#surf_cloudy - Godzilla
1 messages · Page 1 of 1 (latest)
I am really pleasantly surprised and, honestly shocked, when I first saw those curves. I thought they were full of ramp bugs but I tested them 7 times or some, and it was silky smooth! (I presume it was made by @modest mesa tool for making curved rams)
second - layout is unique, concept is interesting
my only gripe with it - the clouds and the "mountain" are too low poly, but since its work in progress - I hope its gonna be changed.
I would've invested in more immersive polishing (after you done with the route etc) -since its in the clouds, maybe shaders, maybe fog, maybe particles (like on new Boreas by @woven flint )
Great potential for a good quality map tbh
i have additional clouds models that are more atmospheric and less... dense/blocky but in game it lags horribly making them a fog could be nice. and yes i agree it is too low poly. thanks for the feedback broski