#9.2 Feedback and Discussion

1 messages ¡ Page 7 of 1

livid ferry
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Not a difficult concept

wind furnace
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i mean, if it comes to me

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i would drop a lot of restrictions in general

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also with the id system in mythic

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i might just got burned too much, this makes me think somewhat less positive to have a "no restrictions" crossplay

delicate osprey
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id system in mythic is kind of to stop degenerate play

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but nowadays it also does not make much sense vs other mmos

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but wow is kind of the old man of mmos and does his own shit now

wind furnace
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👀

warm olive
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yeah has to be, mythic raid testing this week already announced

wind furnace
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ah, nice

warm olive
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which prob puts the patch in like 6 weeks or so

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as expected

wind furnace
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6-8 weeks is expected

unkempt peak
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damn the patch is about 2 months away and we havent seen really any class / legendary tuning

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makes me hope we dont just get a repeat of 9.1/9.1.5 with those elusive talent changes they said they had planned but only like 5 talents across the board got touched

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lets hope they have something decent in the pipe to push out with the next PTR update, other than changes to 3 specs tier sets

civic terrace
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I only know about them promising changes to pvp talents, not regular ones

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And we got those

livid ferry
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They didn’t specify

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They just said “talents”

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Don’t think blizz is dumb enough to just say a general term like talents if they meant just pvp talents

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And they did touch talents just nothing actually relevant

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They did the classic “buff some dog shit numerically, and it still ends up worse than the best option”

delicate osprey
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inb4 they buff dark to 35%

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our job here is done whoosh

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although if they buff NS to 20 or 15 i would not even mind

livid ferry
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DS should not be buffed

grave peak
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i like the suggestion max gave, just get an intern to go through each underused talent and buff it by 5% each week

livid ferry
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If it got buffed it would be extremely unenjoyable to play lol

delicate osprey
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i mean if we trust blizz to do anything but number changes we are zzz

livid ferry
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That talent literally does not function on the current spec

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Its sad

delicate osprey
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yea kinda oof

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as much as i liked it

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same as subter

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1 sec extra of dance when it lasts 8 secs

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or was it 2

livid ferry
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1

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Cant even utilize the global

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Unless you delay symbols and shit

delicate osprey
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i would rather play ns and trust in the fate of the cards to give me procs

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it would be really funny if we could just mongo strike evis into infinity

livid ferry
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NS venthyr fellas gonna feel real bad when they don’t proc anything and run dry

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Instant swap back to sf lmao

delicate osprey
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ahaha not really tbh blades uptime is kinda scare

livid ferry
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Although the profile fuu used favors ns pretty hard

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Doubt its actually good if you have proper stats

delicate osprey
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you must bee really unlucky to not proc wm tier 2 or tier 4

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in the two finishers to run out of energy

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but we know it will happen to us kek

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never lucky rubber proccy

wind furnace
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i think the entire set can have so many issues

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esp. if they nerf it

delicate osprey
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what do you mean just proc harder

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top logs will be so funny

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i imagine a new player looking at the casts

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why does this mfer use strike evis all the time

wind furnace
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ye, i feel like there will be a lot of "fun" things to come from the set bonus if it remains as is

delicate osprey
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im really looking forward to the new trinkets

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usually last raid ones are lit

wind furnace
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idk

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i don't remember one specifically from nyalotha or atbt

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but i remember trinkets from NH/ToS and EP

delicate osprey
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antorus had the cool tornado ones

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and the legendary trink that no one saw

wind furnace
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oh ye the legendary ones, i forgot about those

delicate osprey
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nya lotha had drest trink and also the vita set

wind furnace
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i just think we had some rly memorable ones in the ones i mentioned

delicate osprey
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yea for sure

wind furnace
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e.g. umbra moonglaives and the KJ one did stand out for me in ToS

delicate osprey
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font and specter are so cool

wind furnace
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or coral and similar in EP

delicate osprey
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coral was just unfair tbh

wind furnace
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coral ink pot kekdog

hoary zephyr
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Did they implement the bug fixes with the sin and outlaw rework?

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Also are those sims in the pin w/ bug fixes? Or without

winged fiber
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moonglaives was lit

livid ferry
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idk if any of the sub set fixes went on ptr

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alt raid

hoary zephyr
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Damn

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Guess I am testing the raid tomorrow w/ sin

mellow urchin
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they are not

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in

coarse quiver
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wait is something WRONG with sub on ptr?

mellow urchin
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set is bugged

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still

plucky storm
hoary zephyr
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FU

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Another sub tier pls COPIUM

mellow urchin
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I mean looking at sets alone

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Its not a sub tier if ur serious about playing the best possible thing

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Rng set kinda bad for prog

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So unless they completely rework the sub set, sin is better for prog, no doubt

livid ferry
plucky storm
hoary zephyr
unkempt peak
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yeah, unless some of the big issues are address i might not be playing sub next tier

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not sure what else ill play, probably what ever my GM says we need

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which sucks because i love sub, i think Sin is Okay ish and i hate outlaw. so i dont know if it will be a full blown reroll or just a spec change, but i really hope we start seeing more stuff come to the PTR, if we are only a few months out from it dropping we really need to see them start getting a move on with balancing and tuning

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not 2 specs tier sets a week, that is just a joke to me.

hoary zephyr
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I think Sub will be fine

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compared to sin

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obviously if you are a good player, you should know how to play all 3 and prepped for it

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but sub wont be dogshit

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DEFINITELY Sub fight in Anduin

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like

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absolutely no fucking shot you play Sin or Outlaw for that fight

plucky storm
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Cope

livid ferry
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yea i definitely have all 3 specs prepped lmao

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good 1

plucky storm
livid ferry
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i'll never make a monk

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windwalker worthless spec

plucky storm
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Cope + raid buff + rop + burst you wish you had

livid ferry
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💀

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good spec

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nah g ww str8 ass

unkempt peak
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Is warrior looking good?

livid ferry
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that picture is sylvanas p3

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not some ptr shit

unkempt peak
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Ahhhhh

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I'm interested to see what the Sims spit out for rankings come 9.2

hoary zephyr
# plucky storm Cope

I hope sin is dogshit so you are forced to play prepull dust shit Sub next tier

livid ferry
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(kyrian as well)

steel meadow
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Fuck kyrian

winged fiber
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kyrian would have to be like a 1k dps diff for me to play it on prog

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just staring at your cp bar for no reason lol

stark sierra
hoary zephyr
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ya

coarse quiver
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yeah theres no shot people play kyrian sub for prog on any boss they have responsibilities on

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is there even a way sub tier can be reasonably nerfed without just gutting the chances on both 2pc and 4pc?

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id hate it if this tier sets proc% gets gutted in order to nerf sub

plucky storm
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But removing interactions is a muddy way to nerf it

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Could also make the blades time less

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Or make the shadowstrikes deal reduced damage

wind furnace
winged fiber
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i'll be good 1 out of every 4 pull guys i swear Cring

wind furnace
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reliability is kind of the big fear

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4p proccing at reduced efficiency looks for me like one of the better approaches to nerf the set

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could also do sth like 50% efficiency and only proc 1 cp

delicate osprey
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might need more overall info about their target dps for all specs sub is weird as it has a big baseline then leggos are meh but tier is decently middle to top strong

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but then we are also in the boat if we dont do 1k+ than omegautility bois we get the wood treatment

wind furnace
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i kinda assume that only nerfing the 4p wouldn't be sufficient given that the 2p is already 10% dps increase ^^

delicate osprey
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so yea glad i dont play top 30 anymore and can just chill play rogue instead of playing warrior/dk/dh every tier kek

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even ret pala is up there now

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and now feral with kyrian value

feral schooner
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Tbh all 3 rouge specs are completely viable now and I assume it will be next tier also

delicate osprey
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rogue is always viable because mythic bosses are made to be killed by like 2000 guilds

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but if shit happens like uu nat

wind furnace
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hacha has a good point

feral schooner
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And with viable I mean insane St

delicate osprey
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sad times come and go for some classes/specs

wind furnace
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there is the issue that e.g. dh offers everything you have as rogue and more

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with one single dps spec

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and tuning seems to be in their favor most of the time

delicate osprey
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i mean nowadays i dont even mind not being best st bt then dh warr and dk have better or same st EXECUTE and can do mechanics have raid cds and more valuable skills

feral schooner
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Tbh damage wise dh is 20% behind

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Our dagger this tier gave us an execute

delicate osprey
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yea in the tier where execute is useless in last boss that was kinda sad

feral schooner
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True was a troll that Blizzard put our execute weapon aka dagger at the last Boss where there is no execute 😆

wind furnace
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top guilds did not bring rogue because darkness and the burst from dh was valued more

feral schooner
wind furnace
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subtlety is the spec that by design should offer burst, yet it fails to deliver because the design direction is towards more shd uptime

coarse quiver
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so you think the design should be designed to be played like dark shadow does? few dances but bigger damage in each?

wind furnace
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i think late legion and bfa had a very good balance

delicate osprey
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that helps the class get identity

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right now on kyrian on next tier you will have almost 60% or more dance uptime depending on proc rng

wind furnace
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e.g. dfa did offer a not insane but strong burst every ~25 secs

delicate osprey
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that is kinda

feral schooner
delicate osprey
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lol no

wind furnace
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and in bfa with NV you had a good burst every dance while having dark/es both as valid options

delicate osprey
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that talent even got nerfed for no reason coming into shadowlands

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when it was already worse for st

wind furnace
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the only thing that might happen is the use of NS

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and thats probably only on venthyr

delicate osprey
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that is true venth might use NS

feral schooner
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So more pooling?

wind furnace
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not nessecery

delicate osprey
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just proc harder

wind furnace
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because 2p/4p do change the energy economy

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finisher generate energy

delicate osprey
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chances are inside one dance getting a wm 2p or 4p proc is highly likely

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you can also use symbols for energy

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something that is not done a lot right now

feral schooner
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Tbh I hope kyrian sub is best for progression is easier to progress a boss with

wind furnace
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it kind of is by default hacha

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because you always keep your energy on a low-ish level due to using builders

delicate osprey
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yea but what i mean is using it inside like a halfway dance window

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instead of backstabbing SoD finish then enter dance

wind furnace
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i am still unsure if that ends up better

delicate osprey
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no idea

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we will need at least all gear from tier and things done before looking into those

wind furnace
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its something i tested with dark iirc in beta but never actually came to a positive result

delicate osprey
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dark is just cursed

wind furnace
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dark just simply got fucked by design

delicate osprey
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it may be more of a ns thing with 2p 4p

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it even got nerfed

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it was so unbeliable

wind furnace
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having dark being 15% up from ES instead of 25% is a big nerf

delicate osprey
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and they even nerfed es twice

wind furnace
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and the charge/duration change of dance makes it even worse

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i mean if they wouldn't have nerfed es

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we would have 70% dance uptime by now

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instead of the ~55%

delicate osprey
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ahaha true

wind furnace
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its just my opinion but nerfing es was healthy for gameplay

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it already feels like you spend most of your time in dance

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but i think i have a diffrent vision on the spec that puts shadow dance in a spot of being a short impactfull cd

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kind of like meta for dh but with a very low duration and a higher frequency

delicate osprey
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yea longer and spammy dance is hmm

steel meadow
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Is there any info, why didnt they release set bugfixes they've showed few weeks ago?

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Is it cancelled or they just forgor 💀

mellow urchin
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Think he forgot

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He said there was meant to be an assa set nerf in this build too

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But just busy with other things I guess

wind furnace
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^ that or it just didn't make it in this build

livid ferry
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Next build gonna ship with bug fixes and also nerfs

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Gg

wind furnace
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if they do nerfs, how they approach that is relevant

livid ferry
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Ye thats obvious

civic terrace
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Betrayal TacoRiot

wind furnace
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its good, it means rogue looks less oppressive in raid testing

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all part of a secret plan to keep us not nerfed

visual olive
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did they fix kyrian on ptr yet

livid ferry
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no

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no bug fixes were implemented

wind furnace
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nothing changed for subtlety on ptr so far, next build prayge

winged fiber
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nathria sub the movie 2 electric boogaloo

hoary zephyr
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How was testing

static crystal
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Sorry for asking a dumb question. But should I be doing torghast still? I have my 262 Lego already

civic terrace
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If you wanna craft any other legendaries in the future and you dont have the resources laying around to do that then you want want to stockpile some yes

livid ferry
winged fiber
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rogue has lots of very good interaction with bosses so far

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and almost every boss is fun

mellow urchin
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fun is all that matters

grave peak
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ya i love shadowstepping skolex and porting inside the boss and dying

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not saying that happened to me or anything

civic terrace
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Huh? That doesnt kill you

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Or well, it didnt kill me

livid ferry
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going inside the boss killed you?

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that was my default point to dodge at lmao

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max range -> go mid

grave peak
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i think so?

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if not that a puddle

livid ferry
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nah

grave peak
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idk that boss was aids

livid ferry
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you must have got clapped by the tank mech

grave peak
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probably

livid ferry
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i went into mid like

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100 times

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best way to do the mech

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unless they fix that

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you just max range -> converge mid

civic terrace
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You mean the puddles?

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Did indeed feel like standing out and moving inwards was working well

delicate osprey
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yea best way to do skolex is do a loose spread then

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go from melee to inside the boss

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the halo boi was oof tho

civic terrace
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We had a crapton of lag on that boss

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Also engaging in combat with it seemed to break stealth

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Without taking any damage

wind furnace
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reminds me on orgozoa

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iirc you can prevent that by using stealth very close to the pull

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also you can just do the dust opener and start in dance ^^

civic terrace
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Suppose so

Was only on that boss though
Anyways I reported it, surely itll be picked up along the way

livid ferry
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Was experiencing that too

subtle shale
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The lag plus puddlehitbox on first boss was rough

delicate osprey
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it was so fake the guardian core poop

civic terrace
subtle shale
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Aye and the ridiculous hit box was cherry on the top

rare ether
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hello gamers

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I'm gonna do a bigger round of posts next week for rogue and DK again - been very busy with the raid (since it is my main job)

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but wanted to give sub ppl a heads up that those fixes are still coming, just a lot more technically tricky that they first appeared

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i'll say as much in the post - but it's stuff like - if I just make it work with Akaari's, it'll proc infinitely off of one Shadowstrike lol

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so we have tech coming that will let us do all of the things shadowstrike should do, but it's not likely gonna be in the very next build (since the cutoff for that would be today)

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i know that's a bummer for those of u who want like, tuning or changes or just to see the set work as intended but

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there u go

wind furnace
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nice 👍

tepid prawn
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Sounds great, thank you!

wind furnace
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towards akaari, it atm behaves more like a bleed , what means the gain from akaari on the tier set itself only gets marginal higher procs unless there will be technical changes to it due to "lost ticks".

tepid prawn
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It's unfortunate, but at least we know that it's under works and we'll definitely see a working version whenever 9.2 eventually gets released.

wind furnace
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Also to shortly go into that topic, is there a plan to change the tier set as its atm quite a bit too much reliant on procs.

delicate osprey
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man xy mox is garrosh all over again

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you will send classes that can just go through then come back zzzzzzzzz

rare ether
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so I'll say there isn't a direct plan, but here's a potential route I could see this taking

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which is - the set seems overtuned atm, and that's without bugfixes

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so naturally we'd expect w/ fixes the damage to go up more (though harder to say since some of these are more edge-cases)

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from there, tuning would mean we'd have to look at what sub's numbers would need to be to hit 'balance' - and it's possible those numbers are too low to be satisfying

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if that occurred, then yeah there could be a change

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like even if it was perfectly balanced and you did good damage it's not likely people would want a set that reads as 2% chance to proc or 10% on finishers or something (those numbers aren't real but yknow)

winged fiber
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Are we going to be able to test double legendaries though / is that going to be taken into consideration, because ours are quite bad and in testing i'm seeing other classes do relatively our damage if not equal / more with much better legendaries potentially on the way for them

rare ether
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I don't have info abt that cause it's not my thing but the intent is for them to be testable asap - i will also remind ppl that like

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comparing one another to other classes is kind of meaningless right now

livid ferry
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the main worry is just that, if you nerf the proc chance it will be massively unsatisfying to play. It will already naturally have low points because of the nature of the set, and a nerf to the proc chance would just make it even worse

rare ether
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some sets a mid-rework and some haven't had tuning since they hit ptr, so

winged fiber
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true

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is just worry about nathria happening again where

livid ferry
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ye

winged fiber
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set seems strong so we get nerfed but then

potent vault
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well more so is the power level youre aiming for with tier sets

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taking into account double legendaries

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and the varied power gain that will bring for specs

winged fiber
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leggos suck so when rogue actually hits raids i.e. nathria it's quite awful

livid ferry
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well no

rare ether
livid ferry
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right now with the sims we have

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Sub is extremely powerful, even when accounting for 2 lege

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so the 2 lege thing isn't super relevant as of rn

livid ferry
rare ether
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all I'm saying is that there will inevitably be a best and worst spec - that's always true no matter how finely balanced something is - but more to say that when we have a release date, if some classes are like 'hey it's very close to time and we're like -15% dmg over everyone else'

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that's the time to get concerned

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when things are still being reworked + some aren't enabled atm

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it's a different story to me at least

winged fiber
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that's fair, is always a worry when your classes viability is purely based on dps though lol

livid ferry
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If you guys can recreate SoD balance where people are fairly close in throughput, and like all the specs are playable across all classes that would be sick lol

rare ether
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i'm not a class or combat dude but as a raider and player myself

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i definitely want SoD's viability in 9.2

winged fiber
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yea the balance this tier was great especially for rogue

livid ferry
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So you say that a mini rework is still on the table?

potent vault
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Are there any plans to attempt to change the feel of the tier set?

winged fiber
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all 3 specs viable and good enough to be brought to any raid

potent vault
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There have been many complaints so far about how reliant it currently is on rng

winged fiber
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he posted kind of about that above

potent vault
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No he didnt

winged fiber
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fuu asked your literal question

potent vault
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he discussed not nerfing it in a way like antorous where it is an obscenely low proc chance

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Yes and Fuu didnt get an actual answer

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I am not asking about the strength of the set

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but the actual gameplay that comes from it

rare ether
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i do not want to come off as harsh but how is 'i do not have a plan this second, but there are scenarios where a rework could happen' not an answer to 'could reworks be on the table'

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i'll say it's unlikely even if a rework occurs that the shape of the set will change massively - as like, it's not gonna randomly become a shuriken tornado focused bonus

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anyways i gotta go back to making videogames, just wanted to give y'all an update ahead of the update so you don't want to kill me if i diidn't post over the weekend - tl;dr bugfixes harder than they look, will be soon, do not expect next week or ur gonna be sad bc of how builds work

winged fiber
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ty for the info peepohappy

livid ferry
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ty for the communication

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regardless of how the set turns out I appreciate your willingness to actually reach out to us and tell us whats coming

potent vault
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Most certainly is appreciated to hear info so thank you for that!

rare ether
# potent vault but the actual gameplay that comes from it

at the risk of creating a massive storm, and I think I said this in some form on the forums, but - I think sub is a very high apm class that has a lot of skill expression. I also think, given the amount of various power sources in the game atm, it's harder to give a truly rotationally transforming set bonus while keeping it accessible to people of all skill levels, which is why I've been interested in the 'sometimes, a thing happens you have to react to'

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i know people have a blanket idea of 'all rng bad' (i worked on league, lol) but there are kits even in WoW where it's very useful as both a balancing lever and a skill testing tool

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that isn't to say there's a literal 0% chance sub couldn't be moved to something else

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but just why i took this approach with them

livid ferry
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I think the 2 pc is actually great, I think if you made the 4 pc something that augments Shadow Blades further and wasn't another RNG proc on top it would be awesome

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The compounding of both being RNG is what gets a little weird

potent vault
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I like the 2 pc it feels nice

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but the 4 piece just feels so feast or famine

livid ferry
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I also think the 2 pc does provide skill expression

delicate osprey
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To be honest the set is really good as 2 pc the 4 set works too but the two together make it a compound damage event sometimes that is quite cool but may impact when you dont get it much vs getting lucky

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with the base skillset of WM procs and the covenants themselves

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and yea the 2 pc is really cool as it makes thinking about PV a thing possibly at all times

livid ferry
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its not even just that lol

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if you're kyrian you can actually think about if you wanna press more dances to potentially get more procs of blades

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and you're playing this game of maintaining a really long blades

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its super fun honestly

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It makes a non impactful cd feel actually good

winged fiber
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the 2 pc is bae

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4 pc is good to me just a lil wonky

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and yea i love the decision making of ok i rolled 10-20 seconds of blades i can use dances outside of normal rotation here or move this here

delicate osprey
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yea that too

winged fiber
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i fucking love that

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especially on venth where

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you hard hold 2 dances for flag

delicate osprey
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makes me remember the fond times of denial

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trying to omegaextend to infinity

winged fiber
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lol

delicate osprey
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here we kinda gamble but it can pay off super hard

civic terrace
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Im 100% putting an audible notification on the 4pc

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I end up wasting globals/builders into full cp every so often now

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Sometimes I cant tell if my finisher went off or got parried or something lol

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Part of that is just PTR lag but ye

winged fiber
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yea i need that

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i play off audio cues a bunch lol

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is why i loved the old bte azerite for outlaw in bfa

delicate osprey
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oh ace was sweet

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ch ch

winged fiber
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when it procced you got this loud ass sound

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CHUGGA CHUGGA

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boooooom

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was so pog

civic terrace
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Already got some for MFD and SBS

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Can definitely recommend

mellow urchin
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He's gone now, but i wanna thank scarizard for the open communication, delving deep into sub territory is a scary thing for most ppl, let alone actual devs. Can only echo whats been said already, there was some removal of rng sets today (most notably for warlocks and havoc) and while i don't hate current design, its not great for mythic progress. I do understand its supposed to fit all skill levels tho, so all good in the end.

livid ferry
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Yea it can't be emphasized enough how amazing it is to actually hear from Blizzard

unkempt peak
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dudes, so the Destro warlock set bonus basically had all of its RNG removed, so Sub still has hope

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if blizzard still remember we exist

livid ferry
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If you look above the person that made the set said that a rework is still on the table but unlikely

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and would only happen if nerfing the set to make it balanced would result in the gameplay being really miserable

unkempt peak
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i mean i dont want the set to be nerfed because i already think that sub isnt going to be top tier anyway, but i do really dislike the way the set bonuses feel to play with.

livid ferry
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Its gonna be nerfed

unkempt peak
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i mean if they nerf the set bonus, they have to buff some of our legendaries / class right? because if they dont we will basically be a C tier Dps right?

livid ferry
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No lol

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that probably won't happen

unkempt peak
#

@livid ferry im curious why you think it will get nerfed? i know the bonus itself is quite potent, but they have to know our class specific legendaries are so much more underwhelming than other classes

livid ferry
#

The dev literally said its overpowered

unkempt peak
#

wouldnt having a stronger set than most kinda balance it out?

livid ferry
#

Our baseline is already stronger than everybodies

#

If you stripped away everyones borrowed power shit sub would be the best spec

#

thats why our legendries suck

#

and were still a top tier st spec

unkempt peak
#

yeah but a lot of specs get kinda carried by their borrowed power, like some balance leggos doing 20% of the specs damage

livid ferry
#

and it doesn't end up mattering

#

Fire mage has a 25% legendary and we have a 5%

#

who wins on guardian

#

us by like 1k

#

% values mean nothing, its all about the grand total

#

our grand total on paper rn is big

#

mages best setup is like 13k with set + 2x lege

#

ours is 14

unkempt peak
#

is that including the tier sets?

livid ferry
#

yes

#

its equivalent ger

#

gear

#

2+4 + 2x lege

#

and then just t27 gear

unkempt peak
#

but if outs gets nerfed then wont that make it even rougher? depending on how hard they nerf it? because blizzard arent usually too gentle with nerfs

livid ferry
#

No clue

#

I don't have a crystal ball I just know what scarizard said earlier today

#

nerfs are coming

unkempt peak
#

i mean its like obedience right, they could have killed that legendary by nerfing the CDR, but instead they nerfed the versa, which sucked but still make the legendary one of if not our absolute best

plucky storm
#

what's the point

#

things that are too strong get nerfed

#

things that are too weak get buffed

livid ferry
#

No thats not true as well lol

unkempt peak
#

i mean if they do nerf it i hope they end up going with a rework, id rather have something less potent but less RNG than something still super RNG and less strong

plucky storm
livid ferry
#

Individual systems being overpowered or underpowered literally means nothing to them

#

I'll die on this hill

unkempt peak
#

like even if they just change the 2 piece from 20% to 10% that would feel awful, i know we cant know exactly what they are going to do but i wish they were better at communicating where their mindset is.

livid ferry
#

You can go look at anyones legendaries conduits

#

whatever

#

vastly different values between some specs lol

#

its literally entirely about your grand total throughput

plucky storm
livid ferry
#

all the individual shit is just knobs to turn

plucky storm
#

what more communication do you want

#

it's literally the person making the set

livid ferry
#

Yea

#

like I said

plucky storm
#

in this exact channel

livid ferry
#

the guy literally explained everything above

plucky storm
#

you just need to scroll up

#

how much more in your face do you want it

livid ferry
#

But sub looks to be one of the better melee in ST right now, and the most glaring tuning knob is the set, so its just gonna get nerfed

#

But I don't expect a rework

unkempt peak
#

thats my bad, i saw some of his post, but i didnt see all of it - so initially i just thought they were saying the set is too strong and RNG is good because it helps them make things a little easier to balance, i scrolled further up for the rest of it

#

if not a rework i hope the set still feels interesting, its one of the reasons i really didnt care for the SoD gems/sets, outside of massive winds of winter crits & big damage during the unholy buff they really werent noticeable without going to look at the numbers, especially the blood set felt so dull, i just hope even if the nerf comes it still feels more engaging than the SoD sets

livid ferry
#

is what it is

#

wcyd

unkempt peak
#

i mean true, the sets will be what ever the devs want them to be, there is only so much impact the players can have

wind furnace
#

Big thank you to @rare ether for giving us information/insight on the thought process, progress and design direction of the tier set.
This kind of communication is very welcome and we hope can continues in the future.

A short summery of his posts:

- The current Tier Set is tuned very high and will get nerfed, focus seems to find other tuning knobs than reducing the proc rate too much.
- A rework of the Tier Set bonuses is not planed but could be considered if they ends up being not satisfying after tuning.```

If you want to read the full conversation, you can find it by following this link or as a attachment to this message.
link: [#916284169057878037 message](/guild/124169701881282560/channel/916284169057878037/)

Keep in mind that opinions might differ and to keep conversation respectful even if there is disagreement on the topic.
grave peak
#

you direct pinged him monkas

feral schooner
#

Thanks for these comments and the summary @wind furnace

wind furnace
grave peak
#

-1% damage tho

rare ether
#

HMMM. since I’m eventually nerfing the set anyways we’ll take the 1% from that and call it good ( scarizLove )

mellow urchin
#

never ping the devs again fuu, you hear me

wind furnace
#

F_ need to be more carefull in the future to avoid further nerfs

pliant minnow
#

enhance bis melee now, thanks fuu...

quartz idol
#

I don't mind that honestly

forest hamlet
#

Which slots are gonna be for the set? Where do we craft our legos?

wind furnace
#

will depend on the stats of the set pieces, the ones on ptr are still placeholder to my knowlage

forest hamlet
#

Do they drop as tokens?

wind furnace
#

but head/chest/legs are the best in terms of stat budget

forest hamlet
#

So we can probably keep the belt/cloak as kyrian/venthyr and just craft the second legendary on such a slot, because we will need the other for set.

wind furnace
#

it does not seem like they drop as token, but i am unsure

#

its likely that we just keep the belt and craft e.g. head

#

but there are a lot of factors, basically the best item depends on what the best item in that slot is.
So the diffrence between the best item in the slot and the legendary is what decides what slot is bis

#

you will for at least the early weeks/first month of the tier priorize getting your tier set bonus over "bis slot" tho

forest hamlet
#

I was just hoping to get a cheap upgrade now, but I guess nobody knows yet.

wind furnace
#

so if e.g. head would be theoretically bis

#

but you can get your 2p/4p with the head piece that dropped for you, you will use that

#

its just an example

forest hamlet
#

Sheesh, gonna be a pain to adjust the legos accordingly.

#

What ilvl does heroic drop?

wind furnace
#

normal next tier should be equivalent to mythic this tier

forest hamlet
#

So we can probably easily trade normal items and could also trade tier items in heroic, that are on a lego slot.

wind furnace
#

you will just like with domination farm normal to complete the set bonus

forest hamlet
#

Yea, I'm just thinking about specifically not crafting legos for tier-slots to not have to trade them to some other dude 😄

wind furnace
#

there is a catch up system on tier set item

#

*tier set items

#

so you will over time be able to craft them

#

more or less

forest hamlet
#

Oh? I haven't heard of that.

wind furnace
#

you basiclaly get a currency from doing stuff like m+ (via the weekly chest), daily quests in the new zone, raiding, etc.

forest hamlet
#

Ewww, dailies...

wind furnace
#

and you can the upgrade a item to a tier set

#

i am unsure about the fine details, but it seems more of a bad luck protection system

#

because you will get the tier sets fastest by getting them as a raid drop

forest hamlet
#

Sure, just like the daggers, won't be an issue.

wind furnace
#

daggers in general are a issue due to the low amount of specs that have it on the loot table

#

not having bonus rolls or weapon tokens just makes it worse

forest hamlet
#

Isn't it just, as in sub and assa?

wind furnace
#

daggers in general are also on some caster drop tables iirc

forest hamlet
#

Not the ones with agility

wind furnace
#

but caster daggers don't have main stat, so we can't use them

#

so ye, it is rogue only

rare ether
#

currency to transform any piece into a set piece comes from all endgame content (if you played in 8.3, it’s similar to echoes or nyalotha)

#

so you can just do raiding or m+ or whatever you want and get it over time, shouldn’t need to grind it or engage with Zereth Mortis too much (pvp, weekly quests, lots of stuff)

#

set pieces are chest head shoulders legs hands

#

as fuu is saying at a certain point into the patch you’ll unlock the ability to transform any piece of gear you have into a set piece for some of that currency, so TLDR: keep the highest ilvl pieces you find from Vault or whatever and you can transform them

#

I.e. If a mythic 15 vault gives me a headpiece, later on I can make that 252* (idk what ilvl it will be in 9.2) into my Set Helm

#

lastly the great vault can directly drop set pieces as well

#

so you’ll have chances for your raid, pvp and m+ vaults to contain an appropriate ilvl version of your Soulblade’s (Head/Chest etc)

#

they also do not drop as a token; there are 5 individual bosses that can drop set pieces (per slot) and will drop it for u directly

livid ferry
#

Is there a defined week in which we’ll gain the ability to convert gear into tier pieces?

#

With it being non token personal loot I can easily see people getting super unlucky if the conversion item is acquired too late

rare ether
#

it’s not my place to announce or confirm when things like double legendaries or the creation catalyst open (and especially not in a discord) but that info will be shared/posted abt when it’s ready

livid ferry
#

Yea understandable

rare ether
#

I just worked on a lot of these systems & am happy to reiterate stuff that’s out there in posts and interviews and stuff abt how they work

#

Tldr you can gain a full set without eve raiding, but the fastest way will be to get a mix of raiding and other vault content

mellow urchin
#

I think its a great way to make sure alts and ppl that dont raid a lot the chance to get easy set pieces. But the set not dropping in tokens will for sure get some backlash among the raiding community

livid ferry
#

^

mellow urchin
#

What if you are the only of x class in a raiding team, you have 2-3 chances per week (norm, hc) to get it

#

Sylv dagger ptsd

mossy carbon
#

I agree with push on tier set acquisition but the m+/pvp great vault will hopefully alleviate some things, and maybe it's something that can be looked at for next expansion depending on feedback/data.

livid ferry
#

Wait how is tier appearing in pvp and m+ row even supposed to work PepeHmm

#

For vault

rare ether
#

in a given week, you’d have each boss that drops tier on any difficulty (so 5 x your clearance difficulty), plus any/all vault slots - so you could say at your most tryhard, you have 9 additional chances per week to roll one. but again, unlike all of those systems before, once the Catalyst is available (the timing of which I know is important to get right), you’ll be able to convert the stuff you’re wearing into set pieces anyways - and all ilvl upgrades in the future that drop for that slot are also transformable

#

So unlike 9.1 where you’d get a high ilvl Headpiece and think ‘that’s my dom slot, I can’t take it’ - you’d just take it and zap it into your mythic ilvl set helm

wind furnace
#

i think it will be less of a issue for the top end given that i assume normal difficultly allows gear funneling (starting from week 1)

livid ferry
#

Are the 5 raid tier pieces just gonna be dropped into the m+ and pvp pool of items that can appear in your vault row?

livid ferry
rare ether
#

basically I feel like I understand the nervousness folks have about acquisition, but I also feel like you have more chances + a guaranteed way to get them

mellow urchin
livid ferry
#

But ye thats is also gonna happen regardless

#

Every patch split raiding degeneracy ramps

wind furnace
#

getting them from vault + catchup is def. a big improvement

rare ether
livid ferry
#

Interesting

wind furnace
#

tier drops are linked to the raid part of vault i assume?

rare ether
#

how do you mean?

wind furnace
#

sry *tier set drops

#

basically asking about the unlock conditions to get Tier set drops in your vault

rare ether
#

basically think of your set as something agnostic of all content; it just comes from a variety of locations, like an essence or a conduit almost. so doing raid boss X on normal could give you your set gloves at a specific ilvl, but your mythic dungeon vault could give you those same gloves at whatever ivll

livid ferry
#

So you can just get a 252* tier piece from vault even if you haven’t killed the boss on mythic?

rare ether
#

Yep

livid ferry
wind furnace
#

oh, so there is no condition to unlock it, its just in the loot pool, thats nice

mellow urchin
rare ether
#

Or if I’ve killed only 4 bosses on mythic, and boss 7 gives the set legs, my m+ vault could still contain set legs

#

Currently each Set dropping boss has its own Slot

#

I know which bosses they come from but I’m gonna hold off from saying just in case it would make anyone who employs me mad for whatever reason

livid ferry
mellow urchin
#

Ye thats fine, you draw the line

#

This is levels above anything we usually get no matter what, so its much appreciated regardless

small cove
#

yeah, much appreciation

rare ether
#

yeah I just woke up early and this + raid loot + where it drops is my literal job (compared to everyone who thinks I am a class designer lol) so I am happy to clear stuff up

#

Bc I do think it’s a much better system than we’ve ever had, or I don’t think my team and I would have been so excited to make it

livid ferry
#

I think if the raid drops were tokens that were shared between 3/4 classes it would be perfect

mellow urchin
#

Do those even exist anymore, class designers? By putting pieces together it seems like the entirety of a class is spread out on different teams instead.

livid ferry
#

But having this many modes of acquisition is nice

rare ether
#

Idk If it ever existed? There’s always a team that owns class balance and design in a general sense and experts on classes among those

mossy carbon
#

I think most people here are raiders but this system is absolutely fantastic for people who prefer not to dip into raiding much, and the catchup mechanic will help smooth any streaks of bad luck (it's great to see this being preempted)

rare ether
#

but it’s not like you’d hire a Death Knight Designer

mellow urchin
#

Ye it might be experts within the class design team that has come off as specific class designers

rare ether
#

What I’m excited for people to feel is how much easier it will be to alt raid or mainswap in terms of - once the catalyst is available you just need the currency (available from all content) to get your set at a baseline

#

and then from there you’d just be using the upgrade function to get better drops as you go

mellow urchin
#

Yea that sounds great tbh, and no new renown cap really takes away that grindy feeling

rare ether
#

it was definitely something I felt a lot that I wanted to raid on my rogue or other characters but didn’t have x y or z Yet and needed the stars to align

livid ferry
#

Is the currency infinitely grindable?

rare ether
#

And I made a new 9.1.5 char to test out the systems changes - and it was actually super fast to get all m conduits, shards, whatever - but characters from before ironically felt further behind (Alts from 9.0), so

livid ferry
#

Or is there a finite weekly amount you can get

rare ether
#

yeah there’s no cap, it’s just a ‘play the game’ currency in whatever way you like to play it

livid ferry
#

And no diminishing returns?

rare ether
#

Yeah

livid ferry
#

Great

mellow urchin
#

I remember raz doing 1500 arenas in a week in 8.3 to get echoes

rare ether
#

You could minmax the best ways to get it but you shouldn’t have to imo

livid ferry
#

I was concerned the catalyst would require some absurd amount that you grinded over like 2 weeks

#

And it’d be capped

#

So even though you have this conversion system it still would feel bad

#

But no cap no dr is very nice

delicate osprey
#

i might have done around 5000 arenas to get different sets

#

some people just like the game

#

and for alts it sounds awesome

mellow urchin
#

5000??

#

Ok

delicate osprey
#

of course not that fixed number but more than 2000

#

i did make a mastery set vers set crit set cdr+mastery etc

#

now the question is can we tiersetize items with tertiary and they keep them?

rare ether
#

I don’t actually know that

#

I know the sets have their own stats so

#

If you wanted to hyper hyper optimize

delicate osprey
#

i dont mind finding out yea but i guess if the item itself get popped it might be blank slate tierset always

rare ether
#

Each spec could decide the piece that has the worst secondaries for them and put a legendary in that slot

#

so you’d be 4/5 + leggo legs + belt or something

delicate osprey
#

yea thank the heavens dom sockets do not work it makes all of this way easier

rare ether
#

I’ll have to ask and how tertiaries are handled; I wanna say no but unsure

#

My gut says when you create or are dropped a set piece it’ll have stuff or it won’t and that’s what you have

delicate osprey
#

i mean it was just a though i can understand they would not work wont even be mad just something that appeared fast in my head

rare ether
#

Oh ya np I was just thinking out loud

topaz merlin
#

From an interview with Morgan Day (?) that I remember when converting to a set piece from a M+ piece as he described it tertiaries were not maintained or could proc. To prevent having to fish for a perfect item. He didn't mention the drops direct from raid rolling tertiaries.

#

He says no tertiaries on them in this interview at least.

rare ether
#

Yeah TY, I wanted to say Morgan had talked about that

topaz merlin
#

No worries. I remembered it and didn't want you to feel awkward about potentially leaking something.

delicate osprey
#

nice well at least we can have 9 tries every week

topaz merlin
#
  • Just grinding it out once the forge thing comes online. If you're missing a 252 piece or something.

As an aside for Scarizard, are you able to confirm what happens for pieces which drop from last bosses with increased ilevel when crafting them? It isn't possible to even pull an item from the vault at that ilevel from M+ (eg. A 259 item from SoD) to use as the base.

If not can you poke whom ever will write the blue post on the system to include that case please.

#

The SoD example was just using current raid ilvls. No idea what the new one will be.

rare ether
#

so again, the set pieces exist sort of independent of content - and ilvl is determined by method of acquisition. so in this way, if the Jailer dropped a set Head at 259, that’s because it comes from him

#

This doesn’t mean when you transform a 252 head into a set piece that it would gain 6 or 7 ilvls

topaz merlin
#

Ahh okay. I misinterpreted what you said earlier. The latter is what I expected though. I'm good with raiders keeping that exclusivity on the +7 ilvl bump even if I don't get it.

rare ether
#

on the other hand, this means if the last three bosses drop say a 259 piece of non-set legs for instance, you could convert those into 259 set legs w/ cosmic flux

livid ferry
#

Interesting

delicate osprey
#

that seems juicy

topaz merlin
#

Oh that is interesting if stats work out in our favour.

#

Trade out less good stats for better ones but keep ilvl.

rare ether
#

iirc I have it so every armor type as at least one non-set piece from the final 3, so you could in a very optimized way

#

Choose the lowest ilvl 4/5 and wear the last high drop

#

Then eventually with an excess of currency

#

Transform that high drop into a set snd make your lowest ilvl into a legendary

#

I’m someone who personally enjoys very minute ilvl puzzles at the highest end so

#

in most cases it won’t matter

#

but it’s there for you

topaz merlin
#

Yeah. I like it as well. The idea of being able to optimise like that if you want for even the tiniest increments in performance is a good one in my opinion.

rare ether
#

queue the voices being like ‘my class doesn’t have as much stuff from the last 3, I cannot get CE’ tho lmao

#

I will say as I learned, for as long as the ilvl bump in raids has existed

#

I’m pretty sure 3 bosses is the most it’s ever been

#

And this might be the first to have 3/11 have it

delicate osprey
#

yes since WoD at most it has been 2

livid ferry
#

Think you’re right on that

rare ether
#

I wanted to do it bc it’s clean to say post Anduin is higher level

livid ferry
#

Oh really

topaz merlin
#

I think it also works well with it being the last raid.

livid ferry
#

Cool

#

Ye ye

#

Think that type of layout is interesting cause it sort of makes it so the bosses have to be tuned +/- similarly

topaz merlin
#

Totally random question likely not totally in your wheel house but do you know if theres an expected progression path through winged raids with how the team perceives boss difficulty? (No need to share it in Sepulcher's case I'm just curious about how wings are viewed internally).

Like for example the guild I did Nathria with found left into Huntsman -> Inerva was easier than right towards Council.

rare ether
#

I’m not an encounter designer but I’ll say it’s generally seen as true that a wing boss should be harder than non-wing bosses

topaz merlin
#

And I've always wondered if it was perceived that way internally as well and it was expected for guilds to find the left wing easier than the right.

rare ether
#

but I think the strength of something like Nathria or Sepulcher is

#

players can sort of decide for themselves which are harder or easier

livid ferry
#

Ye

rare ether
#

Bc on mythic Kaelthas was easier to do (and I’d say in general on heroic) but then Xymox was a huge blocker

lunar fractal
#

Seems like it might continue this way then? 🤔

livid ferry
#

I mean I assume halondrus and iirc lihuvim will be the most difficult pre anduin ye

rare ether
#

it’s funny tho bc the boss order I was sort of expecting players to choose for 9.2 doesn’t seem to be the way they’re gonna go, but again that’ll change w/ difficulty over time

rare ether
delicate osprey
#

we aped the other way killed xy mox on 4 pulls then kael thas ez then procceed to wipe on inerva like 50 times

lunar fractal
#

I mean i'm just meme-ing

rare ether
#

I think sanctum makes sense as a big tower you scale that splits off - was seen as less linear but it’s also a Big Pillar

lunar fractal
#

Though I personally like the choice

delicate osprey
#

then went council and destroyed it

rare ether
#

but Nathria’s a big castle, so

#

makes more sense to let people explore it imo

delicate osprey
#

i like the first split of sanctum

topaz merlin
#

Yeah, I really like non linear raids.

livid ferry
#

Ye overall sepulcher visually is super cool lol

rare ether
#

I will say I expect zero sympathy from anyone on this but they are def harder to make from my side lol

mellow urchin
#

Always enjoy being able to choose boss as it plays into your strengths as a guild. Maybe we are better at dealing with certain mechanics and need gear for the other option etc. I know most top 20 guilds will prob look at loot primarily

rare ether
#

when placing loot you want generally like, a good flow of a variety of things coming from bosses as you go up - like oh I just missed a chest drop but in a few more it’s coming

topaz merlin
#

Being able to choose the different ways to go. Once we had Heroic Nathria on farm-ish (I couldn't commit to Mythic in 9.0) I would pick random members of the raid and force them to choose which wing we'd clear first while killing Shriek. It made each reset feel slightly different.

rare ether
#

In a world where you could go boss 1, 2, 6, 5, 3 or something, it’s a little harder to make all of those possible permutations feel good

#

It’s not a massive deal, it’s just something interesting I found when working on this vs studying how sanctum was

#

Bc you’d know anyone on 4/5/6 had always killed 1/2/3 in the same way

rare ether
#

So the moment we heard abt kaelthas we booked it

mellow urchin
#

Ye we had the exact same situation

delicate osprey
#

we had a bit of a situation with geometry

#

but council went splat

mellow urchin
#

We went remnant before soulrender this tier cus with week 1 gear you needed a lot of healers for soulrender and we try keep at max 4-5 in the roster. So 1 more week of gear made 5 healing soulrender much easier

#

Stuff like that is interesting from a raiding pov

lunar fractal
#

Though most of that stuff is only really a thing with semi-hardcore guilds

#

Most guilds won't have to deal with that 😛

mellow urchin
#

Well, its for everyone that steps into mythic early. Which is 100s of guilds

#

But i get your point

rare ether
#

I think It was weird that the middle 3 bosses in sanctum were hard to get to since you couldn’t do the KT skip and then go backwards but

#

as a designer I also like when there’s friction; which is an unpopular opinion

potent vault
#

Farming painsmith is pain

mellow urchin
#

We just open the gates to kt and full clear tbh, have been since day 1 of reclear so its not an issue for us at least

rare ether
#

I think if every raid was an open floor plan I could port around easily I wouldn’t like it as much, so even when that variety is somethings annoying I appreciate it long term

mellow urchin
lunar fractal
#

^ agreed

potent vault
#

That is true

mellow urchin
#

He even says it repeatedly in the fight

delicate osprey
#

we do tarra then guradian kt syl then full clear

rare ether
#

God I love that horrible man

mellow urchin
#

Its clear that ur meant to feel pain

lunar fractal
#

It took people so long to figure out their own hitbox in painsmith

rare ether
#

I remember seeing him internally when the fight wasn’t even done and I knew in my soul it would be a banger

lunar fractal
#

'did you get hit by balls again?' '....yes'

potent vault
#

Painsmith was an absolutely amazing fight

rare ether
#

But I like it when people suffer as long as it’s funny

delicate osprey
#

it is one of those monopoly bosses that makes you remember people

lunar fractal
#

The fight is cool af though

potent vault
#

Despite our ranged leaving a garden in that boss area

rare ether
#

if it’s annoying or feels like it’s lying to you that’s no bueno

potent vault
#

The enrage mechanic for painsmith is sick as fuck

delicate osprey
#

i mean it always was a skill issue when you died that was fine

#

just funny

rare ether
mellow urchin
lunar fractal
#

I like all bosses that have an easy way to swapblaster kill people

rare ether
#

Is never seeing the enrage

potent vault
#

Seeing those spikes coming

#

As your killing the boss on prog

#

Was so cool

livid ferry
#

Enrages that aren’t just “boss beats you to death with melee” are awesome

delicate osprey
#

we had 3 boomkins we saw the enrage on each phase

rare ether
#

Second to killing Sludgefist post-wall slam

delicate osprey
#

always tight

mellow urchin
#

Idk i miss some of the old really tight enrage timers. Oldschool style

delicate osprey
#

my man sludge

rare ether
#

We also had our blood DK do they last 1% on guardian living though like 8 purging protocols

topaz merlin
rare ether
#

Like 5 after we’d died lmao

topaz merlin
#

Inerva was also good with the tankers overflowing.

rare ether
#

Oh yeah dw I think they know

#

which is why I think they’ve made so many cool ones

mellow urchin
rare ether
#

You can’t always do that but I also like ramping threat mechanics too

#

Where there’s no true enrage but theoretically Undoable

mellow urchin
#

When the entire room fills up with red shit

lunar fractal
#

The mechanical enrage

#

Fuck up more, tighter enrage

topaz merlin
#

Nerzhul also has it with ever increasing numbers of orbs.

rare ether
#

I think it just feels good to be like uhhhhh I guess kill boss

#

Killing Fatescribe with 99% on his rings cast

topaz merlin
#

Yeah. The best kills are when the only people left "alive" are the forgeborne reveries.

mellow urchin
#

Nerzhul and soulrender on mythic week 1 were amazing bosses. Its a shame they got quickly outscaled

livid ferry
#

Necro zombies + mages in pod/block

rare ether
#

I’m sad ppl have a weird opinion of kelthuzad bc that fight is a banger imo

mellow urchin
#

Its the dps stops

lunar fractal
#

Oh I liked the 'enrage' in zekvoz from uldir

#

Where people just die after soaking the orb

#

AFter a while

topaz merlin
#

I'm guessing its because of the strange stops people felt forced to do.

lunar fractal
#

Until everyone is dead

rare ether
#

I will never forget our first kill of it with the ice covering literally everything as we send anyone targeted off into the abyss

delicate osprey
#

my man kel just needed a liiil more life

mellow urchin
#

No dps likes dps stops, because certain mechanics stops from happening below 2% hp

livid ferry
#

The initial design of that fight was pretty bad because it encouraged you to stop dps because it was the path of least resistance in killing him

mellow urchin
#

Yea that was the only problem tbh

rare ether
#

Yeah I agree w/ the stops and understand why, but I also mean so few players relatively speaking ever experienced that

delicate osprey
#

or making the inside phase harder the more time you were outside

rare ether
#

The moment to moment gameplay of that fight I loved a lot

delicate osprey
#

that would have been cool for the stop dps andy tactic

livid ferry
#

I do like phylactery though

lunar fractal
#

A little random sometimes

#

But it was alright

rare ether
#

and the last phase where it’s just him nuking people one by one is some chefs kiss shit imo

mellow urchin
#

Ye sadly the experience of few tend to influence the many. And there are certainly ppl that hate certain bosses and dont know why

topaz merlin
#

We see it with how people perceive the meta of stuff like M+ and raid. Once enough streamers and content creators go "this boss is bad" people immediately take that opinion upon themselves.

delicate osprey
#

i didnt mind kt

delicate osprey
#

only boss that kinda irked me in a while was gorefiend

topaz merlin
#

And a lot of those streamers and content creators said it was bad because they were the ones having to stop dps.

potent vault
topaz merlin
#

Even if 90% of people only did Heroic or saw Mythic after the changes were made to eliminate the need for stops.

livid ferry
#

Best shit ever

#

Seeing them run off as sacrifice

mellow urchin
#

You mean you dont feint soak it? Smh

topaz merlin
#

Last phase DPS burns with that sense of impending doom and dread like the floor filling are great.

lunar fractal
#

RL: 'next one dies'

#

aw shit

livid ferry
#

They can suck it

rare ether
#

I am gonna make breakfast and chill before work so gl gamers. and don’t quote me in any wowhead articles or I’ll burn this discord to the ground (as in I’ll just leave)

potent vault
#

Seeing the moonkin sacrificed is always a blessing

topaz merlin
#

It was hilarious.

delicate osprey
#

thread is safe people dont even know it exists for the most part

livid ferry
#

Later man, thanks for answering our questions

topaz merlin
#

Because I wasn't being toxic.

mellow urchin
#

We cant sadly control the wowhead fiends

lunar fractal
#

#noconnectiontowowhead

delicate osprey
#

just do a fast purge 200

#

let this moment live in our hearts

mellow urchin
#

Ye get whispyr on the job

potent vault
#

This channel is relatively hidden

#

Which is a good part

topaz merlin
#

Thanks for coming to hang out scarizard. Just having someone willing to engage like this is amazing.

livid ferry
#

Hidden

lunar fractal
#

don't you mean, enrage

mellow urchin
#

I can imagine wowhead starting to make articles about every comment will kill it

lunar fractal
#

INSIGHT SOURCES SAY THIS

mellow urchin
#

But both fuu and whispyr write for wowhead and can probably get them to stay away

wind furnace
#

I haven't seen wowhead quote from discord, the official forum/blue posts are the usual/trustworthy sources

lunar fractal
#

Scarizard not trustworthy confirmed

wind furnace
#

its more about the forums being the official communication line

lunar fractal
#

I know that's the joke

plucky storm
lunar fractal
#

Idk tbh

left storm
#

whats up with all the raid testing being done without double leggos?

plucky storm
#

double legos won't be out until after rwf

#

so I assume that's got something to do with it

left storm
#

ah ok I havent been paying attention to this PTR cycle as closely so I must have missed them announcing that

plucky storm
#

its unlocked through the questline and stuff

#

looks like 5-6 weeks in at minimum

#

from where things are on ptr

left storm
#

right on thanks man

unkempt peak
#

hmmm could be interesting especially if the raid is tuned tightly around everyone having double leggo

plucky storm
mellow urchin
#

Kinda bad for us who are in the middle

delicate osprey
#

we kinda benefit of no double leggo ahaha

#

with our sucky 4% options

#

sub powa

mellow urchin
#

Ye but i mean, sucks for prog reasons

#

Tier will be too easy

delicate osprey
#

oh well not really if you know beforehand

#

that is why they wanted to be more conservative with tier power maybe

#

and only make it equalize not having shard seet

#

i hope last 3 bosses are really mechanic intensive

#

at least anduin and lord seem like it

wind furnace
#

The good thing about not starting with double legendary is that balancing decisions about legendary powers can be delayed, what should give more time to focus on other stuff

lunar fractal
#

I do hope what push said that the double legendary won't be such a significant power spike that bosses will become way easier

#

Imagine if all domination set bonuses would all be unlocked after 5 weeks

#

It would be a massive power spike then

wind furnace
#

the domination system was way stronger than 2nd legendary

#

and 9.2 starts with players losing a massive amount of damage from domination gems and sockets

lunar fractal
#

But it's balanced around that so besides numbers being smaller, that shouldn't matter

wind furnace
#

That is correct but domination also acted like a natural way to make content easier over time

#

tier set and legendary together probably are about the same impact as the domination system

#

it is hard for me to guess given tuning hasn't happened

lunar fractal
#

Exactly I agree. I'm just hoping it's tuned enough to where it doesn't have that big of an impact

wind furnace
#

Its not a bad thing that content gets easier over time, it gives more people the option to participate/clear it

civic terrace
#

Think its fine if theres a spike 5 weeks in tbh

#

Bit shards was only 2

#

All content was immediately turbonerfed on week 2

#

Essentially

wind furnace
#

domination had a lot of bad things to it

#

esp. the aquisation was flawed with the requirement of the shard and the right items to activate the socket

#

so while you could have good domination week 2, it was not guaranteed by any means

#

its healthy to separate the top end here that has multiple chars and funnels gear during that time as their access to gear is quite different

mellow urchin
#

and sod was way too easy

#

the same will happen if their nerf to the content is through double legendary

#

sure we only get 4-5%

#

but across the entire raid

#

prob like 8-10%

#

dps gained

#

which is huge

#

and will likely just trivialize content that was tuned around having 1

#

if the world first guilds can do it with 1, we are not THAT much worse that we are doing 10% less dmg overall

#

on top of getting more ilvl

lunar fractal
#

Honestly they just tune it around 2 legendaries, make the first few weeks hard so hardcore guilds have a big challenge but not impossible and after a weeks the other guilds can get through it too

mellow urchin
#

if they tune it around 2 legendaries and like heroic ilvl

#

how the fuck is world first guilds meant to beat it

#

they are not inhumane

lunar fractal
#

I guess there can be a balance between impossible and hard

#

Since Fuu also said that the increase of 2 legendaries is not that much

mellow urchin
#

for us

#

no

#

but we have the worst 2nd legendaries in the game

topaz merlin
#

Boomies get another 20% Lego...

mellow urchin
#

its kinda shortsighted to not consider the entire population of the game

#

it evens out to be a huge raid dps increase

#

even if some specs have shit ones

#

even outlaw/assa will have like 8-9%

#

fire mages and arcane mages get insane 2nd legendaries

#

boomies

lunar fractal
#

Why do boomies always get some big stuff in early raid times

topaz merlin
#

It also figures into burst windows as opposed to just overall right? If you need to burst in X amount of time. Boomies with frenzy and Fire Mages combusting doing like 15% more is gonna be much more impactful than an averaging it over the raid.

mellow urchin
#

i mean sure

#

but the dps we had in sod was way too high for the content

#

and i can see something similar happen

#

if the plan is to delay 2nd legendary

#

idk it kinda takes the fun out of the game because it just means prog for wr 20 to 200 guilds will have a way too easy raid

wind furnace
#

sod was a bit extreme

mellow urchin
#

idk

topaz merlin
#

It may be more up front work but ideally double legendary would appear in Mythic week?

mellow urchin
#

sets + shards is like, 15% more dmg across the board

#

double legendary isnt far off

wind furnace
#

domination impact is rly high and they also changed the set bonuses to scale with the gem level

#

so it ended up being a rly big dps gain for everyone

topaz merlin
#

It'd be hilarious for me to see the R2WF starting with the guilds speedrunning that weeks campaign chapter.

wind furnace
#

if everyone gets 15% dps for free, it ofc means that content is "too easy"

mellow urchin
#

thats what double legendary will be too

#

or similar

#

so ofc the new content will also be "too easy"

#

and dps checks wont exist

wind furnace
#

well there is a big diffrence between getting 5% dps from 2nd legendary and 3 times as much

mellow urchin
#

why are you looking at this

#

from a lonely sub rogue

#

thats not a raid

#

we are probably the only spec in the game that gets 5% from a 2nd legendary

wind furnace
#

because i don't assume that there won't be tuning

mellow urchin
#

so why are you making that into the standard lmao

#

oh so you think they will lower everyone to sub levels of power

wind furnace
#

and my thought process is that its usually easier to tune down outliners instead of bringing everyone up to high impact

mellow urchin
#

hey lets tune 40 legendaries to be 5%

#

instead of buffing the 3 sub legendaries to be 8-10%

mellow urchin
wind furnace
#

yes

mellow urchin
#

theres way more specs with good legendaries than bad

#

so why bring everyone down to bad

#

when you can bring a few up to good

#

that legit doesnt make sense

wind furnace
#

I have no data to support or deny on that, but you are correct 5% is potentially to low given most classes have at least one single 8% legendary

#

the amount of classes with >10 or even >15% impact however is fairly low

livid ferry
#

Fuu thinking there will be legendary tuning

topaz merlin
#

Isn't there a problem of not just the individual legendary power but also possible interactions between the normal and cov legendaries?

livid ferry
#

Thats a good one

topaz merlin
#

Which means that the combined effect may not merely be additive for some classes?

livid ferry
#

Little to no lege tuning will be done

#

Spoiler

lunar fractal
#

Probably gonna have to dust off the assa spec

wind furnace
mossy carbon
# topaz merlin It may be more up front work but ideally double legendary would appear in Mythic...

I personally think this would be best, you can somehow justify this from a lore perspective or something and you actually get to do all of progression with double legendaries.

It seems to be a major feature of the patch, I understand the reasoning behind delaying unlocking it but I think it would be much more fun to be able to play with double legos, especially since it's a source of power that you actively interact with and can think about, not a proc that just gives you damage.

livid ferry
#

How do you know its a major feature of the patch

#

I dont even think it was planned to exist until late into them designing 9.2 lol

topaz merlin
wind furnace
#

double legendary seemed like a feature that was supposed to happen sooner or later.

#

i think talent tuning happened somewhat in pvp, but i am not actively integrated into that part of the community

livid ferry
#

Not at all

#

They never said it was definitively coming

#

They just said “maybe, maybe not”

#

It was always just a backup fun lever to pull

mossy carbon
#

I think most people had a pretty good idea when covenant legos came out

#

You're right it wasn't confirmed

wind furnace
#

you are correct in that they never confirmed it officially

topaz merlin
#

It was definitely expected to happen since it was how they did it in Legion. And it was one of the main PvE things that they announced in the 9.2 reveal or associated interviews.

Though if we take that video as standard the main feature of 9.2 is unique never before seen Nagrand-esque landscapes and water you can walk on.

wind furnace
#

just like they did only hint tier sets but we didn't know till they officially announced them

south osprey
#

9.2 is an emergency patch and most of the stuff is pretty recent and probably wasn't planned

topaz merlin
#

Didn't Ion confirm tier sets returning in an interview way back in 9.0? I think it was a Preach one.

wind furnace
#

people expected tier sets in 9.1 and not 9.2 tho, so there was always the chance that the dev team dropped the idea in 9.1

topaz merlin
wind furnace
#

predictions/assumptions are always only chances.

#

E.g. after the dev interview that specifically mentioned rogue utility for raids, there was a assumption that we get smoke bomb or something similar back

south osprey
#

10.0 maybe

wind furnace
#

if that happened it would be somewhat expected, but hence they never officially confirmed any plans on that outside of one dev in a interview telling viewers that they look into it.

topaz merlin
#

Rogue definitely need some utility back. Whether a raid utility or just let us be the master soakers again.

wind furnace
#

also double legendary comes with restrictions, that make sense from a dev point of view but not from a players

topaz merlin
#

Let us do good damage and be the mechanic monkey.

wind furnace
#

the reason you can use covenant legendary pwoers just means that the scope of legendary powers to tune gets lower

topaz merlin
#

I wouldn't be against a 9.2.5 where they just said "Wear whatever legendaries you want. Go crazy for the last few months".

wind furnace
#

because you eliminate all combinations that could be broken outside of that

#

also it means that the covenant legendary basically becomes a passive/talent for the covenant

#

we probably hear after 9.2 release about 9.2.5 if that patch is planed

#

rumors point at a transition into a new xpac as soon as possible

topaz merlin
#

Wouldn't be surprised if we hear about a 10.0 announcement before 9.2.5

#

I don't mind the saccing of a 9.3 if we get an expac with more Dev time assigned and then we get something legion-esque in final quality.

mossy carbon
# topaz merlin Let us do good damage and be the mechanic monkey.

I wish they would get rid of class specific buffs, it feels awful for rogues to always be the easiest spot to drop, meanwhile you are absolutely required to bring a warrior, monk and demon hunter (and mage/warlock/priest).

Luckily raids haven't been as anti-melee as early BFA but still feels terrible.

mellow urchin
#

well the rumour has been that korthia was originally planned as a 9.0 extension of the maw

#

so thats 9.1 content basically just being cut and replaced by 9.0 stuff

#

except for the raid

#

and 9.3/9.2 stuff is just crammed into 1 patch from what it seems like

#

with anduin perhaps having his own raid originally (?)

wind furnace
#

it would make sense

topaz merlin
#

Anduin mechanically looks like an End Boss.

mellow urchin
#

so in reality, they made content for like 1.5 patches this expansion, you'd hope they have been working on 10.0

wind furnace
#

because the xpac basically lost 1 tier due to longer patch cycles

topaz merlin
#

With maybe one or two things missing.

wind furnace
#

what could mean that they pull a wod basically

mellow urchin
#

hopefully

#

wod being shit lead to legion being great

wind furnace
#

but on the other hand, it seems less likely

#

looking at how much they hired recently

#

wod with m+ would have been a decent/good xpac

#

the raids ended up being rly good

#

wod/legion in general had very good quality in raid design

topaz merlin
#

I want 12 dungeons at launch.

#

That would be BiS.

wind furnace
#

dungeon count just went down over the last xpacs

#

so i don't think that we will see a higher than usual number on dungeons

mellow urchin
#

quality over quantity

wind furnace
#

I think it needs to be a mix of both

#

Legion had short content cycles and more content while the quality of the content was good

topaz merlin
#

I am sick of the same 8 dungeons is all.

#

I find it difficult to get excited about any of them.

wind furnace
#

SL in contrast had long content cycles, i won't talk about quality as thats usually something that is done post xpac

topaz merlin
#

Even if 2 of the extra dungeons were shorter 3 boss ones. I think there's definitely a spot for sub 30 minute timers in M+

livid ferry
#

Sl dungeons just suck

#

Its not the quantity of them

#

They just suck

#

I can say a color and you’ll know what dungeon im talking about

wind furnace
#

i think SL/BfA dungeon design got a lot of impact from potential guidelines in the design process

livid ferry
#

Or dungeons

wind furnace
#

what dungeons and raids to a certain extend need is more freedom to experiment

topaz merlin
#

Yeah. But no so much it becomes Mother lode/HOA misery.

#

Pull 80% in the first 10 min then skip as much as you can after. Or be pigeon holed.

wind furnace
#

I think there is always a bad/good dungeon. Its just a consequence of having more options

livid ferry
#

Sanguine halls

#

xd

mellow urchin
#

depths

#

but close

topaz merlin
#

I would like some more dungeons that at least have the illusion of dynacism like Waycrest (without the buggy walls and floors shenanigans)

livid ferry
#

I said both red dungeons