#panda log review

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bitter bay
late nebula
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I think you would really benefit from spending some time reading through the wowhead opener or whatever other guide and practicing several times on a dummy until it's muscle memory

sand oyster
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Snd uptime: 85% and Rupture uptime: 78%

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but ya, you're definitely at the stage where just practicing the rotation on a training dummy would prob be the best way to get better

calm hornet
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that was one thing I was struggling with

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I heard something about if blades is active only use eviscerate

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how accurate is that?

late nebula
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no

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blades buffs your builders, not your finishers

calm hornet
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Also saw someone just mention in the other channel about not using BS during dance utilizing PV, which makes sense because of the macro.

sand oyster
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maybe you heard if Dance is active only use Evis?

late nebula
calm hornet
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maybe there was a communication gap

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this kind of thing being the macro or being the utilizing pv?

late nebula
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if you're using PV, rule to always follow is backstab between each dance to consume charges, then go into your next dance if you're going to dance

calm hornet
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gotcha

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we want snd/rupture uptime over 90% yea?

late nebula
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snd should be 100%, rupture can be 90%

calm hornet
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I rmeember the classic max cp snd vs 1 cp snd if it was going to fall off

late nebula
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but ideally close to 100

calm hornet
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right

sand oyster
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ya, just don't BS in dance for now, once you get a lot more comfortable with the rotation you can worry about PV and BS in dance

late nebula
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So if you have c.10 seconds left on snd or rupture and you see symbols and flag are coming up soon, just fill cp and refresh them to make sure they're not going to fall off while dancing

sand oyster
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just let SnD fall off and get to 5/6 cp to refresh

calm hornet
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I was practicing last night and would struggle with the macro I think still

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that was what stood out to me the most, I have like 40-80 backstabs on a fight vs someone with ~20-40

sand oyster
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what is this macro

late nebula
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are you comparing venthyr logs though? kyrian will always have many more strikes

calm hornet
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#showtooltip Shadowstrike
/cast [bonusbar:1] Shadowstrike; Backstab; Gloomblade

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I am

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I'm comparing as close to "me" as I can in terms of ilvl, covenant, fight, etc

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I use my racial more than I probably should wasting a gcd I think

sand oyster
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oh, might be your macro but the biggest thing is you aren't casting your dances

calm hornet
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should I be dancing on CD?

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am I getting too focused in burst windows?

sand oyster
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not necessarily on CD, but you def shouldn't let them stay at 2 charges

calm hornet
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I have streams I could probably look at if I let them get to 2 charges

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I wouldn't be surprised if I did

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hopefully not on skolex of all fights, but yea.

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Like I hold cd's on halondrus a looooot

sand oyster
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you 100% hit 2 charges

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you'll get less dances with Venth, but for example the other rogue in my guild got 12 dances in a ~3 min skolex as Kyr and you had 8 dances

calm hornet
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right

sand oyster
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and he only has 2 set as well

calm hornet
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because of the crits/things that reducses dance CD ya?

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with kyrian buffing that w/ evis ccps?

late nebula
sand oyster
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only CPs reduce dance cd

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crit doesn't affect that

calm hornet
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yea, thats what I was trying to do on the dummy last night

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only hold for ~15 seconds

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so if flag/dance is at ~26 seconds or ~45 seconds, just don't hold yea? Just always popping them on cd?

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no windows or anything?

sand oyster
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right now, I'd just say press your CDs as soon as you see them up

calm hornet
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also, seriously, I appreciate y'all greatly

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is there a good dummy to practice on? I was doing logs in venth, but it would pull other people around me and show me doing like 10 or 300 dps lmao

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details was acting odd as well, fully updated.

sand oyster
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don't worry about the dps, look at your rotation

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dps will change, rotation wont

calm hornet
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yea, that's why bs count stood out to me and macro

late nebula
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There are windows, especially as venthyr, but all cds are very short compared to other classes:

You should always have 1 charge of dance ready as symbols comes off cd.

You should likewise have symbols (nearly) ready and dance ready as flag comes up so you can flag>finish, go into a normal symbols dance

late nebula
calm hornet
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I think those CD's lining up is where I struggle, likely from me not paying attention

late nebula
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yeah it takes time to get used to

calm hornet
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I know it's not a set up issue at the moment, but thoughts on shadowgrasp totem vs other trinks I have available or just trust raidbots?

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its feels soooo much different now compared to 9.0

sand oyster
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honestly just press everything but dance on CD for now and you'll increase your DPS way more than trying to line them up

late nebula
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"ok symbols is up in 10 seconds, do I have a charge of dance ready/will be ready in 10 seconds?" if the answer is no you've messed up somewhere

calm hornet
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everything but dance?

late nebula
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are you using weakauras to track things?

sand oyster
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biggest thing with Dance is making sure you don't stay capped at 2 charges

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cuz you'll still be getting the CD reduction even if you have 1 charge

calm hornet
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my UI

late nebula
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yeah ok that's great

sand oyster
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also try and practice with Kyr

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it is pretty far ahead on ST at this point

calm hornet
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yea, I've been leveling it up yesterday. Didn't get the soulbind fully unlocked/mythic guardian today is why I'm still on venth

sand oyster
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ya tht should be fine

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and even in pure ST venth isn't so far behind that it'll realistically hurt y'alls progression

calm hornet
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always use raiders training dummy yea?

sand oyster
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just make sure it isn't the tanking dummy lol

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like i said, dps isn't what you should be focusing on, the rotation is

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after a while go back and check on your SnD/Rupture uptime

calm hornet
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brb rq

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recommend any time frame for testing on a dummy? 3min? 5min? etc?

sand oyster
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doesn't really matter

calm hornet
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kk

sand oyster
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just take a break to go look back at how you did after a couple minutes

calm hornet
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ss snd blades, dance, symbols, flag, rupture, ss evis ss evis? yea?

sand oyster
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ss - snd - blades - dance - ss (till u get 5/6 cp) - flag - rupture - symbols - normal rotation

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as long as symbols is around when you cast flag it's fine

calm hornet
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any reason for symbols after vs before finisher?

sand oyster
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i think symbols after finisher is like a tiny bit better, but it's such a small difference don't worry about it for now

calm hornet
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kk

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way better

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I was hovering ~9k vs 7-8k

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11 backstabs vs 8 ss in 3 minutes though

sand oyster
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wut was SnD/Rupture/FW uptime?

calm hornet
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unless im misreading details

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I dropped rupture at one point

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I need I need to fix my WA to show rupture on my target frame

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whats fw?

sand oyster
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oh, when u cast vanish it will break up the fight in details cuz u go out of combat

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fw = Find Weakness

calm hornet
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ah okay

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I kinda wondered about FW because of analyzer saying I was wasting vanish

sand oyster
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so the 11 BS vs 8 SS is just what happened after your vanish

calm hornet
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50 vs 32

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you're right

sand oyster
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50 BS vs 32 SS?

calm hornet
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I'm loooking at the one that had me at 9.2k vs 7k as things were falling off

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50 ss vs 32 bs

sand oyster
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ah

calm hornet
sand oyster
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you should def want more SS than BS

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so that's good

calm hornet
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yea, I think it's the first time it was compared to my logs

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got those numbers reversed

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I appreciate y'all immensely.

sand oyster
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so for comparison with 2pc the other rogue in my guild got 61 SS and 21 BS in a 3 min Skolex kill

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that's also with Kyr so it'll be a little higher than you can expect with Venth

calm hornet
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my heroic parses kinda stuck around, which is why I'm so frustrated now. mind you heroic, but yea.

sand oyster
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but that gives you an idea of the goal u should reach

calm hornet
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yea, definitely have work to do

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wonder what I would've missed there, I did this on 3 minutes

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oh I had one situation in this 1 3 minute example

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I think I had like... 10 seconds on dance or symbols, and wasn't sure if I should wait

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as well as isn't there a thought/need to pooling energy before dancing?

sand oyster
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if ur gonna have symbols, definitely not

calm hornet
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so if I have 10 seconds on symbols and dance is up, just pop dance?

sand oyster
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oh sry, i meant that about energy pooling

calm hornet
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ah okay

sand oyster
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and if you would have another dance for that symbols, then yes go ahead and pop the dance 10 seconds before

calm hornet
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lot of niche situations.

sand oyster
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just make sure u get 1 full dance during your Symbols

calm hornet
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but not at the expense of holding two because that just shouldn't happen yea?

sand oyster
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yep

calm hornet
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kk

sand oyster
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if you're at 2 then just use one

bitter bay
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you usually should use a charge before you get to two

sand oyster
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u probably did something wrong, and the best thing to do at that point is just send one

calm hornet
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right

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with deeper strategem always 5+ finishers yea? unless rupture or snd about to fall off?

sand oyster
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just always 5+ finisher

calm hornet
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I had issues of hitting 4 cp then either "7" or not.

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energy capping/wasting CP, stuff like that

sand oyster
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overcapping CP by 1-2 is better than finishing at 4 (unless it's Kyr charged obv)

calm hornet
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makes sense

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any thoughts when it comes to mashing? in terms of like.... I feel like I have some times I press a finisher, and go back to builders but the finisher doesn't go off

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just chill out and slow down a little?

sand oyster
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pretty much

calm hornet
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makes sense

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I've always been able to come back and do above average/hold my own. Something about this tier/something threw me off. I really really really appreciate all of your help and info.

sand oyster
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most likely your just GCD locking your finisher and then queue up a builder before the finisher actually goes off

calm hornet
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Like, beyond grateful.

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that makes sense

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vanish is good to throw into the rotation right? or not really?

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free ss?

sand oyster
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np dude, happy to help PES_ThumbsUp

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Vanish is basically an emergency SS to refresh FW

calm hornet
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I'll be streaming our mythic tonight, y'all can watch your help in action/how awful I am xD

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gotcha

sand oyster
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lol

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vanish is very underwhelming for Sub currently

bitter bay
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thats good

calm hornet
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I had some thought of crit increase and things of that sort

bitter bay
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i like vanish as a mobility/cheese cooldown

calm hornet
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obv the ss use but yea, i thought there was more too it, maybe that was my assassination brain from 9.0?

sand oyster
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but it can be nice to make sure FW doesn't run out or using it to TP

bitter bay
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pre pull snd ๐Ÿ“ˆ

calm hornet
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pre pull snd is the leggo cheese or whatever right?

bitter bay
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there are often also raid mechanics or dungeon mechanics you can cheese with vanish

calm hornet
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any examples listed anywhere for that?

sand oyster
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using it on Halondrus to strike right back to him after the knockback pog

calm hornet
sand oyster
calm hornet
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like dag laser?

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or stars?

sand oyster
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will only TP if you're out of melee range

calm hornet
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right

sand oyster
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stuff like that

calm hornet
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gotcha

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so probably dag laser, but not stars. mechanic vs targeting

sand oyster
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which is Dag laser

calm hornet
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the thing that targets you and people stack in front of

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and in heroic/mythic get a debuff that kills if people stack again

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like halls anima beast charge?

sand oyster
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idk, some of those just mark you as the target and it stays even with vanish

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idk if there's a list anywhere, but if there is it'll be really long lol

calm hornet
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For sure

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Alright. Time to go work xD more practice after. Ty again!!!

sand oyster
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๐Ÿ‘