#Hearthstone
1 messages Ā· Page 7 of 1
yeah thats fair
i like the deck
its a rogue deck that feels like a rogue deck, but also very different
the gizmos are fun for me
@shell thunder what a skill intensive meta š¤”
drekthar face hunteris the nuts btw
I'm not on the hype train yet for that
But we don't need barak for draw because howl exists
Cutting rinos and warsongs tho
Felmaw š§
its pyroblast
it was the best card in face hunter consistently
it had to get dropped because biscuit and ramming because bigger focuss of the deck
Looks like a deck that folds to one board clear
but this cant play mount
i mean nah, u have howl and drekthar
its just face hunter from an expac ago
Idk I'm just looking from a cwarior perspective
This is such a free win for me
i mean thats a good matchup
its removal + life gain vs a deck thats weak to removal + life gain
Even with buff pala I've been beating this deck lmao
One samuro and it's over
Speaking of pala
Saidan is bugged
Bannerman gives +1/+1 instead of +2/+2
So he's cuttable until fixed
p sure he was the worst card in the deck anyway
Nah he's cool
Saidan is the man
Don't diss him
But you know the real mvp?
Stormwind avenger
That card just snowballs so hard
And a 1/5 on 3 is hard to kill
Octobot vibes
Yeah
What are you targeting with glide?
any deck that has cards in hand :p
burn shaman, cwarrior
kazakusan druid
glide is a really annoying card for a lot of decks
and even just the threat of glide makes your opponents play inefficiently
i was watching banter play it a few nights ago and his opponents were coining hero powers, and random garbage just to deny glide
shaggro with so much cwarr around feels bad
Cwarrior is an omega buzzkil rn lol
idk I think galv is cool
kazakusan one is much grindier
an actual explanation instead of rarran's speculative vid
Rarran here, Trump is one of the premier hs content creator on youtube and twitch. This video is why Trump is not playing hearthstone and when he will be back
šØ Please Like, Comment and Subscribe! Deck List Below šØ
This video is speculation, not fact stated by trump.
Trump let me know if you want this taken down
Trumps Channel: https://www.you...
This vid is really cringe now
Yep
Pretty respectable of Trump either way
Rather than making his quitting a big deal and "the issues with hs and why I quit!" type video
He just says 'yeah 8 years is a long time lol'
@RidiculousHat @ClarkHELLSCREAM Control players know what Control is, we've known for years and you guys can keep trying to redefine it, we're not going to accept it. It's ridiculous
bro lmao
this twitter threat
LOL
Control players know what Control is, we've known for years and you guys can keep trying to redefine it, we're not going to accept it. It's ridiculous
Deck archetypes nowadays are really wish wash anyways
Like
What is burn shaman?
It has different playstyles based on matchup
Too much focus on semantics
Slow decks exist, there's kazakusan warrior if ppl want grinder deck
Or kazakusan priest
Is this a bot? What are they saying lmao
Based game director
yeah
control warrior is really good rn
if people are bringing aggro lineups
Cwarrior is like a 90/10
all the aggro decks are like "make board turn 1-4 + burn"
and cwarrior counters that super hard
i watch theo and he plays ranchor in top 50 vs face hunters and they leave
Cannot wait for bloom to rotate

āThe 3 general types of Hearthstone players.
Aggro: Never complain cause they always beat bad decks. Only in extreme situations (Reno,Plague etc.)
Combo: Think they're einsteins and complain that aggro decks take no skill.
Control: Complain about literally everything always.ā
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I'm pretty sure control players complain about aggro no skill
Combo players are crackheads stuck in their own fantasy land
Guff taking over the meta
Gotta love when book of wonders gives you a turn 2 survival of the fittest in duels 

insane
When I play Warrior or Shaman, I always have to decide which one of the 7 removals in my hand is MOST EFFICIENT. I am very smart.
You see, not everyone appreciates the subtle brilliance that these decks require. Sure, all of my cards basically do the same thing. But choosing which one to play at any given time requires an intricate knowledge of the opponentās deck. And sure I never have to worry about silly things like counter-pressuring, disrupting my opponent, setting up lethals, etc. But thatās just braindead aggro stuff. And then of course the real skill begins to shine through when we start talking about the control mirror. These games tend to take upwards of 20 minutes, so you know a lot of skill goes into them. We make tons and tons of decisions and they are all extremely meaningful. What card do I dump to avoid overdrawing? Can I afford to draw a card? Who drew their win condition first? All of these things require meticulous planning and understanding.
There may be parts of this that you, the reader, didnāt quite understand. Thatās normal. Youāre probably just not as smart as I am.
@shell thunder
Trump pimpin
Is trogg one of the best neutral aggro tools ever printed
Debatable
Powerwise yes
But it can also be way too influential on aggro vs aggro matchups
The person with coin is gonna have a hard time to recover from a turn 1 trogg
I'd say it's pretty similar to vicious fledgling - really good on curve and strong at any early game point, but only snowballs if the opponent doesn't have an early answer to it
Pov - you didn't draw mozaki 
I feel like ppl are sleeping on galv warrior
Kazakusan is so polarising while galv gives you flexibility to win slower matchups
Cwarr gameplay be like
Was hoping they would remove the twinspell from locusts
Not just entirely
But a welcome nerf nevertheless
it was the best one if eel
direct damage, plus a board
also so like
did they nerf quest rogue??
or did they like, change the text and keep the fucntionality
i have no idea what this text change means
Nerf I think
@shell thunder did you see theo's reno paladin?
been playing that deck and it's super fun
yeah dude
wild reno paladin looks insanelyf un
because wild is a format with no removal
just playing minions + cariel is actually game winning lol
140 hp 
yeah its kinda hilarious
stop playing this cursed format
wild is fun rn low key
better than standard
theres actually a lot of random shit over there
p fun
yeah I mean sure
but player skill / just number of people si actually insanely lower
wild prolly has x5 less players give or take
I finished like r800 and didnt get 11*, meanwhile in standard you get it at 2.5k give or take on eu
and playing dh, an actual deck class in the format
with 60% wr in legend
?? š
for me it was fun for like a week, two max
I finished around diamond last month
Got 11 stars
you have the mmr from before
Ye probably
I didnt play wild for 2 years prolly
Wild is more fun than standard for me rn
Standard is a bit too stagnant and meta is polarising
Getting guffed over and over again ain't fun
yeah happens almost every hs xpac
since theyre 4months apart theres almost always that 1month where the game is just insufferable
Not the polarisation part
ye
its just not always at the end of it
the meta is extra queue simulator
Like I enjoyed end of stormwind
I just want guff nuked right now
They can revert guff on rotation
With all the ramp gone
my last combo warr game was exactly 30 days ago
But I'm just sick of that cow
yeah idk just do like
"we are nerfing guff for now, we plan on reverting this post rotation"
its so funny like werent people predicting this druid clown fiesta before nerfs
Aggro decks are a thing but control warrior and fel dh makes you wanna delete those decks
Even if winrate is really good
Shadow priest vs cwarr 
but yeah I just copy pasted and played for card back, I guess kazakusan vs ctrl warr is good for druid?
they try to allin me on 8 and just concede 3 turns later
Druid steamrolls cwarr
but honestly im just playing by feel
Druid can moonlight guidance for treasures
then I mull for control priest because I forget shadow is a thing after not playing 4 weeks
and give it all back
idk if i said it in here but my first instinct to abuse kazakusan was to play it in glowfly

good to hear
I think you cut glowlfy tho
And better version is
Turbo ramp
I heard something about fel kazakus dh tho
Think luna, one of the GM's was gonna submit it to the GM tournament
Should be interesting
the meta in tournaments is 2 brings
you either bring mega control
like cwar
er
nvm
the 2 brings are mega aggro
like shadow, beast druid, face hunter etc
or the aggro counter lineups
so people are now playing dumb greedy decks
like fel quest kazakusan DH
which is not a real deck, but it fucking demolishes shit like druid, and cwarrior
same as the crazy mage lineups with like, cairne and dragonfire amulet or w.e its caled
I think galv is more popular than kazakusan warrior in tourneys tho
it might be now ye

Thought about this clip today and it's honestly one of my favorite of all time š @LorindaGames https://t.co/bBP5lH0Qiz
Never change feno
new core soon
Announcement tomorrow 
Adventurers, hold steady!
Weāll be sharing the details of the new Hearthstone expansion on March 17, instead of March 15 as previously announced. Thanks for your understanding, and weāll see you then!
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Hopefully priest gets a good core set

looks like another old god inclusive expac, at least w/ the n'zoth fish
Naz jatar expansion?
Looks convincing
Dive into a scientific excursion under the sea! We set off in search of powerful sunken treasures, massive sea monsters, and the mysterious inhabitants of the lost ancient city of Zin-Azshari. Get ready to make huge waves on this Voyage to the Sunken City!
Voyage to the Sunken City will launch worldwide on April 12 with 135 new cards, the new Na...
This trailer slaps
That's a good pre-order skin as well
everybody gets this card
Dredge is a keyword that looks at the bottom 3 cards, and puts it on top
Colossal is the keyword I like
Colossal is spawn extra minions that synergizes with the main card
Hell yeah
now you won't have to worry when jace/kurt are in the bottom 

but its just the same amount of cards as your hand right
cant dump your hand, play it and have 4 cards again
One important detail about colossus
The extra minion spawns regardless
As in
It appears from play, summon or ressurection of the main body
Ah shit yeah true
Not passage
seems like a slower version of pwarr tho
Also clarification on Nellie, the great thresher ā Each member of the crew is an individual! That means you can only get unique Pirates on the crew. So Mr Smite, Harbor Scamp, and Cargo Guard is possible, but Mr Smite, Mr Smite, Mr Smite is not.
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does he drop folly
I'm down for mech mage
Goblin Blast Mage! 
excuse me
Tasmani and the 2/3 spell generator do rotate tbf
thank goodness for that
This card is insane
Priest draw
I wonder when hs will introduce Hand traps
What are hand traps?
From yu-gi-oh, cards in your Hand you can discard on your opponents turn to negate a card, attack, etc
Yeah I wouldn't like that
Hs is fun because you get to do powerful stuff without disruption
Only thing they could do is like a 3 mana 3/4 ooze "when your opponent equips a weapon, destroy it and discard this card" where you dont have to manually activate it
But its definitely unfun 
Think its necessary in yugioh cuz you would get otk'd on turn 1 most games if you werent able to negate their key combo/draw pieces 
I wonder if it affects the graveyard
there isnt really a graveyard so i would assume that it doesnt. Minions dont "exist" in a "graveyard". So I'd assume a card that summons a minion that died this turn would be uneffected
you can also see this by the fact that you can have 1 wisp die but revive it 30 times. The "graveyard" is just a memory of every minion that died
but this would kill every minion card in the deck, right?
Oh the "wherever they are" only refers to the copies
I assumed this Was just 9 mana "both players have no minions anymore" 
yea i thought "destroy all minons (wherever they are)" 
I mean, that's basically what secrets are (esp things like counter spell)
no because you have to play secrets first, your opponent can see and expect them and interact with them
secrets are trap cards, not hand traps
oh so you mean more like instants in mtg or something like that
idk mtg. you activate them straight from your hand on your opponents turn, no setup or anything required. So on your opponents turn 1 you could already use it before you even had a turn
Geyser looks really nutty ngl
yea basically an instant is a spell/card that can be played at any point in the game
this will work with Shadowstep right?
yer
how many pirates does rogue have post rotation?
Worst card of the set?
Battlegrounds stealing the good skins 
Mr Incredible (Hearthstone Becoming Uncanny - From Classic to Alterac Valley)
Mr incredible becoming uncanny
Mr incredible becoming canny
Mr incredible meme
Hearthstone
Hearthstone Meme
Game Meme
KotFT 
Yeah that's a control player
I like that
glugg seems alright
so many cards i look at and im just like "oh so it loses to snowfall"
The other shaman legendary is much more interesting tho
I don't think there's a fast enough apm possible to pull that off with all of the animations
wow new card revealed 
Isn't dump on 5th?
remember when i deleted the hearthsone thread last april fools haha that was a funny joke wasnt it
very
Update: Card Preview and Theorycrafting Article are BACK ON. Blizzard has provided the support & info I need to be able to produce the content at a realistic time window, so massive thanks to them. Expect the usual from vS next week and don't miss out on April 5th. Holy cow.
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Owl lock creator God ready to make perfect 30s
Reno in core set? 
Cor set reveal today? 

Those are some incredible skins
1 hour
RENO IS CORE
oh they're really going to push burgle rogue now huh
there's actually nothing bad that's going away in the core set, that's pretty nice
This set tho š³
oh lol
So you gonna get a few days of unnerfed cards in standard
I'm really happy how they went with core tho
Does this mean classes now have 2 legendaries in core?
Because priest got murozond and Lyra
fun cards
wow that pirate is not even a warrior card, so unlucky
Horde with the big L 

WAIT
1 MANA EXECUTE IS CORE?????????????
LMFAOOOOOOOOO
NO WAY DUDE
WARRIOR ABOUT TO GET NERFED SO FAST
It is yeah
they lose alot of stuff dont they, it almost has to be?
Operative in kazakusan priest
I'm happy to see ragnaros ajd lightlord again
Core isn't loading for me
WAIT
THEY BUFFED NOURISH??
BRUH

theres no way bro
THE BUFFS ARE IN THE GAME RIGHT NOW
HAHAHAHAH
yeah same thing last year
Wait did they already give core ingame?
I was hoping they would take a loot at mage secrets in core tho
mirror image is a tragic card
diamon loatheb is now a card 
some ppl say he got diamond because naxx classic might come out
bg skin which I want in constructed
not a dragon, unplayable 
Full core list
EXPLOSIVE RUNES IS BACK!

No swordfish for that list?
Gotcha
766 votes and 45 comments so far on Reddit
During koft
kinda funny, i think old combo druid didnt even run nourish at 5 mana despite the lower power level
i guess ancient of lore just took its place
oh big reason to why its good now is also cards that make it trigger both choose one effects right
Well also the card pool is just way stronger so ramping has much bigger payoff
giga copium fel DH
stheno, glaiveshark, predation, multistrike, and meta is a lot of added damage
Beautiful
aggro feels gigashit overall tbh
struggling to make good aggro
just like naga face hunter
or just aggro pile drekthar decks
taunt druid as well
I think midrange might be good this xpac
Addicted to them being bottom 3 consistently
True
feno talking with other streamers about the meta
timestamp like 6:45 if u wanna watch vod
is the win-con just play a bunch of giants?
Kanyes colossal ego would fit the expansion theme
kinda looks like a reference to The Pharcyde 
Patch 23.0.1 is a server-side hotfix, deploying right now. The patch includes balance changes to Battlegrounds and Duels, a pre-emptive balance change for Standard, and bug fixes. Balance Changes: In order to prevent an unintended interaction after Standard rotation, Pandaren Importer is changing from a 2-mana 1/3 to a 3-mana 2/4. Because thi...
Good, that would've been a really toxic deck
wait retrog
are u VS gold
why did zacho build my exact fel DH idea
LOOL
am i a genius deck builder low key
pretty similar
also boneglaive + the sunken card is actually probably good
boneglaive pushes 10
and the sunken card pushes another 5
thats a lot of burn for DRDH
Just give new expansion already
Gonna be a great time killer until wow expansion announcement
this is the final fel DH he ended up making
look at this beast dude
fucking mailbox dancer, to proc the coilskar
and with bran its an OTK

I'm definitely trying token dh with sea giants and the buffed draw engine
@shell thunder fel dh feels really good rn
Since there's so much aggro on Ladder
And unnerfed ilgynoth makes is easier to otk slower decks
Ye I'm just not crafting ilg lol
Disenchanting ilg 
åØęē½čŖē±éØ å¤©å®é 天å®éØ ę³č¼Ŗå ęę“Ŗåæ pirate rogue dominating meta å å天å®éäŗä»¶ sunken city era of rogue 天å®éå¤§å± ę®ŗ turn 1 3/1 åå³ę“¾é¬„ē the anti-warrior struggle 大čŗé²ęæē the great turn 2 heropower ęå大é©å½ 5 turn meta äŗŗę¬ valeera rights čŖē±ēØē« rogue best deck å¤é»Øå¶ 12 damage 3 turns å ęę“Ŗåæ sunken city rogue holy age äøčÆę°å republic of valeera 脿č åä¼Æē¹ åå¤ē¹ general movement é賓åå secret rogue deck top 1 ranked ę³č¼Ŗå rogue meta dominate 10 years ę°ēē¶å¾ē¾čŖę²»å hooktusk piracy zone 諾č²ē¾åå¹³ē swiftscale free draw ęå大é©å½ 3 mana 4/3 weaponäŗŗę¬ ēØē« the great anti-paladin struggle 諾č²ē¾åå¹³ē shadow of the step å¤é»Øå¶ secret instant smokescreen é賓åå receive crab leg äøčÆę°å combine all three 脿č åä¼Æē¹ åå¤ē¹ secret rogue tech instant win ę³č¼Ŗå unstoppable combo åęę³¢åØęē½
I just did so much clicking in the recently completed achievement tab 
nice feature though
expansion out!
can't buy packs 
same
dude
look at these popoff turns
Just dredge 
not a fan of how these decks get names

control pala punishing control warr
okay i made perfect rogue
Hooktusk feels too slow
https://twitter.com/jdeg86126366/status/1514699642910425092 my fel dh list got a tweet

i also optimized pirate rogue a bunch
Yeah druid is just pain
Well I wasn't wrong
nourish to 5 is just fucking insane

Hey everyone, have an update for yāall regarding balance changes.Ā 4/26 (This upcoming Tuesday) changes to both standard and wild will go live. 1/9
is this the 3rd time I disenchant warr quest

Dh finally good 
I'm more flabbergasted by the Mage's 47.5%
Mage is doing fine
mage and warlock without PI 
Naga Mage is such a great deck for the game
Person playing it has fun, cos they get to play a lot of cards
And person playing against it also has fun, cos they always win
467
@signal edge didnt really hit the target with switcheroo nerf
I feel like it being a pre-emptive nerf for future standard balancing is good
Like what was the point of it ? The card is only relevant in boar priest and they dont use it to swap stats, they use it to draw
swithceroo also created non-games with deathwing
in standard
since you switcherood twin fin
fun fact: it was rising up in winrate at high legend
And even then there are plenty of answers in HS
albeit still in the negative winrate
I don't think switcheroo was a massive outlier in terms of power
it's more about the gameplay experience
sometimes you get rolled over by a turn 3 24/24 rush
othertimes the prirest concede turn 1 because they drew deathwing
I dont think u should nerf a card bcs its being used as a meme in 1 deck making u sometimes lose turn 3
Yeah with very low playrate
and it was the most non game deck hearthstone has ever seen
And priest winrates being awful to start with
yeah but priest sucking in general shouldn't hold the devs down from nerfing switcheroo
switch is still an excellent draw engine
Nerfing a class that has been the worst class in HS for past 2 years in general is stupid imo.
Had sooooome moments to shine with shadow priest for a while
priest has been more than fine
It was not tier 1 last expansion
shadow priest was
And then we got kazakusan
And was instant lose to fel DH which was the most popular deck at the end of the patch
fel dh was unpopular because ramp druid was a hopeless matchup
Quest fel DH had an unfavorable but not as "instant lose" as it was matchup
I did just fine with it in the rank 200 ish of legend. Cannot judge lower ranks sure but u should balance a game around the best players, not the worst, thats my opinion on balance in general imo
nah they should also nerf if something is heavily hindering the player experience
like
I think quest warrior was garbage
but they nerfed it anyways
It really was
And i disagree with it
I can see why they'd do it
I just dont agree u should
Its litteraly just "get good". Not pirate warriors fault they gonna blame if on "yeah i drew bad"
idk, I was initially thinking "this deck has a clear way to be beaten and ppl consistently losing to qwarr just shows their stubborness to learn to play better
and obviously
Ya and they should not be rewarded for just being bad imo
Same as silver players in leagye using "yeah im silver cuz bad teammates" as an excuse
many players complained about dumb irrelevant stuff like juggernaut "infinite value", "smite gorehowl" when most games were decided befor ejugg dropped anyways
I think gorehowl rng is stupid, ill agree with that there shouldnt be a weapon THAT much better than anything else u can get. But just remove gorehowl from the pool
but at the same time low rank players might not give a fuck about climbing high and if they just wanna goof around, quest warrior was a ruthless punisher
And they balance around people playing for fun and want to keep em around
Which i can understand, its a business in the end
at the end of the day, qwarrior nerfs didn't affect high legend players
i think u massively dont understand how different the play experience is for players in ranks like silver
I wasn't facing qwarriors anyways
u cant balance a game around legend players
or masters players
or the 0.1% highest rank plyers
Well for league it does have an influence tbh. They nerf shit like master yi bcs it dominates shit elo, means that higher end players will never ever get to see that champion
i mean yeah
u have a playerbase that MOSTLY resides in low ranks
why would u balance the game only around the 0.1%
Pirate warrior might be something a high player enjoyed, cant play it anymore cuz it was shit to begin with and got nerfed bcs people are bad
you won't bruteforce ppl into getting good
Because the top 0,1% apparently think pirate warriors is shit. If u think its so broken go figure out why good players say its shit
even if you're right that qwarr is predictable
And i think if ur a casual and dont care about being good then u shouldnt complain about balance changes in the first place
problem is
qwarrior was way too efficient at punishing casuals for building dumb decks
obviously
^^
meta decks will always punish
like OG face hunter
but qwarr was doing it in levels out of proportion
Ur a casual, u log in 3 times a week, why would u balance a game around some1 who dosnt understand the game over people that do know what they are talking about
In the end its about money yeah
enjoyable game - more money
queuing up into 50% pirate warrior that literally curb stomps you while you arent playing well, or playing great decks, isnt fun
I mean now u queue into 50% aggro DH, there is always a deck thats gonna shit on u most of the time
ur missing the point
pirate warrior is an easy to play deck, that has "infinite value" which is hard for most people to build decks to beast
But the warrior is litteraly out of cards when he gets the infite value
eh, nellie and the new amalgham help you bounce back a lot
Okay i havnt seen much pirate warrior to begin with, it got nerfed again
But previous expansion nerf it ran out of steam
Incredibly fast
that doesnt matter lol
I was reviewing a lot of replays at the time for low ranked/ new players to help them figure out the qwarrior matchup
you know why they lost so much?
they didn't really develop a plan on how to deal with the early onslaught so the initial minions got some hefty face damage
which means they put themselves into a position of having low hp
in the mercy of jugg rng
Idk pirate warrior has 1 good card and its that 3/3 that shoots
I agree that around the time jugg dropped, warrior ran out of steam and started to rely on jugg highroll
and if you managed the early board well
the jugg effect was reduntant
with the exception of gorehowl smite
And imo, big problem of hs balance is lack of buffs
or tripple bulwark vs an aggro deck
They surprised with buffing that big mage ping stuff for a while last expansion
Other than that buffs are mostly non excistent
not sure if buffs would help this set particularly tbh
imo
big issue with this set is the heavy emphasis on tribal decks
Having classes at like 38% winrate is a problem
which leads to very one dimensional deckbuilding and gameplay
rogue only got pirates
Which are terrible
and it's a super boring class now
like pirate rogue is doing ok in terms of winrate
but man the class is so sleeper compared to year of the gryphon
Its just smorc pirate that is okay because smorc can work against anything
Trying to do some hooktusk stuff is useless
The card is way to slow
paladin also suffered from the heavy mech emphasis
Isnt paladin control kinda nutty rn ?
imagine printing kotori lightblade
and not having cheap buffs that are holy school
yeah control is doing fine
but buff paladin needs just a bit of support to be nice
I dont play a lot of HS cuz i think the expansion sucks but from i saw on streams its quite good
If you make these 2 buffs holy then some midrange pala will be a viable deck
but the heavy emphasis on mechs left the class pretty shallow imo
don;t get me wrong
I'm glad control pala is a deck
but i'd like to see a bit more diversity
Id rather be paladin than be priest where they change the design philosophy every expansion
pala also went through design philosophy changes for at least one year
They gave deathrattle support with xyrella and shit. Now they go with some miracle priest stuff
where every expansion pala got new archetypes and none stuck
I think that was year of the dragon specifically
Other than shadow priest i littersly cant remember when any sort of control priest was good
Think i skipped barrens
razakus priest
Wait let me check cards on witchwood, cuz i did play that and do not remember priest being good st all
Yeah razakus priest is the one i remember being the most recent one, and thats years ago now
witchwood control priest used shadowreaper into mind blasts as big damage bursts
razakus rotated so you didn;t have the absurd burst of damage
but the deck was so well rounded that with the correct play you could have a game vs all decks
idk what you would clasify big priest as
but that was also a deck
I think year of the dragon was a more midrange priest era
I remember witchwood only for the mechathun bullshit, atleast when i look at cards i see coffin crasher and shit being used for mechathun
Oh right there was a small high hp minion meta
With the 2 mana 2/6 deal 3 dmg to itseld
And stuff and u heal it up
but yeah most recent control priest was barrens and it was a meta tyrant
I didnt play barrens so guess i missed that
it created a very interesting statistical phenomenon
where ppl would concede to priest turn 1, even if the matchup was 50/50 simply because facing control priest was not fun
Facing priest in general is considered not fun
I like playing priest myself, i do not enjoy playing against it most of the time
Idc maybe I have a high tolerance, but only deck that ever got me boiling to face was big priest
especially iwth barnes on turn 4
rest of the priest decks I didn't really care
Nah casino mage during galakrond i believe got to me
Not because it was good
Bcs playing 50 cards
And then i pass with with 1 card
Just got so boring
I quite enjoyed cyclone mage
It was fun to play
But so fucking resident sleeper to play against
Yeah but mage was not the first one to do that
Miracle rogue played out like that ages ago
Miracle rogue was less rng though
It wsdnt discover cards
Oh look he found an extra 20 dmg with cyclone, nice
Cyclone consistently won through giants tho
I'm trying to remember the spell pool back then
But I don't think mage had cheap face damage
True but the always rope turn while seeing a million cards being played
Outside of frostbolt
Oh yeah I get that part could be frustrating
Happens to some decks to this day tho
Like garrote rogue or miracle priest in alterac valley
Im convinced u can get to legend when ur shit by just roping every turn
I will concede if u rope every turn
Also worth noting that miracle priest was solid tier 3 last expansion
It has been considered decent yeah, true. Not anymore with losing nazmani and palm reading
Idk its all to slow
Even outside of miracle many cards are good for other archetypes
Not play it
If miniset or next expansion gives priest a wincondition (or some deathrattle support) I think priest will be very solid
Yes. A wincondition
Like priest has gotten a lot of miracle priest cards
Fun
But how to win
Elwynn boar apparently
Why play kazakusan priest if u can play it in druid
Since meta is control + aggro dh for now
The 5 mana 5/6 used to be broken though
Druid seems to have taken a backseat for now
Yeah I think drek should get nerfed
Cant nerf him since he just got diamond card
U cant
How do u refund diamond cards
7200 dust ez
Refund might be a shitfest then
Yes the refund part will probably be a shitfest
But they will nerf it regardless
If you're interested here's the full link
how is this possible on turn4? what am I missing
nvm im just dumb
thought dredge was top3 cards 

the year is 2022, a paladin just played consecration against me
ignore charge warrior here cuz awkward data collection
2 decks have a positive winrate

Drek thar š¤
man these metas are so shit recently
roguestone, into good meta, into druidstone with no nerfs, into druidstone again, into now DH stone
just a not great time to be a standard fan
Been enjoying mech pally in this meta
Pretty fun to beat warriors with a never ending supply of mechs
i wish i could have fun playing paladin
i just wanna jam pirate rogue man
deck is so bad
It's also super boring
i like it
Idk it feels really clunky
boat and swordfish are cool cards
Very slow and hollow to the massive plays you could do with rogue decks in year of the gryphon
Like sure
The deck does 1-2 cool things
But rogue used to do 15 cool things
I want deathrattle rogue support
Yeah not sure, the decks are not clicking for me right now
I think aggro dh was fun until you started optimising heavily around drek
i feel the whole
2 postitive winrate decks thing
is part of that
the only cool deck is like, naga mage
Going heavy on tribes was not a great decision lol
Murloc warlock feels like a bad deck
pirate rogue sucks
Because you get your big stat buffs with a delay
murloc warlock sucks
bro if it buffed board itd be giga broken
But then they become very easy to anticipate
Yeah it might make murloc warlock finally viable lol
Pirate rogue is top tier I heard
lady s'theno is pretty busted
feels like the deck is much worse without her
burn shaman being so low seems kinda funny 
Real shit dude
I want thief rogue back so bad
Ok
Revert the cost of gnoll, keep the 3 attack
The 4/3 discover pirate, buff to 3 mana
Boom, thief pirate rogue
I'm down with that
With hooktusk as the finisher to literally steal cards
I don't think gnoll should be 4 attack but definitely one mana less
You could actually contest dh
And thx to gnolls even contest an early drek thar
Also nerf predictions, shatter to less damage
Drek to 1 minion
Multistrike to 2
I don't think multi is a problem
If you gut drek it should be enough to open space for board decks






