#melicaxd log analysis

1 messages · Page 1 of 1 (latest)

left estuary
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opened a thread for you, atm a bit busy but i can take a look later.
Someone else might be able to give input too 🙂

exotic coyote
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No worries xD

I was just filling for a friends guild lol. IF you can give me your name or others I can do a compare pulls with timeline cast by spell

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Thanks for help btw ^^

timber sable
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Opening is kinda terrific

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Use the ds cheese !ds, than to go ez should be:

Ss - pot + symbol + shb + echo - rapture - sd + ss

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As general rule: never use sd before a finisher and echo rupture and snd inside the sd window

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Symbol is delayed for too much time here.

lilac hatch
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Try not to drop Slice and dice

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Also backstab in between each dance when you using the Conduit (Perforated veins)

timber sable
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From 10 seconds to 51 he never used a bs

lilac hatch
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General rule of thumb Always dance at low combo points, you wanna get as many Shadowstrike as possible during dance window

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also there is these small gaps sometimes when you dance, ideally you wanna dance and strike at the same time, if you do like this you could end up missing a global at the end of dance

exotic coyote
exotic coyote
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I will def look into it when I get home and practice it on dummy. Appreciate help

timber sable
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It sets you up quicker into the core rotation

exotic coyote
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Man I made some awful rookie mistakes lol. I def think it came down to me yolo fkn up.

Big fk ups

  1. using finishing after SD and missing out on energy gain with finisher before Shadowdance.
  2. SnD in a shadowdance xD
  3. Randomly dropping an Echo in a shadowdance ><

Thanks for help man. I will def work on practicing and never do some terrible yolo moves

timber sable
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Its not that bad, just not optimal. Only terrific part was the opener 2ez

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Can also consider to start chill and make a macro that pops all the cds and pot together just to use it on pull