#dunglogdespairdunglogdespairdunglogdespairdunglogdespairdunglogdespairdunglogdespairdunglogdespair

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olive burrow
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hi

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gonna take a quick looksie

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right off the bat this is pretty bad

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should swap that to radiant power and whetstones

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depths is a pure single target enchant

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so don't really like that

tawdry shale
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Oh, easy fix. Thanks!

olive burrow
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right at the start of the first pull I'm seeing a bit of a weird choice rotationally

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so you enter with stealth, this is first pull stonevault

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so this is a massive pull

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lookin like 12 targets

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and yet I only see 2 garrotes?

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and then the moment your subterfuge drops you vanish, presumably to spread more garrotes

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which you then..... don't do

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not quite sure why the vanish there if you're not going to use it, but just off this, especially with subterfuge there's not reason to be ignoring your stealthed garrotes

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they're one of your biggest sources of damage

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so with 12 targets I should really see like 5 or 6 garrotes from stealth

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if you're efficient at target swapping then technically 4

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but you didn't target swap on pull here so yeh, probably 5 or 6

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should have it on everything

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the vanish seems pretty unnecessary here as well, I'm seeing the first mobs die as early as 4.5 seconds after your vanish

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kinda just vanishing into an already dead pack

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typically you'd want to save it for bosses, chain pulls, or packs that will last long enough to justify re-bleeding enemies

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yeah and then pull 2 I'm also questioning some things here

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it's again a pretty large pull, 9 or 10 mobs

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so again should be seeing more garrotes

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the shiv is fine but just as a reminder, it does no aoe damage and doesn't boost your caustic at all, so you're only using it here for prio damage on the mob you're envenoming

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for just aoe damage it is not worth using past 4 or 5 enemies

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the concerning part though is that crimson tempest at 0:53

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that was a 7cp crimson tempest, so it lasts 18 seconds

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this pull goes all the way to 1:36

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so I should be seeing a crimson tempest roughly somewhere around 1:10ish and then another one around 1:20-1:25ish depending on the cp

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and it is just nowhere to be seen

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crimson tempest is a ludicrously strong button in aoe, you gotta be maintaining that at all times

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just on this pull alone, your 1 single cast of crimson tempest is competing damage wise with THIRTY FIVE fan of knives casts, and straight up beating your garrote damage

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that is a nearly 16mil finish you pressed at the start of the pull, not counting sanguine, which easily puts it over 20mil with a single press

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that is insane.

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all of the deathmark duplication+kingsbane on the first boss only did 12 mil as a comparison

devout agate
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@tawdry shale Just making sure you're seeing all of this and didn't ditch out just yet. :)

olive burrow
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the other thing I'm starting to notice here is that after your initial standard 2 gar 2 rup opener, on some of the longer pulls where they're dropping off you're not really reapplying much

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its kinda hard to tell because m+ logs suck and I'm not gonna go through and check the time of the rupture was cast + the duration and the time the mob is dying and whatever

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cause that's a massive fucking headache

plucky walrus
brave shoal
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Wouldn't it be funny he was like "oh, ofc, the weapon enchants!! Thanks!" And leaves xD

olive burrow
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but in general some of these mobs are like 40 seconds

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seeing a couple bigger guys with at least 40

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and there's just not a lot of ruptures occuring here

tawdry shale
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This is massive guys, than you so much

olive burrow
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so I would suggest maybe looking more at your scent of blood stacks

tawdry shale
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just reading as I do some work on the side!

olive burrow
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% agility while a small number is a huge multiplier damage wise

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so the 4% from a rupture is pretty big

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conceptually there's 2 reasons to rupture in aoe, for energy and for scent stacks

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I think of it a little like downward steps

tawdry shale
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So the biggest things right now... simply to make a very easy "to do" list

  1. swap enchants
  2. increase rupture dots and focus more on the uptime when fighting multiple targets
  3. increase crimson tempest uptime when fighting multiple targets
olive burrow
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very messy ms paint

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but with 0 ruptures, you got big giga value right

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you have your 3 sbs stacks

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no bleeds out so no energy income

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no scent stacks

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so that first rupture cast is like 6cp + 15 energy a second + 12% agility + damage

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huge

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but as you get your garrotes and ruptures going

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you're just flooded with energy

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so that's the first step down

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gar gar rup alone is enough to sustain your energy forever

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after that the second step is hitting the 20% cap on scent, and then rupture value is kinda garbage

tawdry shale
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Yeah, I think I often fail to keep applying the bleeds to more targets after I do my opener and I stay on one prio/focus target and do aoe from there

olive burrow
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that's why in opener the 2 ruptures, hit 5 targets

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and gg

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you're good to go

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but garrotes hit like a truck from stealth and you wanna be spamming those to hit everythin

thorn kernel
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a lot of learning from this thread. thank you very much

olive burrow
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you're like getting to the cusp where you gotta start paying attention to it though because in these 10's you're running into a pack every now and then where it is long enough to justify spreading a couple extra ruptures to get you to the end

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that's only going to get more and more prevalent if you're gonna do 11's, maybe even 12's

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lemme look at single target real quick and that should probably do it

tawdry shale
olive burrow
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okay well

devout agate
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Ouch

olive burrow
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I'll give you the benefit of a doubt on that one

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maybe not this boss

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okay last boss mists looks a lot better

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I'll look at that one

tawdry shale
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FYI, hopping in to a meeting now at 10:00 but I will read once I am done

olive burrow
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single target actually looking pretty good

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(when you have cds going into it and don't flub it)

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this is pretty textbook

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now the minor nitpick I can do it that with 1 charge of shiv you technically don't wanna rip it directly with your kingsbane like that

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and if you do rip it directly, it should be before so it buffs the initial hit

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in the grand scheme of things, not really anything to write home about, but hey, if we're already here

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kingsbane ramps with poison applications, so hitting it directly after kingsbane is kinda the worst place possible to put it

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you're not buffing the intial hit which is pretty strong

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but you're also buffing the start of the ramp which isn't strong either

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I think in my guide I put the last 8 as a guideline

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cause shiv is 8 seconds, kingsbane last 8 logically will be the strongest

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that's what sims do as well

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realisitically it ain't that serious you don't have to set an egg timer for it

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but just not immediately after would be nice

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this vanish also is super late

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you're maybe cleaving the small adds with it

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cause last boss mists

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but those shitter adds don't really deserve the time of day until higher keys

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so I'm not really a fan

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I'd much prefer to see it on the tail end of the deathmark to keep the cds synced a bit better and extend your garrote/master assassin buff for the end of kingsbane into your lingering darkness window after your cds from deathstalker

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we don't play around lingering darkness at all

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but if we're gonna vanish and get a crit buff, may as well be during a window where there is at least something happening ya know

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your second cooldown window here on the boss is actually nearly exactly what I'd want to see

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this is fantastic

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we got an envenom beforehand, we shiv a little into the kingsbane to let it ramp a few seconds who's counting exactly how many seconds it doesn't matter

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the vanish comes in to give us the big crit buff, its lasting until the end of the kingsbane, we're getting improved garrote during deathmark for the duplication

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BUTTTTTTTTTTTTTTTTTTTT

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mean old whispyr gotta be mad about something

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kingsbane is 14 seconds, deathmark is 16 seconds

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deathmark duplicates poisons, so faster kingsbane ramp cause 4 poisons instead of 2

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so that first second of kingsbane isn't ramping as quickly as it should and that's a dps loss

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again, realistically who gives a shit

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but if we're gonna nitpick we're gonna nitpick

olive burrow
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is there anything else.....

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uhhhh

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checking for caustic uptime is a huge pain in the ass but like pull 1 mists here

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there's a gap in both caustic and crimson tempest

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just like crimson tempest, caustic is the other big aoe thing you gotta pay attention to

tawdry shale
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Meeting done, let me catch up

olive burrow
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gar/rup are the gasoline to keep the car running, but caustic/crimson tempest are the actual oompf

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so making sure you keep an eye on that as well probably good

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doesn't look TOO bad most of the time but I am seeing a couple gaps

mellow cape
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if you take one thing away from this it's that CT is up there with maintaining caustic in prio in aoe.

olive burrow
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there's a couple of pulls at the end especially after mistcaller

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where it's real bad

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oh also you can finish on 5 a lot more I think

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I'm seeing back to back foks on 5

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which is kinda strange

tawdry shale
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I think for me one challenge is that I am playing a melee dps for the first time in 20 years so I am often not good enough at actually staying in melee safely as I am not too confident in my ability to stay alive. Knowing melee dps strats in all dungeons better would help me as well to spend my focus on actually DPSing properly rather than moving away from shit on ground

olive burrow
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yeah and that's fine, dodging things is #1

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that's what you got CT for :P

tawdry shale
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Haha

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Honestly CT is something I didnt know what that strong. I dont know why as its easy to maintain in aoe with fok so should be simple.

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I appriciate all your help on this btw

olive burrow
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yah that's really the big one

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the rest is kinda minor things to mastery

mellow cape
devout agate
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Some people even consider dropping CT entirely in mythic+, which is so wild. And dumb.

tawdry shale
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Quick question that probably is already covered in some guides, but how many targets needs to be present before its worth keeping up CT in my rotation?

olive burrow
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and hold cds for the burst on first boss :)

tawdry shale
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2? 3? 4?

olive burrow
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2

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it's like 6-7% away from being worth casting in single target, spooky close, and at the start of the season we actually did CT in single target until they fixed a bug with our tier bonus

tawdry shale
olive burrow
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but with the this thing on CT

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that's 0% in single target

tawdry shale
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Aaaaaah

olive burrow
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and 40% in 2 target

tawdry shale
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Okito, makes sense

olive burrow
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so it's VERY close to being worth against 1

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but then in 2 target it's already crazy

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cause you're essentially going from 100% damage on 1 target to 140% damage on 2 targets

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100 -> 280% is huge

tawdry shale
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Yep. Noted

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Okay, I think I have some concrete things to move with.

  1. Swap enchants to radiant power and use whetstones
  2. Increase uptime of Rupture on multiple targets
  3. Increase uptime for Crimsom Tempest on 2+ targets.
  4. Less overcapping of CP with FOK/Mutilate.
    4a. Should I cast all abilities with 5 CP? If not that Eviscrate buff is up from my hero taltents, then I cast with max (7)?
  5. Hold shiv a bit longer into KB.
olive burrow
devout agate
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Just know, that the #1 is probably the least important thing. If you ever come across doing less dps than you want, 99% of the time it's because of something in the rotation.

tawdry shale
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Yep, but its also probably the simplest thing to cross of the list. :D

devout agate
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So don't get too hung up on trying to figure out the ultimate best possible enchants/gems/combinations for your gear, most of the time it's super whatever and you pressing CT earlier in a pack will do you much more justice.

tawdry shale
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Crossing things of lists is my favorite thing to do

olive burrow
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and in this case depths->power is probably pretty significant actually

devout agate
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A lot of people just get very hung up on stat weights and whatnot, whereas it's super whatever

olive burrow
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yeh fuck stats

devout agate
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Just generalizing for the future

olive burrow
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mhm

tawdry shale
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This was very insightful guys. I dont know how discord works that well but if this thread stays I will report back in a few days time to let you know how things are going

devout agate
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It should be up, it gets auto-archived in a 2 weeks IIRC.

tawdry shale
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Cool beans

devout agate
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Or manually archived if the bossman so decides.

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:P

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Gl!

tawdry shale
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Thank you all, appriciate it

olive burrow
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keeps it clean and prevents random spam bots and necro posts and stuff

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but feel free to come back later in the main channel with your results