#9.2 Feedback and Discussion
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you kinda have to do the go to 4-5 wait for sht finish stab finish unless you know you just procced sht
@wind furnace whats the string for simming venthyr theotar in advanced?
with bis conduits
spec=subtlety
level=60
race=mechagnome
role=attack
position=back
professions=alchemy=16/engineering=50
talents=1320031
covenant=venthyr
soulbind=theotar_the_mad_duke:9,248:11/245:11/229:11/336239/351750
head=cowl_of_haunting_precognition,id=186330,bonus_id=7187/1498,gem_id=187314,enchant=60leech
neck=azurevenom_choker,id=180115,bonus_id=6536/1566/6646,gem_id=173127
shoulders=spaulders_of_the_crooked_confidant,id=186336,bonus_id=7187/1498,gem_id=187313
back=grimveiled_cape,id=173242,bonus_id=6716/7572/6647/6650/1559
chest=witherheart_studded_breastplate,id=186334,bonus_id=7187/1498,gem_id=187318,enchant=eternal_stats,enchant_id=6214
wrists=risen_monstrosity_cuffs,id=178741,bonus_id=6536/1566/6646,gem_id=173127
hands=loyal_kvaldirs_handwraps,id=186295,bonus_id=6805/7187/1498,gem_id=187315
waist=windrunners_baldric,id=186332,bonus_id=7187/1498/1808,gem_id=173129
legs=elite_aranakk_breeches,id=186331,bonus_id=6805/7187/1498
feet=unstable_energizer_boots,id=186363,bonus_id=7187/1498,gem_id=187312,enchant=eternal_agility,enchant_id=6211
finger1=tarnished_insignia_of_quelthalas,id=186377,bonus_id=7187/1498/1808,gem_id=173129,enchant=tenet_of_critical_strike,enchant_id=6170
finger2=ritual_commanders_ring,id=178781,bonus_id=6536/1566/6646,gem_id=173127,enchant=tenet_of_critical_strike,enchant_id=6170
trinket1=salvaged_fusion_amplifier,id=186432,bonus_id=7187/1498
trinket2=phial_of_putrefaction,id=178771,bonus_id=6536/1566/6646
main_hand=edge_of_night,id=186398,bonus_id=7187/1498,enchant=celestial_guidance,enchant_id=6223
off_hand=edge_of_night,id=186398,bonus_id=7187/1498,enchant=sinful_revelation,enchant_id=6223```
thats without tier set or double legendary
also works in any of the sim modes
i am just doing a copy
but the conduits are correct
in this theotar string
also it says "heotar" not sure that matters
doesen't matter
you can always just copy/paste from the #subtlety-faq
i can do that for you quickly too if you want
giveme a sec, i have the string for it anywhere
oh, nice
just ticking
had to remove legendary ingame tho
cus otherwise the venthyr one
had double legendary
somethings nor right ๐ค
i think the result is correct
anyway
venthyr within 70 dps of kyrian
without daggers
off_hand=,id=186386,enchant=sinful_revelation,enchant_id=6223,bonus_id=7187/6652/1498/6646```
^ you cna use this
for pvp it is
i was simming with tier
ahh
yes

double lego tier
interesting
push did use better weapons i assume
so his results should at least dps wise be higher
i did sim it
almost 3% behind
and it was not terrible on venthyr
in that sim
giveme a sec
ye
so it also depends who of the covenants can benefit more from higher stats
Hey Fuu
Can you do the sim with just a generic M dagger next tier
haste buff
So any stats
from flag
Just not edge of night
thats what i just did
i have done that
^
Oh the 1300 is it
13100?*
i did with 2x mythic eye dagger
hmm
how are you getting the venthyr-NS to be better than venthyr regular
the variance on sub without EoN doesnt seem to be worse than outlaw tho
like it is with EoN
so thats good i guess
can you link yours
we have diffrent races i guess
you do be playing RC + obedience ๐
oh
i thought it was fixed
shit
well its just some stats
rc does nothing on venthyr
its like 3 ilvls worth of stats
yea, but fuu uses a proper one
that shouldnt matter in terms of NS tho
also fuu has 6% more haste
oh
not alot, but might matter
it could be directly linked to stats
ur also playing rotten
double legendary
question is why ur sim is so low
with double legendary
is 272 weapon that much better
how far behind is premed from WM btw
also i think there could be APL updates to NS on kyrian
with finality in particular
its not gonna be easy to test but i have an idea in how you can optimize rupture dmg with finality + ns
wepaon dps is quite impactful yes
i could look into refreshing rupture during dance if finality is up
or sth
or what do you think about
@wind furnace can you run your profile with premed vs WM
sure
basically i wanna see:
Play finality
Play nightstalker
Use a mini-rupture pre-dance (if finality: rupture isnt up)
ONLY refresh rupture with nightstalker snapshot
in theory: every rupture should be buffed by 37%
But this would prob only be a thing on kyrian as you have almost infinite dances with the tier set
so you could potentially refresh every single rupture in dance and with finality buff
it would make sense you can also get a 7cp rupture right away with the dust opener
oof, thats a big difference
premed is trash
inside dance
4p proccing wm
yea, I was wondering if it was not that far behind you could optimize it with the rotten
kinda makes premed meh
yea premed is kinda dead with new tier
cuz I am pretty sure now its just wasted the 4cp
oh is it
but fuu i think both nightstalker and finality could be improved in the APL
and i also think you can play around the rotten more with PV stacks
and use the buff for backstab
after a dance
nightstalker def. could have potential
yea pre dancing for a SoD backstab finisher checks out
finality with double legendary too, not sure yet
like theres a lot of things you can test with these legendaries that have never been relevant
finality with ns might be rly the changing point
rotten pre med seems cool for more lashes
but then you lose a lot
as kyrian
you can get really big ruptures
yea it might make mastery better than haste
for kyrian at least
but the thing with NS is that it wants haste right
so its kinda anti-synergy
i dont think mastery will be great with venthyr ever
obedience is pushing too much for vers/haste and crit is just always good
you dont reaaally need haste as kyrian if the blades uptime is real
and dance too
just might need to use SoD a bit diff
the difference between 6-7-8 gcds is large
what i mean is not dancing back to back
yea ofc
like with shadow focus
wait, for how long does the rotten buff stay up?
cant do that
2 secs
if it lasted 3 secs we could use two builders remember
no
but blizz gimped it
it does say 'next'
oh true it's like that now
cool
but you cant prepull it
well you can
if you keep the legendary on

that could be a thing
wtf
possible
might be
would be kinda oof tho
is that how it works in game as well
yea it's on next build
it has like none of the interactions
the many fixes they posted
yes?
you use symbols on like 25 sec
i was stupid and thought about legendary swapping
first strike is juiced by rotten
ye
and you have symbols 5 sec later or something
but its not realistic
to have 30 sec pulltimers
better to do the dust opener there

what you could do
fixed pls
hmm
haha
not really you need dust to pop SoD then vanish
so the first one would not get the buff
and you can even 100% of the time PV-stab the 2nd sod rotten
@wind furnace I was talking about this though https://gyazo.com/3fef3292e386e4bb0b2d8854ff338b15
it just uses both SoD rotten combo points + premed combo points, so basically wasting at least 4-5 cp
but rotten lasts for 30 sec
so why wouldnt it work
on the first
you can only equip one of those at a time
oh
you cant equip a non cov leggo with another one
yea sadness
hmm
i see the problem, potentially that using symbols 2nd global in dance would be smart then
it wont make premed good anyway
wasted time
its trash with t28
the set has so much synergy with WM
pre med does have a way to exist on m+ with venth
because you can get 8 lashes with rotten on st
well i think 30k stab is somewhat realistic with this
and the way flag scales with stats it sounds kinda good
i think wm will take over in m+ too
^
true now that i think about it
just because you get 1 more finisher in flag
so many strikes
wm already is better technical in m+
agree
but they changed it because they wanted the first row to be single target only
making finishers a bit better
man the sadness is we will have like 9 locked gearslots
cant stack mastery
like legion all over again
and im neverlucky on tertiaries on set
legion was even worse actually
legion had a lot of interesting shitty things happening with wm
at least weapons didnt drop
but i still remember farming HoV for the fel blades relic
for an eternity
we can blame legion for blizzards adventure to go without any tier sets
and maybe 1 more for a busted trinket
that drops from raid
almost 100%
then sack if not nerfed
haha ^^
so back to device or the new busted trinket in raid
theres no way in hell you ever play device
that trinket sucks ass
even if its like 10% ahead of 2nd best trinket
i wont play it
ahaha well i dont push high m+ since forever anyway i just like pretty numbers
now you can play sack + countermeasure
tbh i still miss beta dust that was so funny

i mean next tier if nothing goes wrong with set stats being super haste heavy or vers heavy
i think i can run 5x% crit 12x% mastery
if daggers give something interesting it would be cool too
i wonder how low we get in crit
for m+
i could see people go more mastery/versa heavy if possible
they can bake intereting things in them as only rogues can use them
really depends if next set of m+ has more shit that scales with vers
mastery is already good but everything it does vers does better
because of necrotic dagger axe etc
yea that is cool
also as we play deeper is even better
other lesser specs playing mfd cuck their finisher power per cp
i also wonder how big would it be if FW had a bit more arpen like it was before
maybe not 100% but 40 or 50
it would help kt trinket tho kek
man what a waste
that one and rack
why no crit blizz
maybe updating the sheet of desntiny for next tier if tier does not cuck mastery by a lot
soonโข๏ธ
what are you simming
dps_plot_stat=haste,crit_rating,mastery,versatility
dps_plot_step=50```
you can change the step size to whatever you want
mastery 
i mean mastery keeping up
for kyr
is good news
you should try this sim
with finality kyrian
i think finality might even be better for kyrian
if you go full mastery gem/enchants
finality could be quite good ye
Well
thats nicu
Venthyr it is
The potential dps seems higher for finality no?
Or am i reading this plot wrong
Like at 1000 mastery/vers kyrian finality is like 15500
Ok more like 15300
Can you do like 2 separate sims
Vers/mastery stuff with finality on kyrian
Crit/vers stuff with akaari on kyrian
And just see the dps diff
let's wait a bit first for the tier real stats that may change a lot of things
huge eviscerates with vers/mastery and finality 
and maybe we can agree that soulrender boots may stay for a while or nine boots
and eye gloves or dormazain ones
i can do 2 sims for aht ye

*that
ressurect pushx 
versa/mastery finality:
https://www.raidbots.com/simbot/report/iSepU6g1tEzXZ2MenEVp77
crit/versa akaari:
https://www.raidbots.com/simbot/report/9SGigTXEKexeSYH9e4bqRG
(progressing)
no time
newest member
also a lot of those rogues sit at 230 ilvl
cba
other one still simming
no i meant like
equipping crit/vers gear on one profile
mastery/vers on another profile
and see what they end up at
Push so cool they named him twice

2nd one
ohh
there is def. potential to play around with gear
but it seems like both end up around the same dps mark
still different tho
since in the OG sims akaari is above finality by like 0.3-0.4%?
but thats with a profile that plays like 15% haste and almost 0 mastery
am I tripping or is this just the same as the previous ones but instead of 4 plots there are only 2 ๐
this is not getting 600 verst + 600 mastery right
its both?
I thought its one that has 600 vers and one that has 600 mastery
cuz if its both how the hell do you read that ๐
it just adds the stats in steps and documents how much dps change
i think they mean the difference between purple and yellow
and like they don't both have 600 crit and 600 mastery ?
i'm not following either
this is the most mastery i can get
and it kinda kills my vers
fucking hasted set items
did you run a sim with it?
not yet no
but the haste is kinda putting me off from simming
cus like 11% haste is trash for kyrian
yea i know
is there a way to sim the set without it using up item slots
and just the effect
I mean its 'kinda' pointless like that though, like it just keeps adding vers and mastery at the same rate, I am pretty sure it just compares how much 'extra' 600 vers will add and how much 'extra' 600 mastery will add, not necessarily both
yes
can someone tell me a good vers/mastery ring except fatescribe
so basically its exactly the same sims, but with less plot lines
i could just add stats to the sim and see how it behaves
probably better yea
stats on tier are rly not great ye
@wind furnace how do i add finality to my sim
on top of RC
and akaari too
if possible
the strings
ty
wauw
decanter actually outsimming phial
for me
on ptr
interesting
massive gains 
gonna add back EoN
see what the total is
14k nice
gonna swap away the mastery
and see if theres any diff
man this fucking game is so bugged
wanna smash something
i have to log out everytime i swap items cus the items gets greyed out and cant be interacted with
and the login screen for ptr takes like 1 minute
for some reason

operation mastery is officially dead i guess
150 dps diff
ye
its possible that with more gear masteyr becomes useful
but not holding my breath
will mastery take over for m+ next season, since we'll be most likely playing with finality as 2nd leggo or is it too early to tell
it becomes more appealing, not nessecery take over
the trade off is just a lot lower
it is already quite good but crit will be better
i am actually not sure
it may overtake vers by a bit more
given that you have a very high uptime of fw from 4p
as we get more gear and crit bottoms out
its possible that crit gets lower value
ye well it will be fun if tier set has decent mastery
atm people aim to have enough crit to have a high fw uptime
we can run 4x% or 5x% crit and high mastery
i assume they want somewhere around 50-55% crit
as this is usually the area to reach "good enough"
right now my set has 48% crit and 1xx% mastery
thats including the baseline crit
and that is with no sack
so 40-45% in reality i assume
ye that is a good one
but you rly would need to ask somone who actively plays m+
who am i ahaha
because i by no means am a expert on it
well high key pushing will go more towards vers always
defensive power is too strong
same as trying to get more avo and leech
avoidence/leech is understandable
So with all the bug fixes, how is it looking? Compared to sin? @wind furnace @mellow urchin
sub looks quite good
but assassination has more room for apl improvements
most things i can look at for subtlety are minor dps improvements
while assassination has a lot of fiddeling to do with their 2p/4p
assassination could end up dps wise about on par with subtlety
esp. given their legendary powers are a lot stronger than what subtlety has
also esp. when playing night fae you have a lot higher burst, what could be very valuable in raiding
Rotten
akaari for kyrian
rotten for venthyr
(well technically akaari for night fae and necro too, but those 2 don't look compatitive)
it sims better but its one of the most variance specs in the game now
sims better rn*
who knows what is to be found gain wise for sin
@wind furnace can you humor me and do a kyrian sub sim with the set and legendaries on light movement
or is that not possible rn
pls don't
i don't rly like light movement
it just stops the apl at random intervals
whats a good sim for a fight with any type of mechanics then
i am not sure what you look at hog
but i think looking at the damage graph is a good way to see what the spec does damage
50%
e.g. you can estimate that subtlety does bad damage if it needs to move during the first ~20 secs
with flag
not sure
its just the usual suffering from downtime you already have
due to how the spec is designed with shadow dance cdr
you gain more dance charges so higher dance uptime
from the 2p/4p procs
so if you have 60-70% dance uptime you want to be on target during the use
but if you have extended downtimes, its bad for almost everyone
Yeah, I'm still a vampire gamer too unfort
Basically outlaw rogue
Imagine not getting any

Sadge
Such is the 9.2 life for venth sub tho
Also really hoping the new dagger isn't from last bosses
I've had enough suffering this tier
Super insider info
ah
Top secret cia shit
"my mom work at blizzard"?
No, idrk where exactly, but I believe someone in here talked to blizz and they mentioned a dagger to replace eon
Might've been whispyr? Idk
I mean, they kinda have to make a replacement for eon
Seems like its not a damage win to start dancing with higher combo points in multi target situations
with the tier set
but last boss gives highest itemlevel
subs 3 target cleave could not be terrible in 9.2:
Theoretically yeah, but not if it never drops 
the fact this 4 pc
gives us funnel
in low target cleave
is really really really really sick actually
Its actually probably the coolest part of the set is its functionality in low target cleave
You get way more blades after bug fixes
it will be super sweet yes
i do really hope they buff necro and nf too
those soulbinds have a lot of potential
low target cleave was kinda ass before so it's pretty sweet that it feels so good for tht
reliable
@livid ferry you NA?
ye
Did you test set more on PTR?
ye
I know sims says itโs good but how does it feel?
Idk I am hearing rng annoyance
But feels like post bug fixes it would be good
will take some getting used to, not what I would prefer as a sub rogue tier set but is what it is
I havenโt tested it yet
effect is strong just insanely rng
all except the 2 that got tested on xymox day
So
I am not worried about the set because it depends on encounters ya?
If the encounters have adds, then the set will shine
In regards to the 2p
doesnt even need to have adds
the set is pretty strong in pure ST
just super rng like i said
Ya but having mobs just adds more value to it
and ye cleave feels nice if you get 4pc procs
being able to do funnel in like 2t
kinda nuts
Like having 4pc proc which procs 2p will be nuts
ye ye
in 5t you'll have perma blades
you'll basically have really high blades uptime in any fight with adds
2-2 bosses
quite a few bosses with adds lol
Which will be nice
Thatโs good then
If it was like sanctum then set wouldnโt be as strong as it could be
as long as scarizard doesn't murder our set for no reason you'll probably be able to play sub in 9.2 pretty fine
I know the set is strong but it gains insane power with more targets
Ya
I am honestly confused about the sin one
100% damage amp
Is REALLY strong
Esp if you pair it with execute leggo
Like
it's probably overtuned at 100%

Itโs definitely overturned at 100%
our set is considered overtuned as well lol
But honestly I am glad it is overturned
Tuned**
I prefer overtuned stuff then fixing it vs under performing stuff
But having rng + shit leggo
Doesnโt mean itโs overtuned
i prefer everyone gets a bunch of overtuned stuff
so then everyone is just tuned equally
Yes
except were all overtuned so the effects feel fun
Same
but ig blizzard has some imaginary % values they try to tune things into (according to many people)
so we'll probably be nerfed
sin set too
I do like sin set tho
Because it gives them the option to run Night Fae
Potentially run NF*
Thatโs cool tbh
ye its cool
assa gameplay just not 4 me
joking, i do like tht
Ya same
I donโt like the gameplay
Wel
I donโt mind it
But if sub is an equal performing spec, I will play sub
Lmao
So I took a break from Emerald Nightmare
Till Nya
I was pursuing pro OW
I come back
And like
Corruptions fucking meme dude
I was like โis it normal to run CT single target and have full energy entire time? What the fuckโ
gave you some pretty big customizability to your build
the stat ones were cool at least
I came back the right time tbh
the rnadom proc ones were fuckin trash slot machine shit
I came back like a month or so before the vendor
I think the only thing annoying was grinding essences
I got sin expedient but i honestly should have got masterful sub set
Well
you hit some giga eviscerates
I logged on and got rank 3
wish we had that back
And had to work for breath
Ya
I had a full 475ilvl vers mastery set with gushing and then when I went for r1 push, my partner had a storm in Arkansas
Power went out for a month
sad
Last month of the season
Feels bad
I just had to kidney and he just drops chaos bolts and it was gg
And my hpal had full ineffable truths
So

Gotta love 30 sec cd bops
And hoj on cd
ye apparently sub had some ineffable truth build potential
that was never properly tested or anything
ye that wasnt even the right build lol
For sub
he just coaxed everyone into doing it cause its fun
nah it wasnt the best simming thing
Lol
rofl
uhhh im not sure
Stars?
this is just
Maybe?
Ye
probably tentacle
Ohh
was the actual best
Lmao
tentacle was best for rogue for pure parsing potential
Okay so when my friends were trying to convince me to play the game
They showed me a video of them
He got stunned by a rogue as a priest, his dot on the rogue procโd tentacle and it killed the rogue
While the priest was in a full kidney
I was like
Why do I wanna come back to this
And then the bike trinket
Ya
I got a mythic one too
God damn
I was JUICED
I had double carapace daggers too
But ya
ye I started the game off as a pvp rat too
came to retail in late legion
my main content was wpvp ganking
what pool
Spite
It like dropped a pool on the ground and increased enemy corruption by 20 and increased it +1 more every second
But you could stack it
So you poly someone
Drop 3 pools
Person has 100+ corruption
LOL
They die instantly
And if they donโt, those little dudes proc for him and chase him and nuke him
LMAO
ye
God damn
lotta meme shit in nya
What a meme man
how was boss testing so far?
most bosses are quite cool
still have to see them on mythic some of them have potential
only sad one was anduin that was quite overtuned
anduin is pretty cool yeah
better than sylvanas/jaina?
in my opinion ye
not much rng
jaina and sylv were fucky in that department
if they tweak the numbers a bit it's going to be quite epic
well he's not the last boss technically
first last boss
true, hope they still put in effort to make the fight good
the debuff mechanic is pretty cool too
dark debuff and light debuff need to meet without touching anyone with either same debuff or no debuff
if that makes sense
it was a bit awkward when you were the last debuffs up and your partner was on the other side of the map but it's something that will have a proper strat set up for it by the time it's live probably
melee A D A D is a killer potentially though lol
so like star argur?
a bit harder actually
i didn't play that :s
you can't shadow step to the target?
you should be able to
yeah you're not assigned to one person
star argur you basically had "pairs" with debuff that needed to meet up
when he comes with mark and you both dont have
so now 3 people die kek
well but it will have a strat
it's like 8 people are dark, 8 are light they need to all clear
i mean
thats probably easy to do with a weakaura/raid mod
to have both shout a number or symbols and meet
just like on star augur ๐
Yeah def what's gonna happen
reminded me of paranoia
which is probably similar to what you're referring to fuu
On uu'nat shadowstepping wouldn't work if someone with the wrong mark was in between you and your target (it would just explode), did anyone notice if that was also the case on Anduin?
Yes
@wind furnace does not look like akaari is working with the tier set in the first implementation?
116 regular shadowstrike casts, 110 akaari procs
16 regular shadowstrike WMs, 16 akaari wms
32.3 t28 shadowstrikes, ??? akaari procs on that
ill ask koji/mysteler about the implementation
also it seems like theres always a small amount of shadowstrikes
lost
in akaari
116 vs 110 in this case
4p is supposed to proc akaari, just so we're clear on that
yea the strikes lost is kind of weird sometimes
another weird thing is that perforated veins seems to be working with regular shadowstrikes but not with the 4p in this implementation. And PV doesnt gain stacks from regular weaponmasters but it does from 4p
but the 4p is not giving PV from what i am seeing
in this sim
like in my case here, i am getting 132.3 PV stacks
which lines up perfectly with 116 shadowstrike casts and 16 weaponmaster procs
but the 32 procs from 4p is not in the calculation
koji did iirc implement it with the bugfixes
no
it seems like he only included the 4p procing the 2p
and nothing else
from the list
i was just refering to his note
yes
thats why i asked back mystler/koji
possible that he forgot about akaari or sth
and PV
Mystler: quickly checking the code it should proc akaaris
but its also giving PV from shadowstrike WMs, that shouldnt happen
must be something wrong 
while looking at it
can you also find out why akaari is losing a small amount of procs compared to shadowstrikes used
well akaari ๐ then
in all these sims
like why does the bot use 116 strikes
and only get 110 akaari
doesnt make sense
yea that is mistery meat for sure
can akaari miss?
or is it with the half procs or sth?
its just not there
ill ask back
and so it doesnt go missing in all the akaari stuff, PV is not working on the 4p yet either
and you have to remove PV working on regular weaponmaster procs cus it doesnt work like that ingame
you dont get a stack from regular shadowstrike WMs
yes
can confirm push's math is correct
i think _t28 = all procs
and _t28_wm = only the wm ones
in total there should have been 148 PV buffs
yea i know fuu, its 28 regular + 4 WM (32,3)
32,3 + 116 = 148,3
but the PV stacks only correctly correlate with how many regular shadowstrikes + WM was cast
and i know koji implemented PV to not work with WM, or at least said so when he first fixed it
but it seems to work again (?)
on live sims it actually seems to be giving us too few stacks?
a mess n a half 
108 shadowstrike casts ye?
88+5 overflowing
93?
why is it missing 15 procs from PV
yes, seems something is not quite correct
so on PTR = its back to shadowstrike WM giving PV
on live = its not even giving full PV stacks from regular shadowstrikes









