#_panix - Log Review
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Hello, first of all, whoever reviews this, thanks ๐
https://www.warcraftlogs.com/reports/VzDtymwPZ4T3brX6?fight=15
I know there are a lot of mistakes in here, obviously, and the kill in general was very messy. What I wonder the most ist, that I sim for about 2m dps and even in the beginning, I quickly go down to like 1,7-1,8m, which I am not able to hold. Tank positioning was crap as well, I wa not able to attack the boss at all times, I know that as well... but yeah.
Even on target dummy, I sim at around 1,8m dps and I am able to achieve like 1,3-1,4m... I do have a VoD from the Cauldron kill, you just have to tell me where to upload it too, I don't have WCR premium ๐
I can also do a VoD of the target dummy fight to analyze that if you want.
Also, I do have VoD's of M+ fights, where I should also be able to peak at higher dps imo, but I am not able to (this is with KS then of course). What I also find interesting is, that when I watch zac or other outlaw streamers, they tend to always have CP's available and have a lot of fth procs. I often see myself SS'ing like 4-5 times in a row without a single proc... and imo this happens too often to be just bad luck. is there a trick to it that i didn't find, like positioning behind the bosses etc?
need to vanish only when adrenaline rush is active
have 4 casts of vanish without AR
vanish is needed to prevent AR from ticking down, messing this up can quickly snowball into a prolonged period of downtime, cause we need AR to active to feel useful at all
it's hard to track if you are following KIR related RTB rules properly from logs but I suspect it looks okay
I often see myself SS'ing like 4-5 times in a row without a single proc... and imo this happens too often to be just bad luck
the only things that influence SS proc rate is the Skull and Crossbones from RTB and the Destiny Defined node in the fatebound tree
so there is not much of a secret to ss procs except proper gameplay will lead to more average skull and crossbones uptime, you had 159 ss casts and 119 opportunity procs here which is above average
hmm you have a lot of finishers used at low combo points
like you accidentally queue 2 finishers in a row
happened 13 times in ~3 minutes here (chart of combo point spending)
editing your spell queue settings might help with this
noticed that happening, but forgot what the name of the setting was ๐ thanks
i do use the rtb weak aura that tells me when to reroll, but i also often reroll just to use the supercharged combopoints. i guess i should not reroll as aggressively with KiR like i do when using the HO KS build...
and with vanish + AR, that is 100% true. my thought process was to reduce the CD of AR faster, but i guess that was dumb
well tbh i dont endorse any WA that tells you when to roll, i havent tested any WA that attempts to capture kir rules correctly
y, i guess. but it helped me in the past. i will try to keep on using it until i am more comfortable with the rotation itself....
hmm the SQW cvar seemed to have been reset at some time..., i will lower it to 100 or so and try again
also, do you know how the "target dummy" sim is configured? should i go in with flask + whetstone or without anything?
think it disables everything
i need to ask another question here.... the supercharged combo points, in my WA, they are represented as the first 2 points. are they just pooled and consumed whenever i use a finisher or do they function the same as the ER combopoints in SL?
they are used with any finisher
cp doesnt matter
so you dont deliberately spend on 1-2cp
surely i did not do that in the past.... -.-
it is interesting, i didnt consider that the supercharger visual can be fooling people
it is a common thing i keep seeing in logs
i dont track supercharger at all so didnt occur to me
y, maybe that was what you saw when i was spending a finisher at 1-2 CP's
and that is the reason i often reroll sometimes, because i thought i am sending a finisher with max CP's while just havin 1 CP
but i was wondering why my KS is so fast when sending it with a supercharged CP ๐
haha
i mean it is not really needed when u follow the normal finisher rules, right?