#Performance Issues
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what maps in particular have poor performance?
artois and sandtrap are the worst. I dont have the best pc but on csgo and css im able to get 500-600 frames on those maps and on surfs up only around 140, sometimes down to 100 if other players are in the lobby
performance is always a struggle but it's something I'll look into, can you send your SurfsUp.log for review?
%APPDATA%\SurfsUp\logs\
I've noticed lag on:
- aboba (low)
- arid (bad)
- creepy (bad)
- flooded (bad)
- fragmented (low)
- mines (low)
- stormy (bad)
maybe a few more, most of the lag is near light sources or reflections. I think an option to disable those or tinker with them would help a ton
and hexagon
Graphic settings are something we want to tackle
excellent >:D
you guys are the best devs ever
Thank you Timo! I totally forgot about those maps! ๐
have you also tried disabling particle effects? can you upload logs for review?
how do you disable particle effects
Settings -> Video -> Particles
is this a SteamDeck?
AMD Custom GPU 0932 (RADV VANGOGH)
the big issue here is the APU cannot do triplanar rendering of materials on some of the community maps
yep

I just updated my hardware request to Valve for the newer Steam Deck, hopefully hear back ๐ค
:D hell yeah
(arch btw) nice
steam os is based on arch
||one of the main reasons I switched||