#neens log analysis
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opener is just wrong
you also chained 2nd and 3rd dance without spending PV stacks between
you keep rupturing in dance
you pressed 0 globals for 8 seconds ~42 secs into the fight
you're also pressing ER in dance
this just shouldn't happen
multiple instances of just doing nothing for 10+ seconds
sub is a sustained dps spec, any downtime hurts bad
right, that double rupture was a misclick and not intended at least
PV = Perforated Veins conduit?
you're also finishing at 4 or less combo points a lot, which is a big no-no
yes
i dont use that tho, maybe i should lel
it's better for single target but you should probablly hold off using it for a bit until you get the general rotation down
he isn't running PV
but it is a good point, you should run PV instead of PE
so the playstyle with PV is use the stacks before going into dance?
you use backstab between dances yes
if you have high stack count you would use backstab before dance
not sure if somone mentioned it already
but you did seemingly did not use your anima charged combo points efficiently
yeah, i think im trying to hit them but then i get a combo point right before i press eviscerate and i finish on 2-4 instead ๐
trying to hit them if possible, there is no reason to force it but it should be possible to hit them all within the 45 secs
having 1 missed over a fight is fine
having multiple is not
just to point out some other issues
you never backstab in dance
(esp. not as first gcd)
er should always be used outside of dance
idk how that happened actually, i have strike and backstab bound to the same key
if you have bs/strike on the same key you might be victim to the bar switching issue
you can just add shadowstrike to your dance bind to fix it
you can refresh rupture in advanced for symbols of death, also you should rly try to stay on the target during dance
how do i do that, like a shadowdance/shadowstrike macro?
you often hold on cds, in this case it did end up rly bad
you can just
/cast strike```
but you will need a 2nd bind for dance without strike
alternative
ahaa
/cast [stance:0] shadow dance; strike
something like this works too
it would require 2 presses of the button tho
(strike needs to be shadow strike in the macro)
to go back to the above
you had symbols ready at 139 and did hold if for 10 secs
to then use it into downtime
this is very wasteful, and will lead to lower performance
if you used it earlier both dance and symbols could be used efficiently
in general, you have so much downtime on the fight. idk how you guys play it
but you rly shouldn't have a lot of downtime
yea i think i ran too far away after the cleanse haha
so i should have used symbols there at 139 regardless of not having dance ready?
so in general:
- focus on using your cooldowns efficiently
-- this means:
-- - Symbols on cd if possible
-- - ER on cd but outside of dance
-- - Don't use cooldowns if you have forced downtime in a few secs
-- - in general don't sit on your cooldowns if not nessecery - work on your uptime, use sprint, step and vanish-strike to stay on target
- reduce backstab casts during dance by using a macro
- work on Anima charged combo points, if you struggle might consider a sht tracker and a swing timer
- don't hesitate to use storm if you have 2 or more targets outside of dance
- if you can, position yourself so that you can attack rygelon in the "transition"