#Dalgona (pick up) needs rebalance
1 messages ยท Page 1 of 1 (latest)
It was during our group play that we saw someone do it and win RLGL within seconds of it starting, sprinting straight through the bullets
I think the simplest fix would be to allow bullets to hit them and make it slightly shorter or slower than running shoes. Easy balance
Or it doesn't include the jump height boost
oh damn i just tried it again, it does make you immune to bullets lol
That's why I'm playing Nia right now ๐
it doesn't make you immune to bullets on the squid game level though, so that's inconsistent
I don't think it'll ever save you from the killing bullets, that would be a huge error
Actually you're right, they are the exact same thing
though to be fair, if the nature of the game is randomly selected events, it's still a gamble to pick Nia haha
although in our group session, we got RLGL almost every single contest
I guess my issue is that dalgona is just better than running shoes in every way. Having one character be objectively better than another isn't balanced.
I sprinted from start to finish, activating dalgona right before red and made it to the end in 10s flat