB TOP LANER
i mean same argument as yasuo or mages in the bot lane or bruisers in the mid lane
like nobody in mid lane ever wants to fight irelia
why are you crying because you can't win vs ranged top
i dint say i cant i just said its painful
thats why you don't fight them no?
im a aatrox main by default my champ butt fks ranged top
obviously its ranged vs melee so ur going to lose exp/gold until they do a mistake and when you get a gank or two enemy top is the most useless champ in the game
ok but what if you get ganked
no? i mean sure if ur countered then good luck, but irellia isent that much of a scary champ in lane
you won't get ganked under your own tower unless you allowed them to poke so much
and ofcourse they are scary if they snwoball they are also scary if they snowball in adc because the name says attack damage carry
depends on wave size and enemy jgler champ usually
turrent dives are easy if u have those 2 in control
not even zac or elise would dive a full hp aatrox with vayne
depends on wave size because its plausible
actually its likely for elise case but was thinking like nidalee if played well
hey, have you ever heard of thinning a wave?
oh boy
you remember the lucian mid meta?
u can only influence a wave if either the enemy is missing, you can literally kill the enemy if they do anything
its similar to that you lose exp and gold for 6 levels and then hes useless
pm thats it
you can q the wave no?
top lane and mid lane function differently when it comes to wave mangement
top lane and bot lane have similar wave functions mid lane is pretty different from those 2
oh we TOP laners got the most love?
actually just dont argue with this guy, he is so delusional that he thinks that vayne has a good early game
why is every patches now only for bot laners
only top laner u going debate with who isnt just going insult u
to be honest if your jungler ignores you and camps bot while enemy camps top they will lose the game no matter vaynes score
if u rather have someone call u braindamage for thinking vayne is not strong earlygame be my guess
im sorry remind me in what lane vayne is played in?
yes and no
if a vayne gets to lv 11 or 16 prepare to meet ur maker if u dont cc her
vayne needs like an enchanter to even be something alone and can be matched by another fed adc
as a top laner your function is to soak up pressure if your jungler applies pressure outside your lane thats great but at the same time your other goal is to deal with your own top laner
or she can get the invis on 2 s cd
if the enemy top laner is yorick its expected that your own top laner deals with him
because he may be too much of a burden for your team to handle
@simple shoal
likewise if the enemy top is ranged top u definitely cannot deal with her and she becomes a burden for your team
well if its a ranged top your jungler should definitely gank you one or two times i don't disagree otherwise they can't really blame you for being super behind
she may be less of a burden as compared to a yorick sitting top but u cant properly do one of your 2 main functions
ranged top is all about just denying ur everything that a top laner wants to do
for example
it doesn't matter if she has 20 kills if she doesn't have a team because its an adc
it needs peel and support
brother if u dont have point and click cc an adc just obliterates
ranged top functions has two differing styles as oppose to melee tops who have functions that compliment eachother
rengar:
ranged top can either be played like a tradional adc and teamfight or they can be a splitpusher
hes broken rn why do u compare that??
adcs when the counterclass (assassins) counters them
because the requirement of splitpushing or the goal is to either win 1v1 or have more than 1 person come after you
ranged top can be able to do that if the enemy top laner dosent have a solid answer into them
^
so basically top lane is just counterpicking and gg thats been like 2 patches now btw.
i havent heard someone complain this much about vayne top since hashinshin
7 years
oh?
i can complain about pm anything about this game literally can debate why adc needs buffs
theres not really a game without assassins and if there is you deserve to win but like even a control mage easily fucks you up like syndra malzahar etc the only viable win is against full tank team comp
u just see me debate top the most because no one likes defending this role and can debate with alot of ppl
nobody defends this role because its effectively useless
thats what naayil thinks aswell the challenger aatrox main
it functions similarly to tank class in overwatch
tanks are just toxic to the game
u just absorb and exert pressure
no one defends this role because you have clinically insane players as your reps, ie tfblade hashinshin etc
and deal a lot of damage
top diff usually only happens from unplayable counterpick matchups or if one of the top laners is a complete moron
you would be insane as well if u play that much jax
only the former happens alot in higher elo
here a tank in league doesnt do what a normal tank do in mmorpg
it doest both
u cant just draw aggro from players to tank dmg
u dont deal alot of damage damagw is just a biproduct of pressure
you would not be saying this about adc if you had to soloq adc
that is why tanks need to some dmg to contest or else they just get ignored every fight
but please nerf maokai malphite ornn then itll be fine thanks
you guys are talking like this about a role where you dont understand what they do and what their weaknesses are
there was a funny off meta playstyle back in the day called 0 damage tryndamere
mundo, ornn, cho, malphite, sion, kench, voli laughing in the corner
it was unironcally playable because of how it exerted pressure
even shen
im ngl u kinda listed the most mild top laners who dont do alot of danate
i dont want to be that guy, but mundo is technically a juggurnaut
excuse me mundo ornn malphite sion and kench dont do dmg??
wasn't intended to be
wdym
not really they just have alot of defense so u can never kill them
was mundo intended to be a juggernaut or a tank
a juggernaut?
tanks never did alot of damage its just u either kill them fast or u cant kill them
i don't really want to talk with you anymore
bro ur delusional as well
they would have given him cc if he was meant to be a tank
thats just delusional and you disagreed with 90% of the challenger playerbase
i think the closest was sunfire and demonic meta
ah yes diamond masters elo and my support just picked jarvan flash smite
heartsteel:
its pm if a tank does too much damage its likely cause u cant kill them
ornn gaining damage from building armor/mr:
heartsteel was never good
heartsteel was never godo but its good on a scaling pick
mundo
go play ornn and send me the replay to see if you do damage or not
building heartsteel is like forfeiting top lane
like in lane play aggressive
brother u deal 66% max hp dmg with a combo
ornn is too tanky thats kinda why he just does alot of damage
ur literally living in a utopia where tanks are balanced
HE DEALS MAX HP DMG AKA FLAT 16% HP
i never said that
someone who is too tanky is never supposed to deal any damage because thats toxic to the game
i just said that tanks dont deal as much danage as people portray them to do
but they do
i explained just now u cant draw aggro as a tank so they need to have some dmg or else they get ignored every game (but nerf malphite ornn because their ult makes u use a flash or some sort)
no they dont u just dont deal enough danage because they are too tanky
you can literally walk in to backline with ornn ignoring you being a tank and kill their adc alone
with one combo
yeah but the time it takes for a tank to kill a adc as compared to anyone else besides a support
ACTIVE: Ornn marches forward 90 units in the target direction over 0.75 seconds, gaining Unstoppable icon displacement immunity and becoming Lockout icon 2 unable to act for the duration.
Over the march he belches fire over a cone in front of him, dealing magic damage every 0.15 seconds to enemies hit. The final gout of flame will apply Brittle icon Brittle for 3 seconds.
TOTAL MAGIC DAMAGE:»
12 / 13 / 14 / 15 / 16% of target's maximum health
Bellows Breath has a minimum damage threshold, which is also the damage dealt to Minion icon minions. Monster icon Monsters take modified damage as well.
TOTAL MINIMUM/MINION DAMAGE:»
80 / 130 / 180 / 230 / 280
TOTAL MONSTER DAMAGE:»
155 / 180 / 205 / 230 / 255
tanks are the slowest and most telegraphic and least hard hitting
they are as compareable to juggernauts but juggernauts have absurdly high ad values and ratios
@simple shoal Ranged top laners like Vayne kind of dogshit top lane, sure they will win in isolation but if your jungler is human, ranged tops gets fucked hard,
thats kinda the issue you need your jungler to help you
top lane is designed in a way where u want your jungler to NOT help yiy
he said if ur jungler is human which most of the games he is
junglers ganking top is a lose lose situation
not when its vayne top
Also warden mail and bramble vest basically makes playing adcs top miserable
like nerf warden mail lmfao
bot lane is always better than top lane for gank justifications
fr
u get more out of a better bot than a better top
im saying if its vayne top you are supposed to gank once or twice to allow your top to breathe
top lane culture is your top should be self sufficient so you can put your attention somewhere else around the map
sure but killing an overextended Vayne to snowball top lane is worth, no?
Since Vayne gets so fucked if behind
yes but this case is only for ranged top
tradeoff you kill the fed vayne but the enemy jungler ganked bot and got the dragon off that
he plays aatrox too, literally getting one kill ends her lane
that is a tradeoff that no jungler wants to take
Then after you get snowball top, you can focus on mid/bot now
since top is self sustaining
thats not really true plus early game drake doesn't matter
it certainly does
you can take herald and invade his top side and youll be ahead of the enemy jungler then you can continue ganking bot
the first drake never really matters
also doubt you have to put 100% of ganks into bot to win games
it's just situationally dependant
hearld best case scenario take 2 towers but average its 3 plates
i generally put most of my earlygame ganks into bot lane
good job
3 plates is worth way more than 5% ad/ap
when im jungle usually my only threat is the only bot lane
just watch any high elo replays and count how often challenger junglers gank every lane
and then come back to me
and sometimes enemy jg if i dont nodif them
like i dont understand this sentiment of only gank bot
its adc meta so you do gank bot lane more than others but you don't just only gank bot
u can gank mid as well
ganking bot just generally rewards more than top and u can do it in mind where anyone getting the kill is goid trade
like I will agree if you are saying bot is a strong role right now, but saying that ganking top is almost always useless is not a good take
if you gank top you never want to give top the kill but ganking top was to give him abreather
sometimes your bot has no gank setup so you need to gank top to snowball from a few kills
bot lane is pretty gankable like top in my opnion
unless ur like nunu
fuck nunu
i play hecarim and rengar for jungle
what ur going to walk into their lane with ezreal lulu? how are you going to kill anyone
you will just lose tempo and if the enemy jungler is human you would lose the game from that
u can do reganks in a lane and lose very little
can we just agree that it's case by case and ignoring top is not a good idea
yes
no its likely the enemy jungle is also spam ganking bot
more emphasis on bot is good sure, but you need to gank what is most beneficial for you and your team
which isn't always going to be bot
if ezreal and lulu are playing passive that opens to a 3v2 from enemy jungle so u need to countergank in case bot lane overextends
ive seen people fail two ganks to botlane one normal then a regank because they don't have a gank setup then i was 2 levels ahead of him
league is much more nuanced then spam gank bot = win
1 minute tempo doesn't sound a lot but i can guarantee you it is a lot
junglers dont lose alot if they fail ganks unless enemy jungler punishes via camps or objecyive
catchup exp carries failed jungle ganks by alot
yes but theres only 2 instances of you being significantly punished
one of them is related to bot lane so u only have one disadvantage to fail ganks bot lane
play against a higher elo jungler and camp bot only then see what happens if you really want to
your game will be unplayable after failing two ganks
thats what i do
no you play against a jungler with your skill level so he doesnt punish you which is why you think this way
You're gonna get punished if you are spam ganking bot
no all junglers in my skill level have the same gameplan
thats why you are never climbing
sure but i play in a luxuary rank
because there isnt really a good answer to hover bot
that isnt just hover bot
game averages 15 mins because of how snowbally and out of control it can be if you win the coinflip because it becomes a coinflip of who does it better at hovering bot
you are not this ekko camped bot all game and well look at that game lost :D
ans its the best percentage of winning as a ju gler
if its a good jungler and he sees you fail 2 ganks bot, he will invade your topside, after taking those camps he will take herald, after herald he looks gank mid or top if one is successful he goes there kill the laner and uses herald and you lost first tower, then he will back buy items full clear your topside will have respawned he will invade you back again youll see someone 1 level higher than you and your mid won't be able to help because they lost a tower and enemy mid is ahead and you won't even be allowed in your jungler after everything because enemy jungler is too strong then since he is too strong hes going to go gank bot lane like you wanted to do and then youll see your bot lane also loses and you are just a useless champion with smite
like the whole meta rn is revolving around bot lane and u say like jungler ganking bot isnt going to be punished
if he invades your topside just invade his botside
uh huh uh huh if he invades ur top side u think he can do herald next??
if u linear jungle properly u just win if u took the bot side of jungle and he took the top
yes?
also every jungle my elo puts top lane as weaksife
ye for sure with no item advantage and the enemy jungler just recalled to buy items
im not saying do it after failed ganks im saying do it while
because the importance of a strong pressence in bot dictates the game
brother u are not doing herald that fast
i mean its not that hard
not that hard until ur half way then the jungler come and kill u and herald
by default u want to path towards bot side
that is just coinflipping?? getting 2 kills bot is worth more than 4 camps
idk yall really need to watch high elo replays or something
so u are already starting top so trying to invade or gank top side is bad when hes bot side
30 seconds is enough to finish the invade and remaining 30 seconds is enough to take herald
im high elo technichally
Sure spam ganking bot might work in your elo where you wont ever be punished
fo sure and not covering for bot then they lose 3 waves and die
im d2-d1 thats considered high elo
i don't want to argue with them
gm+ is high elo
that is def not high elo
Good job and there's challenger players that doesn't buy wards
that doesn't mean that you should never buy wards
i refuse to believe that
i dont buy wards either my average ward per game is like 2
why buy wards when u can track the jungler??
yellow wards as a top laner?
i only use wards when im fighting so the enemy dosent bush abuse
you can't be d2-d1 disagreeing with the high elo playerbase with these arguments
thats literally the only time i use my wards
disagreeing with what
you think you know better than someone who is higher rank than you?
If we looked at any high elo replays right now, I garauntee you that junglers are ganking every lane
no im telling you my perspective and how junglers my rank play
what am i disagreeing with state ur point. dont reply to a question with a question thats basic human etiquette
and the most effective way to climb as jungle in my elo/rank
thats why they don't climb
sure in your diamond lobbies it might work but it doesn't mean that it's how to play efficiently
no this is the best way to climb atm because there isnt a way to counter it atm
send op gg
lets see how much you climbed since https://cdn.discordapp.com/attachments/1112460339452317696/1119898979480637490/image.png
...
bronze to diamond thats pretty good goal
That's low elo...
mhm and what is high elo?
You climbed low elo by spam ganking bot
now you are platueing
d2+
the top 2% playerbase = not high
because d2 junglers are exposing you
nope i climbed by playing bot
don't waste your time with these people
i would love to use 3 magic letters
he also thinks ezreal is not that hard
yikes
i never said that but hes far from the hardest adc
oh is it because adcs only deal dmg through autoattacks and when its skillshot u cant do it?
there you go
ezreal dosent rely on orbwalking
#short
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orbwalking isnt the hardest adc mechanic its the hardest mechanic in the game to learn and master
this is just one from many challenger adc opinions, but sure you are d1 you know better, for sure
idk I feel like the point has been made, spam ganking bot is only going to get you so far
me when i stay at max Q range and bitch about not doing dmg
orbwalking is harder than whatever ezreal does
the lp graph has said more then enough
send your lp graph 
I'm not the one saying that spam ganking bot is the way to climb
you are debating me about it
hes a toplaner he doesn't know jungle its expected
i play all roles prob support dosent count
I'm sorry I bruised your ego, but I'm not the one here that's flexing on how I'm in high elo by spam ganking bot
jungle is my best role i just play top the most
ur bringing up challenger players im bringing up my rank
want to play a 5v5?
play jungle, i will too
im in bed but im down for the idea how does it work
Yeah because I trust challenger players, not some guy who is plateauing at d2
custom game
sure
alrighty sounds great
lmfao let me watch
following like a muppet :p
drututt: eat shit
"i will master."
Do you think you will ever hit challenger in your life?
saying im like some guy as a d2 player and comparing me to challenger player is like telling someone junior programmer that hes dumb because senior programmer has a differing perspective but you yourself dont know how to program
i am talking about u not me?
and you are trying to argue for the senior programmer
i dont debate with challenger players because its actually hard to find a challenger player who wants to debate about league topics let alone goes against what i say
I mean I think their gameplay speaks more then words
debating with lowelos ehehehehe
Do you need someone to tell you how they play when you could just easily watch them play yourself
yeah because i myself cannot see what they are thinking
even if they tell u what they see its not the perfect image as what they see if that makes sense
seeing their gameplay does nothing talkint about it does help get closer
them blurting out generic information dosent help all too much
for example back in the day LS made a indepth guide to freezinf
however people dint know that it was a in depth guide to freezing in the mid game
Look here's what I think your argument is, you should almost never gank top because bot is that much more important
Do you agree that's your point?
yup
Cool now what if we watch a random high elo replay and see how often they gank other lanes
will that convince you otherwise?
cool what if you watch one of my random jungle games and see how it plays out will that convince you otherwise
Sure but I pick
go ahead
u camp bot but farm ur camps as well its call jungle timing.
the only games i lose as jungle is if the enemy jungler is doing the same strat as i am
The Hec game where you went 0/4
sure go watch the replay
camping bot is for sure one of the best way to win solo queue but it's not always possible depending on what champ do you play and what champ botlane play
nvm you dont have any watchable jungle games in this patch
good luck ganking ezreal lux
pm all jungle champs have the tools just some are significantly harxer
i can play some soloq games tomorrow if u like
but all the games i play soloq the same thing happens
or the jungle interaction has the same goals in mind
sry but i will not give you the pleasure to argue with someone like you 🙂
wait
you lost the last 5 ranked jungle games you played
yeah
i lost the 50/50 coinflip all 5 times u can watch my enemy replays they do what im telling you jungle players do
me when 2 kills bot is worth more than 1 kill top!!
unless u were talking about my games on ivern because i was just powerfarming
and then proceed to run bot once i hit daisy
idk just go ahead and watch random games from this playlist from players who are better then you and tell me if they only gank bot
https://youtube.com/playlist?list=PLPUygacvheSNPXsqYopY9yA9DbAToT8v9
even better ill just watch dantes
I mean it's cool that you can climb to diamond with your strat but it's only going to get harder the higher you climb
BROTHER why r u still going about this 2 - 1 = 1?
idk dantes does it hes challenger
is english your first language? sometimes I can't understand what you are typing
umm ackshually every challengers prefer diving top 🤓
i am skipping words cause u are making me have brain damage its simple math
trying to understand you gives me braindamage
you talk like a kid
u absolute buffon if u gank bot they get denied twice the amount at top
why is it so hard?
i mean what is this even supposed to mean
like waht
2 is more than 1.
https://youtu.be/3h4o3Ge4vUE
hey look at this game he starts bot side but then he linear junglers bot
hope you enjoyed watching!
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atleast I can understand where Red is coming from
But you just sound i dont know, like you just learned to speak english
i am sleep deprived
goto sleep then, you type with incomplete thoughts
ur brain fills in the information for u when u read is it that hard
give me a kiss goodnight @timid osprey
like raaah 2 ppl bot lane 1 top
He attempted a gank bot but bot played too safe at 13 mins and failed a gank top at 15 mins
andd 1 honor for solo carrying a game man im dead
idk he's just kind of power farming all game long
ye hecarim is a bad gank unless the enemy champ got nothing to escape with
I dont really think Dante is helping your point @simple shoal
i agree hes a schizo
u can watch canyon clips tho he always dive bot in my recent memory
And even if Dante tried to gank more, it's a poppy ornn matchup top
So it's going to be more beneficial to gank bot or mid
ye junglers have to think about what matchup to gank
at 19 mins he attempted another gank top
@timid osprey >:(
he ganking the 3 dashes ksante
i dont know this vod isn't helping your case at all
bro said im going to bed kiss goodnigjt for boba :(
but holy shit can someone gut ksante to shreds
i have work ill debate about u after
like i just played a game with him and solo carried like what is this?? wish i can do this on my mains
They still are 
Basically goes indepth on why he paths to what lane
See how he doesn't just spam gank bot because bot lane broken
same fucking way with jungle
dont remind this guy top lane exist in soloq 💀
jungle and top is like the duality of man
This is false, and demonstrably so. Lets take Vayne, one of the better ranged top picks for abusing melee, and look at the matchup into Irelia (vayne's best matchup there): https://www.op.gg/champions/vayne/top/counters?region=global&tier=platinum_plus&target_champion=irelia
Oh look, Irelia has higher lane kill % and faster first tower, despite having a poor matchup win rate, she's still arguably winning lane against Vayne.
Now lets look at a more even matchup: vrs. sett: https://www.op.gg/champions/vayne/top/counters?region=global&tier=platinum_plus&target_champion=sett
despite 50% WR Sett is winning every metric except damage to champions (which is to be expected as someone tanky v. a squishy ranged champ).
And then we have Malphite...who is a spectacular Vayne counter and dominates this matchup in every metric except KDA: https://www.op.gg/champions/vayne/top/counters?region=global&tier=platinum_plus&target_champion=malphite
Find Top Vayne tips here. Learn about Vayne’s Top build, runes, items, and skills for Platinum + in Patch 13.12 and improve your win rate!
Find Top Vayne tips here. Learn about Vayne’s Top build, runes, items, and skills for Platinum + in Patch 13.12 and improve your win rate!
how about nerf it for proplay lmao
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Melees getting this sums nerfed because adcs spams it lol
people think "ranged arent allowed to have nice things"
The summoner was too good for melee and ranged alike.
Stop the incessant biased complaints about it, thanks.
I just want riot to cut off adcs head for just one patch please <3
The only reason i see them having to nerf a certain demographic of champions, is if that demographic has an unfair advantage against another one, without needing skill, if you can outplay a ranged with a melee, or vice versa its kinda just a skill issue, and you dont need to nerf them
They did that to about half of the ADC roster back when they made IE give double crit chance and conversion of some damage on crit to true damage. most crit ADCs were garbo for a while and it made bot lane meta at every elo interesting.
I wish that'd stayed around long enough for people to start learning about all of the alternate strategies for the duo lane that exist, but no, riot couldn't let crit ADC mains suffer for that long.
phreak when adcs struggle for just one tiny patch
cues walter white falling down gif
A whiny thread filled with shittakes from low elo toplaners
What a surprise, who could’ve ever seen this coming
next is the thread with whiny adcs talking about how bruisers shouldnt be able to stick on them so well
or assasins
ye my bad for being a low elo masters toplaner mb
? yes you are
if youre not 20k lp challenger why are you even talking smh my head
ah yes all the adc players with no other role to take their champ, what do you expect to happen when a certain demographic has no way to play their favorite role or champion?
some will switch mains and roles, some will adapt, some will quit and stop playing league, and the others will keep on playing that champ/role no matter what
like idk why you guys are whinning tbh, ive been loosing ~1/5 of my health to statik shiv mages playing adc like its no secret that adc is this glass cannon role
nooooo broooo wdym!!!! I can play my giga busted OP champs everywhere why can't adcs???
nah, majority will quit, we've already seen this during 8.11
8.11? what happened during this patch?
it wasn't the sole reason they (half ass, still sneaking in nerfs) reverted the patch, but people literally quit over how insanely useless adcs were
the big nerf + buffs to allow APCs bot, effectively killing adcs
mordekaiser was singlehandedly destroying the game by simply existing
i feel like i remember this, but at the same time its really late at night
a stupid amount of adcs literally just stopped playing because there was no point, it's also the patch that broke me and made me switch to jungle for 2 years (I've been playing this shit game since season 3)
they gutted all adc's ad, ad growth, armor, health. health regen and health growth
along with directly nerfing some adcs and nerfing every single adc item
I don't even like the guy, but rekkles literally benched himself because adcs weren't viable in pro play, letting midlaners/support players take his role
it was even worse in soloq
adc strength is far below what it before the current adc item rework, but there are still brainlets that are convinced adc is this braindead super OP role that singlehandedly stops them from finally winning their 19th gold promo
oh shit i remember this now
all glass, no cannon
nah not me loosing to sion adc
on the more interesting topic this thread has derailed to, marksman have kind of done it to themselves more or less with being pigeon holed into the bottom lane, there's some outliers here and there sure.
Phreak is ur fav isn't he
Phreak is a career d4 peak clown that is literally clueless about the game
So not much different from you
But is he ur fav
It's the one I referred to where IE was made to double crit chance instead of providing some itself: https://leagueoflegends.fandom.com/wiki/V8.11
I can see where players of traditional ADCs would rightly hate it, but non-crit ADCs were actually still good after this patch and we saw them rise to prominence during this time (several patches thereafter).
XD
I played a lot of Essence Reaver Ezreal during that time because it was busted good and no one knew about it.
ah yes the busted good 46% winrate ezreal
hahahaha
I think stormrazor on jhin is its own separate problem, most other adcs I don't have as much an issue with, ghost is just another cooldown to play around that's useless to good cc
nooooo you dont understanddddd, there is cleanse and qss. how are we supposed to cc an adccc :((((((
:(((((
This was season 8, for a while after that patch, when it was 70 AD, 20% CDR, and Sheen passive. It was bonkers good on him back then.
and I'm telling you, for a while after the patch, ezreal was 46% winrate
but keep telling me how amazing adcs were after patch 8.11
I don't care if his wr was low, ER on him at that time was really good, (and I didn't really see anyone else building that first item on him, which might be why his wr was bad). Kai'Sa was good then too, even Vayne was doing ok (on hit w/ rageblade was still good for tank busting). The only ADCs that were legit bad then were the ones used to go IE first (which was like half of them, mostly the ones that wanted AD+crit for a first item).
lmfao I love how delusional people are
no, not only the adcs that went IE first were bad, all of them were because they fucking dumpstered ALL ADC BASE STATS AND ITEMS
pro players literally quit playing the game so midlaners could take over their spot because adcs were that fucking garbage, even in coordinated play
absolutely delusional "idc if his wr was low" ofc you don't because it doesn't fit your view that ezreal was actually fine (he wasn't, neither was any other adc)
they literally couldn't lane due to everyone else having better base stats, scaling, cheaper and more effective items
8.11 made a decent portion of the adc playerbase straight up quit because they got sick and tired of riot nerfing adc for 5 years straight to the point of making them literally unviable
but sure hit me what that revisionist "only reason ezreal winrate was bad is because people didn't buy ER on him"
gl damaging the mordekaiser + his support that are 3 lvls up on you and have a dragon breathing down your neck with your ER buddy
damn Frightning taking L's on every thread these past few days
Literally mained ADC in that season, so I know from lived experience that non IE ADCs were fine. Duskblade had already got a significant deserved nerf (and got another one in 8.17) to it's passive damage, ADC base stat changes were mostly +base hp, lower per level (evened out about level 9), and a little less base AD, less per level. But most of your AD came from items on caster ADCs and the on-hit ones were less dependent on AD because on-hit effects. It's no surprised meta shifted the way it did (mord RW being broken flew mostly under the radar until play-ins and pros showing it off to people, and then it got promptly giga-nerfed).
If anything, people that didn't play ADC for at least a year before season 6 happened, don't even know what balanced ADCs look like with how busted they were from then until 8.11.
Like the only thing that kept ADCs in check after season 6 was Duskblade being giga-broken for a while.
enough arguing with low elo delusional clowns for tonight, gl with the mental gymnastics, I've heard keeping your brain busy helps ward off dementia so you should be all set if you keep it up
glad i don't play adc
Homie seems to be taking L everywhere he goes. Wouldn't surprise me if irl is the same 
its never to far 
And then they reverted it by giving these items that give ad and ap… so whats your point?
Farm is equally important. An 0/5 midlaner with 300cs is equally strong as a 5/0 midlaner with mediocre farm. Ive played vs assassins who miss all their abilities & have such bad farm they cant buy items, guess who got oneshot?
I mean, Assassins can generally oneshot ADCs at 2 items I'd say, even if the Assassin is really bad at farming. They'll just hit their oneshot powerspike a bit later. To say they don't have to hit abilities though is a bit of a joke.
no way behind assassins oneshot fed good adc s
top laners so damn lucky
yall get to keep your ghost
nerf it for ranged only like it is on things like hydra items its not so hard..
How would you nerf it for range. Make the move speed less or remove the stacking effect of it on takedowns
literally just cooldown 240 for ranged champions and normal for melee champs
like titanic hydra 4% hp from melee champs but 3% from ranged champs
Ghost needs nerfed for melee too. i'll post it one more time :)
if you're going to nerf a summoner spell, it makes more sense to just nerf it as a whole than nerfing it for a particular class
considering the fact summoner spells aren't supposed to be "good" on one and bad on the other
of course, just pointing out the ridiculous bias here.
i know
a better solution would be to buff something like heal
so ranged (primarily adcs because they're the ones "abusing" it) can swap
Summoner heal should gets its cd nerf reverted from a few years ago.
That was already reverted, my bad. seems the last nerf it got was to the heal strength.
How are people still hanging on the notion that the changes were buffs to adcs
They were introduced by Riot as overall nerfs and that's whta they have been proven to be in practice
adc itemization rn is in shambles so people start playing Tri Force on everything
onle people who build triforce are ezreal and zeri before her interaction gets removed
ashe????
why should ashe ever build trif
im not saying she should, im saying she is
just build gale
she doesnt cast that many abilities and she has no trouble chasing or kiting
Ashe build with the highest winrate runes and items in every role. U.GG analyzes millions of LoL matches to give you the best LoL champion build. Patch 13.12
other adc that is building it atm is draven
Kindred, Ashe, Twitch
And other adc's are trying it out too you must be sleeping under a rock
draven kinda makes sense but doesnt he want full crit?
Draven has always gone high dmg mythics regardless of crit
Atm Tri force is high dmg
- a lot of MS
no real idea, first time I hear about this
Yeah well it was a trend right after the patch dropped with the adc item changes
also why draven doesnt build er wtf
Tri force MS and HP, similar damage too prob
btw ghost does need a nerf
I agree but not just because of ranged
I think toplane is more of a reason ngl, kinda toxic that some champs can 100-0 you with ghost and you have to flash and then you're at one and a half minute disadvantage
just nerf overall ghost
doesnt matter than ghost takes time and you can see it, darius can catch you by using flash or ghost, there is no difference
How are we still hanging on this thread 💀
Relevant
Melee when they pay for the sins of ranged
like melee champs are fine
remember Ive seen both mordekaiser and sett on a bot lane, and guess what they got a massive lead and carried
Because of delusional people
ghost is only toxic in top lane if the meta is teleport
It is
it hasent been teleport ever since they gave teleport a 14 min to upgrade
nope ignite is still the prefered option for top laners
It's back to 10 mins now
that dosent chante the fact that more champs amd people run ignite over tp
Well who says they should
its still a combat centric meta for top over a roaming centric
bot lane does
teleport meta would be in the gsme still but bot laners complained they were getting 4 man at 5 mins
Well yeah that was the most garbage bullshit ever
yeah so now its a combat centric meta thanks to bot lane
so ghost isnt relatively that broken as a combat summoner spell if everyone is running ignite
Yeah instead of coinflip 5 mins 4v4 bot meta
yeah so now the goal of top lane changed to whoever can turbo shit on the other person
or uk pick ornn and do ornn stuff
Funny I shit on someone with ignite today while I had tp
Almost as if being low and insta tping back full hp is actually good and combat related too
yeah but tbh its alot weaker and harder to pull off this meta as top lane than the tp meta
and adc are still kinda fking the balance for top lane
Isn't this what toplaners want tho I thought they wanted it to be isolated 1v1 lane
bruisers get kinda fucked up by assassins but gets offset that they can sometimes abuse some assassin items
bruisers and top laners can pretty much never use adc stuff but dosent work the other way around
taking heal exhaust or barrier is flat out trolling for top lane
Well yeah
The sooner you realize this entire game has been built around adc role the better off you are tbh
nope it hasent
Some patches it's just more obvious than others
they just made the game close out sooner so theres more chance to see bot laner controlling the game
jungle dictates the earlygame botlane dictates lategame
That sounds contradictory because adc's scale the hardest on average
no its correct its just that maybw all ur games are like 30 mins
maybe ur jungler dosent know how to just make it feel like hell
No you say because games close out earlier adcs have more chance to control the game
yeah but its not early enough to be the most dominant
they just made it so like adc dont need 6 items to take over the game its more like 2 or 3 items now to take over the game
Previously adcs started their mythic
and even though its lower they still get there items the slowest if its easy
2 items spikes were bigger than they are now ngl
even* in all roles by nature
yeah but usually top lane is like a item or two ahead and couple levels ahead by nature
Top def still not in the best spot but honestly it's better now than it was at start of the season imo
But yeah comparing anything to adc role is just gonna feel pretty bad
Regardless of soloq meta Adc always dominates pro, no exceptions
proplay is different from soloq
Not really, the players are what's different
no its lack of communication in soloq compare to proplay
But the game is the exact same
if u play a game of clash theres a pretty differing meta as compared to like soloq
So yeah adc will always feel weirdly balanced because the role is inherently unbalanced
Who cares about clash
clash is the closest to ur average player being connected to a proplay meta
OK then go on
prettymuch every assassin is like nonexistent in clash the function of top greatly changes
Clash meta mostly different cuz enemy bans out your otps
that and its alot easier to stop a singular person
so no one person should be turbo shitting the entire team without assistance
mid and support are like the only roles that function the same regardless of what level you are playing in
I mean a player that plays top champs that eventually help their bot be stronger ie frontline for them should find more success than a greedy solo player who just wants to kill and side and if the balance is towards the former I think that isn't a bad thing, if the balance is focused on solo carrying then adcs are probably in the dumpster which I don't think riot would wanna try
but then also tanks become stronger as well
those are not the function of top lane
What is it then
pressure
pretty much remove pressure from ur other lanes and able to exert it as much as possible
the easiest way to do that is win 1v1 against the enemy top all the time and force enemy to send more people after you
that is the easiest way to win as top
Ehh I guess
Idk I feel like if you just pick cho gath or ornn and sit and scale for your team you might find more success rn
because bruisers are the only class that can zone by walking
nope picking olaf and beating the shit out of darius and sitting in a lane will net better result
eventually they are going have to send more than darius to deal with u
And dominate teamfights
because ur just going get inhib tower while beating the shit out of darius
Reply to this
but if enemy team does send more people to u literally ur team just has to get any objective and its a net win
Yeah I agree ofc it works like that if you pick something that looks to fight in lane
olaf
holy moly this thread is still going 
its just top lane and bot lane debating against eachother
practically, maybe this would work. but fundamentally, i think its a bad idea for the game in general
less because it is ineffective or unnecessary (though i wouldnt be able to say much on that front anyway), but more because it screams band-aid solution and nobody likes those
ahem ahem bork, lethal tempo
if you need to wait 6 items to carry, that's a shit idea
2-3 is a really good number to carry
also every top laner is stupid strong at 1 item compared to anyone else in the game
So that no one can match them
cuz top lane is all about bullying
in bot there are supports who protect you with cc or enchanting
in mid you got your tower to run at
and in both you have jungler to help you
there are none of those in the top lane, its only you and your god
back then games were a hour long
Why is this thread still alive
cuz fuck adcs
