#9.2 Feedback and Discussion

1 messages · Page 11 of 1

delicate osprey
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the only problem about assa before we know about sub tier balance is how behind it gets in st

wind furnace
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but assume sub will be still the better choice

delicate osprey
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upfront damage is always valued at a premium

delicate osprey
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same as in other games like poe

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ahaha scath knows the secret of super vendetta time

nova nexus
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i tasted it in 9.1.5.

delicate osprey
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tbh we may have a priest playing nf in some bosses because holy is nf

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maybe i can get one of those 2 masks if assa super scales with cdr on that boss

nova nexus
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could be living the dream where assa isn’t tied 100% to vanish.

wind furnace
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assassinations burst is higher than on sub in 9.2 iirc

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funnel damage of sub should be even better tho

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given 4p

nova nexus
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the big question as always, will the funnel be needed. hopefully so

wind furnace
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iirc anduin seems to have a very good phase for funneling

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for m+ funnel seems to be atm a big point to lower the dungeon timer

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so i assume that stays similar

delicate osprey
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nah assa burst has nothing on nf burst problem is that nf is suboptimal as sub what seems cool is they have short cds too now

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what i really want is sbs dot to work with blades

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like they did with sepsis

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and garrote

nova nexus
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@wind furnace does that 3.0 speed dagger change anything for either of the specs? i know you wouldn’t want it as an OH for sub, but two of those for mutilate? or did that all get normalized

wind furnace
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daggers with super fast/slow speed are likely just placeholder items that are not correctly in yet

delicate osprey
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correct

wind furnace
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so its more of a bait

delicate osprey
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same as the sword with 0,50 as

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that we saw the other day

nova nexus
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i was shocked seeing it at that speed

wind furnace
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^ if a sword with .5 existed, we would use it

delicate osprey
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yep

nova nexus
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shanker throwback

delicate osprey
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ahaha i do remember the 6.0 as two hander

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a chonker

wind furnace
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i remember shananigans in wotlk with super slow weapons

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but it hasn't been a thing in modern wow

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weapons are usually normalized to a certain speed

nova nexus
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i couldn’t remember and then the OH sub stuff always has me second guessing normalization for other specs

delicate osprey
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almost everything is attack power related

wind furnace
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oh has a lot of shananigans

delicate osprey
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and the weapon damage just feeds into it

wind furnace
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e.g. outlaw uses the sylvanas daggers, probably even in 9.2 in offhand

delicate osprey
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but yea a lot of things still running around

wind furnace
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while not having it on the drop table kekw

nova nexus
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degen spec. kekw

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it’s only redeeming quality is being able to share weapons with other classes.

delicate osprey
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yea getting robbed by dhs. monks, enh must be fun

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ptsd from nathria tho sharing loot with all the dw classes

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even more now that enhance shaman will be higher prio than rogue too

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as people remembered how to do math and decent dps+buffs4>good dps

wind furnace
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hunters have similar issues with the legendary bow

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aquisition of unique items like the dagger is just very brutal if you can't trade weapons

delicate osprey
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only 1 of our 3 hunters has the sylvanas bow M

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around 14 kills i think

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no idea about cloak

unkempt peak
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i mean that just shows the gaping issues with personal loot, bad luck protection can only help so much, i remember before i had two daggers if i hadnt received loot from the past 4-5 bosses id ask to be sat until they were on sylv (during our reclears)

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because there are two different dagger models in the new raid, anyone know if we are gonna have another edge of night situation? unique dagger with a unique effect? or maybe its a caster dagger?

delicate osprey
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it seems even cooler we have a dagger set !!

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to curb sylvanas off hand most likely

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mauybe the power of the set is not super high like sylv but still enough to kill sylvanas off hand

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of course all progress we will stay with them i guess tho if we have double 259

wind furnace
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personal loot with bad luck protection def. seems to have issues

robust lotus
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issues only arise when you're the only spec that can get that item

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and I think that's only an issue for rogue, no?

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other specs share everything

civic terrace
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Hunters

delicate osprey
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and dh with glaives

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so blizz just gave up and made every dh weapon a first weapon or sword

civic terrace
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Imagine if they gave up on their shit loot system instead

delicate osprey
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everyday we pray for a craft your gear from boss currency day

civic terrace
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Or just master loot shrug

delicate osprey
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does it make sense for bosses to have pieces of gear lying around in their fanny packs

hoary zephyr
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Sub gonna be better

delicate osprey
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really depends although we still didnt see M mechanics really well

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on that one

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i really like the power of necro there but even venth seems fine anyway

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necro just has all these things not working

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with core sub things

wind furnace
civic terrace
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Maybe he just believes Prayge

hoary zephyr
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People underestimating how strong 2-4 target cleave will be for sub

delicate osprey
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yea that is why i said after tier set balance

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right now we are a ball of procs

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might even be worth to run PV on cleave with aakari at this rate

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if the 4P procs that also aakari also give pv

hoary zephyr
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2p not working with 4p sucks a lot

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But once that starts working

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Oh boy

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Sub will have no weakness imo

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Except like super proc based spec but honestly I don’t mind it

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The more I played and tested, the more I enjoyed it

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Obviously there are people that disagree with my take but that’s fine

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It does suck not getting high procs but man when you get procs, it feels amazing

delicate osprey
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that is the idea yea just have to see after balancing

hoary zephyr
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Yeah for sure

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I definitely think the set needs to be tuned properly

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But I definitely find the gameplay fun and super reaction based

delicate osprey
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i mean dust with old sepsis also felt super good but they decided to not keep it in the game

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now i wonder if they kill any interactions too

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or only touch some procs %

feral schooner
delicate osprey
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weapons and other things are still not in the ptr fully

feral schooner
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Oh so we are hoping for a new eon?

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I think the issue isn't eon really just that most likely there is nothing like that next content

unkempt peak
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i mean we still have time for them to due a lot of tuning right now, to say X class with be the best in 9.2 is just speculating

ocean ridge
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any idea at this point where covenants will land for sub in 9.2

delicate osprey
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kyrian and venthyr seem ahead of the other ones

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although nf is a dark horse if we can snap sepsis a lot and get many resets on korayn in a kt esque scenario

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where you want a lot of damage on short lived targets

ocean ridge
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okey doke

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thanks hach

wind furnace
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this isn't the case anymore due to the ability to freely swap

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9.0 would have ended with 1 single covenant and legendary choice with "old sepsis"

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what is not nessecery a ideal situation if you want to get people to not care about covenants

delicate osprey
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it would have only needed for deathly to be sub only like it was originally

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and make it have vanish cdr

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but it was a change so old too ahaha

wind furnace
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you mean deathly?

delicate osprey
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oh yea that one

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we got scamazd

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but i think there was no saving rogue in 9.0 unless they buffed it too much

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they first had to nerf the other specs like they did

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with dk etc

wind furnace
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the problem of 9.0 was balancing

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rogue was well balanced but that did mean middle of the pack or lower

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assassination was undertuned, what was not addressed in beta and then got buffed to beat both sub and outlaw

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It feels weird that DK got nerfed a lot more than balance

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balance for unknown reason did survive for 2 raids in a somewhat op state

delicate osprey
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i mean if you only look at data balance had average damage just the damage profile was super valuable

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two raids in a row

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now this last one we'll see with kyrian being kind of op right now too

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or even playing nerfed venth for progress just because of how it works

unkempt peak
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I think that's one of my biggest gripes about SL so far, tuning and balancing has felt so light it has no calories, basically it feel like all the tuning we have seen has been to systems, which has to make me wonder, how much time actually goes into the development and then support of all the systems they pile on top of each other, and is it really worth it? Not to say all the changes are bad, we did get some nice AoE quality of life, a lot of people argued they shouldn't have been there in the first place

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Even then, we have had dead legendaries which I would probably assume will stay dead for the rest of the expansion, along with some dead talents

wind furnace
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I think thats a repeating thing, and i am sure none of the devs does a bad job

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its very hard to see know from the outside, but with other classes getting "this can't be done in time" answers it rly seems like there is not enough time planed to balance and iterate on systems

unkempt peak
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@wind furnace I agree, I don't think any of the dev team just don't want to try, I'm sure it mainly falls to not having enough time to properly test in, and rather than dropping something broken it's better to keep the devil you know

wind furnace
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in fact i thing 2 big factors for 9.2s fairly good balance between specs are:
#1 the low-ish tuning of the raid
#2 domination, as it is mostly a static amount of damage everyone gets what makes differences lower

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the raid having a mixed set of bosses is also very relevant as it means that more than 1 niche can shine

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9.0 was a big example for "not enough time"

unkempt peak
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Just makes me sad when we get a bunch of legendaries to play with, but then we just use the same 2 or 3 for the whole expansion, makes me sad for the devs that spend the time coming up with the ones that don't get used

wind furnace
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if you go with the promise that rogue was somewhat around the expected output, you see a lot of issues

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even between rogue specs, assassination got not buffed to be relevant initially

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and if you compare to others, things get even worse

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its hard to explain why 20% legendary powers exist, or covenants that simply got nerfed fast after the raid opened due to being to powerful

unkempt peak
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Agreed, I like a raid tier where the roster can be switched up and everyone gets a moment to shine - the main issue for rogue, because it has 0 to offer outside of it's raid damage, if it isn't above average dps, it's a tough sell to bring more than one, if even the one

wind furnace
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like to get into my opinion, i think outliners need to exist, having a somewhat diverse landscape of classes is good and healthy

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but there is a diffrence between outliners that shine in specific tasks

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and others that simply do everything better by a noticable margin

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e.g. DK in 9.0 was just killing any competition in melee slots for that reason

unkempt peak
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100% I don't want to see raid tiers where 1 spec or class is the stacker, like this raid requires 4 boomkins to make fights easier, or you need as many shadow priests because the second to last boss is much harder without them

wind furnace
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and this things can happen or be missed

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but a lot of times it seems that they are missed even with enough evidence that they exist

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corruption was a very good showcase of that

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TCs did know that X/Y was problematic and create a power inbalance, and iirc also did forward this message

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still, it wasn't adressed, what is fair tbh given that opinions between devs and others can differ

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but also ended up in creating some insane power creeps, that is fun to play, but also not healthy for the game

unkempt peak
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I mean that just comes back to blizzard being so slow to react to feedback that they miss their window to actually change it before it becomes a problem, it's why they got a lot of negative feedback about the community council, the feedback from players has always been there, they just never directly address it or flat out ignore it

wind furnace
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again, i don't think there is a incentive to ignore feedback or bad intent. I think they have a team of motivated devs who try to create a engaging game

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but it just fell short very often

unkempt peak
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Power creep can be tricky, because it's fun while you can enjoy it, but if it messes with balance then it becomes an issue, legion to me was a good and bad example of power creep, it stayed relatively balanced, but by the end of the expansion they needed to do another squish because of how crazy things got

wind furnace
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i mean the subtlety tier set is already a showcase of it

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it seems way to good in its current iteration

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and i don't say this because i want it nerfed

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or because i want rogue to be bad

unkempt peak
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100% and I'm super greatful we have someone like scarizard willing to put themselves out on a limb and try to create a dialog about where they are at and what the intention is, I just wish the forums worked like that a little more, especially during betas and alphas, especially if something is getting a lot of attention, it doesn't even need to be the devs caving to the player, more just an explanation of why something is designed that was, or even just addressing the feedback is being taken on board

wind furnace
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I think discords are already a thing

unkempt peak
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Absolutely, Id love rogue to be tuned as well as it is now for the next patch, I know that's a bit of wishful thinking and probably not gonna be the outcome, but hopefully it will be

wind furnace
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so it seemed to me like inventing a new standard for no reason

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also the application process and similar feel a bit weird

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not saying it couldn't work out well

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but i think only one other game approached a similar thing

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and they did have the community vote in people

unkempt peak
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I think I'll be more interested in seeing how the com council shakes out when we get the next expans alpha or beta, because my initial understanding was the com council forums were a more focus point of contact for devs and player reps to have a open discussion, but as of right now the com council forums just seems like a smaller bunch of players talking amongst themselves

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My main gripe is when blizz introduce something that makes the playerbase ask why it was done this way, or why is this so grindy, Id just love when it's first announced that they tag on a little paragraph about their design choices so the players don't need to try and guess so often

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Not saying I want that for everything, but just the big systems and larger pieces of content

mellow urchin
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tldr

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blizzard needs to hire more devs

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but its definitely not the first company in the world which is understaffed

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its very common

wind furnace
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they had a lot of open positions mid xpac iirc

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wonder if they already stocked up

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we need to keep in mind that more devs does not immediately mean higher productivity

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as people need to learn the tooling and other things

nova nexus
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they need to do a better job allocating development time to allow for some basic interaction with the player base. be it via scheduling, staffing or however they are able to accomplish it and still remain on schedule

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the 9.2 communications has been great

topaz merlin
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We're starting to see the fruits of their hiring. Did Scarizard not say in this discord he only joined in SL? That means new hires are starting to be given significant tasks. The cynical part of me goes "well if new hires are doing significant work in 9.2 does that mean the more experienced (as in time at Blizz not general skill) devs are working on 10.0? The same devs who got us into this mess."

round orbit
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the hope would be that the devs that made it a mess, all got fired

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or left

mellow urchin
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so yea

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it obviously takes time before you see the result of the increased recruitment

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perhaps 10.0

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has some signs of improvement

wind furnace
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9.2 will be interesting to observe

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unsure how many people return and how many wait for 10.0

topaz merlin
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If they can take the attitude surrounding the development of class sets into 10.0 though I am hopeful.

wind furnace
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he was iirc active in the dk or some other discord and mentioned that he works on rogue too

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thats basically the first interaction/clue we got

topaz merlin
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*into 10.0 as a whole.

mossy carbon
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He did the unique weapons in SoD - EoN, Jaithys, the Nine polearm, might be another one I forgot

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Think he does lots of the raid loot stuff in general

topaz merlin
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Ahh. He's to blame for my EoN farming woes :P

mellow urchin
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special weapons are cool

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regardless if you had a hard time farming them

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thats the entire point

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to want something

mossy carbon
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I mean they are a great idea with a very interesting effect, much better than most things we've gotten in that sphere, ultimately attaching that much power to a weapon only 1 class can loot (via personal loot) when you're only going to have 2 of that class at most is never going to work in personal loot

mellow urchin
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if you could just collect it from a vendor, it wouldnt be very cool

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so idk why ppl complain they have to farm the items, its part of the game.

wind furnace
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i am still unsure

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if they should not have made the daggers legendary

mellow urchin
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they could ahve been legendary

wind furnace
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would also feel better to use them in 9.2 if they had legendary quality

topaz merlin
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I think my main problem is in not having a steady guild clearing Heroic each week. So I have to PuG it and that is a painful prospect.

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Had a couple of weeks where we one or two shot it in 15-30 minutes.

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Every other week has been 1-4 hours try to find good groups and wiping repeatedly.

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It's not really a loot issue but more of a fight length/social issue for me.

mellow urchin
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the feeling when you get a dagger is great tho

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and if it was easy, you wouldnt get that dopamine hit

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but i do think that more ppl should be able to loot daggers

topaz merlin
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I didn't get it this week from her. Gotta kill another 8 bosses tonight for vault so maybe tomorrow.

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And yeah. Having it drop for more people would be nice. Or bonus rolls. I don't think they were bad for the loot grind at least.

nova nexus
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I don’t mind the farming. It would be nice to have some form of BLP

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should I go entire tier not seeing one and I was farming LFR/Normal/Heroic from the start until I quit 2 months ago

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gave me Mantle flashbacks/ptsd in legion

mossy carbon
mellow urchin
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if you kill her every week

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eventually you will have it

nova nexus
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i still don’t

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lol

mellow urchin
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well

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didnt you quit the game

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and came back

nova nexus
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mr 5 mythic dagger

mellow urchin
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not that long ago

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ye but i also have like 30 kills across all difficulties

nova nexus
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i’m sure i’m at that from all difficulties that we were clearing. (ie no mythic)

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that much of a power gain just gets infuriating if you’re “unluck”

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just need some type of blp and have fun. i don’t need everything by week 3, i just don’t want to slam my head against that much repetition where it sucks the fun and hope out of it.

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oh look I looked neck off Tara. no slyv loot this week. Cring

worn prawn
nova nexus
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and maybe I’m just an outlier, but that’s usually what BLP type systems are meant to help. I’ll happily farm crap within reason, when it turns into playing the loot lotto week after week it doesn’t feel good.

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I think Heroic as an offhand is still close to a 3% upgrade with my sub setup. FeelsWeird

wind furnace
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bad luck protection does impact drops

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and it can make it even harder to get the item you want

round orbit
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myself and the other rogue in my guild have been farming sylv (HC) since week 2 and neither of us has dropped the dagger. Only reason I have it is because the vault gave it to me. the other rogue is pissssssed he still hasnt got it

topaz merlin
wind furnace
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you could potentially sit on fights if your blp is very high

topaz merlin
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Not so easy on Mythic but for Heroic.

wind furnace
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you just need to have a very good estimate for it

nova nexus
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there are multiple ways to handle blp. even something as simplistic as the old bonus roll system I at least knew I had one chance on a specific boss

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in 9.0 one of our DKs got old warrior soul 5 strait raids. our warriors were happy, but how does that even happen.

nova nexus
feral schooner
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I think slyvanas mythic dagger has a higher drop chance

robust lotus
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You are crazy

wind furnace
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it seemed to drop more in the weekly vault somewhere in dec/jan

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so possible that they increased the drop chance

feral schooner
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They should tbh

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its a joke that this dagger is essentially endcontent for rouge and our class will be balanced in 9.2 having this dagger

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I remember the dev in the discord here talking we need a nerf as sub. I would rather see them nerf the freaking dagger.

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Btw they could do so much more with this dagger like implement a quest line to upgrade it etc make it even legendary quality. That way everyone can have it but again blizzard passed up on that imo.

autumn jungle
tepid prawn
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Just unnecessary doomsaying imo

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We don't know jack about 9.2 honestly.

wind furnace
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there is a lot they could do to change the dagger

feral schooner
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for example just nerf the applying debuff?

wind furnace
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they could:

  • keep it as is
  • simply nerf it
  • change how special effects are handled on offhand weapons
  • remove offhand penalty from daggers/integrate offhand dps into spells
feral schooner
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just nerf it.

mellow urchin
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why do you want to nerf the class

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because you dont have the weapon

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dont be a child

wind furnace
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nerfing the tier set is also a nerf to the class ^^

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but i get your point

mellow urchin
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thats gonna happen anyway?

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but after nerfs (ofc its early etc), depending on how harsh they will be. We might need every bit of dmg to compete since we have lackluster 2nd legendary

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and then ppl are here crying about more nerfs because they don't currently have it

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some fucking idiocy

wind furnace
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akaari actually jumped slightly in value with the wm/pv change

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so its not terrible anymore

mellow urchin
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still 5% compared to 10%+ that most other specs got

wind furnace
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but also means that the idea of rotten is probably dead

nova nexus
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i don’t care about nerfing it. i care more about the system involved acquiring it.

wind furnace
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its not 8-10% ye

feral schooner
wind furnace
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i think there is a legit concern that people need to go back to this raid to farm the weapon for offhand

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and i can see positives for keeping the dagger at this value and negatives

mellow urchin
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but you dont

feral schooner
mellow urchin
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its not

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ur talking out of your ass

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even if you dont have a single dagger in 9.2

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ur looking at a loss of at most 1-2% dps

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its not a spec defining difference

wind furnace
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potentially more than 1-2%

feral schooner
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its more then 2%

nova nexus
wind furnace
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more like 3%

mellow urchin
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didnt you sim it recently fuu

wind furnace
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i did

mellow urchin
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was it 3%?

wind furnace
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oh wait

mellow urchin
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unrealistic to assume they will

wind furnace
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na it was 2.3% or so

livid ferry
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Thinking blizz will buff things in response to nerfing other things

wind furnace
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but this is also compared to mythic daggers

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of the next raid

nova nexus
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i mean it was unrealistic to think we’d have a dev here. maybe i’m just too positive theses days.

wind furnace
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iirc a normal dagger would still be as poweful as a mythic one of the next raid

livid ferry
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He also isn’t really a “rogue dev”

mellow urchin
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ye well the dps gained/lost in these "smaller numbers" only matter to cutting edge players. If you're a casual coming back to the game to raid normals or heroic you dont need a fucking dagger, lets be real.

wind furnace
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i mean

mossy carbon
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I can't see why anyone would go back to SoD to farm it, we haven't seen the new dagger effect right? Either you are at a level where it's relevant in which case you already have it, or you don't have it. If you don't have it, you have probably 6 weeks at least to get at least one on normal/hc which is a pretty good shot

wind furnace
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keep in mind that 10 itemlevel in offhand is worth abour .3% dps

mellow urchin
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you even said it yourself fuu, you're not even farming the dagger because you don't need it

wind furnace
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so having a dagger with 2% impact is quite huge

nova nexus
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i’m still progging. would like the extra dps from it. resigned to not having it.

wind furnace
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talking of relative gain for the slot

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not overall

mellow urchin
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ofc its a loss in current tier?

feral schooner
mellow urchin
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no shit sherlock

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thanks

feral schooner
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yeah but it will be even bigger next tier in the offhand having the mythic dagger

livid ferry
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Be mad at the shitty loot system, not the fact we have a good weapon

mellow urchin
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yea its such a weird ass take to want a weapon nerfed cus you havent gotten the toy yet

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get over it

feral schooner
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I am pissed this isnt a legendary dagger with a questline

mellow urchin
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play another game

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reroll

feral schooner
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I would nerf it if I have it too

mellow urchin
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sure you would

nova nexus
feral schooner
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I know people rouges that wont come back because they already see themself farming this for offhand

mellow urchin
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yea thats probably very true

mossy carbon
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It will be less big because you get new, higher ilvl daggers? Including an opportunity to farm a new dagger with an effect on normal and heroic?

mellow urchin
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and accurate

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mapko knows some rogues that wont come back

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i will cry for them tonight

feral schooner
livid ferry
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Because you are spewing

nova nexus
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welcome to balancing and sub rogues pre tier

feral schooner
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Just a differences in opinion yes

nova nexus
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everyone edgy. feelsloveman

feral schooner
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I think the dagger shouldnt be in the game or according to lore more a legendary weapon with a quest

livid ferry
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Nah its fine as a raid drop

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You’d probably still need to go kill sylvanas for the quest

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Just do it now

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Like I said be mad at the loot system

feral schooner
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Thats fine since you will get it earlier then when you raid hc

livid ferry
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Not the weapon

tepid prawn
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What does that even mean

mellow urchin
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how many sylvanas kills do you have under your belt mapko

feral schooner
livid ferry
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You dont need the dagger to raid hc

mellow urchin
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do you fill out the raid vault every week

livid ferry
#

My friend

#

Sylv dagger isn’t going to make or break your hc prog

feral schooner
livid ferry
#

Promise

mellow urchin
#

oh

#

so you have 2 hc

feral schooner
#

yes

nova nexus
mossy carbon
#

OH mythic dagger is like 100 dps?

mellow urchin
#

how big of a dps difference is the hc to mythic in OH

#

lmao

mossy carbon
#

over hc?

mellow urchin
#

please

#

stop talking

#

or something

feral schooner
#

why its the best weapon in the game pretty broken imo for an epic dagger

mellow urchin
#

sure it should have been legendary

#

but they havent done quest legendaries in many years

feral schooner
#

true since cata

nova nexus
#

you’ve gotten two and complaining

livid ferry
#

Its not gonna have a quest

mellow urchin
#

and it would have just been a drop

#

with another colour

nova nexus
#

i got lost

livid ferry
#

Regardless of rarity

#

Weapon quests are a thing of old

tepid prawn
#

The dagger Sire dropped was the best weapon in the game

#

in 9.0

nova nexus
#

when my gripe was the loot system and not the dagger itself.

livid ferry
#

The game has been straying from being an RPG for years now

tepid prawn
#

The dagger that Carapace dropped was the best weapon in the game

#

in 8.3

feral schooner
# tepid prawn ?

arguing the weapon should have been treated with more flair (Questline, Legendary etc)

tepid prawn
#

Every patch

livid ferry
#

Nah

tepid prawn
#

has a "best weapon"

livid ferry
#

Game isn’t like that anymore

#

Sorry

tepid prawn
#

doesn't mean that the best weapon has to be a legendary every time

livid ferry
#

If you want that you should go classic or something

#

Thats more what you are searching for

tepid prawn
#

We shouldn't run around in full legendary gear

#

just because it's the "best choice" for that patch

wind furnace
#

I think sylvanas could have qualified for a legendary

#

the dagger

feral schooner
nova nexus
#

someone bless my vault. going to cry for the next 38 minutes

livid ferry
#

Werent legion weapon quests a joke compared to like fangs of the father lmao

#

Like a massive clown joke

tepid prawn
#

Yes

livid ferry
#

With big shoes and a honking nose

feral schooner
#

but better then nothing

livid ferry
#

Nah mate

tepid prawn
#

Legion weapon quests literally took 3 minutes

#

not even exaggerating

mellow urchin
#

you know whats better than nothing, ACTUALLY GETTING COOL ITEMS

livid ferry
#

WoW hasn’t been the WoW that you seek for a while

#

Sorry to tell you

tepid prawn
#

You can make a new level 10 character now, do the broken shores introduction

#

and get your artifact weapon in 3 minutes

feral schooner
nova nexus
#

legion was best expansion only based on the fact i didn’t need to farm weapons. lol

livid ferry
#

The game is more a co-op team pve game than an actual mmorpg

#

Or pvp game depending what you prefer

#

Long arduous Quest lines for big cool weapons will probably never be a thing again

mellow urchin
#

besides the point anyway

#

you even have heroic daggers

#

case closed

#

stop whining

feral schooner
#

Isnt about me its about the weapon in general

mellow urchin
#

why is it about the weapon, are we meant to never have cool and strong items in the game anymore cus Bob the returner cant be fully bis the first week he's back?

#

is that the goal of this game

feral schooner
clear zephyr
#

RIP bob

mellow urchin
#

no its most certainly is not

wind furnace
#

there is merrit in saying that the weapon feels exciting.
Because it is a high value effect on one of the weaker itemslots

livid ferry
#

So you think wow would be more alive if they just gave out loot

tepid prawn
#

That take couldn't be more wrong to be honest

wind furnace
#

i don't think anyone would mind if the raid had weapon tokens for the dagger

mellow urchin
feral schooner
wind furnace
#

to resolve the "only rogue can loot it"

tepid prawn
#

If everyone had insane loot the first time they set their foot in an instance, you'd have no reason to open up the game every single week.

topaz merlin
wind furnace
#

i mean lore wise

#

its sylvanas dagger

#

so better be strong

clear zephyr
#

Bring back re roll tokens 😊

livid ferry
#

Reroll tokens wouldn’t be much better tbh

#

You’d still be pissed like 8/10 times

#

Roll gold

#

Nice

tepid prawn
#

GV > Bonus tokens/shitty vault

clear zephyr
#

Eh maybe

feral schooner
# wind furnace i mean lore wise

Yes exactly they missed the mark imo. So much missed content around a dagger to make it feel special and not just big numbers and a chore to grind

#

Same with shards or domination sets

livid ferry
#

Ye like I said already like 4 times

#

Game isn’t like that anymore

feral schooner
#

loot system bad

#

^^

#

I know 😄

topaz merlin
#

Do you also want weeks long attunements for raids back?

#

For the average player.

livid ferry
#

Not even loot system this time

#

The game isn’t the same game

#

You played

#

7 years ago or whatever

#

It just literally isn’t even the same game

feral schooner
#

true I should stop complaining, but I just do not want rouge balance be based around a dagger that is from the previous content. They even just disabled shards for the next patch might aswell nerf the dagger.

mellow urchin
#

its not

#

its not balanced around the daggers

feral schooner
#

ok good then

mellow urchin
#

why would they do that

#

why did you even think thats the case

feral schooner
#

Cause of the high combo points we get with the tier set

livid ferry
#

What

feral schooner
#

higher combo points benefits the daggers

mellow urchin
#

the dev who made the sylvanas daggers literally said he expects ppl to simply not use them in 9.2

livid ferry
#

You think the set was made with daggers in mind??

feral schooner
#

If you know please share

topaz merlin
#

We literally had a Dev in here saying that they would rather tune all the sets to be a roughly equal power amount then buff/nerf base classes to even the balance out. I highly doubt they think that about the set and then go "Fuck it. Include the daggers as baseline for balance"

livid ferry
#

Bro he literally just made a set effect he thought was cool you’re reading way too far into it

#

Its not that deep

feral schooner
mellow urchin
#

they didnt touch old items in BFA

#

that were OP

#

mages literally played with font of power

#

until it ended

#

pretty much

livid ferry
#

Same with warriors and razor coral

#

Warlocks and font

topaz merlin
#

Was about to say Font. How long was the Fire Mage pull timer thanks to that?

wind furnace
#

old items did get often nerfs in new tiers tbh

#

its not that uncommon

mellow urchin
#

do you think they gave a shit about old players coming back having to farm font of power? nope. Ppl just played the game and farmed it on their own

#

thats against ToS btw

#

never share ur character name

livid ferry
#

Imo having to go back to farm old raids for giga good items actually enhances what you want in WoW kekg

#

Unironically

feral schooner
mellow urchin
#

i think coral got a slight nerf

#

in 8.3

#

not sure

#

but i killed nzoth with coral equipped

feral schooner
livid ferry
#

Didn’t you literally use old content gear in current content back in old wow as well lmao

mellow urchin
#

yes you did

livid ferry
#

Like weren’t some things so op you’d just use them forever

livid ferry
#

Yea so

#

Idk why the fuck people have this issue

mellow urchin
#

its part of the game

livid ferry
#

Bunch of cry babies

mellow urchin
#

always has been

livid ferry
#

Put in the effort or shut the fuck up

#

If you get unlucky for 20 weeks its not the fault of the dagger its the dog shit loot system

topaz merlin
#

Does that mean I can complain about RNGesus not smiling upon me as I farm SoD for my daggers?

wind furnace
mellow urchin
#

my trinkets on my first nzoth kill

#

NERF CORAL

mellow urchin
#

its the equivalent

livid ferry
#

Coral sadbubbles

mellow urchin
#

of killing the jailer

#

with the guardian trinket

tepid prawn
feral schooner
tepid prawn
#

Then that doesn't make any sense whatsoever

feral schooner
#

Why they just straight up nerfed everyone going into the next tier

tepid prawn
#

?

livid ferry
#

If everyone gets nerfed

#

Then no one is really nerfed

#

Lmao

tepid prawn
#

They nerf everyone

feral schooner
#

why we lose power going into a tier?

tepid prawn
#

this has happened for every single major patch release

mellow urchin
#

nerfing daggers would only nerf rogue

tepid prawn
#

since like TBC

#

You always get borrowed power for one patch

#

and it gets removed or replaced the next patch

#

that's what happens

#

every single patch

feral schooner
#

This power creep is insane. They never disabled a tier set mid expansion

livid ferry
#

Looking at your number in a vacuum is useless

#

If dom shards are disabled this nerfs everyone

tepid prawn
livid ferry
#

Meaning no ones actually getting nerfed

mellow urchin
#

you have to realize that the dom set system is incredibly invasive on your item slots yes?

feral schooner
#

yes ofc still makes everyone less strong going into the next tier

mellow urchin
#

you udnerstand that?

topaz merlin
#

I suppose the main difference is where as previously you could keep the old tier equipped until you got 2p/4p of the new one if you wanted it's hard gone this time.

tepid prawn
#

Alright, back to grinding Torghast. It's less painful than this chat

mellow urchin
#

imagine if you have all ur items locked because now you have a tier set and dom set to use at the same time

#

its the same thing as if you could use T5 and T6 at the same time

#

thats not how it works

feral schooner
mellow urchin
#

alright man

livid ferry
mellow urchin
#

whatever bro

#

done with this conversation, like talking to a brick

feral schooner
#

ok 🙂

livid ferry
#

Domination sets weren’t a good system but saying they fucked up the xpac is a stretch lmfao

#

Its a stretch to even call it a stretch

topaz merlin
#

I should probably apologise for jokingly saying that I can blame Scarizard for being unable to get the daggers yet and complaining about the pain of PuGing it. Really didn't think it'd start a 5 hour discussion argument.

mellow urchin
#

eveyrone is on board with complaining about bad rng

livid ferry
#

No

#

Dom sets were meant to mirror how tier sets are you know tht right

mellow urchin
#

we can all feel solidarity with a fellow rogue that has had bad rng with the daggers

#

i killed mythic sylvanas with only a normal dagger equipped in my offhand, which in hindsight was probably even a dps loss to use over a 252 statted dagger

tepid prawn
topaz merlin
#

Yeah. My main bitching point is the fact that every other rogue in my guild that raids has 2. I have 0. But I joined them after they stopped farming Heroic Sylv and the one who said he would come help funnel them got kicked and hasn't logged in since :(

topaz merlin
mellow urchin
#

ye but that was harmless

#

so its whatever

livid ferry
#

Also the idea that not having tier sets fucked up the loot system is kekg

mellow urchin
#

@livid ferry sub bug fixes today? copium

livid ferry
#

Its only tuesday

mellow urchin
#

wdym

#

thats usually when it releases?

#

the build

livid ferry
#

Was last week tuesday too

mellow urchin
#

uhh

livid ferry
#

I feel like its usually wednesday

mellow urchin
#

no

#

it wasnt

#

but it was a tuesday before that

livid ferry
#

We’ll see

#

Hopefully copium

#

Maybe new akaari won’t consume itself

wind furnace
#

i thought its wednesday usually, but i could be wrong

mellow urchin
#

you know

#

ppl always say that

#

"i thought it was wednesday usually"

#

but my head is wired to always assume a build on tuesdays

#

and idk why

livid ferry
#

Perhaps even some preemptive akaari buffs to compensate for the set nerfs coming

wind furnace
#

we just hope for a build today

#

and then copium till tomorrow if there is none today

mellow urchin
#

last 2 builds has been on wednesdays

#

but before that it was on a tuesday

round orbit
#

hopefully the big news doesnt distract too much

#

no doubt the teams will be asking some questions

mellow urchin
#

i mean i'll delay my happiness and joy a bit for the sake of blizz devs being allowed to dream about a life without kotick

tepid prawn
#

but prime time Tuesday for the NA folk

#

But I could be just a pepega as well, who knows

#

who keeps track

wind furnace
#

i don't think it changes anything for the employees tbh, mainly changes things for the top end of the company

mellow urchin
#

a lot of things changes for the employees

#

depending on how microsoft want to structure things ofc

#

but a thing like this is a huge change for any employee

#

maybe not immediate, but there will be down the line

livid ferry
#

Inb4 they rename to Insight push Kappa

#

The prophecy

mellow urchin
livid ferry
#

Nostradamus did say early 2022 something will go down

#

And it did

mellow urchin
#

that guy

#

nah man

#

stop

livid ferry
mellow urchin
#

STOP

#

RIGHT THERE

livid ferry
#

Mmochampion nostradamus

wind furnace
mellow urchin
#

the actual transition into microsoft yes

wind furnace
#

hard to predict what ms changes internally after that point

mellow urchin
#

its a very hard thing to see from the outside

livid ferry
#

Ye i really don’t understand it

#

Microsoft basically saying “ye we gonna buy you”

#

But have no say in what goes down until then?

mellow urchin
#

but as a professional in change/risk handling, i'd say being bought by a completely different company with different values and different managers is one of the biggest changes you can experience as an employee. And thats just facts, but to what degree is impossible to know.

mellow urchin
livid ferry
#

Probably

mellow urchin
#

about numbers, or changes

nova nexus
mellow urchin
#

i dont think acti-blizz are allowed to make any bigger changes

#

during that time

#

so bobby cant just sell the entire fucking thing and ditch it before the acquisition is 100% complete

topaz merlin
#

And MSOFT will be able to lean on ActiBlizz for certain things as well.

#

As conditions for the acquisition. They may not bother but they could considering that long term costs due to those decisions will be borne by them and not ActiBlizz as we know it.

mellow urchin
#

I am not sure microsoft

#

views the company as acti-blizz

#

Activision creates their own set of games

#

Blizzard makes their own games

#

already

wind furnace
#

activision was probably a bigger impact factor than the blizzard lineup for the aquisation

#

call of duty has a very big reach

mellow urchin
#

King > both

#

candy crush > cod

#

candy crush > wow

wind furnace
#

i did count king under activision

#

but you are correct, they have a big share in the mobile market

mellow urchin
#

they are literally part of the company

wind furnace
#

wdym?

#

counting king under activision = both are activision

mellow urchin
#

so what is blizzard then?

wind furnace
#

or did i lose something in translation

mellow urchin
#

in their earnings reports they always separate all 3

wind furnace
#

blizz is in a interessting position

mellow urchin
#

you have the activision column

#

the king column

#

and the blizzard column

#

king makes more than activision and blizzard

wind furnace
#

oh, i assumed king had earning call under activision

#

i assume it makes sense to count them as 3 companies then

mellow urchin
#

this is how its portrayed

wind furnace
#

fair, i was wrong in my assumption

delicate osprey
#

i like how wow is the best % of investment but they still dont invest in it

#

like it has the plague or something

buoyant gyro
#

Blizzard’s numbers haven’t been fantastic on most financial reports over most recent years. They didn’t keep up with market trends during the pandemic overall.

#

King was up to $300m operating income last quarter.

dry jungle
#

We now have fewer active users across all Blizzard games than right after Overwatch came out

buoyant gyro
#

Classic was a rather large growth of income for them on the Blizzard side. It has helped blunt decreases elsewhere.

wind furnace
#

growing income from less players means that people are more likely to spend money

#

what seems to go well with the assumption that blizz fans are very loyal

buoyant gyro
#

Retail players seem to rather consistently downplay how much Classic actually saved Blizzard’s financial outlook if you watch all the statements about it.

dry jungle
#

Oh, very much so. That and D2R was huge for MAUs

wind furnace
#

classic is a cash cow

topaz merlin
#

So I've been thinking. On sustained 2 target encounters we currently Shuriken Storm while outside of dance to max CP then finish right?

#

With the new 4p would it be worth in Shadow Blades only storming once to get 4cp then finish to try and fish for shadowstrikes?

#

Instead of wasting the extra CP.

#

I'd look into learning how to do the APL changes myself but its exam season so no time to learn.

clear zephyr
#

More CP is higher chance to shadow strike

#

Plus you’ll have to factor in less CDR for shadow dance

topaz merlin
#

I was more thinking about the wasted CP over time.

wind furnace
#

could be a thing potentially

#

the 4p makes cp loss more problematic

clear zephyr
#

Maybe 3 target right

#

Since 2 target would be 3 CP per hit

topaz merlin
#

Shuriken in SB on 2 target will be 4 cp

#

Won't it?

#

Oh wait, it is 3.

clear zephyr
#

It’s 1 additional CP per cast not iteration

#

Yeah

topaz merlin
#

Nvm. I was thinking 4. So it taking you to 4/6 not 3/6

clear zephyr
#

Ye

#

3 target makes sense though

#

Especially with shadow technique

#

Won’t hit every time but most likely atleast every other finisher will be 5 cp

wind furnace
topaz merlin
#

That is kinda funny.

clear zephyr
#

Well 4 target rotation just went 3 target 😆

wind furnace
#

it just means "well its okay to do"

#

no actual damage win tho

topaz merlin
#

Yeah. I was hoping for a "Oh cool idea Brey" or a "You're an idiot Brey". Not a "🤷 Brey"

#

xD

wind furnace
#

why, the idea seemed fine

topaz merlin
#

Nah I mean I was expecting for it to at least make a difference not come out damage neutral on that round of sims.

wind furnace
#

i like damage neutral ^^

#

more options

topaz merlin
#

Yeah, thats good I suppose.

clear zephyr
#

This is without double legendary correct

wind furnace
#

was only with one ye, could add akaaris

#

well, no change

clear zephyr
#

Lol

#

Well atleast it wasn’t a damage loss 😁

topaz merlin
#

Well it was a fair idea I suppose.

clear zephyr
#

Yes good thinking thanks for input

mellow urchin
#

in these sims

#

something being THAT close with something changed seems a bit off

#

like 5 dps difference just sounds like margin errors

wind furnace
#

its a simple apl change

#

spell_targets>=4 to >=(4-buff.shadow_blades.up)

#

basically just converting the regular 4 target 4 cp finishing rule to a 3 target finishing rule when shb is up

mellow urchin
#

but are these sims just 2 targets?

#

cus its doing black powder spam

wind furnace
#

the sim is 3 targets

mellow urchin
#

thought he was talking about 2t

#

but alright

wind furnace
mellow urchin
#

3 cp

#

ye

wind furnace
#

do you expect it to be a win on 2 targets?

#

to finish on 4 instead of 5+

#

during blades

quartz idol
#

is it not worth to use perforated stacks on 3 targets?

wind furnace
#

it is worth to use them up to higher target counts

#

so yes its worth

#

at least outside of dance, during dance i need to double check

#

esp. with akaaris now giving stacks

quartz idol
#

cuz the sim above is just ignoring them

wind furnace
#

it wouldn't cast backstab if it was ignoring pv given the target count

#

or do you mean during dance?, if so yes we haven't put in the apl optimizations for that

#

actions.stealthed+=/backstab,if=buff.perforated_veins.stack>=5&buff.shadow_dance.remains>=3

#

^ this looks fairly good, but need to have a target check to it as it won't be a damage win on all target counts

quartz idol
#

give me a sec

#

ok, took me a moment to realize I was simming 2 targets

#

but I mean this

#

unless I fucked up something

#

it could use some polishing as well cuz I noticed in that opener you can get lucky and get perforated stacks from the first strike and then you get a bunch of set procs and it does strike->maintenance stuff->finisher->finisher->backstab-> and then dances

#

so first dance is about 6 sec in, after 2-3 finishers

wind furnace
#

what did you change?

#

or did you just add the above line

quartz idol
#

no, its just between dances

#

haven't added the new line for stabbing in dance

wind furnace
#

oh

quartz idol
#

# Dance during Symbols or above threshold. actions.stealth_cds+="/shadow_dance,if=variable.shd_combo_points&(variable.shd_threshold|!talent.enveloping_shadows.enabled|buff.symbols_of_death.remains>=1.2|buff.chaos_bane.up|spell_targets.shuriken_storm>=4&cooldown.symbols_of_death.remains>10)&(buff.perforated_veins.stack<4|spell_targets.shuriken_storm>3)"

#

at the bottom it was targets.shuriken_storm>2, I changed it to 3

wind furnace
#

ah fair

quartz idol
#

so it was basically ignoring stabs between dances if you had more than 2 targets

wind furnace
#

did you test on 4 too

quartz idol
#

no, I only did 3

wind furnace
#

3 means 4+ targets

#

so seems fine

quartz idol
#

yea, but on 4 its gonna ignore it, let me see if its worth on 4

wind furnace
#

already running a sim on it

#

^^

#

could be that its worth even on higher targets

quartz idol
#

yea, mine finished and its not worth

#

so its up to 3 targets then

wind furnace
#

wait, why is your sim so much faster XD

quartz idol
#

I started it before I typed 😄

wind furnace
#

haha, well i put the change forward

#

thanks

buoyant gyro
#

I mean at 4T it won't really do anything

#

Because Shadowstrike isn't used at 4T

#

Unless you try a HAC or DS sim instead

quartz idol
#

also I am doing 80k iterations for some reason, but that shouldn't be a problem

#

yea that is true as well

wind furnace
#

true

buoyant gyro
#

I think this is only an issue coming up now due to the conditions added for T28

#

shuriken_storm,if=spell_targets>=3+(buff.the_rotten.up|runeforge.akaaris_soul_fragment|set_bonus.tier28_2pc)...

#

Which raises the target threshold from 3 to 4

#

with the 2pc

quartz idol
#

it could possibly be better if you add the stab in dance conditions

wind furnace
#

means it needs a +set_bonus.tier28

buoyant gyro
#

Probably the real test of the target threshold is with add waves, because it could be that the target threshold for USING a Backstab with enough stacks is just way higher

#

But the target counts atm would have been irrelevant since you couldn't get stacks in multi-target Patchwerk sims in those conditions

#

(Since you barely ever used Shadowstrike)

wind furnace
#

so:```diff

  • actions.stealth_cds+=/shadow_dance,if=variable.shd_combo_points&(variable.shd_threshold|!talent.enveloping_shadows.enabled|buff.symbols_of_death.remains>=1.2|buff.chaos_bane.up|spell_targets.shuriken_storm>=4&cooldown.symbols_of_death.remains>10)&(buff.perforated_veins.stack<4|spell_targets.shuriken_storm>2)
  • actions.stealth_cds+=/shadow_dance,if=variable.shd_combo_points&(variable.shd_threshold|!talent.enveloping_shadows.enabled|buff.symbols_of_death.remains>=1.2|buff.chaos_bane.up|spell_targets.shuriken_storm>=4&cooldown.symbols_of_death.remains>10)&(buff.perforated_veins.stack<4|spell_targets.shuriken_storm>(2+set_bonus.tier28_2pc))```
buoyant gyro
#

To isolate it you'd probably want some raid events or something that brought multiple targets after you had stacks

wind furnace
#

it probably is way higher

buoyant gyro
#

To double check what the consumption threshold is

wind furnace
#

but backstab should be used atm on higher target counts

#

if you get stacks

quartz idol
#

is it only the 2 piece set bonus that makes you strike on 3 targets

buoyant gyro
#

Might be able to just fake it by making the baseline APL bad on purpose and always Shadowstrike in Stealthed list but leave non-Stealth list normal

wind furnace
#

due to this:actions.build+="/shuriken_storm,if=spell_targets>=2&(!covenant.necrolord|cooldown.serrated_bone_spike.max_charges-charges_fractional>=0.25|spell_targets.shuriken_storm>4)&buff.perforated_veins.stack<=4"

buoyant gyro
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So you always had full stacks outside of Dance

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And could figure out which was better

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Since atm there is a dependency on Shadowstrike vs. Shuriken Storm in the Stealthed list for testing

wind furnace
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huh?

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you could just sim with 4p

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as pv will be applied during dance even on high targets

buoyant gyro
#

I just mean you could make the APL so it always used Shadowstrike no matter what target count it was

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So that it would be easier to test the target threshold for consuming PV buffs outside of Stealth

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In an isolated way

wind furnace
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ye sure, lets do that

quartz idol
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@buoyant gyro btw increasing the threshold for using perforated counts even on 4+ targets

buoyant gyro
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Might save some time fussing with getting the conditions to trigger anyway

quartz idol
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you don't shadowstrike but your finishers do

buoyant gyro
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yeah I guess that's true

quartz idol
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and it looks like ignoring it on 4+ is the play

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though there is a question if you would be playing perforated on 4+ targets in the first place

livid ferry
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Nah

buoyant gyro
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I mean it's still relevant since you still might be running PV with adds on a fight

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Even if you're mostly set up for ST

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Might not be enough add uptime for it to be worth swapping Conduits

wind furnace
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it does atm use backstab even on higher target counts

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and i simmed earlier to not use bs was not a win up to 5 targets

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but lets do it the other way and use shadowstrike always to guarantee stacks

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seems to lose on 5+ targets

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means:

- actions.build+="/shuriken_storm,if=spell_targets>=2&(!covenant.necrolord|cooldown.serrated_bone_spike.max_charges-charges_fractional>=0.25|spell_targets.shuriken_storm>4)&buff.perforated_veins.stack<=4"
+ actions.build+="/shuriken_storm,if=spell_targets>=2&(!covenant.necrolord|cooldown.serrated_bone_spike.max_charges-charges_fractional>=0.25|spell_targets.shuriken_storm>4)&(buff.perforated_veins.stack<=4|spell_targets.shuriken_storm>4)"

- actions.stealth_cds+=/shadow_dance,if=variable.shd_combo_points&(variable.shd_threshold|!talent.enveloping_shadows.enabled|buff.symbols_of_death.remains>=1.2|buff.chaos_bane.up|spell_targets.shuriken_storm>=4&cooldown.symbols_of_death.remains>10)&(buff.perforated_veins.stack<4|spell_targets.shuriken_storm>2)
+ actions.stealth_cds+=/shadow_dance,if=variable.shd_combo_points&(variable.shd_threshold|!talent.enveloping_shadows.enabled|buff.symbols_of_death.remains>=1.2|buff.chaos_bane.up|spell_targets.shuriken_storm>=4&cooldown.symbols_of_death.remains>10)&(buff.perforated_veins.stack<4|spell_targets.shuriken_storm>3)

+ actions.stealthed+=/backstab,if=buff.perforated_veins.stack>=5&buff.shadow_dance.remains>=3&spell_targets.shuriken_storm<=3
quartz idol
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wait, you don't have the change in those sims?

wind furnace
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the 2nd one not

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as they only compared the use of pv stacks vs not

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oh ye, it wouldn't delay dance due to that

quartz idol
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oh is that using them in general

wind furnace
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ye

quartz idol
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I see

wind furnace
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using pv vs. not using them

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i think that was the intent unless i missunderstood

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but to complete the cycle

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lets evaluate the other condition for pv too

quartz idol
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ye, ye, I just thought you were simming the stabs between dances, but I saw the diff now

wind furnace
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seems to be consistent with the 4 targets

turbid scaffold
#

Morning guys, I am wondering to play Rogue main for 9.2 - I know there is some tuning coming up but maybe you can share your thoughts about the following thing.

Do you think Sub or Sin will still be the go to specc for raiding and m+?

I really can't get my head around outlaw and get no fun while playing it - so I just want to avoid to get stuck in the non-dagger specc.

unkempt peak
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@turbid scaffold right now it is too early to try and tell which rogue spec is gonna be the best, it will all come down to how it is tuned at the end of the day, that being said, through speculation and current theory's, unless outlaw gets bladeflurry uncapped sub will still perform super well in M+, Sin is favoured as the progression raid spec due to the heavy RNG in the sub tier bonuses, but once again it will all come down to tuning

turbid scaffold
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Okay, thanks for your feedback - so wait a bit more and let tuning happen. It seems like I should ask this question again 1-2 weeks before patch to get a more reliable answer

mellow urchin
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Correct

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So far they have nerfed like 3-4 bonuses

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I am expecting sweeping balance on almost all tier sets

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Which will obviously change the meta

unkempt peak
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Exactly, if they are potentially releasing the next patch late Feb or early March, I'd expect to see the tuning train really start moving out of the station...

turbid scaffold
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Just keep praying that the Sub train doesn't derail 😅

mellow urchin
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Well one could argue that the massive rng in the set has already derailed sub

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Say you play venthyr sub in the next patch

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The rng of that build surpasses almost every single build/spec in the game

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Which is wild on a spec that has rarely been massively rng, we got a taste of it this tier because of the banshee daggers

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But even the daggers is nothing compared to the rng in this set

turbid scaffold
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Which rng so you mean, endless Shadowblades if you get lucky enough ?

mellow urchin
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both the 2p and 4p

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are % chance to proc

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meaning, during a bad moment of procs, you are basically getting 0 value from the set

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and its not in your hands

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you cant do anything to make it proc more

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its simply down to luck

livid ferry
mellow urchin
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if anything its a convenient excuse for all sub rogues

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"ah shit parse, bad rng"

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go next

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cus theres so much rng in the spec in 9.2 that almost nobody will want to check everything bound to rng

turbid scaffold
#

i see

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thanks for explanation

unkempt peak
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Does make me sad that the whole set is RNG, and to such a large degree - I'd be fine with some RNG, but making the whole thing fully RNG with no badluck protection just seems counter intuitive for Sub as a spec, considering I love sub due to the main lack of RNG a lot of specs can hinge on.

winged fiber
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the good news is

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with good rng you can overcome the simps who aren't playing perfectly or get bad rng

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the bad news is the simps with good play and good rng will be completely beyond touchable

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TacoRiot death to externals

wind furnace
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I also think, at least if the proc chances stay similar to what they are now, that you can estimate a certain impact from procs as a baseline gain from the set

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ofc there is no guarantee, but the worse case of no procs in a certain time window is very low

thin arrow
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Hows it looking for Sub in M+ on 9.2 still ok ?

stark sierra
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Sub seems pretty nice especially with the tier set and double legendary

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Main issue is that the set is kinda rng

mellow urchin
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if you break it down

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i mean i will probably miss things

wind furnace
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log analysis def. will require a lot more work

mellow urchin
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just things like getting WM on your PV backstab and it critting

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is quite a bit of dps

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getting just regular WM shadowstrikes is medium amounts of dps

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Getting banshee procs in sub 25% hp

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add every single WM shadowstrike being able to give 5 seconds of Blades

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every single finisher can now give a shadowstrike which in turn can WM and can give blades

wind furnace
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its a nice feedback loop

mellow urchin
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idk if i would call it nice

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its imo too much stuff you can get from rng

forest hamlet
mellow urchin
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ye for sure

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i just dont consider bugs/exploits

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but its definitely less rng

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with the bug

forest hamlet
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Did anybody get banned for that btw?

mellow urchin
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nobody is getting banned for it

forest hamlet
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Not even 3 days warning ban or something?

mellow urchin
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when was the last time blizzard banned someone for doing performance based exploits

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exploits that doesnt hurt anyone else

forest hamlet
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Idk

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I'm not sure how many performance based exploits there are, except for that wonky stuff Rextroy comes up with from time to time

mellow urchin
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ye it doesnt happen

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most ppl get banned for duping tbh

forest hamlet
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They still haven't fixed that?

mellow urchin
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well there are tons of different duping stuff

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or has been

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but ppl that abuse those bugs

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typically get bans

forest hamlet
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Duping spectral tigers, let's go

mellow urchin
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doing the sylvanas dagger thing, or doing the prepull shit

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will never get you banned

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i dont even think ppl that brought maw weapons into CN got banned for it

forest hamlet
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I have to keep it hidden from my rogue pal tho. We don't always have 2 palas.

forest hamlet
mellow urchin
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a lot

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i dont remember exactly

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but an insane amount

forest hamlet
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So more than the stupid stuff with sac?

mellow urchin
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oh ye

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not even close

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the sac bug is small

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we're talking 900 dps over 5 mins

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its not a huge amount of dmg

forest hamlet
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On Sylvanas it's probably more, but yea

lunar fractal
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Probably not since you have so much downtime

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Or well, maybe more but not a whole lot

forest hamlet
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You can't get 4 stacks on her tho normally

mellow urchin
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ye its a decent chunk

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of dps

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but whenever you see like

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1000 ppl do something

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like almost all rogues

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abuse a bug that could be fixed

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i think you can be pretty safe that it wont get you banned

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thats not how it works

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its on blizzard to fix the bug

forest hamlet
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I wouldn't even mind 3 days or so

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At least I get to have fun until then

lunar fractal
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It's not really a game changing bug

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A bit more DPS but that's it

forest hamlet
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And right now progress is over. I miss 1 farm raid. That's fine by me

lunar fractal
#

I mean legendary swaps do the same

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You can argue that's a bug too

forest hamlet
lunar fractal
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Sure but a bug won't get you banned based on how much more dps it gives you 😛

mellow urchin
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things that give your character progression unfair advantages

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like ppl that spammed a WQ that gave AP in Legion

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you could just keep doing it over and over

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got them banned

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or when ppl bought the xp pots in BFA

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and could level 110-120 in 2-3 hours

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that got them banned

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its not dps shit

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they dont care about dps

forest hamlet
mellow urchin
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stuff that the pvp paladin finds

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might get some ppl banned

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because its pvp

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and it affects others

lunar fractal
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Gotta be much more cautious in pvp

mellow urchin
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cheating in pvp is very different to getting slightly better parse in SoD

lunar fractal
#

Yeah exactly

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That 900 extra dps isn't gonna make or break your kill

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If it would be, then you probably would get it without that dps too

wind furnace
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iit makes sense that exploits are more problematic in pvp given that you play on system with competitive integrity

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item/bug abuse exists since forever but abuse of known/public bugs like sac or the dust prepull stuff did never lead to bans

ruby pulsar
#

What is this sac bug, that you have been talking about?

wind furnace
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basically you get stacks for sylvanas dagger if you take damage while affected by sac or kindred

steel meadow
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it is worth to press bs in dance with 6 pv stacks right?

mellow urchin
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in 9.2 ye