#ico8432 - Log Review
1 messages · Page 1 of 1 (latest)
one thing immediately stands out:
in your second dance, you press symbols a bit too early and end up supercharging two eviscerates instead of your second sectech
SCing sectech is really important
you want to press SOD after you dance when sectech has 10 secs or less on it's cooldown
I was about to point the randoms sods XD
Looks like you're just pressing symbols on cooldown which is not how you want to use it
also biiiiiig period when you do nothing. if you have >30s CD left on sb you can go dance sod sectec
You have your big burst windows with shadowblades and then two mini bursts until big cds again. Specifically for Vexie, you want to hold second set of CDs for damage amp also, you sent them immediately and just didn't have it for the massive damage amp
here you press dance and then SOD just as dance is ending
you want to press SOD within a global or two of pressing dance to ensure overlap
and ensure that sectech benefits from supercharger
and as these other two people are saying, you want to stop sending dances/SODs as flag/blades are coming off cooldown
you want 2x dance and 2x SOD for that window
that usually means holding dance when flag has like 20-30 secs left on CD
yeah that's not good
Cause you're using it when blades coming up in 30-35s
but easily fixable
the other being on 30-40 seconds
this. this is the rule of thumb keep it in mind
you basically want 1 charge of dance + 20-30 secs left on the 2nd charge when flag is at 20ish secs
You're messing up your mini bursts pretty consistently throughout the fight in different ways
I don't know what's going on here but, that ain't it
here, you're pressing sectech before a dance
and then no sectech in dance
remember, you're doing an extra 20% damage in dance, so you want to make sure that you cast sectech inside of it
you're pretty much never pressing sectech outside of dance, outside of very minor exception edge cases
They have alchemical on
okok
all that consumable stuff doesn't really matter here
the rotational issues are the big thing
you can still get orange parses with 0 consumes
Generally, if you're gonna SecTec, you want symbols rolling and it you're gonna symbols you want dance. Like somnius said, there's some edge cases but, shouldn't worry about those without first getting the standard mini burst windows down
The biggest thing to get used to is that you always want SecTec supercharged
it can be either - just make sure that sectech is one of your first two finishers after your press SOD
Yeah, when you pop symbols, you get 2 supercharged points. One will be spent per finisher, which is why you can pop dance and symbols 10s left on SecTec cd
a supercharged evis will get SecTec off cd from that 10s and you still have a supercharged combo point to send on that SecTec
important to make sure SecTec is always supercharged
a lot of the extra damage you're gonna get on Vexie revolves around the fight mechanics
Delay big burst window for damage amp will help a lot
what if im on 2 stacks dance and 3 sod
and i have to wait 20 sec
cds also up
for the fight phase
Since we're delaying another 30s or so for stage two, you can do another mini burst window generally if you'll have uptime to farm dance
You can also just hold and make sure you'll have everything for the big burst window during damage amp until you're way more comfortable with the fight to judge squeezing your mini bursts in
Really comes down to how efficient your guild is and whether or not they're delaying for 2min cds to come back up
Thanks everyone