#Best position to carry games?

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cobalt knot
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Title :))

cobalt raft
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win lane -> wingame

cobalt knot
cobalt raft
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thats massive copium

cobalt knot
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Not saying I don't do that from time to time, just frustrating

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:PPP

cobalt raft
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if everyone is always feeding, how come people climb out?

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cant be coincidence right?

cobalt knot
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Last game I played support and my adc went in while I was in fountain and died. That happened 3 times in 17 minutes. My top riven was 0/6 at 15 minutes and my mid was 1/3 meanwhile jungle got invaded 2 times by an amumu and died both times, he was playing Kayn lol

cobalt knot
gusty sky
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whatever lane you're most comfortable with

last cliff
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Not an expert and im not high rank, but what everyone tells me is that the best way to carry is to stick to a role and a small champion pool and learn that role and champion

brave timber
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Jungle

lapis lark
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Jungle or Mid

urban carbon
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Jungle is the best line to carry i guess

astral gyro
lapis lark
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Top is lose lane -> win game

west plover
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how does that work?

pulsar cloud
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Low elo: Jungle > Mid > Top > adc > support

high elo: Support > Jungle > top > mid > adc

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Some additional context is needed

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like

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The thing about top lane, is that if you pick the right champion and you win lane, you run over the entire game via statcheck

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that’s kinda how it is sometimes in high elo

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from my experience

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from mid, a lot of champions aren’t very good at solo carrying

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They can get their team ahead and teamfight but that’s not solo carrying

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I think if you want to have the highest winrate and have the most impact I think jungle is the most op if you can do it

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it’s definitely the hardest role tho

astral gyro
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Can confirm

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It's mentally taxing too

pulsar cloud
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^

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it is the role where you can express the most skill gap besides top and support

astral gyro
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Lose game? Jg diff
Win game? You apparently did nothing to contribute

pulsar cloud
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when a top gap happens and the other guys picks an op champion

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Game is impossible to win

pulsar cloud
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But if you showed the game to an outside observer not in the game

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They would say jungle gap

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that’s the funny thing

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Lol

pulsar cloud
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it’s the hardest role to play, but on paper, like, top and mid are both harder at the highest level of the game

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it’s an interesting convo for sure

brave timber
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It’s already aids enough to climb with a duo and then post master it’s just suffering

pulsar cloud
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Useless role until 30 minutes and also in high elo although bot gap decides games

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Bot gap is USUALLY determined by the support

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Unless the adc is just Uzi I guess but those don’t exist

brave timber
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It’s so

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Annoying sometimes

pulsar cloud
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Well

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Here’s the thing

brave timber
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U just have to coin flip that team doesn’t go 0/20 or mental boom

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Before u actually become a champ

pulsar cloud
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It’s not impossible to climb as adc obviously

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But having above a 55% winrate

brave timber
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Well obviously not

pulsar cloud
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Is turbo hard

brave timber
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I’m sitting at

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56%

pulsar cloud
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here’s the thing

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The nice thing about adc

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Is that it is a role entirely dependent on your mechanical ability, and that’s it

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You don’t have to know much macro

brave timber
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Basically yeah I mean

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Knowing macro helps but

pulsar cloud
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Nor jungle pathing

brave timber
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Not as important

pulsar cloud
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like

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It’s basically what

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Farm bot lane and win it if you can

brave timber
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Jungle pathing kind of important to know when ur gonna get yanked tho and fuck off to tower

pulsar cloud
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Then go mid at 15 minutes and farm there

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Then team fight

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99% of games

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lol

brave timber
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Yeah p much

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I play pretty much exclusively ezreal

brave timber
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So I can just farm and ignore my support the entire game

pulsar cloud
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I mean like

brave timber
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Unless they prove they are human

pulsar cloud
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Coordinating an invade stop red huff or blue buff spawn

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This sort of thing

brave timber
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Ah ye

pulsar cloud
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You never have to do stuff like that as adc

brave timber
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But coordinating with jg can help u get an early lead as adc

pulsar cloud
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So I consider it the easiest role strategicallly

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But the most demanding role mechanically

brave timber
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Like going to crab fights bot

pulsar cloud
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Your positioning matters a lot too

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And you can die so easily

brave timber
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Especially higher elo

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Where people punish bad positioning more

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And are able to hit skill shots

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Which is why I value playing ezreal so much because u can be much safer

wild fossil
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THATS SO COPIUM

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play any role any champs just pick ONE role and a SMALL pool of champs

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and you are guaranteed D4 if you use your brain and with enough practice

rare bluff
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Entirely situational and based off personal preference. games are won by players and their champions, not roles.
that being said, the jungle is the anchor of any team. they make plays, they control buffs capable of giving your team permament and semi-permanent buffs, theyre the guys who start fights for lanes when things arent moving.

brave timber
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If you look at any boosting 99% of the time it’s jungle

crimson garden
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you ofc don't win games every times your win lane

cobalt raft
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not always, but how are you expected to carry the game, if you cant even win your lane

crimson garden
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but yeah for sure it's better to win lane for win a game

cobalt raft
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he asked how to carry the game, well, win lane first

crimson garden
golden river
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JG > Supp > Mid > Top > Adc

JG can decide any lane, including deciding bot lane to enable their support to roam and decide lanes.

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JG is harder than supp though, just higher potential impact.

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And Jg will generally have more damage and durability than any support

crimson garden
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top is the worst for carry

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adc, sup and mid depends on the comp

golden river
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top is the worst position to carry but their champs are all so fucking insane 1v5 potential that it ranks above the highly volatile and vulnerable position of adc

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like fed top laners just win 1v1s against all other champs

crimson garden
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Vayne with 2 items can deal with any toplaners

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even if they are fed

astral gyro
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but thats vayne

golden river
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uh, but vayne is a top laner vayneUhHuh

rare rune
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OP it doesn't matter if you play the "best" role

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You don't find "shortcuts" to climb, you put in time and effort to climb.

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Just because you roleswap doesn't mean shit

noble fern
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any role is the best position to carry games as long as you are better than your current skill bracket

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just find whatever role you enjoy, learn a few champions in that role and focus on certain habits in order to improve

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just going to ignore that 'everyone feeds' part because you should let that go anyway

brave timber
long lagoon
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Jungle mid do I really haft to explain

ancient wagon
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They all have very solo-queue specific methods of consistently hard carrying games that puts them about even with each other, but with that being said, a good jungler will have the easiest time and a bottom lane carry will generally have the hardest. Not "hard," but comparatively hardest due to lack of busted solo queue strats.

left bridge
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support

wind smelt
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jungle is the highest impact role. support is the easiest one to climb on. if you play ad or top and u arent too far in to stop, consider switching roles if u arent ok with playing well and still losing

limpid hearth
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jungle mid and support all have high impact, top and adc have less impact usually unless you are duod with someone from one of the other roles. realistically u will have the most success playing a role you like or one that fits ur playstyle, rather than just picking "OP"

ancient wagon
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It might be a hot take but I think top lane is one of the harder impact roles assuming you know the role really well and know how to snowball a lead on a snowball champ.

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Probably the easiest role to end up consistently becoming the highest net worth champ in the game, in addition to play champs that are relativelly good at 1v2ing or 1v3ing.

autumn badge
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lower elo, splitpushers can be abused pretty easily. dunno if it's been mentioned before, just my 2 cents

ancient wagon
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God forbid if you're playing a champ with a ton of tower damage.

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Split pushers are incredibly strong, yeah.

autumn badge
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any bruiser/juggernauts are good

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and they're easy to roleswap to because they have simplistic kits

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fio-sett is my lineup for boosting carrying people in lower elos

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ver difficult for people to deal with one of those picks if they're far ahead, like dab said

ancient wagon
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Main issue with top lane and the main reason I avoid playing it more is because a lot of the champs up there aren't first pick friendly. Some match ups are just downright miserable for a lot of champs.

autumn badge
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very big fact^

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morde's an easy blindpick, and fio with the right skills is as well

ancient wagon
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morde is if you ban gangplank yeah lol

autumn badge
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but even they have certain unplayable matchups

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precisely

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he wins against most other laners ((in lower elos as context))

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even traditional anti-juggernauts like darius/vayne can be dealt with

ancient wagon
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mord is surprisingly one of the few champs that can straight up out duel a 5 stack darius

autumn badge
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it's so funny too

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you never expect to see that

ancient wagon
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I enjoy a lot of top lane champs but I get really really salty when I first pick a seemingly first-pickiable champ and some nerd on the enemy team is snort laughing to themselves by picking the champ that has the highest winrate against mine.

autumn badge
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that's relatable

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or like

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you'll first pick

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and they'll lock fkn lillia??? top

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like you're cursed to deal with the one player in NA who locks that

ancient wagon
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basically anyone who picks a champ where most of their power budget is surrounded by them being an early game bully makes me salty

autumn badge
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^ picks like those are why i no longer recommend kayle

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too inconsistent early if you don't otp her

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otherwise such a good champ for climbing

ancient wagon
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as a jungler I ban kayle pretty much every game cause I'm sick and tired of kayles running it down every game

autumn badge
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that's completely valid

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i hate shaco too much to let him get past ban phase

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otherwise i'd honestly probably do the same

ancient wagon
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gets pretty annoying when kayles are like "why won't you gank my lane" completely ignoring the fact that they picked a champ that would contribute nothing to that gank

autumn badge
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or they expect a gank when they're 1/3rd hp under tower

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and their laner is sitting on full with both summs

ancient wagon
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my salt ban is fiddlesticks but otherwise I ban kayle to keep games consistent

autumn badge
ancient wagon
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yeah exactly

autumn badge
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yeah i can respect fiddle as a salt ban LOL

ancient wagon
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good way to get 1v2ed, or God forbid the enemy jungler is lying around and you get slaughtered in a 2v2

autumn badge
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and then the kayle is even more tilted

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it gets old

ancient wagon
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yeah exactly

autumn badge
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beyond that my mindset is "let them pick counters cuz it forces me to adapt to it"

ancient wagon
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yeah pretty much. Most champs in the game I can adapt to cause I have a rather large champ pool I'm confident in

autumn badge
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oh i otp

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(unfortunately)

ancient wagon
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outside of kayle I just tend to ban easy champs that have an abnormally high game impact despite being really easy to play

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Diana when she started building tank became an instant ban for me for a while

autumn badge
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cough diana cough

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yeah

ancient wagon
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Way too relevant for how easy she is

autumn badge
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yep

ancient wagon
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you get it lol

candid plank
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nexus lane

drowsy mantle
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I do through mid, but realistically just get prio play for jg. Be there whenever they fight or gank

wind smelt
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ive seen sona top players in d1 that run up to lane dont cs leech xp until 6 and then run in laps with 70%+ wrs

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simply because the player getting the plates and farm for free has so little impact the sona is worth more

fierce oyster
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jungle by far the best position to solo carry

ancient wagon
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Turrets, turret playings, enemy laner kills, high CS counts, yoinking the enemy jungle camps and rift heralds are far more game winning than heavy roam-related strategies unless you're a support, assuming you have the ability to use that snowballed lead correctly.

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More team-oriented strats are more viable in much higher mmr than the lower ranks (I'm talking literally D1+,) but turning yourself into a raid boss will always be the best way to increase your solo queue win percentage if you're not playing support.

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That's why I have jungle and top tied for who has the most solo queue influence, myself. Granted, the latter is harder to pull off than the former, but I'm talking about playing those roles as optimally as possible.

rare rune
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They could abuse gathering gold thanks to it