#9.2 Feedback and Discussion

1 messages · Page 24 of 1

wind furnace
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burst seems good but overal dps looks bad

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niya instead of dw

mellow urchin
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its using burrs

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you wont play burrs as sub right

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no PV is terrible

nova nexus
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those graphs being sooo similar is depressing

mellow urchin
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is nf really 1k dps behind

wind furnace
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yes

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kyrian esp. with the optimizations of agressive dance use, dagger and er

thin arrow
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Realy dont belive developers will let Rogue being a pure dps class being uncompetitive or dependent on x item from old content. Just doesnt make sense, they cant possible overlook this right ?

winged fiber
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is good

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embrace the good

nova nexus
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you don’t need it. it’s great to have it. move along.

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the spec was “uncompetitive” for nearly all of BfA.

shut valve
delicate osprey
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but hey look at these sims rogue are so good right

nova nexus
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hot takes our sims are good because they’re relatively complete

delicate osprey
#

wait why is no one running rogues !!??¿¿

nova nexus
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others not nearly as complete. BUFF US

delicate osprey
#

this expansion has been quite funny

nova nexus
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warriors still don’t have any updated sims after fury got “adjusted”

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something something no point

delicate osprey
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things can still change guys dont worry

nova nexus
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imagine if they all weren’t running 252 sims

delicate osprey
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i won't ever forget the shadowpriest debacle in the first raid

nova nexus
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@wind furnace we better be last with BiS gear setup for simc. like 8 weeks after mythic launches late

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“the hamsters in my laptop got hungry. have to feed them before I can get all the sims ran.”

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we can be accurate and fashionably late with the information in 9.2. kekw

wind furnace
nova nexus
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keep reading

wind furnace
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rogue was and for the most parts is still transparent and public with what we know

nova nexus
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"fashionably late"

wind furnace
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ahh

nova nexus
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100% apl should be accurate

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the gear lists is always a joke (in my eyes)

wind furnace
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i mean just look at 9.1

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the sims did show us at the top

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and we remained on this position

nova nexus
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i wonder when everyone had everything fully done

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for 9.1

wind furnace
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people linking sim results to tuning usually forget that the devs usually tent to not look at sims but rather use statistics

nova nexus
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i seem to remember obedience being used for "sim value"

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to nerf it

wind furnace
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i am unsure about the details about it

nova nexus
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all good. it's in the past.

wind furnace
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but obedience without the nerf def. would have pushed rogue in the "needs nerf" catrgory even more

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even if it is from a gameplay perspective bad, the fact that sylvanas dagger was not easy to come by did also allow us to stay in a very strong position tuning wise

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you can see it if you look at e.g. guardian mythic

shut valve
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It's actually hilarious to me that hunters got a legendary bow that doesn't even make them very competitive

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Meanwhile we got insane value daggers that aren't even legendary

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And can drop from vault

nova nexus
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hunters still complaining about it not dropping when it will be replaced with a heroic bow

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orange item = orange parses

wind furnace
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it rly is diffrent

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also the perspective, people who play rogue are split in opinion too on the dagger and if its good/bad

winged fiber
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buff dagger

wind furnace
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thats probably the only thing that is guaranteed to not happen

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either they just keep it like it is or nerf it

nova nexus
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maybe we should start asking for dagger buffs

nova nexus
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triple potency DW not better now?

wind furnace
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it is

delicate osprey
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if we ever play nf is for korayn value tho

wind furnace
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but its possible that other options become stronger, means i will need to do some investigations

delicate osprey
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it does play quite good into jailer trinket

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that gives a huge stat boost every 2 mins more or less

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might need to revisit some syncs that one shows promise meanwhile i go to take a mini nap but i leave you with the proc that requires 4 activations before, i think you can use one pre combat

wind furnace
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trinkets def. will be interessting

livid ferry
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Do you think if rogues were on par with others in the ST department that they would be played?

mellow urchin
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not even played when ahead by 10%

wind furnace
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rogue only brings some things to the table

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and is therefore only "better" than alternatives if it outdoes others in it

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e.g. cloak and feint did end up as extremely strong defensive to cheese mechanics. But sadly are rarely relevant in modern raid design

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pure st output, funnel damage and the poison is what we atm bring

livid ferry
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So ye its either were “tuned strong” or a dead class

mellow urchin
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ah yes when i think about rogue i think about mindnumbing

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not a single person cares about it

livid ferry
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Its also only useful on bosses that auto a lot lol

wind furnace
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it can be relevant if you can't bring a wl

winged fiber
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warlock casually bringing weakness for free

wind furnace
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i don't say its a strong argument, but its one positive point for rogue

robust lotus
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yeah but we bring it more free

mellow urchin
wind furnace
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probably true

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i just try to be inclusive with what we offer in terms of benefits

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even if most of what we bring is rly just good if tuning is in our favour

livid ferry
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What we offer is a tanky class that deals st

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So if we ever aren’t the best single target you don’t bring a rogue thats the bottom line

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In current state of the game rogue should be on top on bosses like guardian every single raid

wind furnace
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one strong argument for rogue is that its a pure dps class, and there is no other pure dps that is not brought to raid

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so there should be something that makes rogue worth bringing

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hunter can fall into the same issue

livid ferry
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Ye

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2 shit classes

wind furnace
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I don't think any class is "shit"

winged fiber
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dk is

wind furnace
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wow just seemingly has not found a ideal balancing strategy to allow dynamic in classes and have everyone feel like their class choice isn't inherently deciding how valuable they are

livid ferry
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Ye until they find a good balancing strategy there will be shit classes

wind furnace
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i do say class choice and not spec choice, as i think its unavoidable to have differences cross specs of a class

livid ferry
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Dk this raid was a pretty shit class

wind furnace
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they had a lot of good approaches, but i sadly need to say everything is always half done

winged fiber
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execute vs sylv

wind furnace
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raid buffs are a useful tool to create diversity, but it developed into having "required" slots

winged fiber
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dk actually has meaningful utility though

wind furnace
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it is not good feedback for the player too

winged fiber
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grips + abom can be very useful

wind furnace
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when DH is dog in output, it does not feel very rewarding to be on the team just because you bring one of the strongest raid buffs

livid ferry
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Ye so conclusion

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Give rogue best st or bad class

nova nexus
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frost actually had a bug the entire tier. that resulted in a 5% dps loss

livid ferry
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Ty for coming to my tedtalk

wind furnace
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balancing around niches is also very hard because you don't have enough niches

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and raid design has certain "niches" always

nova nexus
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don’t know if that would have been enough to make it more useful or desired

livid ferry
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They balanced around niches this patch

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ST and big aoe

wind furnace
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execute is one of the most powerful things, burst another one

nova nexus
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execute ain’t that powerful these days on woyer

wind furnace
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execute is only bad if you specificalyl design around it being bad by creating bossfights that end above execute range

nova nexus
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or they tune the spell to shit

wind furnace
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the most important things with current raid design are:

  • burst st
  • burst aoe
  • spread cleave
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and due to damage checks being less relevant we also have:

  • raid buffs
  • (raid) utility cooldowns
  • survivability
nova nexus
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everything is burst timings. looks at sub and rogues in general and laughs

wind furnace
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execute is not strong in sl because damage checks are rarely a thing

livid ferry
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Spread cleave

wind furnace
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i do say spread cleave because its not guaranteed to be able to cleave always for melee

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so it rly is a niche that highly depends on encounter design

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spread cleave depends too but i don't remember a encounter with more than 1 target that had something that prevented ranged players from doing it in sl

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last encounter that had it was in nyalotha that had the mechanic that you need to stand in melee to see the target

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but mechanics like this are exceptions rather than the norm

livid ferry
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Rogue st need be big is only thing that matter

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Gg

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If rogue no big st class useless

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No bring

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Very bad!

winged fiber
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lmao

pure shoal
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tell them

wind furnace
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might be interessting to see how finality/akaari compare in prio damage with the optimizations

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finality still wins out

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(new is just the apl change, i had it separated to see the difference to baseline)

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valuable information for m+, this is with PE instead of PV

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The interesting thing from PV vs. PE is that both seem similar in prio damage, so you can in theory think about what is needed for the dungeon

fair vortex
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Almost seems like pv for tyran and pe for fort weeks, unless I’m misinterpreting the sims

forest hamlet
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Does the set proc wm_

robust lotus
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yes

unkempt peak
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does weapon master proc the set?

crisp lichen
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@livid ferry I agree

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well said

pale jetty
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rogue has insane utility guys

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tricks of the trade

wind furnace
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ngl, the amount of trash in the new raid makes shroud a raid cooldown 😛

pale jetty
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we already shroud to skip most trash

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just gets annoying

nova nexus
mint sequoia
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so you're saying that rogues are the ideal advertiser class now

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since they need to be in the raid group

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at least once

gleaming elbow
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we have alot of utilities in keys so we dont need anything in raid u know copium

signal nacelle
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hey when you play finality with deeper during ST, do you evis at 4+ on both regular evis and empowered evis?

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I've been doing 4+ for regular eivs and ideally 5-6 with extra dmg. Can someone confirm this?

worn prawn
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i dont think there is any reason to ever not finish at 5+

mint sequoia
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in flag with shadowblades

worn prawn
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pretty sure thats with obedience, havent seen numbers on it with finality

signal nacelle
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I wonder if it's worth to finish lower on non-emp or higher with emp during dance with and without flag

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and since we will prog being like that, the exact numbers from day 1 of the patch, 2p, 4p, double leggo. Would be nice to know the path in advance.

nova nexus
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the answer is you’re not playing finality in ST

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not with 1 L

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it’s currently the 4th best lego for venthyr and gets close or even in aoe/m+

elfin cedar
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To make sure I'm reading everything correctly, it looks like as it stands with 4pc set that Kyrian is roughly 400-500 single tar dps ahead of Venthyr?

nova nexus
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12540 vs 12107 = 433

elfin cedar
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So yes, thanks

feral schooner
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I see no reason not to play during progression kyrian. The playsyle imo is way more forgiving then venthyr

shut valve
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That's very debatable

signal nacelle
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It depends what role you have to do for each raid boss really, if you just ST boss all day or have to aoe than perhaps finality venthyr will be the play. The new fights on mythic in 9.2 will be complete different dps profiles from current raid, so I really don't think you can say that we will only play Kyrian Akaari.

shut valve
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Kyrian and venthyr both have strengths and weaknesses

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Kyrian loses more from downtime, unless the downtime is during flag

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Venthyr is more bursty

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And also plays way better on bosses with adds

feral schooner
# shut valve That's very debatable

Kyrian is more forgivable. Screw up one flag cd you fall behind during the whole fight. So for progression imo it is better. But yes on add fights like the first Boss flag pulls ahead although in mythic the excute phase benefits so much more kyrian with EoN.

nova nexus
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@wind furnace what’s causing the roughly 5% drop in rupture uptime in kyrian sims from live to ptr sims.

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97% on live sims. 92% on the 2L best setup

wind furnace
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giveme 30 mins to a hour, but i come back to you

nova nexus
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hahah - it’s not critical, was just curious and didn’t know if it was something obvious or an unintentional side effect of a new condition.

wind furnace
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it is intentional and related to the higher dance uptime

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basically, you will have no rupture refreshes in dance due to a apl change

nova nexus
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what was the threshold for firing off a rupture between dance or going more aggressive with the next dance?

or a more simple approach: what’s the new rule for applying rupture with the changes?

wind furnace
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just to not apply it during dance

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ofc talking about single target

nova nexus
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yes ST. if a dance charge is ready are you applying rupture prior to it? trying to sort out the aggressive dance use.

wind furnace
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you will still have the early refresh rules

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but they won't cover all dance casts

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it might be worth to do some more testing on venthyr on it, but the changes did not introduce any dps losses

pure shoal
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Oh, when playing kyrian I used to refresh rupture during naked dances, with the amount of dances I figured it was fine dps wise, is that a noticeable loss?
I would do it very often when I'm dancing, and symbol is coming off cd very soon especially

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Not refreshing rupture here would be a drop from the dot for a good 10-15sec

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(naked dance then symbol dance)

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@wind furnace

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I guess the correct play would have been to refresh rupture with a ~20sec remaining time when I was not dancing yet?
Feels off

mellow urchin
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its not a big loss

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to rupture in dance

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but a loss nonetheless

pure shoal
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Yeah my point is, what's the apl doing when about to cap charges let's say 8sec before symbol comes off cd and rupture remaining time is 18sec

lunar fractal
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Your math doesn't really check out but I suspect that it would just refresh after symbols is done as first gcd seeing the uptime was lower

nova nexus
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my initial gut reaction was this is the lol warrior not casting rend apl. but if it’s intentional I’m kinda intrigued as to why it shifted that considerably or if it’s just a byproduct of standing still with perfect play

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5% uptime loss to me is pretty large, maybe it doesn’t mean anything at this point with lol rng

mellow urchin
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its prob more so that buffing evis in dance by 15% is worth more than the 2-3 seconds of rupture you'd lose per dance

mellow urchin
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the apl is "dancing aggressively"

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from now on

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with tier set

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which means you just fuckn send dance on cd

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so capping out on dance doesnt make sense

nova nexus
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I have to get on the pc to look at the sample table to see where the drops happened. I’m indifferent either way with maintaining or not, but just comes across as a red flag compared to what we’ve been used to with dots

wind furnace
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as mentioned, i potentially will look into venthyr again but it seems dps neutral

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also towards the "aggressive" dance, it still means to consider combo point value and PV stacks

nova nexus
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for lack of a better word, it's weird seeing it not applied until 20 seconds into the sample sequence

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after that it seems to fall into the 20-30 second recast

wind furnace
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damage of rupture is just not that high

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it rly is +- 0

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new = with rupture use

mental estuary
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We probably don't get enough CP, but stupid question... if we currently get more DPS from using dance on CD, is it possible that Enveloping Shadows isn't top DPS talent?

shut valve
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Es gives us more dances

mental estuary
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Yes, obviously.

wind furnace
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we are not saturated to the point you assume

mental estuary
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But if we get enough CPs, theoretically one of the other two would be more damage.

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Not saying we anywhere close to that point, no idea where that point even is, frankly.

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Just figured I'd ask the question.

wind furnace
mental estuary
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I trust you 100% fuu. ♡ Just was trying to explain my reasoning to Yoppa.

shut valve
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Strikes are way more cp than stab

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I could see ds in m+ fort maybe

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A HUGE maybe

wind furnace
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don't think that dark is any good outside of mass aoe maybe

nova nexus
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it’s a cycle that keeps self fulfilling. more dance more cps, more dances, more cps.

wind furnace
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well lets find out for dungeon slice

mental estuary
nova nexus
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you’re not capped on dance charges

nova nexus
#

me of all people would love to see ES die in a fiery grave

clear zephyr
#

Gasp

nova nexus
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haha venthyr coming in hot

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what are you actually simming?

wind furnace
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lets see with double legendry

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dungeon slice

nova nexus
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oh fuck slice

mental estuary
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:O

What have I done? Now I have to change talents maybe. -_-

nova nexus
#

show me that in ST

mental estuary
#

He did it in ST already.

wind furnace
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giveme a sec to run with double legendary

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we can after that go to single target

clear zephyr
#

Add cleave?

wind furnace
wind furnace
clear zephyr
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Good point

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Thanks for sims

mental estuary
wind furnace
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wait, did i fuck up labeling

wind furnace
#

i did

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XD

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NS + ES = ns + dark

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ns + dark = ns + es

mental estuary
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Ah, lol that makes more sense. I was confused.

delicate osprey
#

it is kind of funny we go back to bfa things if you have surplus dance cdr getting a stronger one faster is very worth

wind furnace
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dark shadows still came out ahead tho

livid ferry
#

Poggerssss

delicate osprey
#

basically in terms of vacuum a dark dance is worth two es dances in 8 secs

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everything else is afterwards but that point stands

wind furnace
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not ahead of ns es, but ahead of sf + es

shut valve
#

Ns ds gamers rise up

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Could be great for aoe burst with flag + tornado

wind furnace
#

i did just explain that labling was incorrect

shut valve
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Well

wind furnace
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so it was es + ns on top not ns + dark

shut valve
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Oh wait

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Was the labeling wrong for all of em?

wind furnace
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yes

shut valve
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I thought just for last one

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Sadge

nova nexus
wind furnace
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dark is actually good tho

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what is surprising

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its not on ns + es level but still not terrible

mental estuary
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Oh, yeah, me too. Thought just last was labeled wrong.

But I'm happy with that. Less talent switching good for lazy gamers like me. Pog.

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I wonder if you get PI simped, if ns + dark maybe overtake es. 😆

Cause mass confusion in logs.

shut valve
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Nah

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Ds is just cringe in raid

nova nexus
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55%+ dance uptime is cringe

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spam spam spam

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yay burst that isn’t burst

mental estuary
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I agree, also not the biggest fan of just sending dance on CD, but alas, if it's a gain is a gain.

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Not the gameplay / flow that's made me like Sub historically.

nova nexus
#

just reroll dh. you get better animations and raid utility. kekw

mental estuary
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Yeah but then I wouldn't spend all my time in-between pulls dancing for pennies.... er opening lockboxes.

livid ferry
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Don’t think ppl understand how bad that talent is in ST

wind furnace
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you mean ns or dark?

livid ferry
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Dark

wind furnace
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i think the biggest issue with dark is gameplay dynamic

livid ferry
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It literally breaks the core gameplay of the spec its fucking awful

wind furnace
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you can't rotate your dance charges efficiently because you only have 1 that you basically use on cooldown

dim mural
#

I mean if there was more burst to actually fit in it to make the extra 15% amp worth then maybe. but yeah I think dark is just a bait talent because people see the 30% and forget dance already does 15

wind furnace
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i mean, kyrian does too to a degree in 9.2 with the tier set 2p

dim mural
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I used to be one of the ones that got baited by dark shadow saying 30% so I should know xD

nova nexus
#

2 charges. one burst talent. one cdr. not that difficult blizz

livid ferry
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You can’t line sod with dance while playing ds

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If you do its a dps loss

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Literally breaking the spec lmao

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Either delete the talent or rework the spec again

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Buffing it to 90% would be dumb and also unfun to play

nova nexus
mental estuary
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Yeah, DK, Kyrian is using dance on CD next patch.

livid ferry
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Ye ik

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Its cringe

nova nexus
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now we’re going down the rabbit hole of spam everything, fuck rupture, stab during dance and pray to rngjesus

livid ferry
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At least most of the time Sod probably lands in there somewhere

mental estuary
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Which is why I ask about Dark in first place, because if we doing that anyway, main downside to using Dark gone. But looks like we not quite at the CP gain needed for that to be a thing in ST. Which... good.

livid ferry
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Nah you’d lose a bunch of dance uptime

nova nexus
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my assumption is any fight that would have enough downtime to make dark the better option is a fight you’re not taking melee to in general.

livid ferry
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That talent is just legit always going to be bad unless it gets overbuffed or the spec gets a rework again

nova nexus
#

10.0 we back to 7.0 spec (again) pepeclown

mental estuary
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Where did the PV stack line of things end up? Presumably certain number of stacks where BS > Strike?

nova nexus
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set the delorean for jan 10, 2017

wind furnace
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you finish on 5+ stacks during the first 2/3 of dance if shadowblades is up

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also if that's not obvious you won't dance before using your stacks

livid ferry
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I thought it was during the last

wind furnace
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no

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you don't want to use backstab during the last seconds, it makes sense because you won't overflow to much and still can fit in shadow strikes

livid ferry
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Ic

mental estuary
#

So no BSing during dance then? Just make sure you BS before dancing after you cap?

That's not too bad. Was worried half the time we'd be BSing during dance.

wind furnace
#

the thing you miss is that akaari generates pv stacks

mental estuary
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Yes, and Tier set, right?

wind furnace
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yes

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but the tier set impact is lower given that its only 1 stack

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akaaris basically doubles your stack generation

mossy carbon
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Is there a sim available for the comparison between bs'ing in dance vs not?

wind furnace
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(not exactly but good enough to assume that)

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there certainly is somewhere hidden in this channel when i promoted the change, but i can quickly just dissable it for you to give you a idea

mossy carbon
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Nah don't want to waste your time, I'll try and find it

livid ferry
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Its enough dps dw

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Backstab in dance borpium

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I love it

wind furnace
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it should be around 1% dps iirc

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but moment

slender iris
mossy carbon
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Yeah that's already a gain I believe

wind furnace
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yes

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you basically don't dance if you have high stacks

mental estuary
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Is there a nifty WA for PV stacks?

wind furnace
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it rly isn't that much effort to make one ^^

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just put in the buff name and make it glow for 5+ stacks or so

mental estuary
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Good point. 👍

left storm
#

@mental estuary Yeah there is one on wagio

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I just picked it up recently

livid ferry
#

How hard would you guys rate 9.2 subtlety to play /10

robust lotus
#

same as it is now/10

livid ferry
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Fair enough

nova nexus
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if 9.1.5 is 4/10. 9.2 is 2/10

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maybe lower

livid ferry
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damn

gusty thunder
nova nexus
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oh my bad you said hard not how shit it is

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just spam stuff and scream yahtzee. you’re good

wind furnace
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also how "hard" it is depends on your expectations

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you can go with subtlety in a aoe heavy dungeon and perform decently well without a lot of practice

livid ferry
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but then lower target counts I get confused

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I did DoS and I was like huh that was easy

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then plague and I was just ???

wind furnace
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if you go with the spec in a dungeon with lower pull sizes you suddenly perform terrible, just because there is more dependency on knowlage

livid ferry
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Yeah exactly

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I don’t think it should be too difficult though

wind furnace
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also peforming well in overall is diffrent to adopting to your group/key

livid ferry
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yeah I tried to funnel when I could

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like those packs on necrotic that all die when you kill the main dude

wind furnace
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the spec is good in m+ because of funnel esp. in higher keys, always spamming bp will lead to good numbers but also mean you don't utialize your complete toolset

livid ferry
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I’ve done enough snooping in here to learn that much : )

wind furnace
#

low target cleave you basically apply rupture to everything that needs damage and survives for its duration

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you can use strike to apply fw to up to 3 targets too

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(you would not rupture on 4 unless you need prio damage on certain targets)

livid ferry
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It was mostly just cd management learning

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Tbh

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which comes with practice

wind furnace
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oh ye, i guess that depends a lot on practice and the group ^^

mental estuary
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I do think with change to hard sending dance on CD makes spec a lot easier. A lot harder to hard fuck yourself by mismanaged CDs because that factor doesn't exist anymore.

shut valve
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I'd say it's the opposite

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Hard sending dances isn't literally hard sending them

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It's "send whenever you know you'll 100% have a dance for next symbols"

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And when ppl get used to sending too many, they might forget to have one for symbols

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As opposed to right now when you get used to thinking about it more

wind furnace
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I think its hard to miss some details about 9.2

nova nexus
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it’s going to be the opposite. people gonna get frustrated with random shb, losing cps and casting strike when all of the sudden they should have finished again.

clear zephyr
#

Wonder if there is a perfect on average time to send the dance. Like always ya send 1 charge with 20 seconds remaining or something

wind furnace
#

you have a lot of added complexity in 9.2 due to:

  • kyrian being so dominant and anima charged combo points are harder to hit (what makes a sht tracker even more valuable)
  • PV changes gameplay in a significant way, you now need to keep track of your PV stacks even during dance while you could before that just use one backstab between dances
  • Dance on cd still has other impact factors like energy levels, combo points and PV stacks
nova nexus
#

while dance maybe more spam, which is pretty amazing since it already was spammy, the extra random procs are going to make awareness more key imo

wind furnace
#

higher dance uptime also means you need to be on the boss a lot more

#

what needs to be planed around encounter design

#

for m+ i still have the opinion that NS could end up as a dominant choice, and NS in m+ is rly not easy to play

coarse quiver
#

it requires a more patient hand as well as a more spaz hand, which is just counter intuitive lmao

#

i think i need to REDUCE my input tolerance or whatever you call it in order to overwrite an incorrect input right?

nova nexus
#

you can /cqs to clear it

buoyant gyro
wind furnace
#

the rotation becomes less strategic in 9.2 because of procs, but its not nessecery harder just very diffrent to what we are used to

#

I think the 4p proc barely matetrs, the 2p however makes it a bit less intuitive

nova nexus
coarse quiver
#

im still missing a decent number of anima points even on a target dummy, maybe 1 missed AP every other ER

wind furnace
#

as you will have shb more often, what makes juggling for 2p a bit worse

buoyant gyro
#

In theory it should actually make it easier on average because every 4pc proc just reduces a generator global you'd need anyway

nova nexus
#

until shb procs as you’re stabbing

wind furnace
#

i don't think there is a significant change once you are used to the tier set, but initially switching from live to ptr feels a lot worse

nova nexus
#

and you go from 1 to 3 and waste it

coarse quiver
#

i think the difficulty is keeping track of what globals you WANT to use and which globals you NEED to use in order to hit AP at certain times

#

2pc really throws wrenches sometimes

clear zephyr
#

Do you guys know if it has been looked at to shuriken storm 2 targets for example to hit 3 CP

#

I mean probably seems like a very niche situation it would be beneficial

nova nexus
#

the plate spinning for the lower cps does not feel good or intuitive

buoyant gyro
#

I mean couldn't you equally argue that ShB being up makes it easier to hit 2s because Backstab will give 2 CP with ShB up? I'm not really sure it ends up being significantly more or less difficult on average.

coarse quiver
#

yeah that and the BS in dance thing is going to be a pain to get used to. feels not intended but fuck it dam is dam

coarse quiver
#

thats the issue is that theres just many facotrs you need to take into consideration

nova nexus
coarse quiver
#

totally doable

#

but annoying as shit sometimes

#

WM procs

buoyant gyro
#

At the end of the day the time window for ER is pretty large, there's not much reason to stress about it

coarse quiver
#

whoops thats 3 try again

buoyant gyro
#

You get them eventually

coarse quiver
#

sometimes i genuinely dont lol

#

on ptr, sometimes its just not possible to hit one without heavily fucking the rotation

#

but maybe its worth fucking the rotation

#

still not sure

nova nexus
#

maybe mess with it more on a dummy, or you’re just better but there are times I could not without fucking up the rotation

hazy girder
#

It is very rare to be completely unable to hit it

#

If you are finding it impossible to hit you have the best rng in the world

clear zephyr
#

Windfury totem makes it feel better

hazy girder
#

And hitting one anima cp is the least of your concerns

buoyant gyro
nova nexus
coarse quiver
#

how cringe is sitting at full energy as sub though

buoyant gyro
#

Not at full energy

coarse quiver
#

obviously not asd bad as outlaw/sin

#

but still bretty bad

buoyant gyro
#

Only at low energy

#

Like on average you'll probably end up wasting 1 2CP buff or something per long fight and that isn't the end of the world really

#

Maybe we will find some sequencing that makes it more reliable but you'll still end up hitting most of the time

coarse quiver
#

whoof see im not doing that well yet

nova nexus
#

what i’m curious is how much you can actually fuck yourself trying to chase it

coarse quiver
#

guess you triggered my insecurities so its time to go sit on a target dummy for another 2 hours

nova nexus
#

vs letting it just hit

coarse quiver
#

also is there ANY value in what finishers you use the ap on

buoyant gyro
#

The builder delay logic is this:

Backstab immediately unless the next CP is Animacharged and we won't cap energy waiting for it.

actions.build+=/backstab,if=!covenant.kyrian|!(variable.is_next_cp_animacharged&(time_to_sht.3.plus<0.5|time_to_sht.4.plus<1)&energy<60)

coarse quiver
#

im praying rupture is perfectly fine

#

do wish SnD would work on AP though, super annoying having that itch to use SnD on an AP

buoyant gyro
#

Yeah I am not totally sure why they made that decision tbh

#

I guess they thought they were helping

#

But it doesn't really help

nova nexus
#

helping would be refreshing it on eviscerate. lol

wind furnace
#

i don't think that maintenance finisher are inherently bad

nova nexus
#

just refresh it for a random interval. give us more rng

wind furnace
#

they add some depth to the rotation

buoyant gyro
#

My guess is they thought it would be a "waste" and would feel bad to consume on SnD

#

But at the end of the day a finisher is a finisher

#

It makes it more awkward not to count

#

imo

coarse quiver
wind furnace
#

tbh a lot of decisions are not straight forward

nova nexus
#

agree. nothing feels impactful with it so not being able to use it on all finishers makes it feel hamstrung.

wind furnace
#

iirc NS is not affecting BP, what seems very inconsistent

coarse quiver
#

also, with kyrian im noticing im popping a dance charge on a finisher just to not waste CDR, kinda nuts

nova nexus
coarse quiver
#

ah shit

nova nexus
#

finally a use for the in game social media link

pale jetty
#

I'm pretty sure if SnD consumed anima cp it would be a dps loss

#

You always refresh SnD out of dance, and having a few extra seconds on SnD could work against you if instead of an empowered evis when you end up killing bosses with a bit of SnD left

buoyant gyro
#

I mean you match a lot of your ER finishers outside of dance too

#

Not like you're using 2cp animacharges in Dance 😛

pale jetty
#

That's true but you probably gain more from evis out of dance too

#

Maybe if anima cps made snd more effective in melee speed it would be sick

nova nexus
#

@buoyant gyro how much have you messed on the ptr with the set. just curious of your thoughts on the gameplay loop (not the dps or the sim dps). do you enjoy the gameplay and why?

buoyant gyro
#

Sub set I've probably played with the least because it's broken on a lot of dummies and I don't always test where it is working 😦

nova nexus
#

ah

buoyant gyro
#

I need to test it some more though and I was going to do some focused testing of it tonight to double check a couple minor details

nova nexus
#

it legit seems such a weird direction to take the spec.

#

I keep trying to find some enjoyment with it and just get irritated. lol

buoyant gyro
#

I mean my gut feeling on it is largely that I don't really care. Extra CP are nice. I don't really find the gameplay to be disruptive, but I've played a lot of Outlaw so getting a CP back on finishers is not exactly ground-breaking to me. 😛

#

In theory it's nice when it pops off in AoE

#

The lack of consistency is somewhat annoying though and that's probably the most practical impact (in terms of pull to pull consistency, less than feel or gameplay)

#

Said it on the last TotT but I do find it amusing that essentially the Sub and Outlaw bonuses are mirrors of each other in a way--giving Outlaw ShT and giving Sub Ruthlessness/Broadsides. Anyone who plays both specs a lot won't really be phased by it imo, but I could see it feeling odd initially.

wind furnace
#

consistency was also my main concern when testing

#

getting a 1 minute interval of no procs in a storm->finisher setup did not lead to a positive feedback

nova nexus
#

it feels like we’ve gone from a setup spec to a reactionary spec, for whatever the reason.

#

and I don’t mind changing things up, but if I wanted to play outlaw I would play outlaw.

buoyant gyro
#

I mean this is always the "risk" with set bonuses. People generally ask for gameplay-impacting bonuses over something like "Your Shadowstrike deals 10% more damage" but the flip-side of that is that gameplay changes will...change the gameplay. 😛

nova nexus
#

assa set changes gmeplay. it’s still assa

wind furnace
#

assassinations set mainly changes gameplay due to a legendary that has good synergy and snapshotting

#

i would argue that akaaris proccing PV is also quite impactful on our gameplay

#

the one thing to complain is the less deterministic nature of the set and i think its a fair complain

#

but it could be the intent when designing the set to make subtlety a lot more reactive in gameplay

#

it is just that most players who played the spec for a bit like it because it nature to be consistent and predictable

#

as much as i personally think there would be a lot of options to keep that part of the spec intact while offering a exciting tierset, i also can understand from a design perspective why a "shake things up" idea could be appealing

winged fiber
#

pv is cringe

nova nexus
#

to me it seems like the easy out. we’ll just toss more of x

#

and that’s not to say that there wasn’t thought put into

#

i don’t think it fits what the 300 of us playing during BfA enjoyed about the core of the spec

south osprey
#

300 is a bit generous

nova nexus
#

300 between mythic and heroic. omegalul

livid ferry
#

set is shit

#

move on

#

should have made it a 16.6% chance so its equal to rolling a 6 sided die

#

just to really copy paste outlaw to sub

coarse quiver
#

its poggers wdym

clear zephyr
#

Fuu do you know the dps difference for EoN in execute vs regular dagger in 9.2 is

#

execute/4 stacks

potent vault
#

Eon will win

livid ferry
#

so poggers

coarse quiver
#

yeah thats poggers

buoyant gyro
#

"Celerity except it doesn't trigger the same way, or from the same thing, or do the same thing at all" 🤣

livid ferry
#

same thing

unkempt peak
#

When the only thing that gets tuned each patch Is the 'new' system they introduce, but your new system is feelsbad RNG

plucky storm
#

just gotta pull it back a little

wind furnace
#

pls don't spam, some memes are fine but don't overdo it

nova nexus
#

what had happened was the tier set high rolled, so all the memes hit at once.

barren forge
#

Just tuning into, apologies if this is the 10000th time this has been asked, stuck at work and haven’t kept up with channel. Ptr changes is another slight tune down?

wind furnace
#

you refer to the wowhead article from earlier today?

barren forge
#

Yeah

wind furnace
#

that change was last week, and it did bring the tier set value down from 25% to 17-18%

#

its still very strong, just more random

barren forge
#

Oh okay. I thought that change looks familiar but couldn’t remember the numbers.

wind furnace
#

they however fixed quite a lot of bugs

#

so it had some good and bad things

barren forge
#

Oh nice.

#

Aight cool ty

unkempt peak
#

If you could take the RNG away from the two piece or four piece which would you rather?

#

Something like every fifth shadowstrike gives you 5 seconds of shadowblades?

wind furnace
#

i like the idea of having guaranteed 4p procs during shadowblades

#

its not my idea, but its a nice one

unkempt peak
#

That would be sweet keeping it RNG but adding a layer of protection

#

Also I just noticed that the enh and sub sets are both very similar to each other - but I think the reason enh works better with the RNG is because they already have legendaries in place to help kinda be the badluck protection

#

Because akaaris doesn't proc the 2 set right?

wind furnace
#

akaari does not proc the 2p

unkempt peak
#

Like I get why it doesnt, because it would be nuts if it did - just made me thing after I saw your post yesterday about being in combat spamming finishers and not getting a 4pc? Proc for over a minute

wind furnace
#

yes

#

i was hitting the aoe dummies for 5 minutes

#

so storm-finish, what should idealy mean that you have a lot of procs

#

but i had a one minute downtime with no procs
and also some shorter periods of around 20-30s

#

i do think it might be just unlucky, but it just shows how the lower proc rate does indeed make it less cosistent

unkempt peak
#

Yeah RNG without badluck protection can really feel bad, im sure it's gonna feel great when you get back to back procs and have like 20 seconds of free shadowblades, but I'm sure it will feel equally as awful when a minute into a boss pull you have only got like 2 two piece procs and no four piece

wind furnace
#

i mean to also say that

unkempt peak
#

Just wish it wasn't a feast or famine style of gameplay

wind furnace
#

i had 3 back to back procs too and one follow up shortly after

#

so as you mentioned it can swing both directions

#

but for me, the user experience was worse because i did remember the times i did not get a proc more than the ones i got very lucky ones

#

back to back procs like this are also extremely lucky i assume

unkempt peak
#

Yeah I'd assume so, that's the thing that's gonna hurt, you will remember when the set screws you over due to no fault of our own, watching another sub rogue climb the ladder because they got the lucky procs

#

And just to clarify I'm not trying to say I think the set is poorly designed or isn't interesting, I think it is going to have it's fun moments, but I just wish it wasn't 100% RNG, keep one as RNG and make the other more stable

#

Similar to how Destro locks set was changed, because they also had a whole bunch of RNG in their first set iteration

nova nexus
#

the set just feels bad. trying to rationalize is whatever.

#

enjoy it for the next year

delicate osprey
#

let's make a drinking game on the sub channel and we do something to the one that uploads a video/stream with the most procs in a row

#

of course after the balancing

nova nexus
#

imagine if we were NE’s we could combine procs and jumps

thick wren
#

hey guys, are we aiming to keep 259 eon as the best offhand for prog?

elder cloak
#

oh yes

feral schooner
#

Yes

coarse quiver
#

are we expecting anymore bugfixes coming this build?

coarse quiver
#

its literally not crystal ball though we got a list of bugfixes they wanted to make lmao

sharp pebble
#

Is it still looking like a kyrian tier for st

plucky storm
#

yes

buoyant gyro
unkempt peak
#

Kyrian if you like fighting against the game to try an hit anima charged combo points & venthyr for less struggle but a bit less damage

#

While kyrian is top dog, you can pick between kyrian and venthyr with only a bit of difference

crisp lichen
#

whats so hard about hitting a combo point

unkempt peak
#

the set bonus granting shadowblades & extra combo points on finishers can make it even more awkward than the occasional secret techinque proc, not particularly hard, just awkward

#

basically if you didnt like the playstyle of kyrian sub before 9.2 you probably wont suddenly start loving it in 9.2

livid ferry
#

hitting a combo point

#

or playing an even worse casino game

left storm
#

I hear Ybarra tweeted something about 9.2 possibly being announced tomorrow?

manic mesa
#

big doubt that

#

not enough time for a proper end for pvp season

buoyant gyro
#

Doesn't really say much

#

I mean I'm sure they will give it a date soon.

manic mesa
#

probs next week or the wee kafter

#

2 weeks

#

from today

unkempt peak
#

yeah they usually give about 2 weeks to a months notice before a patch

livid ferry
#

Next week is prob release candidate

feral schooner
#

I did now 20 chest openings with a 1.6 pvp rating and got 0 tier sets out of it on ptr. Itemlevel of that chest was 262 (wm off). Is it possible Tier set pieces only drop when the rating fits the piece from the raid? So 1k rating for 252 and 1.8k rating for 265? EDIT: Ok it took 21 chest openings XD

crisp lichen
crisp lichen
manic mesa
#

Don’t they announce the new patch, at like a three weeks before ending the pvp season?

#

Or am I confused?

plucky storm
#

2

manic mesa
#

Ty whisper

crisp lichen
#

yea but how is there not enough time for an announcement

manic mesa
#

Idk I guess I was just confused

neat dagger
#

today announcement

#

safe call

#

i mean tonight in eu

wind furnace
#

likely after the tweet koji linked above

#

22nd sounds very likely, but we will see

#

i am doing some "fun" things in the meantime

wind furnace
hidden magnet
#

are these sims with mythic sylv daggers?

wind furnace
#

yes

hidden magnet
#

Where would HC versions be?

wind furnace
#

still ahead but not 2%

hidden magnet
#

Is this kyr or venth btw :)?

wind furnace
#

kyrian

hidden magnet
#

damn thats quite large

wind furnace
#

normal daggers

hidden magnet
#

might be nerfed then i guess

wind furnace
#

i mean, they are worth around 1k dps compared to equal itemlevel daggers

#

so the effect is rly strong

hidden magnet
#

Just a quick question. Seems like 2x285 is 14k in the first kyr sim but 13.1 in the hc and normal versions

wind furnace
#

the first sims are re-posts of a old sim

#

so likely without the tier set changes

hidden magnet
#

ah kewl. So myth daggers would prolly sit around 13.5-13.6 then

wind furnace
wind furnace
hidden magnet
#

Close enough ^^

neat dagger
#

how are hc daggers on m+ profiles for vent? can u show that?

wind furnace
#

i did do that sim already some days ago, but i can ofc re-do it

neat dagger
wind furnace
#

But, i think people ask the wrong question here....

#

The question should be:
How good is the priority damage of both?

#

and sylvanas wins out clearly with priority_rotation=1

ocean ridge
#

is that sylvanas mythic wep

#

in that chart

wind furnace
#

yes

ocean ridge
#

looks like unless i get lucky ill be running 285 mh / 259 slyvie off

wind furnace
#

wdym lucky?

ocean ridge
#

i want two!

#

i got one 😛

wind furnace
#

if you have a 259 sylvanas already you pmuch have that set in your offhand for the rest of the xpac

ocean ridge
#

yep

wind furnace
#

again, assuming that blizz does not nerf them

ocean ridge
#

got it today in chest

wind furnace
#

mainhand you will replace, and its not that problematic

neat dagger
#

saldy i have none 😄

#

and fuu thank u for the sims

wind furnace
#

getting a normal or even heroic seems already like a big gain

#

so re-visiting the current raid might be worth it

#

done for now:

#

40 finisher on 2 and 3 anima empowered combo points, procs:
x = proc; . = no proc

3 - ..x....x....x......x..................xx```
plucky storm
#

Why?

wind furnace
#

testing for 4p interaction with ER

#

2 and 3 have the lowest chance of a proc, what means you should have noticeable lower procs if it does not interact.

#

without interaction:
40 finisher with 6% proc chance
40 finisher with 9% proc chance
with interaction:
80 finisher with 21% proc chance

coarse quiver
#

so what does any of that mean?

#

it does work? lol

plucky storm
wind furnace
#

Proc rate from the test was ~15% so closer to working than not working.

south osprey
#

What if it was just lucky?

#

Do 1000 finisher kekw

hidden magnet
#

kekw

wind furnace
#

i think you would need to do 10k to 100k to have enough data to aggregate it to a real proc rate

#

but this should be enough to confirm it working

turbid scaffold
#

@wind furnace are you doing those 4p + double DPS sims also for 5 mins patchwerk ?

#

Forget it, just scrolled up sorry

wind furnace
#

the pins also have:

  • single legendary sims (with 2p and 4p)
  • double legendary sims
  • sim of the tier set
vestal sedge
#

there isnt a new dagger in raid with an effect like sylvanas dagger?

wind furnace
#

there is no effect dagger in the new raid

vestal sedge
#

didnt they said we get something like sylv dagger? 😦

wind furnace
#

There was a certain expectation like that

#

but in the end it was seemingly decided that we only get a regular dagger

#

the big discussion we have daily or at least very frequently is just about the power level of sylvanas dagger

#

as there are 2 perspectives on that topic.
one thinks that it is beneficial to have such a big power level on a weapon a lot of people already have
the other argues that having this much power budget bound to a legacy item is bad as it means people need to do old content to compete in new one or that it introduces other issues of acquisition as well as makes new weapon drops less exciting

west basalt
#

It’s like coral or font in BFA. A small but not negligible gain from an older content

#

It keeps the content relevant, but it is almost impossible to get it in mythic after the patch because pugging mythic last boss is impossible

wind furnace
#

its not

#

sylvanas dagger is significantly higher in impact, having 2 sylvanas daggers is a 10%+ baseline damage gain

west basalt
#

Hopefully for new rogues, the difference with hc dagger is not to big

#

But not if you compare with 9.2 gear

wind furnace
#

thats the diffrence to a dagger with about equal itemlevel

#

but its rly no issue to show how big the diffrence is

mossy carbon
west basalt
#

From what I see from your sims, the difference is about 3%

mossy carbon
#

Need to consider that you won't have this, you probably have 1 heroic dagger at 265 for progression

west basalt
wind furnace
#

and this is the "best dagger" of the raid we compare to

west basalt
#

If you plan to progress on any class you better not start gearing at 9.2 launch

wind furnace
#

^ execute sim

west basalt
#

Oh

#

Yeah the difference is huge in execute

#

Do you think we can expect a nerf on them ?

delicate osprey
#

hope not it would kneecap the little chances we have at progress

wind furnace
#

we have at least 2 ppl ask this question daily

#

and nobody rly knows

delicate osprey
#

but who can say

west basalt
#

I’m happy to have dropped them in my first vault

wind furnace
#

i am also due to how it worked in other tiers not confident that rogue would get buffed to the point it is now with the dagger

#

but i can understand how having a 1k dps diffrence in baseline due to an item can lead to some balancing issues esp. during the early stages of the raid

acoustic cobalt
#

I wonder when they are creating these items, if having stay SUCH powerful legacy items is intended. The whole idea, conceptually, seems a little strange to me to have an item ~30ilvl lower than the current gear be more powerful

#

Seems to contradict the whole design mantra they adopted where they basically said higher ilvl gear should almost always be an upgrade in order to keep gear acquisition exciting

coarse kettle
#

i mean they can nerf them in 9.2.5... But i think theyre very important to keep sub rogue relevant for progress

acoustic cobalt
#

But that’s my point - the idea that an item from 9.1 is required to be relevant in 9.2

coarse kettle
#

yes, but do you really think they nerf the daggers AND buff sub?

acoustic cobalt
#

I’m not suggesting they do one thing or another. I’m resigned to the fact this is likely going to ship as is, and the haves will be powerhouses and the have nots will have to settle for what they can get

#

My point is that it’s strange that they have these items despite having discussed in the past that for the sake of player satisfaction, higher ilvl should almost always be better than lower ilvl

#

To keep gear acquisition exciting for players

#

If it’s a few % difference then you could argue getting M EoN is just min/maxing. But 10% is huge

coarse kettle
#

i hate the concept of it too. it took me around 19 trys so get one. fuck this shit. But i also want to be progress relevant. So i think the only problem with daggers is: when u have 2 rogues in your guild and the better rogue doesn t get the dagger and the worse rogue does. There might be a situation where u choose the worse player over the better.

rapid ledge
#

i think its fair to say that these should be nerfed. you can clear every week and still be unlucky. not having them is already a feelsbad imagine if it was the case in 9.2 and it was impossible to get them

potent vault
#

Oh no more people want our daggers nerfed

#

Just asking for us to be worse in prog

weary goblet
rapid ledge
#

it will change nothing to most people. bring the player not the class si what happen in 99% of the guilds

potent vault
#

Let’s just nerf our class by a large percent because people couldn’t clear SoD consistently

coarse kettle
rapid ledge
wind furnace
#

I agree, it seems problematic to talk about nerfs

coarse kettle
wind furnace
#

but i think this is a bit on blizz that won't give us the confidence in them to balance things propper

potent vault
#

If the daggers are nerfed no shot we are compensated

#

People just want to play assa

coarse kettle
wind furnace
#

i think a lot of ppl like to be able to switch classes up in 9.2

rapid ledge
# coarse kettle But who are you competing against?

plenty of people but like i said. 99% of the people are in groups where its a bring the player not the class. this kind of "it will kill our prog chance" mentality only applies to a small set of people.

wind furnace
#

and everyone who want to will unavoidable esp. in a competitive guild run into the issue of getting the dagger

#

so, if a lot of rogue main in here did cry about acquiring the dagger during a long time of the raid

coarse kettle
wind furnace
#

it seems very reasonable to ask for a item that has early as much as 10% damage impact to be nerfed

#

again, i don't say "they should do it", just try to look at it from the point of somone who likes to play rogue and mained a other class before

feral schooner
#

The whole issue is imo they could have just make the dagger evolve in 9.2 make a quest of whatever.

wind furnace
#

the thing with he dagger is that it will over time get lower in relevance

rapid ledge
#

nerfing/not nerfing is a lose lose situation. keeping them the same will make those that reroll/unlcuky angry. nerfing them will make those that farmed them since the start angry

feral schooner
wind furnace
#

but outlaw also depends on the dagger 😛

rapid ledge
acoustic cobalt
#

I mean, all of this is just one huge design flaw

feral schooner
feral schooner
acoustic cobalt
#

To say that playing a class is dependent on a lucky drop from a previous tier

acoustic cobalt
cedar yew
#

There is no way they will leave it like that 😒

wind furnace
cedar yew
#

I mean, its blizzard they might.

#

But having to go back to SoD.

#

To get daggers seams silly.

wind furnace
#

just talking lore wise

acoustic cobalt
#

Well expect that to be the case come 9.2 lol

wind furnace
#

sylvanas is a strong lore character, so her dagger being super powerful is nothing bad

slender iris
#

If a couple % damage on 1 dps genuinely makes a difference to your guild (the difference in being able to kill a boss, not your feelings about it) then you've already been clearing it for months (5-6 not 2-3) and have daggers

wind furnace
#

also lore wise

rapid ledge
wind furnace
#

having sylvanas dagger from a mystical chest vs. looting it from the corpse of your defeated enemy seems weird

#

(most ppl get dagger from chest and not as a boss drop)

coarse kettle
rapid ledge
#

maybe less

weary goblet
#

Holy

cedar yew
#

I mean if the dps was minior, but its not. It's close to 1k dps haha

wind furnace
#

having 1.1k more dps on that means up to 10%

acoustic cobalt
#

To be honest; how many people this impacts is a moot point. I’m no game dev, but if we have people outside of blizzard able to come to these conclusions about player power with these daggers, I imagine blizzard can do even more

wind furnace
#

they absolutely can

acoustic cobalt
#

So it seems strange to me that nobody saw the writing on the wall

slender iris
#

Believe it or not there are new daggers in 9.2 that will narrow the gap, you're not perma 10% behind until 10.0 if you haven't got lucky with daggers

mossy carbon
#

I just don't want to play fucking assassination for the 800th tier, please leave daggers as is

rapid ledge
acoustic cobalt
#

^again, the idea this even a point of convo is an issue in and of itself

wind furnace
#

not saying it must happen, but general balancing can happen after they are done with balancing 9.2 systems

#

and i think looking at base power level, like we discuss in here would fall into that category

feral schooner
#

Getting the heroic dagger isnt an issue.

#

Even in 9.2

#

getting 10 friends

wind furnace
#

some ppl took 17 attempts to get 1

feral schooner
#

if your in eu happy to help

wind furnace
#

so, rly depends how you look at it

#

also finding a group will be a lot harder as most ppl cba running old content

cedar yew
#

I'm at 14 runs without a hc dagger.

#

:X

rapid ledge
acoustic cobalt
#

I’ve run 10/10 H sod for 3-4 mo. Seen it drop twice for other rogues

mossy carbon
cedar yew
#

Guildie got it at his 16th run

wind furnace
#

the problem with the dagger is inherently the limitation from drops

mossy carbon
#

You're not even likely to have it by that point

cedar yew
#

But then he got double Mythic one in 2 mythic sylv run \o/

wind furnace
#

you have only 2 rogue specs that can loot the dagger and you need to get a loot drop on it

#

so the issue becomes one of aquisation

acoustic cobalt
#

So to say “it’s not that hard” is meaningless… nobody is saying killing the boss is hard.

wind furnace
#

btw. just to say this here, bonusrolls did solve this issue more than the great vault

mossy carbon
mental estuary
#

I liked bonus rolls far more than Chest, tbh.

Bad for engagement metrics though I suppose.

wind furnace
#

there is also a added issue of bad luck protection

#

koji talked about it quite a bit, but you usualyl get loot around certain bosses all the time

coarse kettle
#

Yes i agree. Bonus rolls made loot targeting much better

wind furnace
#

due to how bad luck protection works

acoustic cobalt
#

They should allow you to get an item that lets you apply the effect at half power to a 9.2 item that removes the tertiary stats

#

Or w/e the value of the effect ends up being

#

Could be an interesting middle ground

wind furnace
#

i did like the approach of atbt

#

when they allowed you to buy tokens that would give you easier access to old powerful items

#

ofc it was still random, but you could get e.g. a arcano on a certain item level without farming old content

mental estuary
#

How does WoWs bad luck protection work? I feel like it doesn't work that well for me, but maybe that's just confirmation bias.

wind furnace
#

you basically have a higher chance to get a loot drop every time you don't get a drop

#

this introduces a bias to the loot distribution in the raid given that only 4 pieces of loot drop on every boss

#

basically can mean that you always get a loot piece on certain bosses and very rarely on others

#

its an issue if you fish for one specific item like the sylvanas dagger

coarse kettle
mental estuary
#

Yeah, that makes sense, tbh.

wind furnace
#

it is also why certain players talk about "getting benched till sylvanas" when they had for long enough no loot drop

#

assuming the guild would allow that even, most wouldn't or can't

mental estuary
#

Well, 10% next patch is pretty big. Maybe I can convince my guild to help me target farm Dagger. 😆

wind furnace
#

i am not even sure if it is that big

#

the hype this patch does not feel as significant as it was for other patches or the xpac release

#

but maybe thats because we don't have a official announcement at this point

mental estuary
#

Yeah, maybe.

wind furnace
#

i am certainly excited about having a new raid tier

mental estuary
#

Yeah, new raid tiers always exciting.

acoustic cobalt
#

Am I wrong in my understanding that EoN is less impactful in dungeons? Simming my char with a H EoN OH is like +~40 in dungeon slice vs like ~150 in patchwork

mental estuary
#

I think lack of excitement less about the raid, and more about WoW as a whole and casuals feeling kind WoW kinda mean.

mental estuary
acoustic cobalt
#

Yeah changed raid to dungeon, was a typo

mental estuary
#

Especially since it's a pseudo execute, and most raid encounters have hardest part of the fight in execute range.

acoustic cobalt
#

Cause that’s one my last ray of hope, I’m more of a m+ pusher than CE chaser

wind furnace
#

i did some sims earlier, giveme a sec

mental estuary
#

I think depends on your group though, I do think Sub largely brought to M+ for their prio target niche. But maybe I'm wrong.

wind furnace
#

because everyone inherently looks at at overall dps:

acoustic cobalt
#

Top set is showing what? Aoe damage?

mental estuary
#

It's the age old thing with damage really. Prio damage so huge compared to just random cleave, gets forgotten with meters a lot I think.

wind furnace
#

its a 5 target sim, and the top shows overall , bottom priority target

#

the diffrence was only .3% dps

#

and i think the majority would sacrafice .3% dps in overall for 3-4% more prio

acoustic cobalt
#

Fair. I think I can live with the 2x 285 damage profile tho for doing m+. I’m about to break 2.5k IO with 2x 252 on live now. If I can expect the same relative level of m+ progression in 9.2, then M SoD can go pound sand

worldly osprey
#

oh man there needs to be a tl;dr xD

#

this discussion is extensive

acoustic cobalt
#

TL:DR - M EoN big dam in 9.2 (especially in raid). 2x285 less dam u r a lil sad boi 😦 (but be happy, just a game!)

pliant minnow
livid ferry
#

If you don’t have sylvanas dagger then you should go and get one, if you cant go and get one thats on you

wind furnace
#

just to put that into the conversation

mental estuary
#

Or you want 10% extra damage for prog? That's a good reason to want one. If you leave 10% on the table for no reason you're literally inting your raid man.

wind furnace
#

acquiring a 285 dagger won't be that easy too

livid ferry
#

Yes

#

If you want more damage for prog

pliant minnow
livid ferry
#

Put forth the effort

#

Go get the dagger

wind furnace
civic terrace
pliant minnow
#

ty sir, yeah that'll be a pain

wind furnace
#

similar to sylvanas dagger

mental estuary
#

The effort is being put in by a lot of us, to no avail. :/

But hopefully rngesus throws me a bone before next patch.

livid ferry
#

Ye thats why you should be mad at the loot system

#

Not the dagger being strong

worldly osprey
#

i'm mad at the dagger..why make a mandatory item for 10% baseline a last boss item that is RNG

livid ferry
#

Go loot it

nova nexus
#

be mad at the acquisition not the lot

#

be mad that it’s required to keep us competitive in ST with assa

livid ferry
#

The item also isn’t mandatory unless you are mythic raiding at a high level

nova nexus
#

and those ass clowns want it nerfed.

#

because we sim more

#

be mad that the tier set is a joke

#

or just reroll

livid ferry
#

If you’re gonna get mad at them for making loot that has an effect on it that is strong because you don’t have it and think its mandatory and all this bullshit

nova nexus
#

or just be mad

wind furnace
#

i am unsure rly, haven't seen that much discussion about it in the assassinaiton channel

livid ferry
#

You’re just a weird individual

nova nexus
livid ferry
#

Put forth the effort into your character, if you aren’t doing that then you probably aren’t actually doing the content where the dagger is mandatory

#

Stop crying

nova nexus
#

i have done all of prog no dagger

#

i survived

livid ferry
#

Go blog about the loot system which is the core issue

#

Doing a boss 20+ times and not getting the thing you want is the core issue

wind furnace
#

i think you are a bit in conflict with what you say

mental estuary
#

Not mad about the Dagger, just the whole situation in general.

Not crying.

How would you feel if you got a trial next tier with a better guild than your own, but you're gimped 10% because that guy has the Dagger and you don't?

nova nexus
#

spoiler. I was the top bar

wind furnace
#

if you say "put in effort, you are responsible", but also "blame the loot system if you put in effort but got unlucky"

civic terrace
#

Its not 10%

livid ferry
#

If your future guild doesn’t realizie why the other guy is doing more damage than you you should leave the guild bcuz they are dumb as shit

livid ferry
#

You should put in the effort

#

If your effort isn’t rewarded there is another issue at hand

#

Its not the daggers fault it exists and didnt drop for you

wind furnace
#

i mean, i don't disagree

mental estuary
#

All guilds dumb as shit. Performance matters. Otherwise people would care about ilvl parses, lol.

livid ferry
#

No because ilvl parses are a flawed metric

wind furnace
#

it was just funny that there is a bit of a conflict of statements

livid ferry
#

That is why no one cares about ilvl parses

#

Omg i got a 100 ilvl parse as the only player with 3 ilvl

mental estuary
livid ferry
#

Im insane!

nova nexus
#

there’s no real absolute with it fuu. the dagger is cool. it’s fun, it’s not fun running lfr, normal, heroic slyv while progging sylv

civic terrace
#

Its already 10% from heroic daggers now.. i fail to see the relevance of heroic level loot

livid ferry
#

Idk if there is really a conflict of statements

nova nexus
#

waaaaaaaaah my ilvl

livid ferry
#

I think my statement is pretty clear

#

Go kill sylvanas

potent vault
#

I heard if you had consistently killed Sylvannas on multiple difficulties

nova nexus
#

most specs would happily not have to worry about farming a weapon during prog

livid ferry
#

If you don’t get the loot over several tries and vaults

potent vault
#

You would be likely to get a dagger

nova nexus
#

yet here we are complaining.

livid ferry
#

There is an entirely different issue

mental estuary
livid ferry
#

Than a dagger existing

#

Rae its crazy ive killed mythic sylvanas over 20 times

#

And i have 2 daggers

#

Crazy how that works

potent vault
#

Just don’t talk about KT

livid ferry
#

Dude i got the trinket last night

#

Huge pog

#

Finally

potent vault
#

We finally saw shoulders drop

civic terrace
livid ferry
#

Cn people did the same shit btw

#

Going back and getting coral

#

Or font

#

I think its cool

#

Adds more of the old wow back into the game

potent vault
#

I remember helping friends do Azshara in Nya

#

To get their fonts

livid ferry
#

Where you didnt just replace literally all your gear

potent vault
#

Or to get a chance at a titanforged font

nova nexus
#

people just don’t want to farm a 15 minute fight. ahahah

livid ferry
#

Ye thats on them

#

Dont cry then

mental estuary
livid ferry
#

Idk where youre getting this 10% number

nova nexus
#

thinking a rogue will be on prog OMEGAKEKW

livid ferry
#

But you’re high

wind furnace
livid ferry
#

Wait

#

Why are you comparing 252’s

#

In next patch

#

To sylv daggers

mental estuary
#

Not fair to compare to font / coral, other specs wanted to farm the content for gear too.

nova nexus
#

@livid ferry we LA gaming during prog right?

livid ferry
#

We still need to kill sylv for sale

#

Then we lost arking B)

livid ferry
#

Ok so 10% comparing to literal current raid ilvl shit

wind furnace
mental estuary
#

No... compared to 272 Heroic gear.

#

Click the link DK, lol.

livid ferry
#

278

wind furnace
#

i assumed we talked about baseline

#

so what you start week 1

livid ferry
#

Ye idk idc

#

Go loot the dagger

wind furnace
#

and you won't have a heroic or higher dagger week 1

livid ferry
#

The constant crybabying about dagger being so strong stinks of “please nerf it i dont want to farm it anymore”

wind furnace
#

what means at least 9% lower dps baseline

nova nexus
#

people gonna mald to mald

#

nerf fucking everything cause I don’t have it

wind furnace
#

^ it is one of the hot topics

#

because there are inherently 2 opinions