#Best Designed Abilities

1 messages · Page 1 of 1 (latest)

slim locust
#

What do you guys think is the best designed abilities? This is not the best abilities in terms of power nor how they're doing right now but instead is balanced and/or is fun to play with and against.

tranquil dune
#

Bard E

slim locust
#

Bard E definitely is one of the best designed abilities

tranquil dune
#

it's also incredibly fun to play with and against

#

also rlly balanced

grave grotto
#

Voli ult

#

Thresh lantern

#

I really like Rakan R as well

slim locust
#

I think braum E is one of the best designed abilities because it's not bs to play against like yasuo W or samira W and it takes skill to use because you have to aim it and it only negates 1 projectile while the rest hit braum

ruby cairn
#

Ok but xayah E, here me out, it punishes tho who misposition and or are not aware of their surroundings and teaches both you and the enemy the importance of positioning and awareness

tranquil dune
#

honestly, another rlly good designed abilities is rumbles r

#

im ngl

ruby cairn
#

Also since we alrdy said bard E I’ll add his ult as well

#

Can be a game changer or game losing

safe berry
ruby cairn
#

And your never gonna say “man that’s bullshit” if you get bard ulted compared to like yone ult

slim locust
#

Bard ult is the most true neutral ability in the game

limpid moth
#

how the Bard uses his ult determines his alignment

#

the ability itself is true neutral
how the players use it depends

#

a True True Neutral ability

ruby cairn
#

Also lilia R

lyric olive
celest pagoda
#

Lucian E

slim locust
# lyric olive And kindred ult

Kindred ult is not exactly as neutral as bard ult because those standing in the ult can still do damage which can kill those outside of the ult

patent grove
#

Renata W :troll :

grave grotto
lyric olive
slim locust
#

Also you can be a lot more creative with bard's ult compared to kindred's ult

grave grotto
#

Well yeah but they’re both neutral enough

#

You can’t say kindred R is one sided

#

Because again Kindred can put it down and walk out and die while the enemy lives inside

#

And just like Bard keep objectives alive

tranquil dune
#

kindred r can also completely lose kindreds team the fight

grave grotto
#

That

ruby cairn
#

Yuumi W EveSmug

slim locust
ruby cairn
#

Ok hear me out, seraphine R

#

As much as I hate her, and how strong her ult is

#

I do think it’s decently designed

slim locust
#

And why is that?

ruby cairn
#

The range booster just adds more level of skill to it imo

#

Not that serpahine has much anyways

slim locust
#

The range booster is also a source of inconsistency

ruby cairn
#

Also since we’re on it, Let’s discuss yuumi R

#

I mean yeah it’s a AOE root but it falls on yuumi for aiming it and the host for positioning to hit it 3 times for it to actually root

#

It’s not hard to hit but it’s not like it’s impossible to get out of

#

And it needs to hit 3 times so yy can reasonably avoid it

slim locust
#

It's a root with a unique twist on it

ruby cairn
#

It’s probably the one thing I don’t hate about yuumi even tho it’s cc

slim locust
#

Same

ruby cairn
#

Also yuumi herself can get off to position her R if she so needs to

#

Which not many will do but something she can do if last resort

tribal mango
#

Whole Jhin kit

#

So easy to balance

#

Never broken

slim locust
#

Based take

mint flax
#

Anyone here?

#

I have found the best designed skill

ruby cairn
#

I’m here

mint flax
#

Imo, the quality of an ability should be measure on satisfaction

#

So it should:
1. I can use it freely

  • No target skill cause you would need target to use
  • Doesn't depended on other abilities, so Azir's Q and E would be excluded, also Zilean's W and Ezreal's W and pre-rework Xerath's ability that bind himself

2. No delay

  • Do you enjoy playing your game on 50 ping? Of course not, so any skill that has channeling or skill need time to function after being use are excluded

3. It must serve its whole function on the first contact

  • Sivir's Q and Ekko's Q are excluded

4. No gambit skill

  • It must not be a Hit or Miss skill, it must be balanced, it shouldn't be a table flip skill whether your opponent's fate is depended on your accuracy, in short, it must be okay to miss, not use it at all or even has a point in it

5. It must go through minion?

  • Need not to explain

And my final choice is................................ Draven's E. Btw if you check his patch history, his E only be nerfed once, seems pretty well designed to me

mint flax
#

@slim locust what do you think?

ruby cairn
#

Damn you really wrote a whole thesis

#

Ok draven E

grave grotto
#

It’s a good ability

#

You run in, E and they’re dead

#

Balanced? I mean yeah? As far as adc cc goes it’s really well designed

slim locust
#

It's just makes your auto attacks do more damage but it bounces off the target and if you catch it before it lands you can use it again at no cost

#

So it turns into this minigame where you and your enemy know where your axe is going to land and either you catch it or the enemy prevents you from doing so

#

And it doesn't feel bs when the enemy draven catches it because that takes skill

#

Also it's satisfying watching high elo draven mains catch a bunch of axes while melting their enemies

tame garden
#

jhins e is probably the best designed trap

#

it's invisible but its still easy to escape, but it's not like there's no way not to be hit by it since jhin can use w to stun you if your not careful and it deals a decent amount of dmg

#

solid farming tool as well

slim locust
#

Jhin W is also amazingly designed because it's has long range but is thin and easy to miss, and it has multiple uses like scouting, locking someone down, or picking someone off

tame garden
#

jhins whole kit as a whole is designed beautifully

#

I cannot think of any negatives with his kit

ruby cairn
slim locust
#

He's fast af but has no mobility abilities, each auto deal a fuck ton of damage but they can't be spammed, and he honestly requires more precision than camille

tame garden
#

I love everything about him

tame garden
ruby cairn
#

Vayne

tame garden
#

I was literally typing about vayne

slim locust
tame garden
#

like if the adc isn't fed they struggle with tanks at times

#

maybe not miss fortune but she's currently busted anyway so I'm not counting her

tranquil dune
#

his passive is a bit overloaded

#

that's all i will say

tame garden
#

agreed

#

and the fact that it also lowers cd on her w is also pretty dumb

slim locust
tranquil dune
#

oh i was talking about jhin

#

💀

tame garden
#

oh jhin

#

mb

#

I think he's passive is fine

#

it fits his kit and playstyle anyway

tranquil dune
#

i think it's ok but it's a bit overloaded like i said

tame garden
#

yeah

tranquil dune
#

the ability/champ can be overloaded but still be fine/rlly bad

wise lark
#

Master yi Q, trynda R teemo R.

slim locust
#

Good joke dude

safe berry
#

“master yi q”

ruby cairn
#

I like rumbles passive

tame garden
#

yeah I believe its pretty neat

#

to have max damage you need to balance out how you use your abilities, you cant just spam them and win

#

its a great alternative to mana imo

native flint
#

graves W trollface

warped galleon
#

Darius Q: it has a defined and glaring weakness, but it also rewards the player for hitting it correctly

past stag
#

Based take:
Jhin's whole ass kit is a perfect example, imo.

safe berry
#

caitlyn w

#

really high skill ceiling and floor

#

can either be a literal worthless abilities or the best tool in her kit

grave grotto
#

On Darius it’s almost broken

#

And on another champ if made for them it could be OP or useless

rose fractal
#

Definitely not bias here but Shen Q is a very well designed ability. It rewards players for positioning correctly as well as punishing other people for positioning incorrectly with the Slow it gives. Max health damage is really nice on the ability ( annoys me that people argue that it should not do max HP damage considering Shen Q is his main source of damage. - side rant). Also the concept of controlling a separate entity to the character you are playing is very cool and is probably the reason Azir seems like such a cool champ to me.

#

Again Definitely not bias ....

#

at all...

#

No I am not a Shen one trick..

#

...

misty raven
#

Sion ult

worldly canopy
#

Viego passive

grave grotto
rose fractal
#

I understand that but as the game go on the trades get longer. Shen from level 2-5 is absolutely lethal in majority of top lane matchups. However like I said as the game goes on a Shen is then required to constantly get the blade to pull through the enemy champ to get max value out of the ability. Definitely can see how in the early game being in lane with Shen can be a pain due to the standard E Q combo.

grave grotto
#

yeah

#

as a tank doing max health dmg pretty much every auto sucks

#

and when i tried shen awhile ago that felt so strong

#

but you are definitely right on that

#

late game its way harder to get consistent damage off

#

i do think hes on the stronger side the past few patches, maybe slightly too strong for too long?

rose fractal
#

Honestly as a Shen main people just need to start playing aggressively into Shen. Majority of the time Shen cannot beat most champs in an extended trade. The amount of time people let me short trade them into execute range with ignite is really confusing to me. That's why if Shen gets picked into me I will just lock in a champ that is constantly going to put the Shen on the back foot (Because I main Shen I don't have much experience playing other champs so I mostly just lock in Garen and just stick onto them with E. You just win the game and its quite funny lol) . If you lock in an Aatrox, Darius, Urgot, Olaf type champ Shen does not get to play the game.

#

Also the amount of people that freeze the wave when Shen ults and does not shove and take plates Astounds me every time. The only way in which freezing wave when Shen presses R is good is if you are playing a Hyper carry champ like Kayle and you just want to play farming simulator for 25 mins or Shen is running TP

#

Very Bored FYI apologies for the paragraphs

grave grotto
#

its nice to know how to counter shen better

#

thanks for that

rose fractal
#

Nw bro, Thanks for the convo !

broken parcel
#

I always liked Ekko W, it fits into the champs theme, fairly high skill ceiling, but also has enough counterplay

radiant summit
#

Akshan w

rich otter
#

Qiyana's Q is really cool, although you can't ignore how her W plays into it.

ruby cairn
#

Grass WQ is toxic, WQ with ice and fire is cool

rich otter
#

I think it's in a fine state now with the nerfs

ruby cairn
#

I mean she can still perma invis

#

She just has weaker dmg

rich otter
#

Yeah but so can a lot of other assassins, and her damage is much lower now

#

She really has to hit everything now

ruby cairn
ruby cairn
#

She actually requires skill now 😔

rich otter
#

Her combos have always required a lot of mechanical skill to execute, but now there's the added requirement that you stay even or ahead

#

like 1.5yr ago she could oneshot enemy mid at either full or very close to full hp lvl 6 with a serrated dirk

rich otter
mild bluff
#

singed w Kappa

rich otter
analog bridge
#

I really like vel’koz Q, it’s a simple ability with a ton of brain power needed to use correctly, almost like the queen in chess.

ruby cairn
#

Oh yeah I also like karma Ult

rich otter
rich otter
#

and heimerdinger

#

although heimer's ult doesn't characterize his kit as much as theirs do

analog bridge
cobalt pond
#

Yasuo wind wall, y’all are gonna hate me for this but I think it’s really fun to play with and against. It’s super rewarding if used correctly and has really simple counter play that people can’t seem to understand for some reason. People will just dump their entire kit and k cooldowns into it and then complain that is broken

safe berry
#

the problem isn’t that it blocks abilities; it’s that it blocks everything

cobalt pond
#

I’ve never had a problem playing against it, it’s so easy to bait out and you just punish him during the whole 30 seconds that it’s on cd

rich otter
#

so things like lux Q and the projectile of lux E will be blocked, but lux E detonation and lux R will go thru

safe berry
#

autos

#

i play adc

#

you now see why i hate windwall

rich otter
safe berry
#

makes my entire role worthless for 10+ seconds

grave grotto
#

i think it has a little too much value

lone plank
#

yasuos entire kit, and akali's everything-but-q are the funnest abilities imo. yas q because its like a different auto with a million different ways to utilize it, and you get to use it all the time because 1.33s
yas w because hehe projectile go bye bye
yas e because zooming around has a lot of fun outplay potential, and airblading/beyblading/keyblading is fun asf too
yas r because its badass, wins fights and really ties together his kit

akali w because of the massive outplay potential
akali e because NYOOOOOOOOOOOOOOOM
akali r because NYOOOOOOOOOOOOOOOOOM x2

rich otter
#

yas E is super fun and well designed ability

#

high mobility gated by being near a minion wave, and unlike irelia whose Q functions kinda similar, his is more strictly mobility rather than also being her farming tool, sustain, and stats for dueling

lone plank
#

and you dont need a minion kill so you dont need to path based on health

rich otter
#

yea makes it less telegraphed meaning more outplay opportunity

lone plank
#

i also like the intentional interaction where Q in EQ always comes out when his dash stops

#

so you can control when the Q comes out with flash and R

#

and you dont have time time it if they are at the end of the E range

rich otter
#

he's a more "well designed champ" than yone imo, although that's kind of the point. not even commenting on whether either of them are broken or not, just saying that yas's tools are built in way that requires skillful execution of his abilities, while yone's tools allow a lot of room for error/lack of planning

slim locust
#

Something like braum's E takes skill to use because it only blocks the first projectile from a certain direction and braum has to tank everything else that comes in contact with the shield

#

Meanwhile yas just has to press W and put it somewhere and it negates all ranged pressure

#

Even if the enemy is smart enough to position themselves where their projectile can hit yas while not being destroyed, yas can just reposition himself so that the wall destroys the projectile

rich otter
#

i guess his ranged team members can still though

#

it's mostly a skirmishing ability and that's what his kit is for

#

kind of like Fiora's W for skirmishing rather than dueling

#

yas doesn't have any slows or MS buffs in his kit, so his ability to stick to targets is actually often weak for a melee champ

misty raven
#

yuumi W

lyric olive
#

Active: Jax enters Evasion, a defensive stance, for up to 2 seconds, causing all basic attacks against him to miss. Jax also takes 25% reduced damage from all champion area of effect abilities. After 1 second, Jax can reactivate to end it immediately.

misty raven
#

Mordekaiser ult

mild hound
#

Eve R

regal haven
#

janna r

quiet star
#

Ornn e and it’s interaction with enemy walls is pretty cool

worldly canopy
#

Jinx q

#

Jinx e

pale nimbus
#

idk if it counts but jhin passive

tribal mango
#

Bard W, Bard E, Aatrox W, Urgot E

#

and many more

#

basically every ability with a drawback or a very clear counterplay

#

that adds more to the game than it removes

cursive gull
#

Zed's entire kit

harsh geyser
#

definitely not yasuo

misty raven
#

it’s essentially not a spell with a purchase of 900 gold

tribal mango
#

900g?

misty raven
#

swifties, but if u don’t want those, then 1100

#

is all it takes to remove that ability from the game

tribal mango
#

You are supposed to use your Q's so they don't run out of it

misty raven
#

but with 1100 you can dodge his q and run out of it

#

i’m saying this as a non aatrox main, the ability is shit

wheat cave
#

zoe's q + r are really fun to use IMO

#

very unique too

tribal mango
#

His kit already has a lot of things

#

Not every single one ability in a kit needs to be strong

#

Look at Jhin E, Twitch W

misty raven
#

it’s well designed because it’s trash

#

ryze is a well designed character!

#

so is zeri!

tribal mango
#

Well designed ability has:

  1. Clear counterplay
  2. Works with the rest of champion kit
  3. Doesn't make their kit overwhelming
#

Zeri is very poorly designed in general