#[COMPLETE] Revolve - soh
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looks sick
Revolve - soh
crazy map
Revolve - soh (Complete)
Revolve - soh
It's like a new map.
Complete.
fair warning the first jump is gonna be much harder once the start zone is added and you are capped ot 466
It should be fine. It's actualy meant to be harder than it is.
The start has multiple different routes for better players and like the high wall without using the ramp.
damn you really had me do the hard start for a nope
That ramp can still be used just don't go straight lol
Sound fixed. Start moved slightly closer to ramp just incase.
fun route, but wasn't prepared for the units this one gives you up the spiral
Yeah u gotta leave the ramp even earlier. I tested this a lot, that is the fast route, using this ramp.
There's also another route which I added for those that want to try something harder, but it's not the fastest.
yeah going under the ramp on far wall
ye that one, it's for players that are still learning to surf and want to try something harder.
The map is not meant to very hard, just fun. I like spirals.
this one fine
Quickfix to the hard route.
[COMPLETE] Revolve - soh
This map is HARD, this one i could not complete. I could BARELY get passed the first spiral without skipping off something rendering me well below the nessacery units to go back up. I am gonna practice it a bit but DAMN. Solid map
8/10 map design for trolling me with tat hole
9/10 surf
@halcyon frigate materials are looking weird when importing this one, I redid them the best I could but would like your approval before ship
remade it as best I could from the video posted
What does it look like..
lol
there's a few spots it's just showing the normal maps
What caused it to change so much?
you overwrote the base materials instead of making unique ones
I have an idea to fix
should have 'made unique' on the mats
I don't feel like editing this one again lol.
don't, I can fix.
I realized the issue, I can rename my mats, import yours, rename yours, rename mine back ๐
Awesome, just a quick question for the next map how do i make the colors/material unique, so it does not happen again.
Right click material -> Make Unique
that will make a scene local copy of a material
Alright shot.
lol, oke kwl. I'll try sort this one out so u don't have to put in so much effect next time.
no worries, we're all learning
they did that on purpose i thought. was that way when i played
Ye it looks good.
i was like " they saw a normal map and loved it i guess"
Really good map to surf all the skip routes. Just need a full run. That being said, I'm not a super fan of how shiny and reflective the ramps are with how minimal of textures. It's like spatially I cant tell when I'm 2 inches from the ramp or 2 feet.
This spot right here get's me every single run
Like, this ramp here at the beginning has some kind of slight texturing I can see and makes it better kind of deal. Just a smidge
It seems like we will disagree on this one. I really like the shiny colour it doesn't effect the way I surf at all.
Shiny red or red in general is my favourite colour.
It's very easy, the ending it's possible to leave the ramp straight depending on your speed from the previous part, the ending only seems far if you have minimal speed.
It's not that I'm bad (which is what I was waiting on you saying)
It's that the ramp vision is bad
I have a 52 from hunting so I get that its not a hard jump
lol, I never said u bad, I said it's easy with speed. Unlike maps like fiellu regardless of the speed if you leave the last ramp incorrectly u are fakd.
Lets just say these shiny ramps are a new learning curve for you.
@dreamy nexus This map will have a issue of making the first ramp when the update is live, unless u have already changed it.
ty for the reminder will test next dev session
I think I fixed Revolve but I'm a shit surfer and can't confirm