#M+ log despairge

1 messages · Page 1 of 1 (latest)

restive hare
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Hab noch etwas arbeit, aber falls niemand den log liest komm ich später vorbei

unreal tusk
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Danke

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Sonst gerne als pn, ich muss jetzt nämlich schlafen weil morgen früh mein Wecker klingelt 😁

restive hare
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thread wird noch morgen da sein keine sorgen, gn

restive hare
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naja, war doch etwas lange, sorry

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okay, jetzt auf english

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first thing to note, just from the start, easy stuff

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radiant power sucks, whetstones suck too

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should be using some sort of secondary stat enchant/oil

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pacemaker is fine, lily kinda sucks in m+ though, would look to get that replaced with a raid trinket or a signet or something

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now, rotationally

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can't be doing this

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ambush -> garrote -> rupture is fine, love that

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but this garrote -> rupture spam makes no sense

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you have bone spike, so you should be able to ambush -> garrote -> rupture -> rupture

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and looking at your combo points, yeah

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there's a lot of problems here

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I'm going to back up to your opener

restive hare
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this is basically the entire first pull

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we rupture the shard with a big rupture, cool

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but that garrote right after, you're fully overcapping all of those combo points

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just wasted

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then you proceed to cast multiple 3 combo point ruptures

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lot of problems with that, least of which is that you're just not getting any value from your hero talent doing that

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using any finisher with less than 5 combo points is horrible, because you're not getting damage from deathstalker's mark

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that set of combo point issues kinda repeats

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and it repeats because immediately after that, you deathmark + vanish and just start spreading more bleeds, when you definitely don't have to

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the usual recommendation is using stealth garrotes on everything, putting up 5 ruptures (two casts) for scent of blood

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and that's all you need

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by the time you actually get to deathmark, you've already cast 4 ruptures, and you're about to cast another 3

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all of those are simply casts that could have been envenoms

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it's in fact double-bad, because once again you're ignoring the hero talent completely, not consuming darkest night, and not getting your mark consumed

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the only way to consume darkest night (which you definitely should), is to envenom with max combo points

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and while darkest night is active, you're instead casting 3cp ruptures

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which is just huge

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all of those are functionally wasted gcds

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these inconsistencies just kinda follow you through the entire dungeon at this point, speedrunning through a couple pulls here

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it's just 3cp ruptures again

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here it's the opposite problem, we just don't use a finisher at all

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that's garrote -> garrote -> ambush -> garrote -> fok -> fok -> deathmark -> shiv -> finally now we envenom

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7 generators in a row

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in that 10 second window right there, you managed to waste an insane 44 combo points

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8 finishers worth of combo points just poof

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on the first boss, the tank pulled in 2 extra mobs, that's great

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but if it's the boss and 2 extra mobs

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why are we casting 3 ruptures and 4 garrotes when they spread

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and then two shivs here

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but there's a cooldown window coming up

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so your deathmark didn't do anything here

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you didn't have vanish for the improved garrote on the boss, and no shivs for your deathmark

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your deathmark window in single target is ALL your single target

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you do nothing without it

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same thing on the second boss, it's the boss + 2 adds

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but it's vanish + potion + bleeding things multiple times

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and then you get to your cooldowns 15 seconds later

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and you have actually nothing

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so your cooldowns do nothing

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so you do nothing

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your first pull just had some basics that need fixing regarding the sequencing and resource usage and stuff

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but it feels like you just lose control of your rotation after 5-6 pulls and it all just falls apart

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at this point 2/3rds through the dungeon, you're just kinda hitting things on cd as they come up with no thought or purpose anymore

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and this is where it starts to really hurt

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aoe pull, same sequence issues, whatever

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we use a trinket, which is... kinda fine maybe, shiv cast, sure

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this isn't inherently bad, but if you're about to cast cooldowns then you just used half your burst outside of it, which isn't ideal

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and then 20 seconds later, there's the second shiv, not attached to a cooldown, deathmark with nothing

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the vanish is a full minute desynced from your deathmark

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you're not even casting improved garrote at this point, the trinket just kinda comes in

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like at this point, it's just all over the place, nothing is lining up

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mini boss at the end, you almost get it back together, the shiv is still just so far away from anything meaningful

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but then we get to the end boss aaaaaaaaand

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slamming on cd again

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and again

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and again

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and again

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and again

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and we're back to just not stacking any cooldowns at all

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so, short form, what needs to happen

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  1. you have to manage your combo points better, no finishers with less than 5 combo points, the opener sequence is fairly rigid, no spamming generators and overcapping on a million combo points
  2. line up your cooldowns a little more. I'm not saying you should just sit on shiv for a minute waiting on charges, but you know you have a boss coming up, you know there's a mini boss in the next pull, so you can prepare for that. If you have something important to deathmark, you should be deathmarking it, using two shivs, using vanish to duplicate improved garrote onto that target (especially for bosses)
  3. in general, you are casting way too many bleeds. There are so many rupture casts throughout this dungeon that should've just been an envenom for caustic spatter
  4. you have to manage your hero talent better. Darkest night is always your #1 priority, regardless of whatever else is happening. If darkest night, you max combo points and cast envenom, nothing else. In the screenshot below, if you can ever see a box, you shouldn't be able to. that big block that starts at 5:00 for example? That's a darkest night that expired. Just a 30 second buff, and it never got consumed. We want all of these blocks to look like the ones around 12:00. Short, consumed quickly, back to cycling the deathstalker's mark
unreal tusk
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das ist ja doch einiges... ._.

Danke ich speicher mir das mal alles ab...

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Vielen vielen Dank aber !!! 🙏🏻🙏🏻🙏🏻

restive hare
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Gerne

unreal tusk
restive hare
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So you would want to use a finisher