#Performance Issues

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prisma mango
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Please fix the performance for this game, i know it's probably hard since it hasn't been done yet. But on some maps the fps is horrendous and the more players the less fps.. doesnt matter if you turn other players off. Also for some reason you lose speed when turning if you have lower frames.

odd delta
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what maps in particular have poor performance?

prisma mango
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artois and sandtrap are the worst. I dont have the best pc but on csgo and css im able to get 500-600 frames on those maps and on surfs up only around 140, sometimes down to 100 if other players are in the lobby

odd delta
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performance is always a struggle but it's something I'll look into, can you send your SurfsUp.log for review?

%APPDATA%\SurfsUp\logs\

tired laurel
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I've noticed lag on:

  • aboba (low)
  • arid (bad)
  • creepy (bad)
  • flooded (bad)
  • fragmented (low)
  • mines (low)
  • stormy (bad)

maybe a few more, most of the lag is near light sources or reflections. I think an option to disable those or tinker with them would help a ton

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and hexagon

odd delta
tired laurel
prisma mango
odd delta
tired laurel
odd delta
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Settings -> Video -> Particles

odd delta
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AMD Custom GPU 0932 (RADV VANGOGH)

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the big issue here is the APU cannot do triplanar rendering of materials on some of the community maps

tired laurel
odd delta
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I just updated my hardware request to Valve for the newer Steam Deck, hopefully hear back ๐Ÿคž

tired laurel
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(arch btw) nice

tired laurel
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steam os is based on arch

odd delta
tired laurel