#Sleep - sleeping with jar version doesn’t skip to morning

1 messages · Page 1 of 1 (latest)

pure sentinel
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I was trying to use the v2.1.3+mod jar in conjunction with the Better Days 3.3.4.5 (Fabric) by wendal911.

I disabled the sleep related features in Better Days, adjusted day and night length parameters by MINUTES, then sent the following commands to the server console:

/gamerule doDaylightCycle true /gamerule playersSleepingPercentage 100 /scoreboard players set &amount_to_sleep sleep.config 2 /scoreboard players set &time_control sleep.config 0

Then checked to make sure I saw sleep.config after sending;

/scoreboard objectives list

When a player lays in bed, it notifies other players etc. all the features of Sleep are working except for skipping to morning based on the amount of players sleeping (2)

sweet fiber
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and youre playing on 1.21.11?

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dont change the playerSleepingPercentage gamerule, has to stay on 101

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if you play on any version over 1.21
run:
/function sleep:uninstall
/reload
/trigger sleep.config

sweet fiber
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oh okay

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theres a section on modrinth for the 1.20.1 config

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but it could be it wont work with that better days mod, because there arent things like macros available in that version :(

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but you can still try it

pure sentinel
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But I did accidentally do

/scoreboard players set &amount_to_sleep sleep.config 2
/scoreboard players set &time_control sleep.config 0

Before

/trigger sleep.config

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Would the order matter?

sweet fiber
pure sentinel
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I am just now getting back in my server

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Yea I followed your instructions and tried to do step 1 and get this:

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If I skip that step and proceed, it never initiates sleeping